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class Template:
def onLoad(self, process):
process.log('Template plugin loaded!', 'Template')
self.templateCommand = process.registerCommand('templateCommand', 'Template')
def tick(self, process, tick):
process.log('Template plugin ticked!', 'Template')
def recieveCommand(self, process, command):
if command == self.templateCommand:
/* FUNCTIONALITY SHOULD BE HERE (MOST IS) */
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[ExecuteInEditMode]
public class CelestialBodyGenerator : MonoBehaviour {

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