overlay idea from @chinchang
Created
July 14, 2015 09:48
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rotating tunnel of rainbowness
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<canvas id=c></canvas> | |
<button id=alpha>alpha</button> | |
<div id=overlay></div> |
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var w = c.width = | |
h = c.height = 400, | |
ctx = c.getContext('2d'), | |
total = 50, | |
particlesParRow = 10, | |
minValue = 30, | |
updatesBeforeStart = 500, | |
repaintColor = 'rgba(0, 0, 0, .04)', | |
templateColor = 'hsl(hue, 80%, 50%)', | |
particles = [], | |
colors = [], | |
radiants = [], | |
colorPart = 360/total, | |
radiantPart = Math.PI*2/total, | |
alphaValue = true; | |
for(var i = 0; i < total; ++i){ | |
var array = []; | |
particles.push(array); | |
colors.push(templateColor.replace('hue', colorPart * i)); | |
radiants.push(radiantPart * i); | |
for(var j = 0; j < particlesParRow; ++j){ | |
array.push(i * minValue); | |
} | |
} | |
for(var i = 0; i < updatesBeforeStart; ++i) update(); | |
function anim(){ | |
window.requestAnimationFrame(anim); | |
ctx.fillStyle = repaintColor; | |
ctx.beginPath(); | |
ctx.arc(w/2, h/2, w/2 + 1, 0, Math.PI * 2); | |
ctx.fill(); | |
ctx.closePath(); | |
ctx.translate(w/2, h/2); | |
ctx.rotate(.006); | |
ctx.translate(-w/2, -h/2); | |
for(var i = 0; i < total; ++i){ | |
ctx.fillStyle = colors[i]; | |
for(var j = 0; j < particlesParRow; ++j){ | |
var particle = particles[i][j]; | |
particles[i][j] -= particle/70; | |
ctx.beginPath(); | |
ctx.arc(w/2, h/2, particle, radiants[i], radiants[i] + radiantPart); | |
ctx.arc(w/2, h/2, particles[i][j], radiants[i] + radiantPart, radiants[i], true); | |
ctx.closePath(); | |
ctx.fill(); | |
if(particles[i][j] <= minValue && Math.random() < .1){ | |
particles[i][j] = w/2; | |
} | |
} | |
} | |
} | |
anim(); | |
function update(){ | |
for(var i = 0; i < total; ++i){ | |
for(var j = 0; j < particlesParRow; ++j){ | |
var particle = particles[i][j]; | |
particles[i][j] -= particle/70; | |
if(particles[i][j] <= minValue && Math.random() < .1){ | |
particles[i][j] = w/2; | |
} | |
} | |
} | |
} | |
alpha.addEventListener('click', function(){ | |
if(alphaValue){ | |
alphaValue = false; | |
repaintColor = 'black'; | |
alpha.textContent = 'solid'; | |
} else { | |
alphaValue = true; | |
repaintColor = 'rgba(0, 0, 0, .04)'; | |
alpha.textContent = 'alpha'; | |
} | |
}) |
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body, html { | |
background-color:#111; | |
overflow:hidden; | |
margin:0 0; | |
} | |
#c { | |
position:absolute; | |
top: calc(50vh - 200px); | |
left: calc(50vw - 200px); | |
} | |
#alpha { | |
position:absolute; | |
top: calc(50vh + 220px); | |
left: calc(50vw - 50px); | |
width:100px; | |
height:40px; | |
background-color: #000; | |
border:none; | |
font:20px Verdana; | |
color:white; | |
text-shadow:0 0 2px white; | |
cursor:pointer; | |
transition:.4s; | |
} | |
#alpha:focus { | |
outline:none; | |
} | |
#alpha:hover { | |
background-color: #555; | |
} | |
#overlay { | |
position: absolute; | |
width: 400px; | |
height: 400px; | |
top: calc(50vh - 200px); | |
left: calc(50vw - 200px); | |
background-image: radial-gradient(transparent 20%, #111 69%); | |
} |
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