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NullReferenceException: Object reference not set to an instance of an object
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0
at EnemyAI.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Enemy is stuck - respawning!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0
at EnemyAI.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Enemy is stuck - respawning!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0
at EnemyAI.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Material DropZoneMaterial doesn't have _StencilWriteMask property
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Enemy is stuck - respawning!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0
at EnemyAI.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Enemy is stuck - respawning!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at EnemyAI.Teleport (Vector3 newPosition) [0x00000] in <filename unknown>:0
at BuildingManager.RespawnEnemy (UnityEngine.GameObject enemy) [0x00000] in <filename unknown>:0
at EnemyAI.CheckStuck () [0x00000] in <filename unknown>:0
at EnemyAI.Update () [0x00000] in <filename unknown>:0
at RangedEnemyAI.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
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