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int[][] result; | |
float t, c; | |
float ease(float p) { | |
return 3*p*p - 2*p*p*p; | |
} | |
float ease(float p, float g) { | |
if (p < 0.5) | |
return 0.5 * pow(2*p, g); | |
else | |
return 1 - 0.5 * pow(2*(1 - p), g); | |
} | |
float mn = .5*sqrt(3), ia = atan(sqrt(.5)); | |
void push() { | |
pushMatrix(); | |
pushStyle(); | |
} | |
void pop() { | |
popStyle(); | |
popMatrix(); | |
} | |
void draw() { | |
if (!recording) { | |
t = mouseX*1.0/width; | |
c = mouseY*1.0/height; | |
if (mousePressed) | |
println(c); | |
draw_(); | |
} else { | |
for (int i=0; i<width*height; i++) | |
for (int a=0; a<3; a++) | |
result[i][a] = 0; | |
c = 0; | |
for (int sa=0; sa<samplesPerFrame; sa++) { | |
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
draw_(); | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) { | |
result[i][0] += pixels[i] >> 16 & 0xff; | |
result[i][1] += pixels[i] >> 8 & 0xff; | |
result[i][2] += pixels[i] & 0xff; | |
} | |
} | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) | |
pixels[i] = 0xff << 24 | | |
int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
int(result[i][2]*1.0/samplesPerFrame); | |
updatePixels(); | |
saveFrame("fr###.png"); | |
println(frameCount,"/",numFrames); | |
if (frameCount==numFrames) | |
exit(); | |
} | |
} | |
////////////////////////////////////////////////////////////////////////////// | |
int samplesPerFrame = 5; | |
int numFrames = 140; | |
float shutterAngle = .7; | |
boolean recording = true; | |
OpenSimplexNoise noise; | |
int n = 20; | |
float ax = 250; | |
float ay = 450; | |
int m = 1500; | |
void setup(){ | |
size(500,500,P3D); | |
result = new int[width*height][3]; | |
noise = new OpenSimplexNoise(); | |
} | |
float offset_factor = 2.5; | |
float xx1 = 0.1*width; | |
float yy1 = 0.5*height; | |
float xx2 = 0.8*width; | |
float yy2 = 0.5*height; | |
float x1(float ph){ | |
return 0.1*width; | |
} | |
float y1(float ph){ | |
return 0.5*height + 100*(1+sin(TWO_PI*(t+ph)))/2*sin(6*TWO_PI*(t+ph)); | |
} | |
float x2(float ph){ | |
return 0.87*width + 0.05*width*cos(2*TWO_PI*(t+ph)); | |
} | |
float y2(float ph){ | |
return 0.5*height + 0.05*width*sin(2*TWO_PI*(t+ph)); | |
} | |
void draw_(){ | |
background(0); | |
push(); | |
translate(0,-0.05*width); | |
float xx1 = 0.1*width; | |
float yy1 = 0.5*height; | |
float xx2 = 0.87*width; | |
float yy2 = 0.5*height; | |
stroke(255); | |
strokeWeight(3); | |
fill(255); | |
ellipse(x1(0),y1(0),7,7); | |
ellipse(x2(0),y2(0),7,7); | |
stroke(255,100); | |
for(int i=0;i<=m;i++){ | |
float tt = 1.0*i/m; | |
float xx = lerp(x1(-offset_factor*tt),x2(-offset_factor*(1-tt)),tt); | |
float yy = lerp(y1(-offset_factor*tt),y2(-offset_factor*(1-tt)),tt); | |
point(xx,yy); | |
} | |
translate(0,0.35*width); | |
ellipse(x1(0),y1(0),7,7); | |
ellipse(xx2,yy2,7,7); | |
for(int i=0;i<=m;i++){ | |
float tt = 1.0*i/m; | |
float xx = lerp(x1(-offset_factor*tt),xx2,tt); | |
float yy = lerp(y1(-offset_factor*tt),yy2,tt); | |
point(xx,yy); | |
} | |
translate(0,-0.7*width); | |
ellipse(xx1,yy1,7,7); | |
ellipse(x2(0),y2(0),7,7); | |
for(int i=0;i<=m;i++){ | |
float tt = 1.0*i/m; | |
float xx = lerp(xx1,x2(-offset_factor*(1-tt)),tt); | |
float yy = lerp(yy1,y2(-offset_factor*(1-tt)),tt); | |
point(xx,yy); | |
} | |
pop(); | |
} |
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