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29:06:312 EmuThread.cpp:114 I[BOOT]: Done.
29:16:060 EmuScreen.cpp:62 I[BOOT]: Starting up hardware.
29:16:060 System.cpp:257 I[HLE]: PPSSPP v0.9.1-116-g4d9eb24
29:16:067 PSPLoaders.cpp:99 D[LOAD]: HDRemaster mode is false
29:16:067 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000E8C0000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
29:16:132 Loaders.cpp:153 I[LOAD]: Identifying file...
29:16:132 PSPLoaders.cpp:121 I[LOAD]: ULUS10563 : GODS EATER BURST
29:16:134 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
29:16:134 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized
29:16:136 HLE\sceIo.cpp:346 I[HLE]: Starting up I/O...
16:57:359 EmuThread.cpp:114 I[BOOT]: Done.
16:59:198 EmuScreen.cpp:67 I[BOOT]: Starting up hardware.
16:59:198 System.cpp:258 I[BOOT]: PPSSPP v0.9.1-716-g86caa70
16:59:203 MemMap.cpp:96 I[MM]: Memory system initialized. RAM at 000000000E040000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
16:59:238 Loaders.cpp:176 I[LOAD]: Identifying file...
16:59:238 PSPLoaders.cpp:121 I[LOAD]: NPUH10126 : BLACK★ROCK SHOOTER THE GAME
16:59:238 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
16:59:238 HLE\sceKernelMemory.cpp:207 I[KERNEL]: Kernel and user memory pools initialized
16:59:239 HLE\sceIo.cpp:430 I[IO]: Starting up I/O...
16:59:239 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.9.1-718-g90b0fc1-windows\memstick\
14:14:511 Config.cpp:377 I[LOAD]: Config saved: ppsspp.ini
14:14:514 Config.cpp:389 I[LOAD]: Controller config saved: controls.ini
14:16:259 Config.cpp:377 I[LOAD]: Config saved: ppsspp.ini
14:16:262 Config.cpp:389 I[LOAD]: Controller config saved: controls.ini
14:22:071 EmuScreen.cpp:67 I[BOOT]: Starting up hardware.
14:22:071 System.cpp:258 I[BOOT]: PPSSPP v0.9.1-716-g86caa70
14:22:076 MemMap.cpp:96 I[MM]: Memory system initialized. RAM at 000000000DFB0000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
14:22:113 Loaders.cpp:176 I[LOAD]: Identifying file...
14:22:113 PSPLoaders.cpp:121 I[LOAD]: NPUH10126 : BLACK★ROCK SHOOTER THE GAME
14:22:114 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
.text
036efe20 00000008 08968520 1 zz___sceSasSetADSR
036efe20 00000008 08968528 1 zz___sceSasGetAllEnvelopeHeights
036efe20 00000008 08968530 1 zz___sceSasRevParam
036efe20 00000008 08968538 1 zz___sceSasGetPauseFlag
036efe20 00000008 08968540 1 zz___sceSasRevType
036efe20 00000008 08968548 1 zz___sceSasInit
036efe20 00000008 08968550 1 zz___sceSasSetVolume
036efe20 00000008 08968558 1 zz___sceSasCoreWithMix
036efe20 00000008 08968560 1 zz___sceSasSetSL
51:25:877 Config.cpp:364 I[LOAD]: Config saved: ppsspp.ini
51:25:880 Config.cpp:376 I[LOAD]: Controller config saved: controls.ini
51:27:493 Config.cpp:364 I[LOAD]: Config saved: ppsspp.ini
51:27:497 Config.cpp:376 I[LOAD]: Controller config saved: controls.ini
51:29:102 EmuScreen.cpp:64 I[BOOT]: Starting up hardware.
51:29:102 System.cpp:258 I[HLE]: PPSSPP v0.9.1-596-g94d1df0
51:29:105 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000E050000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
51:29:128 Loaders.cpp:176 I[LOAD]: Identifying file...
51:29:128 PSPLoaders.cpp:121 I[LOAD]: UCES00422 : RIDGE RACER 2
51:29:129 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
50:46:847 EmuThread.cpp:114 I[BOOT]: Done.
50:48:378 EmuScreen.cpp:64 I[BOOT]: Starting up hardware.
50:48:378 System.cpp:258 I[HLE]: PPSSPP v0.9.1-421-gac56a7e
50:48:382 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000E1F0000 (mirror at 0 @ 0000000088000000, uncached @
00000000C8000000)
50:48:411 Loaders.cpp:154 I[LOAD]: Identifying file...
50:48:411 PSPLoaders.cpp:121 I[LOAD]: ULUS10565 : TACTICS OGRE Let Us Cling Together
50:48:412 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
50:48:412 HLE\sceKernelMemory.cpp:181 I[HLE]: Kernel and user memory pools initialized
52:11:902 EmuThread.cpp:114 I[BOOT]: Done.
52:13:355 EmuScreen.cpp:62 I[BOOT]: Starting up hardware.
52:13:355 System.cpp:257 I[HLE]: PPSSPP v0.9-2-gd9cd0d1
52:13:361 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000D760000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
52:13:378 Loaders.cpp:153 I[LOAD]: Identifying file...
52:13:378 PSPLoaders.cpp:121 I[LOAD]: ULUS10521 : DEAD OR ALIVE Paradise
52:13:378 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
52:13:378 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized
52:13:378 HLE\sceIo.cpp:345 I[HLE]: Starting up I/O...
52:13:378 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.9-1-g750b486-windows\memstick\
49:33:297 Config.cpp:333 I[LOAD]: Config saved: ppsspp.ini
49:33:571 Config.cpp:345 I[LOAD]: Controller config saved: controls.ini
49:34:952 Config.cpp:333 I[LOAD]: Config saved: ppsspp.ini
49:34:956 Config.cpp:345 I[LOAD]: Controller config saved: controls.ini
50:00:526 Config.cpp:333 I[LOAD]: Config saved: ppsspp.ini
50:00:530 Config.cpp:345 I[LOAD]: Controller config saved: controls.ini
50:11:257 EmuThread.cpp:114 I[BOOT]: Done.
50:14:426 EmuScreen.cpp:62 I[BOOT]: Starting up hardware.
50:14:426 System.cpp:257 I[HLE]: PPSSPP v0.9-2-gd9cd0d1
50:14:431 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000E890000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
#ifdef _WIN32
#include "Common/CommonWindows.h"
#else
#include <dlfcn.h>
#include <errno.h>
#ifdef ANDROID
#include <sys/stat.h>
#endif
#endif // _WIN32
28:01:082 EmuThread.cpp:122 I[BOOT]: Done.
28:02:887 EmuScreen.cpp:63 I[BOOT]: Starting up hardware.
28:02:887 System.cpp:246 I[HLE]: PPSSPP v0.8.1-1249-g8e22554
28:02:892 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000B250000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
28:02:909 Loaders.cpp:145 I[LOAD]: Identifying file...
28:02:909 PSPLoaders.cpp:121 I[LOAD]: ULUS10521 : DEAD OR ALIVE Paradise
28:02:909 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
28:02:909 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized
28:02:909 HLE\sceIo.cpp:345 I[HLE]: Starting up I/O...
28:02:909 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-1173-ge03acc4-windows\memstick\