Skip to content

Instantly share code, notes, and snippets.

View stopiccot's full-sized avatar

Alexey Petruchik stopiccot

  • Barcelona
View GitHub Profile
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
pid: 0, tid: 0 >>> com.tripledot.triple.tile.match.pair.game.three.master.object <<<
backtrace:
#00 pc 00000000025a6614 /data/app/com.android.chrome-6PyYww5b77UOekmEyRGO2Q==/base.apk (offset 0xc41000)
#00 pc 0000000000d4be01 /data/app/com.android.chrome-6PyYww5b77UOekmEyRGO2Q==/base.apk (offset 0xc41000)
#00 pc 00000000030c8bdf /data/app/com.android.chrome-6PyYww5b77UOekmEyRGO2Q==/base.apk (offset 0xc41000)
#00 pc 0000000002c80c41 /data/app/com.android.chrome-6PyYww5b77UOekmEyRGO2Q==/base.apk (offset 0xc41000)
#00 pc 0000000002c809c1 /data/app/com.android.chrome-6PyYww5b77UOekmEyRGO2Q==/base.apk (offset 0xc41000)
#00 pc 0000000002c9c51b /data/app/com.android.chrome-6PyYww5b77UOekmEyRGO2Q==/base.apk (offset 0xc41000)
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
pid: 0, tid: 0 >>> com.tripledot.triple.tile.match.pair.game.three.master.object <<<
backtrace:
#00 pc 00000000025a6614 /data/app/com.google.android.trichromelibrary_495106130-mTbjNXcYcAJ6bT7u4PT8Eg==/base.apk!libmonochrome.so (offset 0x6f4000)
#00 pc 0000000000d4be01 /data/app/com.google.android.trichromelibrary_495106130-mTbjNXcYcAJ6bT7u4PT8Eg==/base.apk!libmonochrome.so (offset 0x6f4000)
#00 pc 00000000030c8bdf /data/app/com.google.android.trichromelibrary_495106130-mTbjNXcYcAJ6bT7u4PT8Eg==/base.apk!libmonochrome.so (offset 0x6f4000)
#00 pc 0000000002c80c41 /data/app/com.google.android.trichromelibrary_495106130-mTbjNXcYcAJ6bT7u4PT8Eg==/base.apk!libmonochrome.so (offset 0x6f4000)
#00 pc 0000000002c809c1 /data/app/com.google.android.trichromelibrary_495106130-mTbjNXcYcAJ6bT7u4PT8Eg==/base.apk!libmonochrome.so (offset 0x6f4000)
#00 pc 0000000002c9c51b /data/app/com.google.android.trichromelibrary_495106130-mTbjNXcYcAJ6bT
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
pid: 0, tid: 0 >>> com.tripledot.triple.tile.match.pair.game.three.master.object <<<
backtrace:
#00 pc 00000000025a6614 /data/app/com.android.chrome-JMCNsDQUJ9KKskF2VfaQbA==/base.apk (offset 0xc41000)
#00 pc 0000000000d4be01 /data/app/com.android.chrome-JMCNsDQUJ9KKskF2VfaQbA==/base.apk (offset 0xc41000)
#00 pc 00000000030c8bdf /data/app/com.android.chrome-JMCNsDQUJ9KKskF2VfaQbA==/base.apk (offset 0xc41000)
#00 pc 0000000002c80c41 /data/app/com.android.chrome-JMCNsDQUJ9KKskF2VfaQbA==/base.apk (offset 0xc41000)
#00 pc 0000000002c809c1 /data/app/com.android.chrome-JMCNsDQUJ9KKskF2VfaQbA==/base.apk (offset 0xc41000)
#00 pc 0000000002c9c51b /data/app/com.android.chrome-JMCNsDQUJ9KKskF2VfaQbA==/base.apk (offset 0xc41000)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Swapper : MonoBehaviour
{
public void Swap()
{
var rt = GetComponent<RectTransform>();
NullCheck(L_25);
int32_t L_26 = List_1_get_Count_mCFCC7019663234D84E8CF88989AB6757B832616C(L_25, /*hidden argument*/List_1_get_Count_mCFCC7019663234D84E8CF88989AB6757B832616C_RuntimeMethod_var);
V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_26, (int32_t)1));
goto IL_00ea;
}
IL_00c8:
{
PureWebSocketConnection_tC9BF9BE0F3687EAB8B51A28BAEFFF0C549AB7EF9 * L_27 = V_1;
NullCheck(L_27);
@stopiccot
stopiccot / gist:abfeb598716fdf7df012384097aa5175
Created July 23, 2019 09:18
core::hash_set Unity crash
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x00000000000001f8
VM Region Info: 0x1f8 is not in any region. Bytes before following region: 4301143560
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
UNUSED SPACE AT START
--->
__TEXT 00000001005e4000-00000001005e8000 [ 16K] r-x/r-x SM=COW ...app/app-name
Triggered by Thread: 0
Refresh: detecting if any assets need to be imported or removed ...
Refresh Completed time: 0.022598s
Asset Scan time: 0.021787s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
using UnityEngine;
using UnityEditor;
[CustomEditor(typeof(MoveScreenInDevScene))]
public class MoveScreenInDevSceneInspector : Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
#if UNITY_IOS
using UnityEngine.iOS;
#endif
public class IPhoneXCheck : MonoBehaviour {
protected bool IPhoneX() {
using System;
using System.Collections.ObjectModel;
using Xamarin.Forms;
using Xamarin.Forms.PlatformConfiguration;
using Xamarin.Forms.PlatformConfiguration.AndroidSpecific;
namespace GroupingSampleListView
{
public class GroupedListCode : ContentPage
{