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blueprint: | |
name: Glucose Lights | |
description: Change light color on a gradient of green to red based on glucose value | |
author: TJ Horner (@tjhorner) | |
domain: automation | |
input: | |
glucose_sensor: | |
name: Glucose Value Sensor | |
selector: | |
entity: | |
filter: | |
domain: sensor | |
device_class: [ blood_glucose_concentration ] | |
target_lights: | |
name: Target Lights | |
description: The lights to update when glucose value changes. (Must support RGB color.) | |
selector: | |
entity: | |
multiple: true | |
filter: | |
domain: light | |
low_value: | |
name: Low Threshold | |
description: | | |
Readings above but close to this value will make the lights greener. | |
Readings below this value will make the lights pure red. | |
default: 70 | |
selector: | |
number: | |
min: 0 | |
max: 300 | |
high_value: | |
name: High Threshold | |
description: | | |
Readings below but close to this value will make the lights redder. | |
Readings above this value will make the lights red. | |
default: 180 | |
selector: | |
number: | |
min: 0 | |
max: 300 | |
mode: single | |
triggers: | |
- trigger: state | |
entity_id: !input glucose_sensor | |
- trigger: state | |
entity_id: !input target_lights | |
from: "off" | |
to: "on" | |
conditions: | |
- condition: state | |
entity_id: !input target_lights | |
state: "on" | |
actions: | |
- variables: | |
glucose_sensor_id: !input glucose_sensor | |
high_thresh: !input high_value | |
low_thresh: !input low_value | |
- variables: | |
color: | | |
{% set glucose = states(glucose_sensor_id) | int %} | |
{% set pct = (1 - ((glucose - low_thresh) / (high_thresh - low_thresh))) * 100 %} | |
{% set r, g, b = 0, 0, 0 %} | |
{% if (pct > 100) or (pct < 0) %} | |
{% set r = 255 %} | |
{% elif (pct <= 51) %} | |
{% set r = 255 %} | |
{% set g = (5.0 * pct) | round | int %} | |
{% else %} | |
{% set g = 255 %} | |
{% set r = (505 - 4.89 * pct) | round | int %} | |
{% endif %} | |
{{ [ r, g, b ] }} | |
- action: light.turn_on | |
data: | |
rgb_color: "{{ color }}" | |
target: | |
entity_id: !input target_lights |
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