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{ | |
"UUID": "ed3d51dd-a88c-4697-80f3-361fc514d844", | |
"PatchVersion": "1.0.2alpha", | |
"GameMode": "casual", | |
"Timestamp": 1476088221, | |
"Duration": 1706, | |
"Stats": { | |
"endGameReason": "victory", | |
"losingTeam": 0, | |
"difficulty": "very_hard", |
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{ | |
"Name": "Scribejewel", | |
"UUID": "54a0a1fa-2f64-418a-94cf-85fbe55ea758", | |
"level": 12, | |
"elo": 1282, | |
"elo_aral": 1217, | |
"elo_earned_season_4": 0, | |
"elo_earned_season_5": 0, | |
"elo_ranked": 1268, | |
"completed": 87, |
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# The initial was for Varnish 2.1, this has been updated for Varnish 3. | |
# The upgrade changes were based on the docs here: | |
# https://www.varnish-cache.org/docs/3.0/installation/upgrade.html | |
# https://www.varnish-cache.org/docs/2.1/tutorial/vcl.html | |
# https://www.varnish-cache.org/trac/wiki/VCLExamples | |
# Summary | |
# 1. Varnish will poll the backend at /health_check to make sure it is | |
# healthy. If the backend goes down, varnish will server stale content |
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;; This emacs configuration comes from: | |
;; http://www.viget.com/extend/emacs-24-rails-development-environment-from-scratch-to-productive-in-5-minu/ | |
;; It's patched to work with el-get 3.1 as noted here: | |
;; https://github.com/dimitri/el-get | |
(push "/usr/local/bin" exec-path) | |
(add-to-list 'load-path "~/.emacs.d") | |
(setq make-backup-files nil) | |
(setq auto-save-default nil) |