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@creationix
creationix / chatServer.js
Created November 19, 2010 20:47
A simple TCP based chat server written in node.js
// Load the TCP Library
net = require('net');
// Keep track of the chat clients
var clients = [];
// Start a TCP Server
net.createServer(function (socket) {
// Identify this client
@kentbrew
kentbrew / node-on-ec2-port-80.md
Last active February 4, 2024 19:14
How I Got Node.js Talking on EC2's Port 80

The Problem

Standard practices say no non-root process gets to talk to the Internet on a port less than 1024. How, then, could I get Node talking on port 80 on EC2? (I wanted it to go as fast as possible and use the smallest possible share of my teeny tiny little micro-instance's resources, so proxying through nginx or Apache seemed suboptimal.)

The temptingly easy but ultimately wrong solution:

Alter the port the script talks to from 8000 to 80:

}).listen(80);
@fwielstra
fwielstra / api.js
Created June 14, 2011 14:46
An example NodeJS / Mongoose / Express application based on their respective tutorials
/* The API controller
Exports 3 methods:
* post - Creates a new thread
* list - Returns a list of threads
* show - Displays a thread and its posts
*/
var Thread = require('../models/thread.js');
var Post = require('../models/post.js');
@artero
artero / launch_sublime_from_terminal.markdown
Last active January 25, 2024 16:57 — forked from olivierlacan/launch_sublime_from_terminal.markdown
Launch Sublime Text 2 from the Mac OS X Terminal

Launch Sublime Text 2 from the Mac OS X Terminal

Sublime Text 2 ships with a CLI called subl (why not "sublime", go figure). This utility is hidden in the following folder (assuming you installed Sublime in /Applications like normal folk. If this following line opens Sublime Text for you, then bingo, you're ready.

open /Applications/Sublime\ Text\ 2.app/Contents/SharedSupport/bin/subl

You can find more (official) details about subl here: http://www.sublimetext.com/docs/2/osx_command_line.html

Installation

@dalethedeveloper
dalethedeveloper / gist:1503252
Created December 20, 2011 21:00
Mobile Device Detection via User Agent RegEx

#Mobile Device Detection via User Agent RegEx

Yes, it is nearly 2012 and this exercise has been done to death in every imaginable language. For my own purposes I needed to get the majority of non-desktop devices on to a trimmed down, mobile optimized version of a site. I decided to try and chase down an up-to-date RegEx of the simplest thing that could possibly work.

I arrived at my current solution after analyzing 12 months of traffic over 30+ US based entertainment properties (5.8M+ visitors) from Jan - Dec 2011.

The numbers solidified my thoughts on the irrelevancy of including browsers/OSes such as Nokia, Samsung, Maemo, Symbian, Ipaq, Avant, Zino, Bolt, Iris, etc. The brass tacks of the matter is that you certainly could support these obscure beasts, but are you really going to test your site on them? Heck, could you even find one?! Unless the folks that pay you are die hard Treo users my guess is "No".

Interestingly enough my research shows that /Mobile/ is more efficient than **/iP(

@joshbirk
joshbirk / samplerest.js
Created February 3, 2012 19:57
Sample of using passport w/ mult strategies
var fs = require("fs")
var ssl_options = {
key: fs.readFileSync('privatekey.pem'),
cert: fs.readFileSync('certificate.pem')
};
var port = process.env.PORT || 3000;
var express = require('express');
var ejs = require('ejs');
var passport = require('passport')
@tomohisa
tomohisa / gist:2897676
Created June 8, 2012 19:20
Add and Remove ChildViewController
// add child view
UIViewController* controller = [self.storyboard instantiateViewControllerWithIdentifier:@"test"];
[self addChildViewController:controller];
controller.view.frame = CGRectMake(0, 44, 320, 320);
[self.view addSubview:controller.view];
[controller didMoveToParentViewController:self];
// remove child view
UIViewController *vc = [self.childViewControllers lastObject];
[vc.view removeFromSuperview];
@sekati
sekati / xcode-build-bump.sh
Created July 24, 2012 20:44
Xcode Auto-increment Build & Version Numbers
# xcode-build-bump.sh
# @desc Auto-increment the build number every time the project is run.
# @usage
# 1. Select: your Target in Xcode
# 2. Select: Build Phases Tab
# 3. Select: Add Build Phase -> Add Run Script
# 4. Paste code below in to new "Run Script" section
# 5. Drag the "Run Script" below "Link Binaries With Libraries"
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0)
@TakashiSasaki
TakashiSasaki / gist:4282903
Created December 14, 2012 05:32
HTML5 StorageEvent does not fire "storage" event in the window that changes the state of the local storage. This sample shows how to fire self-"storage" event.
<!DOCTYPE html>
<html lang="en" xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta charset="utf-8" />
<title></title>
</head>
<body>
<script>
"use strict";
@electricg
electricg / LICENSE-MIT
Last active March 27, 2024 20:59
Stopwatch in javascript
Copyright (c) 2010-2015 Giulia Alfonsi <electric.g@gmail.com>
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions: