Parameter | YouTube recommends setting |
---|---|
-movflags faststart | moov atom at the front of the file (Fast Start) |
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set cut_paste_input [stack 0] | |
push $cut_paste_input | |
Group { | |
name BalanceGrade | |
tile_color 0x6c9de1ff | |
addUserKnob {20 BalanceGrade} | |
addUserKnob {26 ColorMatrix_label l "@b;ColorMatrix" T " "} | |
addUserKnob {41 matrix T ColorMatrix.matrix} | |
addUserKnob {22 reset_mtx l Reset T "nuke.thisNode()\['matrix'].setValue(\[1,0,0,0,1,0,0,0,1])" +STARTLINE} | |
addUserKnob {26 ""} |
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""" | |
A simple utility module for moving skinned joints. | |
""" | |
import math | |
import pymel.core as pmc | |
def reset_bind_matrix(joint): | |
""" |
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import re | |
import itertools | |
from maya import cmds | |
from maya.app.renderSetup.model import selector as rs_selector | |
from maya.app.renderSetup.model import renderSettings as rs_render_settings | |
if float(cmds.about(version=True)) >= 2020.0: | |
_attr_highest_col = "containerHighest" |
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set cut_paste_input [stack 0] | |
version 9.0 v8 | |
push 0 | |
push $cut_paste_input | |
Group { | |
inputs 2 | |
name CS_EdgeExtend1 | |
selected true | |
xpos -150 | |
ypos 1214 |
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ffmpeg -i test.mov -vcodec libx264 -vf 'scale=640:trunc(ow/a/2)*2' -acodec aac -vb 1024k -minrate 1024k -maxrate 1024k -bufsize 1024k -ar 44100 -strict experimental -r 30 out.mp4 |
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#---------Reconstruct Subdiv Script for Maya---------- | |
#Script by - Kanishk Chouhan | |
#Email - kanishk2391@gmail.com | |
#Blog - www.pixel-architect.blogspot.com | |
#Description - | |
#This script allows u to reverse the result of smooth operation in maya after deleting the history | |
#It also preserves the original UV of the mesh | |
#Select the mesh u want to unsmooth and execute the script | |
#Script might take some time to execute depending on the polycount... |
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# python | |
""" Log allows for writing messages into choosen log subsystem. | |
Messages can have simple hierarchical format: | |
- Head Message, | |
- Child Message 1, | |
- Child Message 2, | |
- Child Message 3, | |
- etc. |
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# python | |
""" Snippet demonstrates how to filter item selection out so it contains | |
only items of required type (group items in this case). | |
Filtered items are printed out in Event Log. | |
""" | |
import lx | |
import lxu.select |
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#python | |
''' | |
Notifier Command | |
Demonstrates how to write an executable and queryable command. | |
The difference is that this command will listen for state changes | |
in a scene. If the selection changes, then the command will check | |
its enable/disable state and force any form it's embedded into |
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