Created
August 24, 2017 09:25
-
-
Save the-creamster/e8b1ecd55fed4f394b2729dd3e7c0d75 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
NullReferenceException: Object reference not set to an instance of an object | |
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0 | |
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0 | |
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0 | |
at EnemyAI.Update () [0x00000] in <filename unknown>:0 | |
(Filename: Line: -1) | |
NullReferenceException: Object reference not set to an instance of an object | |
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0 | |
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0 | |
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0 | |
at EnemyAI.Update () [0x00000] in <filename unknown>:0 | |
(Filename: Line: -1) | |
NullReferenceException: Object reference not set to an instance of an object | |
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0 | |
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0 | |
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0 | |
at EnemyAI.Update () [0x00000] in <filename unknown>:0 | |
(Filename: Line: -1) | |
NullReferenceException: Object reference not set to an instance of an object | |
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0 | |
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0 | |
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0 | |
at EnemyAI.Update () [0x00000] in <filename unknown>:0 | |
(Filename: Line: -1) | |
NullReferenceException: Object reference not set to an instance of an object | |
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0 | |
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0 | |
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0 | |
at EnemyAI.Update () [0x00000] in <filename unknown>:0 | |
(Filename: Line: -1) | |
NullReferenceException: Object reference not set to an instance of an object | |
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0 | |
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0 | |
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0 | |
at EnemyAI.Update () [0x00000] in <filename unknown>:0 | |
at RangedEnemyAI.Update () [0x00000] in <filename unknown>:0 | |
(Filename: Line: -1) | |
NullReferenceException: Object reference not set to an instance of an object | |
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0 | |
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0 | |
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0 | |
at EnemyAI.Update () [0x00000] in <filename unknown>:0 | |
at RangedEnemyAI.Update () [0x00000] in <filename unknown>:0 | |
(Filename: Line: -1) | |
NullReferenceException: Object reference not set to an instance of an object | |
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0 | |
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0 | |
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0 | |
at EnemyAI.Update () [0x00000] in <filename unknown>:0 | |
at RangedEnemyAI.Update () [0x00000] in <filename unknown>:0 | |
(Filename: Line: -1) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment