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What forces layout/reflow. The comprehensive list.
What forces layout / reflow
All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.
Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.
An example of using Make instead of Grunt for fast, simple and maintainable front-end asset compilation.
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Experiment: Simple way to define types, including prototypal inheritance, in JavaScript
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TL;DR Better Redux involves using maps of action types to reducers, not switch/case statements
Distilling the Essence of Reducers
Redux has brought the notion of reducer back into the awareness of many developers for whom they are a novel concept. In fact they are quite simple, and used all the time in such things as SUM aggregations in databases, where they compute a single value from many.
It's great that Redux has made reducers known to a broader audience, though they are relatively ancient concepts in programming, in fact. But the particular way Redux illustrates a reducer in its documentaion is, in my opinion, with a coding style that is harder to extend and read than it should be. Let's distill reducers down to their essensce, and build up Redux reducers in a way that lowers complexity, and helps separate Redux idioms from your business logic.
The simplest reducer
A reducer is a pure function that accepts more arguments than it returns. That is to say - one whose "arity" is greater than 1. It 'reduces' the two things you pass it down to a single value. Here are two reducers, in a map