GNU Octave is a high-level interpreted language, primarily intended for numerical computations.
(via GNU Octave)
Hint: I also mad an octave docset for Dash: https://github.com/obstschale/octave-docset
/* | |
DESCRIPTION | |
----------- | |
Use NodeJS to read RFID ids through the USB serial stream. Code derived from this forum: | |
http://groups.google.com/group/nodejs/browse_thread/thread/e2b071b6a70a6eb1/086ec7fcb5036699 | |
CODE REPOSITORY | |
--------------- | |
https://gist.github.com/806605 |
// HSV fade/bounce for Arduino - scruss.com - 2010/09/12 | |
// Note that there's some legacy code left in here which seems to do nothing | |
// but should do no harm ... | |
#include "OneWire.h" | |
//#include "Streaming.h" | |
const int DS18S20_Pin = 2; //DS18S20 Signal pin on digital 2 | |
#define MIN_TEMP 18 | |
#define MAX_TEMP 30 |
/* | |
Just a simple Processing and Twitter thingy majiggy | |
RobotGrrl.com | |
Code licensed under: | |
CC-BY | |
*/ |
GNU Octave is a high-level interpreted language, primarily intended for numerical computations.
(via GNU Octave)
Hint: I also mad an octave docset for Dash: https://github.com/obstschale/octave-docset
if (!Function.prototype.bind) { | |
Function.prototype.bind = function (oThis) { | |
if (typeof this !== "function") { | |
// closest thing possible to the ECMAScript 5 | |
// internal IsCallable function | |
throw new TypeError("Function.prototype.bind - what is trying to be bound is not callable"); | |
} | |
var aArgs = Array.prototype.slice.call(arguments, 1), | |
fToBind = this, |
When contributing to this repository, please first discuss the change you wish to make via issue, email, or any other method with the owners of this repository before making a change.
Please note we have a code of conduct, please follow it in all your interactions with the project.
#include "MFRC522/MFRC522.h" | |
/* | |
Function Core Pin MRFC522 Pin | |
Reset D2 RST | |
SPI SS D1 SDA | |
SPI MOSI A5 MOSI | |
SPI MISO A4 MISO | |
SPI SCK A3 SCK | |
*/ |
#include <SPI.h> | |
const int relayPin = D3; | |
const int btnPlus = D8; | |
const int btnMinus = D7; | |
const int btnBack = D6; | |
const int btnEnter = D5; | |
float time = 5.00; |