Created
September 9, 2014 08:35
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#include <stdio.h> | |
int main(void) { | |
int i, x, y, e, o; | |
for (i=0; i < 64; i++){ | |
//d2xy(8,i,&x,&y); | |
e =((i & 0x20) >> 3) | |
|((i & 0x08) >> 2) | |
|((i & 0x02) >> 1); | |
o =((i & 0x10) >> 2) | |
|((i & 0x04) >> 1) | |
|(i & 0x01); | |
printf("%d%d%d\n", | |
((e^o) & 0x04 ? 1 : 0), | |
((e^o) & 0x02 ? 1 : 0), | |
((e^o) & 0x01 ? 1 : 0) ); | |
} | |
return 0; | |
} | |
//convert (x,y) to d | |
int xy2d (int n, int x, int y) { | |
int rx, ry, s, d=0; | |
for (s=n/2; s>0; s/=2) { | |
rx = (x & s) > 0; | |
ry = (y & s) > 0; | |
d += s * s * ((3 * rx) ^ ry); | |
rot(s, &x, &y, rx, ry); | |
} | |
return d; | |
} | |
//convert d to (x,y) | |
void d2xy(int n, int d, int *x, int *y) { | |
int rx, ry, s, t=d; | |
*x = *y = 0; | |
for (s=1; s<n; s*=2) { | |
rx = 1 & (t/2); | |
ry = 1 & (t ^ rx); | |
rot(s, x, y, rx, ry); | |
*x += s * rx; | |
*y += s * ry; | |
t /= 4; | |
} | |
} | |
//rotate/flip a quadrant appropriately | |
void rot(int n, int *x, int *y, int rx, int ry) { | |
if (ry == 0) { | |
if (rx == 1) { | |
*x = n-1 - *x; | |
*y = n-1 - *y; | |
} | |
//Swap x and y | |
int t = *x; | |
*x = *y; | |
*y = t; | |
} | |
} |
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