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!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e(t.THREE={})}(this,function(t){"use strict";function e(){}function i(t,e){this.x=t||0,this.y=e||0}function n(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}function r(t,e,i,n){this._x=t||0,this._y=e||0,this._z=i||0,this._w=void 0!==n?n:1}function a(t,e,i){this.x=t||0,this.y=e||0,this.z=i||0}function o(){this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}function s(t,e,n,r,a,c,h,l,u,p){Object.defineProperty(this,"id",{value:Lo++}),this.uuid=Ro.generateUUID(),this.name="",this.image=void 0!==t?t:s.DEFAULT_IMAGE,this.mipmaps=[],this.mapping=void 0!==e?e:s.DEFAULT_MAPPING,this.wrapS=void 0!==n?n:Pa,this.wrapT=void 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R=t[S];if(v.set(R.matrixWorld.elements[12],R.matrixWorld.elements[13],R.matrixWorld.elements[14]),v.applyMatrix4(l.matrixWorldInverse),v.applyMatrix4(l.projectionMatrix),M.copy(v),E.x=g.x+M.x*x+x-8,E.y=g.y+M.y*b+b-8,!0===T.containsPoint(E)){n.activeTexture(e.TEXTURE0),n.bindTexture(e.TEXTURE_2D,null),n.activeTexture(e.TEXTURE1),n.bindTexture(e.TEXTURE_2D,f),e.copyTexImage2D(e.TEXTURE_2D,0,e.RGB,E.x,E.y,16,16,0),e.uniform1i(d.renderType,0),e.uniform2f(d.scale,w.x,w.y),e.uniform3f(d.screenPosition,M.x,M.y,M.z),n.disable(e.BLEND),n.enable(e.DEPTH_TEST),e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0),n.activeTexture(e.TEXTURE0),n.bindTexture(e.TEXTURE_2D,m),e.copyTexImage2D(e.TEXTURE_2D,0,e.RGBA,E.x,E.y,16,16,0),e.uniform1i(d.renderType,1),n.disable(e.DEPTH_TEST),n.activeTexture(e.TEXTURE1),n.bindTexture(e.TEXTURE_2D,f),e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0),R.positionScreen.copy(M),R.customUpdateCallback?R.customUpdateCallback(R):R.updateLensFlares(),e.uniform1i(d.renderType,2),n.enable(e.BLEND);for(var L=0,P=R.lensFlares.length;L<P;L++){var C=R.lensFlares[L];C.opacity>.001&&C.scale>.001&&(M.x=C.x,M.y=C.y,M.z=C.z,_=C.size*C.scale/g.w,w.x=_*y,w.y=_,e.uniform3f(d.screenPosition,M.x,M.y,M.z),e.uniform2f(d.scale,w.x,w.y),e.uniform1f(d.rotation,C.rotation),e.uniform1f(d.opacity,C.opacity),e.uniform3f(d.color,C.color.r,C.color.g,C.color.b),n.setBlending(C.blending,C.blendEquation,C.blendSrc,C.blendDst),r.setTexture2D(C.texture,1),e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0))}}}n.enable(e.CULL_FACE),n.enable(e.DEPTH_TEST),n.buffers.depth.setMask(!0),n.reset()}}}function Y(t,e,i,n,r,a,o,c,h){s.call(this,t,e,i,n,r,a,o,c,h),this.needsUpdate=!0}function Z(t,e,i,n,o){function s(){var t=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),i=new 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fogDensity * fogDensity * fogDepth * fogDepth * LOG2 );","\t\t\tfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );","\t\t}","\t\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );","\t}","}"].join("\n")),e.compileShader(i),e.compileShader(n),e.attachShader(t,i),e.attachShader(t,n),e.linkProgram(t),t}(),p={position:e.getAttribLocation(u,"position"),uv:e.getAttribLocation(u,"uv")},d={uvOffset:e.getUniformLocation(u,"uvOffset"),uvScale:e.getUniformLocation(u,"uvScale"),rotation:e.getUniformLocation(u,"rotation"),scale:e.getUniformLocation(u,"scale"),color:e.getUniformLocation(u,"color"),map:e.getUniformLocation(u,"map"),opacity:e.getUniformLocation(u,"opacity"),modelViewMatrix:e.getUniformLocation(u,"modelViewMatrix"),projectionMatrix:e.getUniformLocation(u,"projectionMatrix"),fogType:e.getUniformLocation(u,"fogType"),fogDensity:e.getUniformLocation(u,"fogDensity"),fogNear:e.getUniformLocation(u,"fogNear"),fogFar:e.getUniformLocation(u,"fogFar"),fogColor:e.getUniformLocation(u,"fogColor"),fogDepth:e.getUniformLocation(u,"fogDepth"),alphaTest:e.getUniformLocation(u,"alphaTest")};var n=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");n.width=8,n.height=8;var r=n.getContext("2d");r.fillStyle="white",r.fillRect(0,0,8,8),f=new Y(n)}function c(t,e){return t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:e.id-t.id}var h,l,u,p,d,f,m=new a,g=new r,v=new a;this.render=function(r,a,o){if(0!==r.length){void 0===u&&s(),i.useProgram(u),i.initAttributes(),i.enableAttribute(p.position),i.enableAttribute(p.uv),i.disableUnusedAttributes(),i.disable(e.CULL_FACE),i.enable(e.BLEND),e.bindBuffer(e.ARRAY_BUFFER,h),e.vertexAttribPointer(p.position,2,e.FLOAT,!1,16,0),e.vertexAttribPointer(p.uv,2,e.FLOAT,!1,16,8),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,l),e.uniformMatrix4fv(d.projectionMatrix,!1,o.projectionMatrix.elements),i.activeTexture(e.TEXTURE0),e.uniform1i(d.map,0);var y=0,x=0,b=a.fog;b?(e.uniform3f(d.fogColor,b.color.r,b.color.g,b.color.b),b.isFog?(e.uniform1f(d.fogNear,b.near),e.uniform1f(d.fogFar,b.far),e.uniform1i(d.fogType,1),y=1,x=1):b.isFogExp2&&(e.uniform1f(d.fogDensity,b.density),e.uniform1i(d.fogType,2),y=2,x=2)):(e.uniform1i(d.fogType,0),y=0,x=0);for(var _=0,w=r.length;_<w;_++){(E=r[_]).modelViewMatrix.multiplyMatrices(o.matrixWorldInverse,E.matrixWorld),E.z=-E.modelViewMatrix.elements[14]}r.sort(c);var M=[];for(_=0,w=r.length;_<w;_++){var E,T=(E=r[_]).material;if(!1!==T.visible){E.onBeforeRender(t,a,o,void 0,T,void 0),e.uniform1f(d.alphaTest,T.alphaTest),e.uniformMatrix4fv(d.modelViewMatrix,!1,E.modelViewMatrix.elements),E.matrixWorld.decompose(m,g,v),M[0]=v.x,M[1]=v.y;var S=0;a.fog&&T.fog&&(S=x),y!==S&&(e.uniform1i(d.fogType,S),y=S),null!==T.map?(e.uniform2f(d.uvOffset,T.map.offset.x,T.map.offset.y),e.uniform2f(d.uvScale,T.map.repeat.x,T.map.repeat.y)):(e.uniform2f(d.uvOffset,0,0),e.uniform2f(d.uvScale,1,1)),e.uniform1f(d.opacity,T.opacity),e.uniform3f(d.color,T.color.r,T.color.g,T.color.b),e.uniform1f(d.rotation,T.rotation),e.uniform2fv(d.scale,M),i.setBlending(T.blending,T.blendEquation,T.blendSrc,T.blendDst,T.blendEquationAlpha,T.blendSrcAlpha,T.blendDstAlpha,T.premultipliedAlpha),i.buffers.depth.setTest(T.depthTest),i.buffers.depth.setMask(T.depthWrite),i.buffers.color.setMask(T.colorWrite),n.setTexture2D(T.map||f,0),e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0),E.onAfterRender(t,a,o,void 0,T,void 0)}}i.enable(e.CULL_FACE),i.reset()}}}function J(){Object.defineProperty(this,"id",{value:Vo++}),this.uuid=Ro.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.lights=!0,this.blending=zr,this.side=Ir,this.flatShading=!1,this.vertexColors=Or,this.opacity=1,this.transparent=!1,this.blendSrc=$r,this.blendDst=ta,this.blendEquation=jr,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=ha,this.depthTest=!0,this.depthWrite=!0,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.overdraw=0,this.visible=!0,this.userData={},this.needsUpdate=!0}function Q(t){J.call(this),this.type="MeshDepthMaterial",this.depthPacking=So,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.setValues(t)}function K(t){J.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new a,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.lights=!1,this.setValues(t)}function $(t,e){this.min=void 0!==t?t:new a(1/0,1/0,1/0),this.max=void 0!==e?e:new a(-1/0,-1/0,-1/0)}function tt(t,e){this.center=void 0!==t?t:new a,this.radius=void 0!==e?e:0}function et(t,e){this.normal=void 0!==t?t:new a(1,0,0),this.constant=void 0!==e?e:0}function it(t,e,i,n,r,a){this.planes=[void 0!==t?t:new et,void 0!==e?e:new et,void 0!==i?i:new et,void 0!==n?n:new et,void 0!==r?r:new et,void 0!==a?a:new et]}function nt(t,e,r){function o(e,i,n,r,a,o){var s=e.geometry,c=null,h=x,l=e.customDepthMaterial;if(n&&(h=b,l=e.customDistanceMaterial),l)c=l;else{var u=!1;i.morphTargets&&(s&&s.isBufferGeometry?u=s.morphAttributes&&s.morphAttributes.position&&s.morphAttributes.position.length>0:s&&s.isGeometry&&(u=s.morphTargets&&s.morphTargets.length>0)),e.isSkinnedMesh&&!1===i.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",e);var p=e.isSkinnedMesh&&i.skinning,d=0;u&&(d|=g),p&&(d|=v),c=h[d]}if(t.localClippingEnabled&&!0===i.clipShadows&&0!==i.clippingPlanes.length){var f=c.uuid,m=i.uuid,y=_[f];void 0===y&&(y={},_[f]=y);var w=y[m];void 0===w&&(w=c.clone(),y[m]=w),c=w}c.visible=i.visible,c.wireframe=i.wireframe;var M=i.side;if(P.renderSingleSided&&M==Dr&&(M=Ir),P.renderReverseSided)if(P.planesCastShadows){var E=s.type;e.isMesh&&("PlaneGeometry"===E||"PlaneBufferGeometry"===E)||(M===Ir?M=Ur:M===Ur&&(M=Ir))}else M===Ir?M=Ur:M===Ur&&(M=Ir);return c.side=M,c.clipShadows=i.clipShadows,c.clippingPlanes=i.clippingPlanes,c.clipIntersection=i.clipIntersection,c.wireframeLinewidth=i.wireframeLinewidth,c.linewidth=i.linewidth,n&&c.isMeshDistanceMaterial&&(c.referencePosition.copy(r),c.nearDistance=a,c.farDistance=o),c}function s(i,n,r,a){if(!1!==i.visible){if(i.layers.test(n.layers)&&(i.isMesh||i.isLine||i.isPoints)&&i.castShadow&&(!i.frustumCulled||l.intersectsObject(i))){i.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,i.matrixWorld);var c=e.update(i),h=i.material;if(Array.isArray(h))for(var u=c.groups,p=0,d=u.length;p<d;p++){var f=u[p],g=h[f.materialIndex];if(g&&g.visible){var v=o(i,g,a,m,r.near,r.far);t.renderBufferDirect(r,null,c,v,i,f)}}else if(h.visible){v=o(i,h,a,m,r.near,r.far);t.renderBufferDirect(r,null,c,v,i,null)}}for(var y=i.children,x=0,b=y.length;x<b;x++)s(y[x],n,r,a)}}for(var l=new it,u=new n,p=new i,d=new i(r,r),f=new a,m=new a,g=1,v=2,y=1+(g|v),x=new Array(y),b=new Array(y),_={},w=[new a(1,0,0),new a(-1,0,0),new a(0,0,1),new a(0,0,-1),new a(0,1,0),new a(0,-1,0)],M=[new a(0,1,0),new a(0,1,0),new a(0,1,0),new a(0,1,0),new a(0,0,1),new a(0,0,-1)],E=[new c,new c,new c,new c,new c,new c],T=0;T!==y;++T){var S=0!=(T&g),A=0!=(T&v),R=new Q({depthPacking:Ao,morphTargets:S,skinning:A});x[T]=R;var L=new K({morphTargets:S,skinning:A});b[T]=L}var P=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=Pr,this.renderReverseSided=!0,this.planesCastShadows=!1,this.renderSingleSided=!0,this.render=function(e,i,n){if(!1!==P.enabled&&(!1!==P.autoUpdate||!1!==P.needsUpdate)&&0!==e.length){var r=t.context,a=t.state;a.disable(r.BLEND),a.buffers.color.setClear(1,1,1,1),a.buffers.depth.setTest(!0),a.setScissorTest(!1);for(var o,c=0,g=e.length;c<g;c++){var v=e[c],y=v.shadow,x=v&&v.isPointLight;if(void 0!==y){var b=y.camera;if(p.copy(y.mapSize),p.min(d),x){var _=p.x,T=p.y;E[0].set(2*_,T,_,T),E[1].set(0,T,_,T),E[2].set(3*_,T,_,T),E[3].set(_,T,_,T),E[4].set(3*_,0,_,T),E[5].set(_,0,_,T),p.x*=4,p.y*=2}if(null===y.map){var S={minFilter:Ia,magFilter:Ia,format:Ka};y.map=new h(p.x,p.y,S),y.map.texture.name=v.name+".shadowMap",b.updateProjectionMatrix()}y.isSpotLightShadow&&y.update(v);var A=y.map,R=y.matrix;m.setFromMatrixPosition(v.matrixWorld),b.position.copy(m),x?(o=6,R.makeTranslation(-m.x,-m.y,-m.z)):(o=1,f.setFromMatrixPosition(v.target.matrixWorld),b.lookAt(f),b.updateMatrixWorld(),R.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),R.multiply(b.projectionMatrix),R.multiply(b.matrixWorldInverse)),t.setRenderTarget(A),t.clear();for(var L=0;L<o;L++){if(x){f.copy(b.position),f.add(w[L]),b.up.copy(M[L]),b.lookAt(f),b.updateMatrixWorld();var C=E[L];a.viewport(C)}u.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse),l.setFromMatrix(u),s(i,n,b,x)}}else console.warn("THREE.WebGLShadowMap:",v,"has no shadow.")}P.needsUpdate=!1}}}function rt(t){var e={};return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e[t.uuid]},remove:function(i){i.isInterleavedBufferAttribute&&(i=i.data);var n=e[i.uuid];n&&(t.deleteBuffer(n.buffer),delete e[i.uuid])},update:function(i,n){i.isInterleavedBufferAttribute&&(i=i.data);var r=e[i.uuid];void 0===r?e[i.uuid]=function(e,i){var n=e.array,r=e.dynamic?t.DYNAMIC_DRAW:t.STATIC_DRAW,a=t.createBuffer();t.bindBuffer(i,a),t.bufferData(i,n,r),e.onUploadCallback();var o=t.FLOAT;return n instanceof Float32Array?o=t.FLOAT:n instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):n instanceof Uint16Array?o=t.UNSIGNED_SHORT:n instanceof Int16Array?o=t.SHORT:n instanceof Uint32Array?o=t.UNSIGNED_INT:n instanceof Int32Array?o=t.INT:n instanceof Int8Array?o=t.BYTE:n instanceof Uint8Array&&(o=t.UNSIGNED_BYTE),{buffer:a,type:o,bytesPerElement:n.BYTES_PER_ELEMENT,version:e.version}}(i,n):r.version<i.version&&(function(e,i,n){var r=i.array,a=i.updateRange;t.bindBuffer(n,e),!1===i.dynamic?t.bufferData(n,r,t.STATIC_DRAW):-1===a.count?t.bufferSubData(n,0,r):0===a.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(t.bufferSubData(n,a.offset*r.BYTES_PER_ELEMENT,r.subarray(a.offset,a.offset+a.count)),a.count=-1)}(r.buffer,i,n),r.version=i.version)}}}function at(t,e,i,n){this._x=t||0,this._y=e||0,this._z=i||0,this._order=n||at.DefaultOrder}function ot(){this.mask=1}function st(){Object.defineProperty(this,"id",{value:ko++}),this.uuid=Ro.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=st.DefaultUp.clone();var t=new a,e=new at,i=new r,s=new a(1,1,1);e.onChange(function(){i.setFromEuler(e,!1)}),i.onChange(function(){e.setFromQuaternion(i,void 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W,this.vertexColors=Array.isArray(r)?r:[],this.materialIndex=void 0!==o?o:0}function ut(){Object.defineProperty(this,"id",{value:jo+=2}),this.uuid=Ro.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}function pt(t,e,i){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.uuid=Ro.generateUUID(),this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===i,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.onUploadCallback=function(){},this.version=0}function dt(t,e,i){pt.call(this,new Int8Array(t),e,i)}function ft(t,e,i){pt.call(this,new Uint8Array(t),e,i)}function mt(t,e,i){pt.call(this,new Uint8ClampedArray(t),e,i)}function gt(t,e,i){pt.call(this,new Int16Array(t),e,i)}function vt(t,e,i){pt.call(this,new Uint16Array(t),e,i)}function yt(t,e,i){pt.call(this,new Int32Array(t),e,i)}function xt(t,e,i){pt.call(this,new Uint32Array(t),e,i)}function bt(t,e,i){pt.call(this,new Float32Array(t),e,i)}function _t(t,e,i){pt.call(this,new Float64Array(t),e,i)}function wt(){this.indices=[],this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}function Mt(t){if(0===t.length)return-1/0;for(var e=t[0],i=1,n=t.length;i<n;++i)t[i]>e&&(e=t[i]);return e}function Et(){Object.defineProperty(this,"id",{value:Wo+=2}),this.uuid=Ro.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0}}function Tt(t,e,i,n,r,a){ut.call(this),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:r,depthSegments:a},this.fromBufferGeometry(new St(t,e,i,n,r,a)),this.mergeVertices()}function St(t,e,i,n,r,o){function s(t,e,i,n,r,o,s,m,g,v,y){var x,b,_=o/g,w=s/v,M=o/2,E=s/2,T=m/2,S=g+1,A=v+1,R=0,L=0,P=new a;for(b=0;b<A;b++){var C=b*w-E;for(x=0;x<S;x++){var I=x*_-M;P[t]=I*n,P[e]=C*r,P[i]=T,l.push(P.x,P.y,P.z),P[t]=0,P[e]=0,P[i]=m>0?1:-1,u.push(P.x,P.y,P.z),p.push(x/g),p.push(1-b/v),R+=1}}for(b=0;b<v;b++)for(x=0;x<g;x++){var 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Rt(t,e,i,n){Et.call(this),this.type="PlaneBufferGeometry",this.parameters={width:t,height:e,widthSegments:i,heightSegments:n};var r,a,o=(t=t||1)/2,s=(e=e||1)/2,c=Math.floor(i)||1,h=Math.floor(n)||1,l=c+1,u=h+1,p=t/c,d=e/h,f=[],m=[],g=[],v=[];for(a=0;a<u;a++){var y=a*d-s;for(r=0;r<l;r++){var x=r*p-o;m.push(x,-y,0),g.push(0,0,1),v.push(r/c),v.push(1-a/h)}}for(a=0;a<h;a++)for(r=0;r<c;r++){var b=r+l*a,_=r+l*(a+1),w=r+1+l*(a+1),M=r+1+l*a;f.push(b,_,M),f.push(_,w,M)}this.setIndex(f),this.addAttribute("position",new bt(m,3)),this.addAttribute("normal",new bt(g,3)),this.addAttribute("uv",new bt(v,2))}function Lt(t){J.call(this),this.type="MeshBasicMaterial",this.color=new 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if(x.isPointLight)(T=t.get(x)).position.setFromMatrixPosition(x.matrixWorld),T.position.applyMatrix4(g),T.color.copy(x.color).multiplyScalar(x.intensity),T.distance=x.distance,T.decay=0===x.distance?0:x.decay,T.shadow=x.castShadow,x.castShadow&&(E=x.shadow,T.shadowBias=E.bias,T.shadowRadius=E.radius,T.shadowMapSize=E.mapSize,T.shadowCameraNear=E.camera.near,T.shadowCameraFar=E.camera.far),e.pointShadowMap[p]=M,e.pointShadowMatrix[p]=x.shadow.matrix,e.point[p]=T,p++;else if(x.isHemisphereLight){var T;(T=t.get(x)).direction.setFromMatrixPosition(x.matrixWorld),T.direction.transformDirection(g),T.direction.normalize(),T.skyColor.copy(x.color).multiplyScalar(_),T.groundColor.copy(x.groundColor).multiplyScalar(_),e.hemi[m]=T,m++}}e.ambient[0]=c,e.ambient[1]=h,e.ambient[2]=l,e.directional.length=u,e.spot.length=d,e.rectArea.length=f,e.point.length=p,e.hemi.length=m,e.hash=u+","+p+","+d+","+f+","+m+","+n.length},state:e}}function Gt(t,e,i){var n=t.createShader(e);return 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Use their .texture property instead."),i=t.texture.encoding):i=xo,i===xo&&e&&(i=_o),i}var r=[],a={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow"},o=["precision","supportsVertexTextures","map","mapEncoding","envMap","envMapMode","envMapEncoding","lightMap","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","displacementMap","specularMap","roughnessMap","metalnessMap","gradientMap","alphaMap","combine","vertexColors","fog","useFog","fogExp","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","maxMorphTargets","maxMorphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering"];this.getParameters=function(e,r,o,s,c,h,l){var u=a[e.type],p=l.isSkinnedMesh?function(t){var e=t.skeleton.bones;if(i.floatVertexTextures)return 1024;var n=i.maxVertexUniforms,r=Math.floor((n-20)/4),a=Math.min(r,e.length);return a<e.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+e.length+" bones. This GPU supports "+a+"."),0):a}(l):0,d=i.precision;null!==e.precision&&(d=i.getMaxPrecision(e.precision))!==e.precision&&console.warn("THREE.WebGLProgram.getParameters:",e.precision,"not supported, using",d,"instead.");var f=t.getRenderTarget();return{shaderID:u,precision:d,supportsVertexTextures:i.vertexTextures,outputEncoding:n(f?f.texture:null,t.gammaOutput),map:!!e.map,mapEncoding:n(e.map,t.gammaInput),envMap:!!e.envMap,envMapMode:e.envMap&&e.envMap.mapping,envMapEncoding:n(e.envMap,t.gammaInput),envMapCubeUV:!!e.envMap&&(e.envMap.mapping===Aa||e.envMap.mapping===Ra),lightMap:!!e.lightMap,aoMap:!!e.aoMap,emissiveMap:!!e.emissiveMap,emissiveMapEncoding:n(e.emissiveMap,t.gammaInput),bumpMap:!!e.bumpMap,normalMap:!!e.normalMap,displacementMap:!!e.displacementMap,roughnessMap:!!e.roughnessMap,metalnessMap:!!e.metalnessMap,specularMap:!!e.specularMap,alphaMap:!!e.alphaMap,gradientMap:!!e.gradientMap,combine:e.combine,vertexColors:e.vertexColors,fog:!!s,useFog:e.fog,fogExp:s&&s.isFogExp2,flatShading:e.flatShading,sizeAttenuation:e.sizeAttenuation,logarithmicDepthBuffer:i.logarithmicDepthBuffer,skinning:e.skinning&&p>0,maxBones:p,useVertexTexture:i.floatVertexTextures,morphTargets:e.morphTargets,morphNormals:e.morphNormals,maxMorphTargets:t.maxMorphTargets,maxMorphNormals:t.maxMorphNormals,numDirLights:r.directional.length,numPointLights:r.point.length,numSpotLights:r.spot.length,numRectAreaLights:r.rectArea.length,numHemiLights:r.hemi.length,numClippingPlanes:c,numClipIntersection:h,dithering:e.dithering,shadowMapEnabled:t.shadowMap.enabled&&l.receiveShadow&&o.length>0,shadowMapType:t.shadowMap.type,toneMapping:t.toneMapping,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:e.premultipliedAlpha,alphaTest:e.alphaTest,doubleSided:e.side===Dr,flipSided:e.side===Ur,depthPacking:void 0!==e.depthPacking&&e.depthPacking}},this.getProgramCode=function(e,i){var n=[];if(i.shaderID?n.push(i.shaderID):(n.push(e.fragmentShader),n.push(e.vertexShader)),void 0!==e.defines)for(var r in e.defines)n.push(r),n.push(e.defines[r]);for(var a=0;a<o.length;a++)n.push(i[o[a]]);return n.push(e.onBeforeCompile.toString()),n.push(t.gammaOutput),n.join()},this.acquireProgram=function(i,n,a,o){for(var s,c=0,h=r.length;c<h;c++){var l=r[c];if(l.code===o){++(s=l).usedTimes;break}}return void 0===s&&(s=new qt(t,e,o,i,n,a),r.push(s)),s},this.releaseProgram=function(t){if(0==--t.usedTimes){var e=r.indexOf(t);r[e]=r[r.length-1],r.pop(),t.destroy()}},this.programs=r}function Zt(t,e,i,n,r,a,o){function s(t,e){if(t.width>e||t.height>e){var i=e/Math.max(t.width,t.height),n=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");n.width=Math.floor(t.width*i),n.height=Math.floor(t.height*i);return n.getContext("2d").drawImage(t,0,0,t.width,t.height,0,0,n.width,n.height),console.warn("THREE.WebGLRenderer: image is too big ("+t.width+"x"+t.height+"). Resized to "+n.width+"x"+n.height,t),n}return t}function c(t){return Ro.isPowerOfTwo(t.width)&&Ro.isPowerOfTwo(t.height)}function h(t,e){return t.generateMipmaps&&e&&t.minFilter!==Ia&&t.minFilter!==Oa}function l(e){return e===Ia||e===Ua||e===Da?t.NEAREST:t.LINEAR}function u(e){var i=e.target;i.removeEventListener("dispose",u),function(e){var i=n.get(e);if(e.image&&i.__image__webglTextureCube)t.deleteTexture(i.__image__webglTextureCube);else{if(void 0===i.__webglInit)return;t.deleteTexture(i.__webglTexture)}n.remove(e)}(i),i.isVideoTexture&&delete x[i.id],o.textures--}function p(e){var i=e.target;i.removeEventListener("dispose",p),function(e){var i=n.get(e),r=n.get(e.texture);if(!e)return;void 0!==r.__webglTexture&&t.deleteTexture(r.__webglTexture);e.depthTexture&&e.depthTexture.dispose();if(e.isWebGLRenderTargetCube)for(var a=0;a<6;a++)t.deleteFramebuffer(i.__webglFramebuffer[a]),i.__webglDepthbuffer&&t.deleteRenderbuffer(i.__webglDepthbuffer[a]);else t.deleteFramebuffer(i.__webglFramebuffer),i.__webglDepthbuffer&&t.deleteRenderbuffer(i.__webglDepthbuffer);n.remove(e.texture),n.remove(e)}(i),o.textures--}function d(e,l){var p=n.get(e);if(e.version>0&&p.__version!==e.version){var d=e.image;if(void 0===d)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined",e);else{if(!1!==d.complete)return void function(e,n,l){void 0===e.__webglInit&&(e.__webglInit=!0,n.addEventListener("dispose",u),e.__webglTexture=t.createTexture(),n.isVideoTexture&&(x[n.id]=n),o.textures++);i.activeTexture(t.TEXTURE0+l),i.bindTexture(t.TEXTURE_2D,e.__webglTexture),t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,n.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,n.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,n.unpackAlignment);var p=s(n.image,r.maxTextureSize);(function(t){return t.wrapS!==Pa||t.wrapT!==Pa||t.minFilter!==Ia&&t.minFilter!==Oa})(n)&&!1===c(p)&&(p=function(t){if(t instanceof HTMLImageElement||t instanceof HTMLCanvasElement||t instanceof ImageBitmap){var e=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");return e.width=Ro.floorPowerOfTwo(t.width),e.height=Ro.floorPowerOfTwo(t.height),e.getContext("2d").drawImage(t,0,0,e.width,e.height),console.warn("THREE.WebGLRenderer: image is not power of two ("+t.width+"x"+t.height+"). Resized to "+e.width+"x"+e.height,t),e}return t}(p));var d=c(p),m=a.convert(n.format),g=a.convert(n.type);f(t.TEXTURE_2D,n,d);var v,b=n.mipmaps;if(n.isDepthTexture){var _=t.DEPTH_COMPONENT;if(n.type===ja){if(!y)throw new Error("Float Depth Texture only supported in WebGL2.0");_=t.DEPTH_COMPONENT32F}else y&&(_=t.DEPTH_COMPONENT16);n.format===io&&_===t.DEPTH_COMPONENT&&n.type!==Ha&&n.type!==ka&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),n.type=Ha,g=a.convert(n.type)),n.format===no&&(_=t.DEPTH_STENCIL,n.type!==Za&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),n.type=Za,g=a.convert(n.type))),i.texImage2D(t.TEXTURE_2D,0,_,p.width,p.height,0,m,g,null)}else if(n.isDataTexture)if(b.length>0&&d){for(var w=0,M=b.length;w<M;w++)v=b[w],i.texImage2D(t.TEXTURE_2D,w,m,v.width,v.height,0,m,g,v.data);n.generateMipmaps=!1}else i.texImage2D(t.TEXTURE_2D,0,m,p.width,p.height,0,m,g,p.data);else if(n.isCompressedTexture)for(var w=0,M=b.length;w<M;w++)v=b[w],n.format!==Ka&&n.format!==Qa?i.getCompressedTextureFormats().indexOf(m)>-1?i.compressedTexImage2D(t.TEXTURE_2D,w,m,v.width,v.height,0,v.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):i.texImage2D(t.TEXTURE_2D,w,m,v.width,v.height,0,m,g,v.data);else if(b.length>0&&d){for(var w=0,M=b.length;w<M;w++)v=b[w],i.texImage2D(t.TEXTURE_2D,w,m,m,g,v);n.generateMipmaps=!1}else i.texImage2D(t.TEXTURE_2D,0,m,m,g,p);h(n,d)&&t.generateMipmap(t.TEXTURE_2D);e.__version=n.version,n.onUpdate&&n.onUpdate(n)}(p,e,l);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete",e)}}i.activeTexture(t.TEXTURE0+l),i.bindTexture(t.TEXTURE_2D,p.__webglTexture)}function f(i,o,s){var c;if(s?(t.texParameteri(i,t.TEXTURE_WRAP_S,a.convert(o.wrapS)),t.texParameteri(i,t.TEXTURE_WRAP_T,a.convert(o.wrapT)),t.texParameteri(i,t.TEXTURE_MAG_FILTER,a.convert(o.magFilter)),t.texParameteri(i,t.TEXTURE_MIN_FILTER,a.convert(o.minFilter))):(t.texParameteri(i,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(i,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE),o.wrapS===Pa&&o.wrapT===Pa||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",o),t.texParameteri(i,t.TEXTURE_MAG_FILTER,l(o.magFilter)),t.texParameteri(i,t.TEXTURE_MIN_FILTER,l(o.minFilter)),o.minFilter!==Ia&&o.minFilter!==Oa&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.",o)),c=e.get("EXT_texture_filter_anisotropic")){if(o.type===ja&&null===e.get("OES_texture_float_linear"))return;if(o.type===Wa&&null===e.get("OES_texture_half_float_linear"))return;(o.anisotropy>1||n.get(o).__currentAnisotropy)&&(t.texParameterf(i,c.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(o.anisotropy,r.getMaxAnisotropy())),n.get(o).__currentAnisotropy=o.anisotropy)}}function m(e,r,o,s){var c=a.convert(r.texture.format),h=a.convert(r.texture.type);i.texImage2D(s,0,c,r.width,r.height,0,c,h,null),t.bindFramebuffer(t.FRAMEBUFFER,e),t.framebufferTexture2D(t.FRAMEBUFFER,o,s,n.get(r.texture).__webglTexture,0),t.bindFramebuffer(t.FRAMEBUFFER,null)}function g(e,i){t.bindRenderbuffer(t.RENDERBUFFER,e),i.depthBuffer&&!i.stencilBuffer?(t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_COMPONENT16,i.width,i.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,e)):i.depthBuffer&&i.stencilBuffer?(t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,i.width,i.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,e)):t.renderbufferStorage(t.RENDERBUFFER,t.RGBA4,i.width,i.height),t.bindRenderbuffer(t.RENDERBUFFER,null)}function v(e){var i=n.get(e),r=!0===e.isWebGLRenderTargetCube;if(e.depthTexture){if(r)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,i){if(i&&i.isWebGLRenderTargetCube)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(t.FRAMEBUFFER,e),!i.depthTexture||!i.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");n.get(i.depthTexture).__webglTexture&&i.depthTexture.image.width===i.width&&i.depthTexture.image.height===i.height||(i.depthTexture.image.width=i.width,i.depthTexture.image.height=i.height,i.depthTexture.needsUpdate=!0),d(i.depthTexture,0);var r=n.get(i.depthTexture).__webglTexture;if(i.depthTexture.format===io)t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,r,0);else{if(i.depthTexture.format!==no)throw new Error("Unknown depthTexture format");t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,r,0)}}(i.__webglFramebuffer,e)}else if(r){i.__webglDepthbuffer=[];for(var a=0;a<6;a++)t.bindFramebuffer(t.FRAMEBUFFER,i.__webglFramebuffer[a]),i.__webglDepthbuffer[a]=t.createRenderbuffer(),g(i.__webglDepthbuffer[a],e)}else t.bindFramebuffer(t.FRAMEBUFFER,i.__webglFramebuffer),i.__webglDepthbuffer=t.createRenderbuffer(),g(i.__webglDepthbuffer,e);t.bindFramebuffer(t.FRAMEBUFFER,null)}var y="undefined"!=typeof WebGL2RenderingContext&&t instanceof window.WebGL2RenderingContext,x={};this.setTexture2D=d,this.setTextureCube=function(e,l){var p=n.get(e);if(6===e.image.length)if(e.version>0&&p.__version!==e.version){p.__image__webglTextureCube||(e.addEventListener("dispose",u),p.__image__webglTextureCube=t.createTexture(),o.textures++),i.activeTexture(t.TEXTURE0+l),i.bindTexture(t.TEXTURE_CUBE_MAP,p.__image__webglTextureCube),t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,e.flipY);for(var d=e&&e.isCompressedTexture,m=e.image[0]&&e.image[0].isDataTexture,g=[],v=0;v<6;v++)g[v]=d||m?m?e.image[v].image:e.image[v]:s(e.image[v],r.maxCubemapSize);var y=c(g[0]),x=a.convert(e.format),b=a.convert(e.type);for(f(t.TEXTURE_CUBE_MAP,e,y),v=0;v<6;v++)if(d)for(var _,w=g[v].mipmaps,M=0,E=w.length;M<E;M++)_=w[M],e.format!==Ka&&e.format!==Qa?i.getCompressedTextureFormats().indexOf(x)>-1?i.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+v,M,x,_.width,_.height,0,_.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+v,M,x,_.width,_.height,0,x,b,_.data);else m?i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+v,0,x,g[v].width,g[v].height,0,x,b,g[v].data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+v,0,x,x,b,g[v]);h(e,y)&&t.generateMipmap(t.TEXTURE_CUBE_MAP),p.__version=e.version,e.onUpdate&&e.onUpdate(e)}else i.activeTexture(t.TEXTURE0+l),i.bindTexture(t.TEXTURE_CUBE_MAP,p.__image__webglTextureCube)},this.setTextureCubeDynamic=function(e,r){i.activeTexture(t.TEXTURE0+r),i.bindTexture(t.TEXTURE_CUBE_MAP,n.get(e).__webglTexture)},this.setupRenderTarget=function(e){var r=n.get(e),a=n.get(e.texture);e.addEventListener("dispose",p),a.__webglTexture=t.createTexture(),o.textures++;var s=!0===e.isWebGLRenderTargetCube,l=c(e);if(s){r.__webglFramebuffer=[];for(var u=0;u<6;u++)r.__webglFramebuffer[u]=t.createFramebuffer()}else r.__webglFramebuffer=t.createFramebuffer();if(s){for(i.bindTexture(t.TEXTURE_CUBE_MAP,a.__webglTexture),f(t.TEXTURE_CUBE_MAP,e.texture,l),u=0;u<6;u++)m(r.__webglFramebuffer[u],e,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+u);h(e.texture,l)&&t.generateMipmap(t.TEXTURE_CUBE_MAP),i.bindTexture(t.TEXTURE_CUBE_MAP,null)}else i.bindTexture(t.TEXTURE_2D,a.__webglTexture),f(t.TEXTURE_2D,e.texture,l),m(r.__webglFramebuffer,e,t.COLOR_ATTACHMENT0,t.TEXTURE_2D),h(e.texture,l)&&t.generateMipmap(t.TEXTURE_2D),i.bindTexture(t.TEXTURE_2D,null);e.depthBuffer&&v(e)},this.updateRenderTargetMipmap=function(e){var r=e.texture;if(h(r,c(e))){var a=e.isWebGLRenderTargetCube?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,o=n.get(r).__webglTexture;i.bindTexture(a,o),t.generateMipmap(a),i.bindTexture(a,null)}},this.updateVideoTextures=function(){for(var t in x)x[t].update()}}function Jt(t,e,i,n){ct.call(this),this.type="PerspectiveCamera",this.fov=void 0!==t?t:50,this.zoom=1,this.near=void 0!==i?i:.1,this.far=void 0!==n?n:2e3,this.focus=10,this.aspect=void 0!==e?e:1,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}function Qt(t){Jt.call(this),this.cameras=t||[]}function Kt(t){function e(){if(null!==r&&r.isPresenting){var e=r.getEyeParameters("left"),n=e.renderWidth,a=e.renderHeight;d=t.getPixelRatio(),p=t.getSize(),t.setDrawingBufferSize(2*n,a,1)}else i.enabled&&t.setDrawingBufferSize(p.width,p.height,d)}var i=this,r=null,a=null,o=null;"undefined"!=typeof window&&"VRFrameData"in window&&(a=new window.VRFrameData);var s=new n,h=new Jt;h.bounds=new c(0,0,.5,1),h.layers.enable(1);var l=new Jt;l.bounds=new c(.5,0,.5,1),l.layers.enable(2);var u=new Qt([h,l]);u.layers.enable(1),u.layers.enable(2);var p,d;"undefined"!=typeof window&&window.addEventListener("vrdisplaypresentchange",e,!1),this.enabled=!1,this.getDevice=function(){return r},this.setDevice=function(t){void 0!==t&&(r=t)},this.setPoseTarget=function(t){void 0!==t&&(o=t)},this.getCamera=function(t){if(null===r)return t;r.depthNear=t.near,r.depthFar=t.far,r.getFrameData(a);var e=a.pose,i=null!==o?o:t;if(null!==e.position?i.position.fromArray(e.position):i.position.set(0,0,0),null!==e.orientation&&i.quaternion.fromArray(e.orientation),i.updateMatrixWorld(),!1===r.isPresenting)return t;h.near=t.near,l.near=t.near,h.far=t.far,l.far=t.far,u.matrixWorld.copy(t.matrixWorld),u.matrixWorldInverse.copy(t.matrixWorldInverse),h.matrixWorldInverse.fromArray(a.leftViewMatrix),l.matrixWorldInverse.fromArray(a.rightViewMatrix);var n=i.parent;null!==n&&(s.getInverse(n.matrixWorld),h.matrixWorldInverse.multiply(s),l.matrixWorldInverse.multiply(s)),h.matrixWorld.getInverse(h.matrixWorldInverse),l.matrixWorld.getInverse(l.matrixWorldInverse),h.projectionMatrix.fromArray(a.leftProjectionMatrix),l.projectionMatrix.fromArray(a.rightProjectionMatrix),u.projectionMatrix.copy(h.projectionMatrix);var c=r.getLayers();if(c.length){var p=c[0];null!==p.leftBounds&&4===p.leftBounds.length&&h.bounds.fromArray(p.leftBounds),null!==p.rightBounds&&4===p.rightBounds.length&&l.bounds.fromArray(p.rightBounds)}return u},this.submitFrame=function(){r&&r.isPresenting&&r.submitFrame()},this.dispose=function(){"undefined"!=typeof window&&window.removeEventListener("vrdisplaypresentchange",e)}}function $t(t,e){return{convert:function(i){var n;if(i===La)return t.REPEAT;if(i===Pa)return t.CLAMP_TO_EDGE;if(i===Ca)return t.MIRRORED_REPEAT;if(i===Ia)return t.NEAREST;if(i===Ua)return t.NEAREST_MIPMAP_NEAREST;if(i===Da)return t.NEAREST_MIPMAP_LINEAR;if(i===Oa)return t.LINEAR;if(i===Na)return t.LINEAR_MIPMAP_NEAREST;if(i===Ba)return t.LINEAR_MIPMAP_LINEAR;if(i===Fa)return t.UNSIGNED_BYTE;if(i===Xa)return t.UNSIGNED_SHORT_4_4_4_4;if(i===qa)return t.UNSIGNED_SHORT_5_5_5_1;if(i===Ya)return t.UNSIGNED_SHORT_5_6_5;if(i===za)return t.BYTE;if(i===Ga)return t.SHORT;if(i===Ha)return t.UNSIGNED_SHORT;if(i===Va)return t.INT;if(i===ka)return t.UNSIGNED_INT;if(i===ja)return t.FLOAT;if(i===Wa&&null!==(n=e.get("OES_texture_half_float")))return n.HALF_FLOAT_OES;if(i===Ja)return t.ALPHA;if(i===Qa)return t.RGB;if(i===Ka)return t.RGBA;if(i===$a)return t.LUMINANCE;if(i===to)return t.LUMINANCE_ALPHA;if(i===io)return t.DEPTH_COMPONENT;if(i===no)return t.DEPTH_STENCIL;if(i===jr)return t.FUNC_ADD;if(i===Wr)return t.FUNC_SUBTRACT;if(i===Xr)return t.FUNC_REVERSE_SUBTRACT;if(i===Zr)return t.ZERO;if(i===Jr)return t.ONE;if(i===Qr)return t.SRC_COLOR;if(i===Kr)return t.ONE_MINUS_SRC_COLOR;if(i===$r)return t.SRC_ALPHA;if(i===ta)return t.ONE_MINUS_SRC_ALPHA;if(i===ea)return t.DST_ALPHA;if(i===ia)return t.ONE_MINUS_DST_ALPHA;if(i===na)return t.DST_COLOR;if(i===ra)return t.ONE_MINUS_DST_COLOR;if(i===aa)return t.SRC_ALPHA_SATURATE;if((i===ro||i===ao||i===oo||i===so)&&null!==(n=e.get("WEBGL_compressed_texture_s3tc"))){if(i===ro)return n.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===ao)return n.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===oo)return n.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===so)return n.COMPRESSED_RGBA_S3TC_DXT5_EXT}if((i===co||i===ho||i===lo||i===uo)&&null!==(n=e.get("WEBGL_compressed_texture_pvrtc"))){if(i===co)return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===ho)return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===lo)return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===uo)return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(i===po&&null!==(n=e.get("WEBGL_compressed_texture_etc1")))return n.COMPRESSED_RGB_ETC1_WEBGL;if((i===qr||i===Yr)&&null!==(n=e.get("EXT_blend_minmax"))){if(i===qr)return n.MIN_EXT;if(i===Yr)return n.MAX_EXT}return i===Za&&null!==(n=e.get("WEBGL_depth_texture"))?n.UNSIGNED_INT_24_8_WEBGL:0}}}function te(t){function e(){return null===B?$:1}function i(){(bt=new function(t){var e={};return{get:function(i){if(void 0!==e[i])return e[i];var 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s=!0===i.logarithmicDepthBuffer,c=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),h=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),l=t.getParameter(t.MAX_TEXTURE_SIZE),u=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),p=t.getParameter(t.MAX_VERTEX_ATTRIBS),d=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),f=t.getParameter(t.MAX_VARYING_VECTORS),m=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),g=h>0,v=!!e.get("OES_texture_float");return{getMaxAnisotropy:function(){if(void 0!==r)return r;var i=e.get("EXT_texture_filter_anisotropic");return r=null!==i?t.getParameter(i.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:n,precision:a,logarithmicDepthBuffer:s,maxTextures:c,maxVertexTextures:h,maxTextureSize:l,maxCubemapSize:u,maxAttributes:p,maxVertexUniforms:d,maxVaryings:f,maxFragmentUniforms:m,vertexTextures:g,floatFragmentTextures:v,floatVertexTextures:g&&v}}(gt,bt,t),(wt=new function(t,e,i){function n(e,i,n){var r=new 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Vr:u?(t.blendEquationSeparate(t.FUNC_ADD,t.FUNC_ADD),t.blendFuncSeparate(t.ZERO,t.SRC_COLOR,t.ZERO,t.SRC_ALPHA)):(t.blendEquation(t.FUNC_ADD),t.blendFunc(t.ZERO,t.SRC_COLOR));break;default:u?(t.blendEquationSeparate(t.FUNC_ADD,t.FUNC_ADD),t.blendFuncSeparate(t.ONE,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA)):(t.blendEquationSeparate(t.FUNC_ADD,t.FUNC_ADD),t.blendFuncSeparate(t.SRC_ALPHA,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA))}M=null,E=null,T=null,S=null,A=null,R=null}else c=c||n,h=h||o,l=l||s,n===M&&c===S||(t.blendEquationSeparate(i.convert(n),i.convert(c)),M=n,S=c),o===E&&s===T&&h===A&&l===R||(t.blendFuncSeparate(i.convert(o),i.convert(s),i.convert(h),i.convert(l)),E=o,T=s,A=h,R=l);w=e,L=u}function s(e){P!==e&&(e?t.frontFace(t.CW):t.frontFace(t.CCW),P=e)}function h(e){e!==Sr?(r(t.CULL_FACE),e!==C&&(e===Ar?t.cullFace(t.BACK):e===Rr?t.cullFace(t.FRONT):t.cullFace(t.FRONT_AND_BACK))):a(t.CULL_FACE),C=e}function 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h=e.get("ANGLE_instanced_arrays");null!==h?(h.drawElementsInstancedANGLE(n,c,r,s*a,o.maxInstancedCount),i.calls++,i.vertices+=c*o.maxInstancedCount,n===t.TRIANGLES?i.faces+=o.maxInstancedCount*c/3:n===t.POINTS&&(i.points+=o.maxInstancedCount*c)):console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")}}(gt,bt,mt),Wt=new q(O,gt,wt,At,_t),Xt=new Z(O,gt,wt,At,_t),O.info.programs=Nt.programs,O.context=gt,O.capabilities=_t,O.extensions=bt,O.properties=Tt,O.renderLists=Gt,O.state=wt}function r(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),N=!0}function s(){console.log("THREE.WebGLRenderer: Context Restored."),N=!1,i()}function h(t){var e=t.target;e.removeEventListener("dispose",h),function(t){l(t),Tt.remove(t)}(e)}function l(t){var e=Tt.get(t).program;t.program=void 0,void 0!==e&&Nt.releaseProgram(e)}function p(t){null!==ee&&ee(t);var e=Jt.getDevice();e&&e.isPresenting?e.requestAnimationFrame(p):window.requestAnimationFrame(p)}function d(t,e,i){if(!1!==t.visible){if(t.layers.test(e.layers))if(t.isLight)P.push(t),t.castShadow&&C.push(t);else if(t.isSprite)t.frustumCulled&&!st.intersectsSprite(t)||U.push(t);else if(t.isLensFlare)D.push(t);else if(t.isImmediateRenderObject)i&&dt.setFromMatrixPosition(t.matrixWorld).applyMatrix4(pt),I.push(t,null,t.material,dt.z,null);else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.update(),!t.frustumCulled||st.intersectsObject(t))){i&&dt.setFromMatrixPosition(t.matrixWorld).applyMatrix4(pt);var n=Ut.update(t),r=t.material;if(Array.isArray(r))for(var a=n.groups,o=0,s=a.length;o<s;o++){var c=a[o],h=r[c.materialIndex];h&&h.visible&&I.push(t,n,h,dt.z,c)}else r.visible&&I.push(t,n,r,dt.z,null)}var l=t.children;for(o=0,s=l.length;o<s;o++)d(l[o],e,i)}}function f(t,e,i,n){for(var r=0,a=t.length;r<a;r++){var o=t[r],s=o.object,c=o.geometry,h=void 0===n?o.material:n,l=o.group;if(i.isArrayCamera){V=i;for(var u=i.cameras,p=0,d=u.length;p<d;p++){var f=u[p];if(s.layers.test(f.layers)){var g=f.bounds,v=g.x*Q,y=g.y*K,x=g.z*Q,b=g.w*K;wt.viewport(k.set(v,y,x,b).multiplyScalar($)),m(s,e,f,c,h,l)}}}else V=null,m(s,e,i,c,h,l)}}function m(t,e,i,n,r,a){if(t.onBeforeRender(O,e,i,n,r,a),t.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){var o=t.isMesh&&t.matrixWorld.determinant()<0;wt.setMaterial(r,o);var s=v(i,e.fog,r,t);G="",function(t,e,i){t.render(function(t){O.renderBufferImmediate(t,e,i)})}(t,s,r)}else O.renderBufferDirect(i,e.fog,n,r,t,a);t.onAfterRender(O,e,i,n,r,a)}function g(t,e,i){var n=Tt.get(t),r=Nt.getParameters(t,Ot.state,C,e,ct.numPlanes,ct.numIntersection,i),a=Nt.getProgramCode(t,r),o=n.program,s=!0;if(void 0===o)t.addEventListener("dispose",h);else if(o.code!==a)l(t);else{if(void 0!==r.shaderID)return;s=!1}if(s){if(r.shaderID){var c=Ho[r.shaderID];n.shader={name:t.type,uniforms:zo.clone(c.uniforms),vertexShader:c.vertexShader,fragmentShader:c.fragmentShader}}else n.shader={name:t.type,uniforms:t.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader};t.onBeforeCompile(n.shader),o=Nt.acquireProgram(t,n.shader,r,a),n.program=o,t.program=o}var u=o.getAttributes();if(t.morphTargets){t.numSupportedMorphTargets=0;for(var p=0;p<O.maxMorphTargets;p++)u["morphTarget"+p]>=0&&t.numSupportedMorphTargets++}if(t.morphNormals){t.numSupportedMorphNormals=0;for(p=0;p<O.maxMorphNormals;p++)u["morphNormal"+p]>=0&&t.numSupportedMorphNormals++}var d=n.shader.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(n.numClippingPlanes=ct.numPlanes,n.numIntersection=ct.numIntersection,d.clippingPlanes=ct.uniform),n.fog=e,n.lightsHash=Ot.state.hash,t.lights&&(d.ambientLightColor.value=Ot.state.ambient,d.directionalLights.value=Ot.state.directional,d.spotLights.value=Ot.state.spot,d.rectAreaLights.value=Ot.state.rectArea,d.pointLights.value=Ot.state.point,d.hemisphereLights.value=Ot.state.hemi,d.directionalShadowMap.value=Ot.state.directionalShadowMap,d.directionalShadowMatrix.value=Ot.state.directionalShadowMatrix,d.spotShadowMap.value=Ot.state.spotShadowMap,d.spotShadowMatrix.value=Ot.state.spotShadowMatrix,d.pointShadowMap.value=Ot.state.pointShadowMap,d.pointShadowMatrix.value=Ot.state.pointShadowMatrix);var f=n.program.getUniforms(),m=j.seqWithValue(f.seq,d);n.uniformsList=m}function v(t,e,i,n){J=0;var r=Tt.get(i);if(lt&&(ut||t!==H)){var a=t===H&&i.id===z;ct.setState(i.clippingPlanes,i.clipIntersection,i.clipShadows,t,r,a)}!1===i.needsUpdate&&(void 0===r.program?i.needsUpdate=!0:i.fog&&r.fog!==e?i.needsUpdate=!0:i.lights&&r.lightsHash!==Ot.state.hash?i.needsUpdate=!0:void 0===r.numClippingPlanes||r.numClippingPlanes===ct.numPlanes&&r.numIntersection===ct.numIntersection||(i.needsUpdate=!0)),i.needsUpdate&&(g(i,e,n),i.needsUpdate=!1);var o=!1,s=!1,c=!1,h=r.program,l=h.getUniforms(),p=r.shader.uniforms;if(wt.useProgram(h.program)&&(o=!0,s=!0,c=!0),i.id!==z&&(z=i.id,s=!0),o||t!==H){if(l.setValue(gt,"projectionMatrix",t.projectionMatrix),_t.logarithmicDepthBuffer&&l.setValue(gt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),H!==(V||t)&&(H=V||t,s=!0,c=!0),i.isShaderMaterial||i.isMeshPhongMaterial||i.isMeshStandardMaterial||i.envMap){var d=l.map.cameraPosition;void 0!==d&&d.setValue(gt,dt.setFromMatrixPosition(t.matrixWorld))}(i.isMeshPhongMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial||i.skinning)&&l.setValue(gt,"viewMatrix",t.matrixWorldInverse)}if(i.skinning){l.setOptional(gt,n,"bindMatrix"),l.setOptional(gt,n,"bindMatrixInverse");var f=n.skeleton;if(f){var m=f.bones;if(_t.floatVertexTextures){if(void 0===f.boneTexture){var v=Math.sqrt(4*m.length);v=Ro.ceilPowerOfTwo(v),v=Math.max(v,4);var _=new Float32Array(v*v*4);_.set(f.boneMatrices);var w=new u(_,v,v,Ka,ja);f.boneMatrices=_,f.boneTexture=w,f.boneTextureSize=v}l.setValue(gt,"boneTexture",f.boneTexture),l.setValue(gt,"boneTextureSize",f.boneTextureSize)}else l.setOptional(gt,f,"boneMatrices")}}return s&&(l.setValue(gt,"toneMappingExposure",O.toneMappingExposure),l.setValue(gt,"toneMappingWhitePoint",O.toneMappingWhitePoint),i.lights&&function(t,e){t.ambientLightColor.needsUpdate=e,t.directionalLights.needsUpdate=e,t.pointLights.needsUpdate=e,t.spotLights.needsUpdate=e,t.rectAreaLights.needsUpdate=e,t.hemisphereLights.needsUpdate=e}(p,c),e&&i.fog&&function(t,e){t.fogColor.value=e.color,e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)}(p,e),i.isMeshBasicMaterial?y(p,i):i.isMeshLambertMaterial?(y(p,i),function(t,e){e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}(p,i)):i.isMeshPhongMaterial?(y(p,i),i.isMeshToonMaterial?function(t,e){x(t,e),e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(p,i):x(p,i)):i.isMeshStandardMaterial?(y(p,i),i.isMeshPhysicalMaterial?function(t,e){t.clearCoat.value=e.clearCoat,t.clearCoatRoughness.value=e.clearCoatRoughness,b(t,e)}(p,i):b(p,i)):i.isMeshDepthMaterial?(y(p,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(p,i)):i.isMeshDistanceMaterial?(y(p,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias);t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(p,i)):i.isMeshNormalMaterial?(y(p,i),function(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale);e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale));e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(p,i)):i.isLineBasicMaterial?(function(t,e){t.diffuse.value=e.color,t.opacity.value=e.opacity}(p,i),i.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(p,i)):i.isPointsMaterial?function(t,e){if(t.diffuse.value=e.color,t.opacity.value=e.opacity,t.size.value=e.size*$,t.scale.value=.5*K,t.map.value=e.map,null!==e.map){if(!0===e.map.matrixAutoUpdate){var i=e.map.offset,n=e.map.repeat,r=e.map.rotation,a=e.map.center;e.map.matrix.setUvTransform(i.x,i.y,n.x,n.y,r,a.x,a.y)}t.uvTransform.value.copy(e.map.matrix)}}(p,i):i.isShadowMaterial&&(p.color.value=i.color,p.opacity.value=i.opacity),void 0!==p.ltcMat&&(p.ltcMat.value=Fo.LTC_MAT_TEXTURE),void 0!==p.ltcMag&&(p.ltcMag.value=Fo.LTC_MAG_TEXTURE),j.upload(gt,r.uniformsList,p,O)),l.setValue(gt,"modelViewMatrix",n.modelViewMatrix),l.setValue(gt,"normalMatrix",n.normalMatrix),l.setValue(gt,"modelMatrix",n.matrixWorld),h}function y(t,e){t.opacity.value=e.opacity,e.color&&(t.diffuse.value=e.color),e.emissive&&t.emissive.value.copy(e.emissive).multiplyScalar(e.emissiveIntensity),e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.specularMap&&(t.specularMap.value=e.specularMap),e.envMap&&(t.envMap.value=e.envMap,t.flipEnvMap.value=e.envMap&&e.envMap.isCubeTexture?-1:1,t.reflectivity.value=e.reflectivity,t.refractionRatio.value=e.refractionRatio),e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.aoMap&&(t.aoMap.value=e.aoMap,t.aoMapIntensity.value=e.aoMapIntensity);var i;if(e.map?i=e.map:e.specularMap?i=e.specularMap:e.displacementMap?i=e.displacementMap:e.normalMap?i=e.normalMap:e.bumpMap?i=e.bumpMap:e.roughnessMap?i=e.roughnessMap:e.metalnessMap?i=e.metalnessMap:e.alphaMap?i=e.alphaMap:e.emissiveMap&&(i=e.emissiveMap),void 0!==i){if(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate){var n=i.offset,r=i.repeat,a=i.rotation,o=i.center;i.matrix.setUvTransform(n.x,n.y,r.x,r.y,a,o.x,o.y)}t.uvTransform.value.copy(i.matrix)}}function x(t,e){t.specular.value=e.specular,t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function b(t,e){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}console.log("THREE.WebGLRenderer",Tr);var _=void 0!==(t=t||{}).canvas?t.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),w=void 0!==t.context?t.context:null,M=void 0!==t.alpha&&t.alpha,E=void 0===t.depth||t.depth,T=void 0===t.stencil||t.stencil,S=void 0!==t.antialias&&t.antialias,A=void 0===t.premultipliedAlpha||t.premultipliedAlpha,R=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,L=void 0!==t.powerPreference?t.powerPreference:"default",P=[],C=[],I=null,U=[],D=[];this.domElement=_,this.context=null,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.gammaInput=!1,this.gammaOutput=!1,this.physicallyCorrectLights=!1,this.toneMapping=ya,this.toneMappingExposure=1,this.toneMappingWhitePoint=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var O=this,N=!1,B=null,F=null,z=-1,G="",H=null,V=null,k=new c,X=new c,Y=null,J=0,Q=_.width,K=_.height,$=1,tt=new c(0,0,Q,K),at=new c(0,0,Q,K),ot=!1,st=new it,ct=new function(){function t(){l.value!==n&&(l.value=n,l.needsUpdate=r>0),i.numPlanes=r,i.numIntersection=0}function e(t,e,n,r){var a=null!==t?t.length:0,o=null;if(0!==a){if(o=l.value,!0!==r||null===o){var s=n+4*a,u=e.matrixWorldInverse;h.getNormalMatrix(u),(null===o||o.length<s)&&(o=new Float32Array(s));for(var p=0,d=n;p!==a;++p,d+=4)c.copy(t[p]).applyMatrix4(u,h),c.normal.toArray(o,d),o[d+3]=c.constant}l.value=o,l.needsUpdate=!0}return i.numPlanes=a,o}var i=this,n=null,r=0,a=!1,s=!1,c=new et,h=new o,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,i,o){var s=0!==t.length||i||0!==r||a;return a=i,n=e(t,o,0),r=t.length,s},this.beginShadows=function(){s=!0,e(null)},this.endShadows=function(){s=!1,t()},this.setState=function(i,o,c,h,u,p){if(!a||null===i||0===i.length||s&&!c)s?e(null):t();else{var d=s?0:r,f=4*d,m=u.clippingState||null;l.value=m,m=e(i,h,f,p);for(var g=0;g!==f;++g)m[g]=n[g];u.clippingState=m,this.numIntersection=o?this.numPlanes:0,this.numPlanes+=d}}},lt=!1,ut=!1,pt=new n,dt=new a,ft={geometries:0,textures:0},mt={frame:0,calls:0,vertices:0,faces:0,points:0};this.info={render:mt,memory:ft,programs:null};var gt;try{var yt={alpha:M,depth:E,stencil:T,antialias:S,premultipliedAlpha:A,preserveDrawingBuffer:R,powerPreference:L};if(_.addEventListener("webglcontextlost",r,!1),_.addEventListener("webglcontextrestored",s,!1),null===(gt=w||_.getContext("webgl",yt)||_.getContext("experimental-webgl",yt)))throw null!==_.getContext("webgl")?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.");void 0===gt.getShaderPrecisionFormat&&(gt.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(t){console.error("THREE.WebGLRenderer: "+t.message)}var bt,_t,wt,Tt,At,Ct,It,Ut,Ot,Nt,Gt,Ht,Vt,kt,jt,Wt,Xt,qt;i();var Jt=new Kt(O);this.vr=Jt;var Qt=new nt(O,Ut,_t.maxTextureSize);this.shadowMap=Qt,this.getContext=function(){return gt},this.getContextAttributes=function(){return gt.getContextAttributes()},this.forceContextLoss=function(){var t=bt.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){var t=bt.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return $},this.setPixelRatio=function(t){void 0!==t&&($=t,this.setSize(Q,K,!1))},this.getSize=function(){return{width:Q,height:K}},this.setSize=function(t,e,i){var n=Jt.getDevice();n&&n.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(Q=t,K=e,_.width=t*$,_.height=e*$,!1!==i&&(_.style.width=t+"px",_.style.height=e+"px"),this.setViewport(0,0,t,e))},this.getDrawingBufferSize=function(){return{width:Q*$,height:K*$}},this.setDrawingBufferSize=function(t,e,i){Q=t,K=e,$=i,_.width=t*i,_.height=e*i,this.setViewport(0,0,t,e)},this.setViewport=function(t,e,i,n){tt.set(t,K-e-n,i,n),wt.viewport(k.copy(tt).multiplyScalar($))},this.setScissor=function(t,e,i,n){at.set(t,K-e-n,i,n),wt.scissor(X.copy(at).multiplyScalar($))},this.setScissorTest=function(t){wt.setScissorTest(ot=t)},this.getClearColor=function(){return Ht.getClearColor()},this.setClearColor=function(){Ht.setClearColor.apply(Ht,arguments)},this.getClearAlpha=function(){return Ht.getClearAlpha()},this.setClearAlpha=function(){Ht.setClearAlpha.apply(Ht,arguments)},this.clear=function(t,e,i){var n=0;(void 0===t||t)&&(n|=gt.COLOR_BUFFER_BIT),(void 0===e||e)&&(n|=gt.DEPTH_BUFFER_BIT),(void 0===i||i)&&(n|=gt.STENCIL_BUFFER_BIT),gt.clear(n)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.clearTarget=function(t,e,i,n){this.setRenderTarget(t),this.clear(e,i,n)},this.dispose=function(){_.removeEventListener("webglcontextlost",r,!1),_.removeEventListener("webglcontextrestored",s,!1),Gt.dispose(),Jt.dispose()},this.renderBufferImmediate=function(t,e,i){wt.initAttributes();var n=Tt.get(t);t.hasPositions&&!n.position&&(n.position=gt.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=gt.createBuffer()),t.hasUvs&&!n.uv&&(n.uv=gt.createBuffer()),t.hasColors&&!n.color&&(n.color=gt.createBuffer());var r=e.getAttributes();if(t.hasPositions&&(gt.bindBuffer(gt.ARRAY_BUFFER,n.position),gt.bufferData(gt.ARRAY_BUFFER,t.positionArray,gt.DYNAMIC_DRAW),wt.enableAttribute(r.position),gt.vertexAttribPointer(r.position,3,gt.FLOAT,!1,0,0)),t.hasNormals){if(gt.bindBuffer(gt.ARRAY_BUFFER,n.normal),!i.isMeshPhongMaterial&&!i.isMeshStandardMaterial&&!i.isMeshNormalMaterial&&!0===i.flatShading)for(var a=0,o=3*t.count;a<o;a+=9){var s=t.normalArray,c=(s[a+0]+s[a+3]+s[a+6])/3,h=(s[a+1]+s[a+4]+s[a+7])/3,l=(s[a+2]+s[a+5]+s[a+8])/3;s[a+0]=c,s[a+1]=h,s[a+2]=l,s[a+3]=c,s[a+4]=h,s[a+5]=l,s[a+6]=c,s[a+7]=h,s[a+8]=l}gt.bufferData(gt.ARRAY_BUFFER,t.normalArray,gt.DYNAMIC_DRAW),wt.enableAttribute(r.normal),gt.vertexAttribPointer(r.normal,3,gt.FLOAT,!1,0,0)}t.hasUvs&&i.map&&(gt.bindBuffer(gt.ARRAY_BUFFER,n.uv),gt.bufferData(gt.ARRAY_BUFFER,t.uvArray,gt.DYNAMIC_DRAW),wt.enableAttribute(r.uv),gt.vertexAttribPointer(r.uv,2,gt.FLOAT,!1,0,0)),t.hasColors&&i.vertexColors!==Or&&(gt.bindBuffer(gt.ARRAY_BUFFER,n.color),gt.bufferData(gt.ARRAY_BUFFER,t.colorArray,gt.DYNAMIC_DRAW),wt.enableAttribute(r.color),gt.vertexAttribPointer(r.color,3,gt.FLOAT,!1,0,0)),wt.disableUnusedAttributes(),gt.drawArrays(gt.TRIANGLES,0,t.count),t.count=0},this.renderBufferDirect=function(t,i,n,r,a,o){var s=a.isMesh&&a.matrixWorld.determinant()<0;wt.setMaterial(r,s);var c=v(t,i,r,a),h=n.id+"_"+c.id+"_"+(!0===r.wireframe),l=!1;h!==G&&(G=h,l=!0),a.morphTargetInfluences&&(Vt.update(a,n,r,c),l=!0);var u=n.index,p=n.attributes.position,d=1;!0===r.wireframe&&(u=It.getWireframeAttribute(n),d=2);var f,m=kt;null!==u&&(f=Ct.get(u),(m=jt).setIndex(f)),l&&(!function(t,e,i,n){if(i&&i.isInstancedBufferGeometry&&null===bt.get("ANGLE_instanced_arrays"))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{void 0===n&&(n=0),wt.initAttributes();var r=i.attributes,a=e.getAttributes(),o=t.defaultAttributeValues;for(var s in a){var c=a[s];if(c>=0){var h=r[s];if(void 0!==h){var l=h.normalized,u=h.itemSize,p=Ct.get(h);if(void 0===p)continue;var d=p.buffer,f=p.type,m=p.bytesPerElement;if(h.isInterleavedBufferAttribute){var g=h.data,v=g.stride,y=h.offset;g&&g.isInstancedInterleavedBuffer?(wt.enableAttributeAndDivisor(c,g.meshPerAttribute),void 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y=n.drawRange.start*d,x=n.drawRange.count*d,b=null!==o?o.start*d:0,_=null!==o?o.count*d:1/0,w=Math.max(y,b),M=Math.min(g,y+x,b+_)-1,E=Math.max(0,M-w+1);if(0!==E){if(a.isMesh)if(!0===r.wireframe)wt.setLineWidth(r.wireframeLinewidth*e()),m.setMode(gt.LINES);else switch(a.drawMode){case go:m.setMode(gt.TRIANGLES);break;case vo:m.setMode(gt.TRIANGLE_STRIP);break;case yo:m.setMode(gt.TRIANGLE_FAN)}else if(a.isLine){var T=r.linewidth;void 0===T&&(T=1),wt.setLineWidth(T*e()),a.isLineSegments?m.setMode(gt.LINES):a.isLineLoop?m.setMode(gt.LINE_LOOP):m.setMode(gt.LINE_STRIP)}else a.isPoints&&m.setMode(gt.POINTS);n&&n.isInstancedBufferGeometry?n.maxInstancedCount>0&&m.renderInstances(n,w,E):m.render(w,E)}},this.compile=function(t,e){P.length=0,C.length=0,t.traverse(function(t){t.isLight&&(P.push(t),t.castShadow&&C.push(t))}),Ot.setup(P,C,e),t.traverse(function(e){if(e.material)if(Array.isArray(e.material))for(var i=0;i<e.material.length;i++)g(e.material[i],t.fog,e);else g(e.material,t.fog,e)})};var te=!1,ee=null;this.animate=function(t){ee=t,function(){if(!te){var t=Jt.getDevice();t&&t.isPresenting?t.requestAnimationFrame(p):window.requestAnimationFrame(p),te=!0}}()},this.render=function(t,e,i,n){if(e&&e.isCamera){if(!N){G="",z=-1,H=null,!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),Jt.enabled&&(e=Jt.getCamera(e)),pt.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),st.setFromMatrix(pt),P.length=0,C.length=0,U.length=0,D.length=0,ut=this.localClippingEnabled,lt=ct.init(this.clippingPlanes,ut,e),(I=Gt.get(t,e)).init(),d(t,e,O.sortObjects),!0===O.sortObjects&&I.sort(),At.updateVideoTextures(),lt&&ct.beginShadows(),Qt.render(C,t,e),Ot.setup(P,C,e),lt&&ct.endShadows(),mt.frame++,mt.calls=0,mt.vertices=0,mt.faces=0,mt.points=0,void 0===i&&(i=null),this.setRenderTarget(i),Ht.render(I,t,e,n);var r=I.opaque,a=I.transparent;if(t.overrideMaterial){var o=t.overrideMaterial;r.length&&f(r,t,e,o),a.length&&f(a,t,e,o)}else 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if(t&&t.isBufferGeometry){var y,x,b,_,w,M,E;if(u=new a,null!==t.index){for(y=t.attributes.position,x=t.index,0===(b=t.groups).length&&(b=[{start:0,count:x.count,materialIndex:0}]),r=0,o=b.length;r<o;++r)for(e=w=(_=b[r]).start,n=w+_.count;e<n;e+=3)for(i=0;i<3;i++)c=x.getX(e+i),h=x.getX(e+(i+1)%3),d[0]=Math.min(c,h),d[1]=Math.max(c,h),void 0===f[l=d[0]+","+d[1]]&&(f[l]={index1:d[0],index2:d[1]});for(l in f)s=f[l],u.fromBufferAttribute(y,s.index1),p.push(u.x,u.y,u.z),u.fromBufferAttribute(y,s.index2),p.push(u.x,u.y,u.z)}else for(e=0,n=(y=t.attributes.position).count/3;e<n;e++)for(i=0;i<3;i++)M=3*e+i,u.fromBufferAttribute(y,M),p.push(u.x,u.y,u.z),E=3*e+(i+1)%3,u.fromBufferAttribute(y,E),p.push(u.x,u.y,u.z)}this.addAttribute("position",new bt(p,3))}function we(t,e,i){ut.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:i},this.fromBufferGeometry(new Me(t,e,i)),this.mergeVertices()}function Me(t,e,i){Et.call(this),this.type="ParametricBufferGeometry",this.parameters={func:t,slices:e,stacks:i};var n,r,o=[],s=[],c=[],h=[],l=new a,u=new a,p=new a,d=new a,f=new a,m=e+1;for(n=0;n<=i;n++){var g=n/i;for(r=0;r<=e;r++){var v=r/e;u=t(v,g,u),s.push(u.x,u.y,u.z),v-1e-5>=0?(p=t(v-1e-5,g,p),d.subVectors(u,p)):(p=t(v+1e-5,g,p),d.subVectors(p,u)),g-1e-5>=0?(p=t(v,g-1e-5,p),f.subVectors(u,p)):(p=t(v,g+1e-5,p),f.subVectors(p,u)),l.crossVectors(d,f).normalize(),c.push(l.x,l.y,l.z),h.push(v,g)}}for(n=0;n<i;n++)for(r=0;r<e;r++){var y=n*m+r,x=n*m+r+1,b=(n+1)*m+r+1,_=(n+1)*m+r;o.push(y,x,_),o.push(x,b,_)}this.setIndex(o),this.addAttribute("position",new bt(s,3)),this.addAttribute("normal",new bt(c,3)),this.addAttribute("uv",new bt(h,2))}function Ee(t,e,i,n){ut.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:i,detail:n},this.fromBufferGeometry(new Te(t,e,i,n)),this.mergeVertices()}function Te(t,e,n,r){function o(t){l.push(t.x,t.y,t.z)}function s(e,i){var 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In(t){Cn.call(this,t),this.panner=this.context.createPanner(),this.panner.connect(this.gain)}function Un(t,e){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=void 0!==e?e:2048,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}function Dn(t,e,i){this.binding=t,this.valueSize=i;var n,r=Float64Array;switch(e){case"quaternion":n=this._slerp;break;case"string":case"bool":r=Array,n=this._select;break;default:n=this._lerp}this.buffer=new r(4*i),this._mixBufferRegion=n,this.cumulativeWeight=0,this.useCount=0,this.referenceCount=0}function On(t,e,i){var n=i||Nn.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,n)}function Nn(t,e,i){this.path=e,this.parsedPath=i||Nn.parseTrackName(e),this.node=Nn.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t}function Bn(){this.uuid=Ro.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var t={};this._indicesByUUID=t;for(var 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W(void 0!==r?r:4473924),a=new W(void 0!==a?a:8947848);var o,s,c,h,l,u,p,d=[],f=[];for(h=0;h<=e;h++)c=h/e*(2*Math.PI),o=Math.sin(c)*t,s=Math.cos(c)*t,d.push(0,0,0),d.push(o,0,s),p=1&h?r:a,f.push(p.r,p.g,p.b),f.push(p.r,p.g,p.b);for(h=0;h<=i;h++)for(p=1&h?r:a,u=t-t/i*h,l=0;l<n;l++)c=l/n*(2*Math.PI),o=Math.sin(c)*u,s=Math.cos(c)*u,d.push(o,0,s),f.push(p.r,p.g,p.b),c=(l+1)/n*(2*Math.PI),o=Math.sin(c)*u,s=Math.cos(c)*u,d.push(o,0,s),f.push(p.r,p.g,p.b);var m=new Et;m.addAttribute("position",new bt(d,3)),m.addAttribute("color",new bt(f,3));var g=new ue({vertexColors:Br});de.call(this,m,g)}function cr(t,e,i,n){this.object=t,this.size=void 0!==e?e:1;var r=void 0!==i?i:16776960,a=void 0!==n?n:1,o=0,s=this.object.geometry;s&&s.isGeometry?o=s.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. 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i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this},negate:function(){return this.x=-this.x,this.y=-this.y,this},dot:function(t){return this.x*t.x+this.y*t.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var t=Math.atan2(this.y,this.x);return t<0&&(t+=2*Math.PI),t},distanceTo:function(t){return 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if("ZXY"===t.order){m=s*h,g=s*l,v=c*h,y=c*l;e[0]=m-y*o,e[4]=-a*l,e[8]=v+g*o,e[1]=g+v*o,e[5]=a*h,e[9]=y-m*o,e[2]=-a*c,e[6]=o,e[10]=a*s}else if("ZYX"===t.order){u=a*h,p=a*l,d=o*h,f=o*l;e[0]=s*h,e[4]=d*c-p,e[8]=u*c+f,e[1]=s*l,e[5]=f*c+u,e[9]=p*c-d,e[2]=-c,e[6]=o*s,e[10]=a*s}else if("YZX"===t.order){var x=a*s,b=a*c,_=o*s,w=o*c;e[0]=s*h,e[4]=w-x*l,e[8]=_*l+b,e[1]=l,e[5]=a*h,e[9]=-o*h,e[2]=-c*h,e[6]=b*l+_,e[10]=x-w*l}else if("XZY"===t.order){x=a*s,b=a*c,_=o*s,w=o*c;e[0]=s*h,e[4]=-l,e[8]=c*h,e[1]=x*l+w,e[5]=a*h,e[9]=b*l-_,e[2]=_*l-b,e[6]=o*h,e[10]=w*l+x}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:function(t){var e=this.elements,i=t._x,n=t._y,r=t._z,a=t._w,o=i+i,s=n+n,c=r+r,h=i*o,l=i*s,u=i*c,p=n*s,d=n*c,f=r*c,m=a*o,g=a*s,v=a*c;return e[0]=1-(p+f),e[4]=l-v,e[8]=u+g,e[1]=l+v,e[5]=1-(h+f),e[9]=d-m,e[2]=u-g,e[6]=d+m,e[10]=1-(h+p),e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},lookAt:function(){var t=new a,e=new a,i=new a;return function(n,r,a){var o=this.elements;return i.subVectors(n,r),0===i.lengthSq()&&(i.z=1),i.normalize(),t.crossVectors(a,i),0===t.lengthSq()&&(1===Math.abs(a.z)?i.x+=1e-4:i.z+=1e-4,i.normalize(),t.crossVectors(a,i)),t.normalize(),e.crossVectors(i,t),o[0]=t.x,o[4]=e.x,o[8]=i.x,o[1]=t.y,o[5]=e.y,o[9]=i.y,o[2]=t.z,o[6]=e.z,o[10]=i.z,this}}(),multiply:function(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.elements,n=e.elements,r=this.elements,a=i[0],o=i[4],s=i[8],c=i[12],h=i[1],l=i[5],u=i[9],p=i[13],d=i[2],f=i[6],m=i[10],g=i[14],v=i[3],y=i[7],x=i[11],b=i[15],_=n[0],w=n[4],M=n[8],E=n[12],T=n[1],S=n[5],A=n[9],R=n[13],L=n[2],P=n[6],C=n[10],I=n[14],U=n[3],D=n[7],O=n[11],N=n[15];return r[0]=a*_+o*T+s*L+c*U,r[4]=a*w+o*S+s*P+c*D,r[8]=a*M+o*A+s*C+c*O,r[12]=a*E+o*R+s*I+c*N,r[1]=h*_+l*T+u*L+p*U,r[5]=h*w+l*S+u*P+p*D,r[9]=h*M+l*A+u*C+p*O,r[13]=h*E+l*R+u*I+p*N,r[2]=d*_+f*T+m*L+g*U,r[6]=d*w+f*S+m*P+g*D,r[10]=d*M+f*A+m*C+g*O,r[14]=d*E+f*R+m*I+g*N,r[3]=v*_+y*T+x*L+b*U,r[7]=v*w+y*S+x*P+b*D,r[11]=v*M+y*A+x*C+b*O,r[15]=v*E+y*R+x*I+b*N,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},applyToBufferAttribute:function(){var t=new a;return function(e){for(var i=0,n=e.count;i<n;i++)t.x=e.getX(i),t.y=e.getY(i),t.z=e.getZ(i),t.applyMatrix4(this),e.setXYZ(i,t.x,t.y,t.z);return e}}(),determinant:function(){var t=this.elements,e=t[0],i=t[4],n=t[8],r=t[12],a=t[1],o=t[5],s=t[9],c=t[13],h=t[2],l=t[6],u=t[10],p=t[14];return t[3]*(+r*s*l-n*c*l-r*o*u+i*c*u+n*o*p-i*s*p)+t[7]*(+e*s*p-e*c*u+r*a*u-n*a*p+n*c*h-r*s*h)+t[11]*(+e*c*l-e*o*p-r*a*l+i*a*p+r*o*h-i*c*h)+t[15]*(-n*o*h-e*s*l+e*o*u+n*a*l-i*a*u+i*s*h)},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},setPosition:function(t){var e=this.elements;return e[12]=t.x,e[13]=t.y,e[14]=t.z,this},getInverse:function(t,e){var i=this.elements,n=t.elements,r=n[0],a=n[1],o=n[2],s=n[3],c=n[4],h=n[5],l=n[6],u=n[7],p=n[8],d=n[9],f=n[10],m=n[11],g=n[12],v=n[13],y=n[14],x=n[15],b=d*y*u-v*f*u+v*l*m-h*y*m-d*l*x+h*f*x,_=g*f*u-p*y*u-g*l*m+c*y*m+p*l*x-c*f*x,w=p*v*u-g*d*u+g*h*m-c*v*m-p*h*x+c*d*x,M=g*d*l-p*v*l-g*h*f+c*v*f+p*h*y-c*d*y,E=r*b+a*_+o*w+s*M;if(0===E){var T="THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(T);return console.warn(T),this.identity()}var S=1/E;return i[0]=b*S,i[1]=(v*f*s-d*y*s-v*o*m+a*y*m+d*o*x-a*f*x)*S,i[2]=(h*y*s-v*l*s+v*o*u-a*y*u-h*o*x+a*l*x)*S,i[3]=(d*l*s-h*f*s-d*o*u+a*f*u+h*o*m-a*l*m)*S,i[4]=_*S,i[5]=(p*y*s-g*f*s+g*o*m-r*y*m-p*o*x+r*f*x)*S,i[6]=(g*l*s-c*y*s-g*o*u+r*y*u+c*o*x-r*l*x)*S,i[7]=(c*f*s-p*l*s+p*o*u-r*f*u-c*o*m+r*l*m)*S,i[8]=w*S,i[9]=(g*d*s-p*v*s-g*a*m+r*v*m+p*a*x-r*d*x)*S,i[10]=(c*v*s-g*h*s+g*a*u-r*v*u-c*a*x+r*h*x)*S,i[11]=(p*h*s-c*d*s-p*a*u+r*d*u+c*a*m-r*h*m)*S,i[12]=M*S,i[13]=(p*v*o-g*d*o+g*a*f-r*v*f-p*a*y+r*d*y)*S,i[14]=(g*h*o-c*v*o-g*a*l+r*v*l+c*a*y-r*h*y)*S,i[15]=(c*d*o-p*h*o+p*a*l-r*d*l-c*a*f+r*h*f)*S,this},scale:function(t){var e=this.elements,i=t.x,n=t.y,r=t.z;return e[0]*=i,e[4]*=n,e[8]*=r,e[1]*=i,e[5]*=n,e[9]*=r,e[2]*=i,e[6]*=n,e[10]*=r,e[3]*=i,e[7]*=n,e[11]*=r,this},getMaxScaleOnAxis:function(){var t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,n))},makeTranslation:function(t,e,i){return this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this},makeRotationX:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this},makeRotationY:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this},makeRotationZ:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){var i=Math.cos(e),n=Math.sin(e),r=1-i,a=t.x,o=t.y,s=t.z,c=r*a,h=r*o;return this.set(c*a+i,c*o-n*s,c*s+n*o,0,c*o+n*s,h*o+i,h*s-n*a,0,c*s-n*o,h*s+n*a,r*s*s+i,0,0,0,0,1),this},makeScale:function(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this},makeShear:function(t,e,i){return this.set(1,e,i,0,t,1,i,0,t,e,1,0,0,0,0,1),this},compose:function(t,e,i){return this.makeRotationFromQuaternion(e),this.scale(i),this.setPosition(t),this},decompose:function(){var t=new a,e=new n;return function(i,n,r){var a=this.elements,o=t.set(a[0],a[1],a[2]).length(),s=t.set(a[4],a[5],a[6]).length(),c=t.set(a[8],a[9],a[10]).length();this.determinant()<0&&(o=-o),i.x=a[12],i.y=a[13],i.z=a[14],e.copy(this);var h=1/o,l=1/s,u=1/c;return e.elements[0]*=h,e.elements[1]*=h,e.elements[2]*=h,e.elements[4]*=l,e.elements[5]*=l,e.elements[6]*=l,e.elements[8]*=u,e.elements[9]*=u,e.elements[10]*=u,n.setFromRotationMatrix(e),r.x=o,r.y=s,r.z=c,this}}(),makePerspective:function(t,e,i,n,r,a){void 0===a&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var o=this.elements,s=2*r/(e-t),c=2*r/(i-n),h=(e+t)/(e-t),l=(i+n)/(i-n),u=-(a+r)/(a-r),p=-2*a*r/(a-r);return o[0]=s,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=l,o[13]=0,o[2]=0,o[6]=0,o[10]=u,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},makeOrthographic:function(t,e,i,n,r,a){var o=this.elements,s=1/(e-t),c=1/(i-n),h=1/(a-r),l=(e+t)*s,u=(i+n)*c,p=(a+r)*h;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-l,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-u,o[2]=0,o[6]=0,o[10]=-2*h,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},equals:function(t){for(var e=this.elements,i=t.elements,n=0;n<16;n++)if(e[n]!==i[n])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var i=0;i<16;i++)this.elements[i]=t[i+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}}),Object.assign(r,{slerp:function(t,e,i,n){return i.copy(t).slerp(e,n)},slerpFlat:function(t,e,i,n,r,a,o){var s=i[n+0],c=i[n+1],h=i[n+2],l=i[n+3],u=r[a+0],p=r[a+1],d=r[a+2],f=r[a+3];if(l!==f||s!==u||c!==p||h!==d){var m=1-o,g=s*u+c*p+h*d+l*f,v=g>=0?1:-1,y=1-g*g;if(y>Number.EPSILON){var x=Math.sqrt(y),b=Math.atan2(x,g*v);m=Math.sin(m*b)/x,o=Math.sin(o*b)/x}var _=o*v;if(s=s*m+u*_,c=c*m+p*_,h=h*m+d*_,l=l*m+f*_,m===1-o){var w=1/Math.sqrt(s*s+c*c+h*h+l*l);s*=w,c*=w,h*=w,l*=w}}t[e]=s,t[e+1]=c,t[e+2]=h,t[e+3]=l}}),Object.defineProperties(r.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},w:{get:function(){return this._w},set:function(t){this._w=t,this.onChangeCallback()}}}),Object.assign(r.prototype,{set:function(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this.onChangeCallback(),this},setFromEuler:function(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var i=t._x,n=t._y,r=t._z,a=t.order,o=Math.cos,s=Math.sin,c=o(i/2),h=o(n/2),l=o(r/2),u=s(i/2),p=s(n/2),d=s(r/2);return"XYZ"===a?(this._x=u*h*l+c*p*d,this._y=c*p*l-u*h*d,this._z=c*h*d+u*p*l,this._w=c*h*l-u*p*d):"YXZ"===a?(this._x=u*h*l+c*p*d,this._y=c*p*l-u*h*d,this._z=c*h*d-u*p*l,this._w=c*h*l+u*p*d):"ZXY"===a?(this._x=u*h*l-c*p*d,this._y=c*p*l+u*h*d,this._z=c*h*d+u*p*l,this._w=c*h*l-u*p*d):"ZYX"===a?(this._x=u*h*l-c*p*d,this._y=c*p*l+u*h*d,this._z=c*h*d-u*p*l,this._w=c*h*l+u*p*d):"YZX"===a?(this._x=u*h*l+c*p*d,this._y=c*p*l+u*h*d,this._z=c*h*d-u*p*l,this._w=c*h*l-u*p*d):"XZY"===a&&(this._x=u*h*l-c*p*d,this._y=c*p*l-u*h*d,this._z=c*h*d+u*p*l,this._w=c*h*l+u*p*d),!1!==e&&this.onChangeCallback(),this},setFromAxisAngle:function(t,e){var i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this.onChangeCallback(),this},setFromRotationMatrix:function(t){var e,i=t.elements,n=i[0],r=i[4],a=i[8],o=i[1],s=i[5],c=i[9],h=i[2],l=i[6],u=i[10],p=n+s+u;return p>0?(e=.5/Math.sqrt(p+1),this._w=.25/e,this._x=(l-c)*e,this._y=(a-h)*e,this._z=(o-r)*e):n>s&&n>u?(e=2*Math.sqrt(1+n-s-u),this._w=(l-c)/e,this._x=.25*e,this._y=(r+o)/e,this._z=(a+h)/e):s>u?(e=2*Math.sqrt(1+s-n-u),this._w=(a-h)/e,this._x=(r+o)/e,this._y=.25*e,this._z=(c+l)/e):(e=2*Math.sqrt(1+u-n-s),this._w=(o-r)/e,this._x=(a+h)/e,this._y=(c+l)/e,this._z=.25*e),this.onChangeCallback(),this},setFromUnitVectors:function(){var t,e=new a;return function(i,n){return void 0===e&&(e=new a),(t=i.dot(n)+1)<1e-6?(t=0,Math.abs(i.x)>Math.abs(i.z)?e.set(-i.y,i.x,0):e.set(0,-i.z,i.y)):e.crossVectors(i,n),this._x=e.x,this._y=e.y,this._z=e.z,this._w=t,this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this.onChangeCallback(),this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){var i=t._x,n=t._y,r=t._z,a=t._w,o=e._x,s=e._y,c=e._z,h=e._w;return this._x=i*h+a*o+n*c-r*s,this._y=n*h+a*s+r*o-i*c,this._z=r*h+a*c+i*s-n*o,this._w=a*h-i*o-n*s-r*c,this.onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var i=this._x,n=this._y,r=this._z,a=this._w,o=a*t._w+i*t._x+n*t._y+r*t._z;if(o<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,o=-o):this.copy(t),o>=1)return this._w=a,this._x=i,this._y=n,this._z=r,this;var s=Math.sqrt(1-o*o);if(Math.abs(s)<.001)return this._w=.5*(a+this._w),this._x=.5*(i+this._x),this._y=.5*(n+this._y),this._z=.5*(r+this._z),this;var c=Math.atan2(s,o),h=Math.sin((1-e)*c)/s,l=Math.sin(e*c)/s;return this._w=a*h+this._w*l,this._x=i*h+this._x*l,this._y=n*h+this._y*l,this._z=r*h+this._z*l,this.onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(a.prototype,{isVector3:!0,set:function(t,e,i){return this.x=t,this.y=e,this.z=i,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},multiplyScalar:function(t){return this.x*=t,this.y*=t,this.z*=t,this},multiplyVectors:function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},applyEuler:function(){var t=new r;return function(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(t.setFromEuler(e))}}(),applyAxisAngle:function(){var t=new r;return function(e,i){return this.applyQuaternion(t.setFromAxisAngle(e,i))}}(),applyMatrix3:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[3]*i+r[6]*n,this.y=r[1]*e+r[4]*i+r[7]*n,this.z=r[2]*e+r[5]*i+r[8]*n,this},applyMatrix4:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements,a=1/(r[3]*e+r[7]*i+r[11]*n+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*n+r[12])*a,this.y=(r[1]*e+r[5]*i+r[9]*n+r[13])*a,this.z=(r[2]*e+r[6]*i+r[10]*n+r[14])*a,this},applyQuaternion:function(t){var e=this.x,i=this.y,n=this.z,r=t.x,a=t.y,o=t.z,s=t.w,c=s*e+a*n-o*i,h=s*i+o*e-r*n,l=s*n+r*i-a*e,u=-r*e-a*i-o*n;return this.x=c*s+u*-r+h*-o-l*-a,this.y=h*s+u*-a+l*-r-c*-o,this.z=l*s+u*-o+c*-a-h*-r,this},project:function(){var t=new n;return function(e){return t.multiplyMatrices(e.projectionMatrix,t.getInverse(e.matrixWorld)),this.applyMatrix4(t)}}(),unproject:function(){var t=new n;return function(e){return t.multiplyMatrices(e.matrixWorld,t.getInverse(e.projectionMatrix)),this.applyMatrix4(t)}}(),transformDirection:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n,this.y=r[1]*e+r[5]*i+r[9]*n,this.z=r[2]*e+r[6]*i+r[10]*n,this.normalize()},divide:function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},divideScalar:function(t){return this.multiplyScalar(1/t)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},clampScalar:function(){var t=new a,e=new a;return function(i,n){return t.set(i,i,i),e.set(n,n,n),this.clamp(t,e)}}(),clampLength:function(t,e){var i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},lerpVectors:function(t,e,i){return this.subVectors(e,t).multiplyScalar(i).add(t)},cross:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)},crossVectors:function(t,e){var i=t.x,n=t.y,r=t.z,a=e.x,o=e.y,s=e.z;return this.x=n*s-r*o,this.y=r*a-i*s,this.z=i*o-n*a,this},projectOnVector:function(t){var e=t.dot(this)/t.lengthSq();return this.copy(t).multiplyScalar(e)},projectOnPlane:function(){var t=new a;return function(e){return t.copy(this).projectOnVector(e),this.sub(t)}}(),reflect:function(){var t=new a;return function(e){return this.sub(t.copy(e).multiplyScalar(2*this.dot(e)))}}(),angleTo:function(t){var e=this.dot(t)/Math.sqrt(this.lengthSq()*t.lengthSq());return Math.acos(Ro.clamp(e,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n},manhattanDistanceTo:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){var e=Math.sin(t.phi)*t.radius;return this.x=e*Math.sin(t.theta),this.y=Math.cos(t.phi)*t.radius,this.z=e*Math.cos(t.theta),this},setFromCylindrical:function(t){return this.x=t.radius*Math.sin(t.theta),this.y=t.y,this.z=t.radius*Math.cos(t.theta),this},setFromMatrixPosition:function(t){var e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this},setFromMatrixScale:function(t){var e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this},setFromMatrixColumn:function(t,e){return this.fromArray(t.elements,4*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromBufferAttribute:function(t,e,i){return void 0!==i&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}}),Object.assign(o.prototype,{isMatrix3:!0,set:function(t,e,i,n,r,a,o,s,c){var h=this.elements;return h[0]=t,h[1]=n,h[2]=o,h[3]=e,h[4]=r,h[5]=s,h[6]=i,h[7]=a,h[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){var e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this},setFromMatrix4:function(t){var e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},applyToBufferAttribute:function(){var t=new a;return function(e){for(var i=0,n=e.count;i<n;i++)t.x=e.getX(i),t.y=e.getY(i),t.z=e.getZ(i),t.applyMatrix3(this),e.setXYZ(i,t.x,t.y,t.z);return e}}(),multiply:function(t){return this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.elements,n=e.elements,r=this.elements,a=i[0],o=i[3],s=i[6],c=i[1],h=i[4],l=i[7],u=i[2],p=i[5],d=i[8],f=n[0],m=n[3],g=n[6],v=n[1],y=n[4],x=n[7],b=n[2],_=n[5],w=n[8];return r[0]=a*f+o*v+s*b,r[3]=a*m+o*y+s*_,r[6]=a*g+o*x+s*w,r[1]=c*f+h*v+l*b,r[4]=c*m+h*y+l*_,r[7]=c*g+h*x+l*w,r[2]=u*f+p*v+d*b,r[5]=u*m+p*y+d*_,r[8]=u*g+p*x+d*w,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){var t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],a=t[4],o=t[5],s=t[6],c=t[7],h=t[8];return e*a*h-e*o*c-i*r*h+i*o*s+n*r*c-n*a*s},getInverse:function(t,e){t&&t.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");var i=t.elements,n=this.elements,r=i[0],a=i[1],o=i[2],s=i[3],c=i[4],h=i[5],l=i[6],u=i[7],p=i[8],d=p*c-h*u,f=h*l-p*s,m=u*s-c*l,g=r*d+a*f+o*m;if(0===g){var v="THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(v);return console.warn(v),this.identity()}var y=1/g;return n[0]=d*y,n[1]=(o*u-p*a)*y,n[2]=(h*a-o*c)*y,n[3]=f*y,n[4]=(p*r-o*l)*y,n[5]=(o*s-h*r)*y,n[6]=m*y,n[7]=(a*l-u*r)*y,n[8]=(c*r-a*s)*y,this},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this},getNormalMatrix:function(t){return this.setFromMatrix4(t).getInverse(this).transpose()},transposeIntoArray:function(t){var e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},setUvTransform:function(t,e,i,n,r,a,o){var s=Math.cos(r),c=Math.sin(r);this.set(i*s,i*c,-i*(s*a+c*o)+a+t,-n*c,n*s,-n*(-c*a+s*o)+o+e,0,0,1)},scale:function(t,e){var i=this.elements;return i[0]*=t,i[3]*=t,i[6]*=t,i[1]*=e,i[4]*=e,i[7]*=e,this},rotate:function(t){var e=Math.cos(t),i=Math.sin(t),n=this.elements,r=n[0],a=n[3],o=n[6],s=n[1],c=n[4],h=n[7];return n[0]=e*r+i*s,n[3]=e*a+i*c,n[6]=e*o+i*h,n[1]=-i*r+e*s,n[4]=-i*a+e*c,n[7]=-i*o+e*h,this},translate:function(t,e){var i=this.elements;return i[0]+=t*i[2],i[3]+=t*i[5],i[6]+=t*i[8],i[1]+=e*i[2],i[4]+=e*i[5],i[7]+=e*i[8],this},equals:function(t){for(var e=this.elements,i=t.elements,n=0;n<9;n++)if(e[n]!==i[n])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var i=0;i<9;i++)this.elements[i]=t[i+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t}});var Lo=0;s.DEFAULT_IMAGE=void 0,s.DEFAULT_MAPPING=300,s.prototype=Object.assign(Object.create(e.prototype),{constructor:s,isTexture:!0,clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){var e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];var i={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var n=this.image;void 0===n.uuid&&(n.uuid=Ro.generateUUID()),e||void 0!==t.images[n.uuid]||(t.images[n.uuid]={uuid:n.uuid,url:function(t){var e;if(t instanceof HTMLCanvasElement)e=t;else{(e=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")).width=t.width,e.height=t.height;var i=e.getContext("2d");t instanceof ImageData?i.putImageData(t,0,0):i.drawImage(t,0,0,t.width,t.height)}return e.width>2048||e.height>2048?e.toDataURL("image/jpeg",.6):e.toDataURL("image/png")}(n)}),i.image=n.uuid}return e||(t.textures[this.uuid]=i),i},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(300===this.mapping){if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case La:t.x=t.x-Math.floor(t.x);break;case Pa:t.x=t.x<0?0:1;break;case Ca:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case La:t.y=t.y-Math.floor(t.y);break;case Pa:t.y=t.y<0?0:1;break;case Ca:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}this.flipY&&(t.y=1-t.y)}}}),Object.defineProperty(s.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(c.prototype,{isVector4:!0,set:function(t,e,i,n){return this.x=t,this.y=e,this.z=i,this.w=n,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this.w=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setW:function(t){return this.w=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this},multiplyScalar:function(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this},applyMatrix4:function(t){var e=this.x,i=this.y,n=this.z,r=this.w,a=t.elements;return this.x=a[0]*e+a[4]*i+a[8]*n+a[12]*r,this.y=a[1]*e+a[5]*i+a[9]*n+a[13]*r,this.z=a[2]*e+a[6]*i+a[10]*n+a[14]*r,this.w=a[3]*e+a[7]*i+a[11]*n+a[15]*r,this},divideScalar:function(t){return this.multiplyScalar(1/t)},setAxisAngleFromQuaternion:function(t){this.w=2*Math.acos(t.w);var e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this},setAxisAngleFromRotationMatrix:function(t){var e,i,n,r,a=t.elements,o=a[0],s=a[4],c=a[8],h=a[1],l=a[5],u=a[9],p=a[2],d=a[6],f=a[10];if(Math.abs(s-h)<.01&&Math.abs(c-p)<.01&&Math.abs(u-d)<.01){if(Math.abs(s+h)<.1&&Math.abs(c+p)<.1&&Math.abs(u+d)<.1&&Math.abs(o+l+f-3)<.1)return this.set(1,0,0,0),this;e=Math.PI;var m=(o+1)/2,g=(l+1)/2,v=(f+1)/2,y=(s+h)/4,x=(c+p)/4,b=(u+d)/4;return m>g&&m>v?m<.01?(i=0,n=.707106781,r=.707106781):(n=y/(i=Math.sqrt(m)),r=x/i):g>v?g<.01?(i=.707106781,n=0,r=.707106781):(i=y/(n=Math.sqrt(g)),r=b/n):v<.01?(i=.707106781,n=.707106781,r=0):(i=x/(r=Math.sqrt(v)),n=b/r),this.set(i,n,r,e),this}var _=Math.sqrt((d-u)*(d-u)+(c-p)*(c-p)+(h-s)*(h-s));return Math.abs(_)<.001&&(_=1),this.x=(d-u)/_,this.y=(c-p)/_,this.z=(h-s)/_,this.w=Math.acos((o+l+f-1)/2),this},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},clampScalar:function(){var t,e;return function(i,n){return void 0===t&&(t=new c,e=new c),t.set(i,i,i,i),e.set(n,n,n,n),this.clamp(t,e)}}(),clampLength:function(t,e){var i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},lerpVectors:function(t,e,i){return this.subVectors(e,t).multiplyScalar(i).add(t)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},fromBufferAttribute:function(t,e,i){return void 0!==i&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}}),h.prototype=Object.assign(Object.create(e.prototype),{constructor:h,isWebGLRenderTarget:!0,setSize:function(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),(l.prototype=Object.create(h.prototype)).constructor=l,l.prototype.isWebGLRenderTargetCube=!0,(u.prototype=Object.create(s.prototype)).constructor=u,u.prototype.isDataTexture=!0,(p.prototype=Object.create(s.prototype)).constructor=p,p.prototype.isCubeTexture=!0,Object.defineProperty(p.prototype,"images",{get:function(){return this.image},set:function(t){this.image=t}});var Po=new s,Co=new p,Io=[],Uo=[],Do=new Float32Array(16),Oo=new Float32Array(9);H.prototype.setValue=function(t,e){for(var i=this.seq,n=0,r=i.length;n!==r;++n){var a=i[n];a.setValue(t,e[a.id])}};var No=/([\w\d_]+)(\])?(\[|\.)?/g;j.prototype.setValue=function(t,e,i){var n=this.map[e];void 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Bo={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};Object.assign(W.prototype,{isColor:!0,r:1,g:1,b:1,set:function(t){return 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);\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {\n\t\tvec4 plane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t\t\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {\n\t\t\tvec4 plane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t\n\t#endif\n#endif\n",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\n",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n",defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:" gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract(Le);\n\tvResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max(vRGB, 0.0), 1.0 );\n}\n",envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n",fog_vertex:"\n#ifdef USE_FOG\nfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n varying float fogDepth;\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n",gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",lights_pars:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltcMat;\tuniform sampler2D ltcMag;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tfloat norm = texture2D( ltcMag, uv ).a;\n\t\tvec4 t = texture2D( ltcMat, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( 1, 0, t.y ),\n\t\t\tvec3( 0, t.z, 0 ),\n\t\t\tvec3( t.w, 0, t.x )\n\t\t);\n\t\treflectedLight.directSpecular += lightColor * material.specularColor * norm * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",lights_template:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif\n",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif\n",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif\n",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",normal_fragment:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n",dithering_fragment:"#if defined( DITHERING )\n gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif\n",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif\n",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif\n",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\n",uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif\n",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",cube_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}\n",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}\n",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}\n",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}\n",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <fog_fragment>\n}\n",shadow_vert:"#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n"},Ho={basic:{uniforms:zo.merge([Fo.common,Fo.specularmap,Fo.envmap,Fo.aomap,Fo.lightmap,Fo.fog]),vertexShader:Go.meshbasic_vert,fragmentShader:Go.meshbasic_frag},lambert:{uniforms:zo.merge([Fo.common,Fo.specularmap,Fo.envmap,Fo.aomap,Fo.lightmap,Fo.emissivemap,Fo.fog,Fo.lights,{emissive:{value:new W(0)}}]),vertexShader:Go.meshlambert_vert,fragmentShader:Go.meshlambert_frag},phong:{uniforms:zo.merge([Fo.common,Fo.specularmap,Fo.envmap,Fo.aomap,Fo.lightmap,Fo.emissivemap,Fo.bumpmap,Fo.normalmap,Fo.displacementmap,Fo.gradientmap,Fo.fog,Fo.lights,{emissive:{value:new W(0)},specular:{value:new W(1118481)},shininess:{value:30}}]),vertexShader:Go.meshphong_vert,fragmentShader:Go.meshphong_frag},standard:{uniforms:zo.merge([Fo.common,Fo.envmap,Fo.aomap,Fo.lightmap,Fo.emissivemap,Fo.bumpmap,Fo.normalmap,Fo.displacementmap,Fo.roughnessmap,Fo.metalnessmap,Fo.fog,Fo.lights,{emissive:{value:new W(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),vertexShader:Go.meshphysical_vert,fragmentShader:Go.meshphysical_frag},points:{uniforms:zo.merge([Fo.points,Fo.fog]),vertexShader:Go.points_vert,fragmentShader:Go.points_frag},dashed:{uniforms:zo.merge([Fo.common,Fo.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Go.linedashed_vert,fragmentShader:Go.linedashed_frag},depth:{uniforms:zo.merge([Fo.common,Fo.displacementmap]),vertexShader:Go.depth_vert,fragmentShader:Go.depth_frag},normal:{uniforms:zo.merge([Fo.common,Fo.bumpmap,Fo.normalmap,Fo.displacementmap,{opacity:{value:1}}]),vertexShader:Go.normal_vert,fragmentShader:Go.normal_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Go.cube_vert,fragmentShader:Go.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Go.equirect_vert,fragmentShader:Go.equirect_frag},distanceRGBA:{uniforms:zo.merge([Fo.common,Fo.displacementmap,{referencePosition:{value:new a},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Go.distanceRGBA_vert,fragmentShader:Go.distanceRGBA_frag},shadow:{uniforms:zo.merge([Fo.lights,Fo.fog,{color:{value:new W(0)},opacity:{value:1}}]),vertexShader:Go.shadow_vert,fragmentShader:Go.shadow_frag}};Ho.physical={uniforms:zo.merge([Ho.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:Go.meshphysical_vert,fragmentShader:Go.meshphysical_frag},Object.assign(X.prototype,{set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new i;return function(e,i){var n=t.copy(i).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(t){var e=t||new i;return this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){var e=t||new i;return this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},getParameter:function(t,e){return(e||new i).set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},clampPoint:function(t,e){return(e||new i).copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new i;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),(Y.prototype=Object.create(s.prototype)).constructor=Y;var Vo=0;J.prototype=Object.assign(Object.create(e.prototype),{constructor:J,isMaterial:!0,onBeforeCompile:function(){},setValues:function(t){if(void 0!==t)for(var e in t){var i=t[e];if(void 0!==i)if("shading"!==e){var n=this[e];void 0!==n?n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[e]="overdraw"===e?Number(i):i:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===i;else console.warn("THREE.Material: '"+e+"' parameter is undefined.")}},toJSON:function(t){function e(t){var e=[];for(var i in t){var n=t[i];delete n.metadata,e.push(n)}return e}var i=void 0===t||"string"==typeof t;i&&(t={textures:{},images:{}});var n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearCoat&&(n.clearCoat=this.clearCoat),void 0!==this.clearCoatRoughness&&(n.clearCoatRoughness=this.clearCoatRoughness),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,n.reflectivity=this.reflectivity),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==zr&&(n.blending=this.blending),!0===this.flatShading&&(n.flatShading=this.flatShading),this.side!==Ir&&(n.side=this.side),this.vertexColors!==Or&&(n.vertexColors=this.vertexColors),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,0!==this.rotation&&(n.rotation=this.rotation),1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),i){var r=e(t.textures),a=e(t.images);r.length>0&&(n.textures=r),a.length>0&&(n.images=a)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.lights=t.lights,this.blending=t.blending,this.side=t.side,this.flatShading=t.flatShading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.overdraw=t.overdraw,this.visible=t.visible,this.userData=JSON.parse(JSON.stringify(t.userData)),this.clipShadows=t.clipShadows,this.clipIntersection=t.clipIntersection;var e=t.clippingPlanes,i=null;if(null!==e){var n=e.length;i=new Array(n);for(var r=0;r!==n;++r)i[r]=e[r].clone()}return this.clippingPlanes=i,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),(Q.prototype=Object.create(J.prototype)).constructor=Q,Q.prototype.isMeshDepthMaterial=!0,Q.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},(K.prototype=Object.create(J.prototype)).constructor=K,K.prototype.isMeshDistanceMaterial=!0,K.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this},Object.assign($.prototype,{isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){for(var e=1/0,i=1/0,n=1/0,r=-1/0,a=-1/0,o=-1/0,s=0,c=t.length;s<c;s+=3){var h=t[s],l=t[s+1],u=t[s+2];h<e&&(e=h),l<i&&(i=l),u<n&&(n=u),h>r&&(r=h),l>a&&(a=l),u>o&&(o=u)}return this.min.set(e,i,n),this.max.set(r,a,o),this},setFromBufferAttribute:function(t){for(var e=1/0,i=1/0,n=1/0,r=-1/0,a=-1/0,o=-1/0,s=0,c=t.count;s<c;s++){var h=t.getX(s),l=t.getY(s),u=t.getZ(s);h<e&&(e=h),l<i&&(i=l),u<n&&(n=u),h>r&&(r=h),l>a&&(a=l),u>o&&(o=u)}return this.min.set(e,i,n),this.max.set(r,a,o),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new a;return function(e,i){var n=t.copy(i).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}}(),setFromObject:function(t){return this.makeEmpty(),this.expandByObject(t)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(t){var e=t||new a;return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){var e=t||new a;return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},expandByObject:function(){function t(t){var a=t.geometry;if(void 0!==a)if(a.isGeometry){var o=a.vertices;for(i=0,n=o.length;i<n;i++)r.copy(o[i]),r.applyMatrix4(t.matrixWorld),e.expandByPoint(r)}else if(a.isBufferGeometry){var s=a.attributes.position;if(void 0!==s)for(i=0,n=s.count;i<n;i++)r.fromBufferAttribute(s,i).applyMatrix4(t.matrixWorld),e.expandByPoint(r)}}var e,i,n,r=new a;return function(i){return e=this,i.updateMatrixWorld(!0),i.traverse(t),this}}(),containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},getParameter:function(t,e){return(e||new a).set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:function(){var t=new a;return function(e){return this.clampPoint(e.center,t),t.distanceToSquared(e.center)<=e.radius*e.radius}}(),intersectsPlane:function(t){var e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=t.constant&&i>=t.constant},clampPoint:function(t,e){return(e||new a).copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new a;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),getBoundingSphere:function(){var t=new a;return function(e){var i=e||new tt;return this.getCenter(i.center),i.radius=.5*this.getSize(t).length(),i}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:function(){var t=[new a,new a,new a,new a,new a,new a,new a,new a];return function(e){return this.isEmpty()?this:(t[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),t[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),t[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),t[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),t[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),t[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),t[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),t[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(t),this)}}(),translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),Object.assign(tt.prototype,{set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:function(){var t=new $;return function(e,i){var n=this.center;void 0!==i?n.copy(i):t.setFromPoints(e).getCenter(n);for(var r=0,a=0,o=e.length;a<o;a++)r=Math.max(r,n.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},empty:function(){return this.radius<=0},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius},clampPoint:function(t,e){var i=this.center.distanceToSquared(t),n=e||new a;return n.copy(t),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n},getBoundingBox:function(t){var e=t||new $;return e.set(this.center,this.center),e.expandByScalar(this.radius),e},applyMatrix4:function(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this},translate:function(t){return this.center.add(t),this},equals:function(t){return t.center.equals(this.center)&&t.radius===this.radius}}),Object.assign(et.prototype,{set:function(t,e){return this.normal.copy(t),this.constant=e,this},setComponents:function(t,e,i,n){return this.normal.set(t,e,i),this.constant=n,this},setFromNormalAndCoplanarPoint:function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(){var t=new a,e=new a;return function(i,n,r){var a=t.subVectors(r,n).cross(e.subVectors(i,n)).normalize();return this.setFromNormalAndCoplanarPoint(a,i),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},normalize:function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(t){return this.normal.dot(t)+this.constant},distanceToSphere:function(t){return this.distanceToPoint(t.center)-t.radius},projectPoint:function(t,e){return(e||new a).copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)},intersectLine:function(){var t=new a;return function(e,i){var n=i||new a,r=e.delta(t),o=this.normal.dot(r);if(0!==o){var s=-(e.start.dot(this.normal)+this.constant)/o;if(!(s<0||s>1))return n.copy(r).multiplyScalar(s).add(e.start)}else if(0===this.distanceToPoint(e.start))return n.copy(e.start)}}(),intersectsLine:function(t){var e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){return(t||new a).copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var t=new a,e=new o;return function(i,n){var r=n||e.getNormalMatrix(i),a=this.coplanarPoint(t).applyMatrix4(i),o=this.normal.applyMatrix3(r).normalize();return this.constant=-a.dot(o),this}}(),translate:function(t){return this.constant-=t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}}),Object.assign(it.prototype,{set:function(t,e,i,n,r,a){var o=this.planes;return o[0].copy(t),o[1].copy(e),o[2].copy(i),o[3].copy(n),o[4].copy(r),o[5].copy(a),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){for(var e=this.planes,i=0;i<6;i++)e[i].copy(t.planes[i]);return this},setFromMatrix:function(t){var e=this.planes,i=t.elements,n=i[0],r=i[1],a=i[2],o=i[3],s=i[4],c=i[5],h=i[6],l=i[7],u=i[8],p=i[9],d=i[10],f=i[11],m=i[12],g=i[13],v=i[14],y=i[15];return e[0].setComponents(o-n,l-s,f-u,y-m).normalize(),e[1].setComponents(o+n,l+s,f+u,y+m).normalize(),e[2].setComponents(o+r,l+c,f+p,y+g).normalize(),e[3].setComponents(o-r,l-c,f-p,y-g).normalize(),e[4].setComponents(o-a,l-h,f-d,y-v).normalize(),e[5].setComponents(o+a,l+h,f+d,y+v).normalize(),this},intersectsObject:function(){var t=new tt;return function(e){var i=e.geometry;return null===i.boundingSphere&&i.computeBoundingSphere(),t.copy(i.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSprite:function(){var t=new tt;return function(e){return t.center.set(0,0,0),t.radius=.7071067811865476,t.applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSphere:function(t){for(var e=this.planes,i=t.center,n=-t.radius,r=0;r<6;r++){if(e[r].distanceToPoint(i)<n)return!1}return!0},intersectsBox:function(){var t=new a,e=new a;return function(i){for(var n=this.planes,r=0;r<6;r++){var a=n[r];t.x=a.normal.x>0?i.min.x:i.max.x,e.x=a.normal.x>0?i.max.x:i.min.x,t.y=a.normal.y>0?i.min.y:i.max.y,e.y=a.normal.y>0?i.max.y:i.min.y,t.z=a.normal.z>0?i.min.z:i.max.z,e.z=a.normal.z>0?i.max.z:i.min.z;var o=a.distanceToPoint(t),s=a.distanceToPoint(e);if(o<0&&s<0)return!1}return!0}}(),containsPoint:function(t){for(var e=this.planes,i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}}),at.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"],at.DefaultOrder="XYZ",Object.defineProperties(at.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},order:{get:function(){return this._order},set:function(t){this._order=t,this.onChangeCallback()}}}),Object.assign(at.prototype,{isEuler:!0,set:function(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._order=n||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this.onChangeCallback(),this},setFromRotationMatrix:function(t,e,i){var n=Ro.clamp,r=t.elements,a=r[0],o=r[4],s=r[8],c=r[1],h=r[5],l=r[9],u=r[2],p=r[6],d=r[10];return"XYZ"===(e=e||this._order)?(this._y=Math.asin(n(s,-1,1)),Math.abs(s)<.99999?(this._x=Math.atan2(-l,d),this._z=Math.atan2(-o,a)):(this._x=Math.atan2(p,h),this._z=0)):"YXZ"===e?(this._x=Math.asin(-n(l,-1,1)),Math.abs(l)<.99999?(this._y=Math.atan2(s,d),this._z=Math.atan2(c,h)):(this._y=Math.atan2(-u,a),this._z=0)):"ZXY"===e?(this._x=Math.asin(n(p,-1,1)),Math.abs(p)<.99999?(this._y=Math.atan2(-u,d),this._z=Math.atan2(-o,h)):(this._y=0,this._z=Math.atan2(c,a))):"ZYX"===e?(this._y=Math.asin(-n(u,-1,1)),Math.abs(u)<.99999?(this._x=Math.atan2(p,d),this._z=Math.atan2(c,a)):(this._x=0,this._z=Math.atan2(-o,h))):"YZX"===e?(this._z=Math.asin(n(c,-1,1)),Math.abs(c)<.99999?(this._x=Math.atan2(-l,h),this._y=Math.atan2(-u,a)):(this._x=0,this._y=Math.atan2(s,d))):"XZY"===e?(this._z=Math.asin(-n(o,-1,1)),Math.abs(o)<.99999?(this._x=Math.atan2(p,h),this._y=Math.atan2(s,a)):(this._x=Math.atan2(-l,d),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,!1!==i&&this.onChangeCallback(),this},setFromQuaternion:function(){var t=new n;return function(e,i,n){return t.makeRotationFromQuaternion(e),this.setFromRotationMatrix(t,i,n)}}(),setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:function(){var t=new r;return function(e){return t.setFromEuler(this),this.setFromQuaternion(t,e)}}(),equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new a(this._x,this._y,this._z)},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(ot.prototype,{set:function(t){this.mask=1<<t|0},enable:function(t){this.mask|=1<<t|0},toggle:function(t){this.mask^=1<<t|0},disable:function(t){this.mask&=~(1<<t|0)},test:function(t){return 0!=(this.mask&t.mask)}});var ko=0;st.DefaultUp=new a(0,1,0),st.DefaultMatrixAutoUpdate=!0,st.prototype=Object.assign(Object.create(e.prototype),{constructor:st,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(t){this.matrix.multiplyMatrices(t,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(t){return this.quaternion.premultiply(t),this},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:function(){var t=new r;return function(e,i){return t.setFromAxisAngle(e,i),this.quaternion.multiply(t),this}}(),rotateOnWorldAxis:function(){var t=new r;return function(e,i){return t.setFromAxisAngle(e,i),this.quaternion.premultiply(t),this}}(),rotateX:function(){var t=new a(1,0,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateY:function(){var t=new a(0,1,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateZ:function(){var t=new a(0,0,1);return function(e){return this.rotateOnAxis(t,e)}}(),translateOnAxis:function(){var t=new a;return function(e,i){return t.copy(e).applyQuaternion(this.quaternion),this.position.add(t.multiplyScalar(i)),this}}(),translateX:function(){var t=new a(1,0,0);return function(e){return this.translateOnAxis(t,e)}}(),translateY:function(){var t=new a(0,1,0);return function(e){return this.translateOnAxis(t,e)}}(),translateZ:function(){var t=new a(0,0,1);return function(e){return this.translateOnAxis(t,e)}}(),localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var t=new n;return function(e){return e.applyMatrix4(t.getInverse(this.matrixWorld))}}(),lookAt:function(){var t=new n,e=new a;return function(i,n,r){i.isVector3?e.copy(i):e.set(i,n,r),this.isCamera?t.lookAt(this.position,e,this.up):t.lookAt(e,this.position,this.up),this.quaternion.setFromRotationMatrix(t)}}(),add:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,t.dispatchEvent({type:"added"}),this.children.push(t)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}var i=this.children.indexOf(t);return-1!==i&&(t.parent=null,t.dispatchEvent({type:"removed"}),this.children.splice(i,1)),this},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var i=0,n=this.children.length;i<n;i++){var r=this.children[i].getObjectByProperty(t,e);if(void 0!==r)return r}},getWorldPosition:function(t){var e=t||new a;return this.updateMatrixWorld(!0),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var t=new a,e=new a;return function(i){var n=i||new r;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,n,e),n}}(),getWorldRotation:function(){var t=new r;return function(e){var i=e||new at;return this.getWorldQuaternion(t),i.setFromQuaternion(t,this.rotation.order,!1)}}(),getWorldScale:function(){var t=new a,e=new r;return function(i){var n=i||new a;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,e,n),n}}(),getWorldDirection:function(){var t=new r;return function(e){var i=e||new a;return this.getWorldQuaternion(t),i.set(0,0,1).applyQuaternion(t)}}(),raycast:function(){},traverse:function(t){t(this);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].traverse(t)},traverseVisible:function(t){if(!1!==this.visible){t(this);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].updateMatrixWorld(t)},toJSON:function(t){function e(e,i){return void 0===e[i.uuid]&&(e[i.uuid]=i.toJSON(t)),i.uuid}function i(t){var e=[];for(var i in t){var n=t[i];delete n.metadata,e.push(n)}return e}var n=void 0===t||"string"==typeof t,r={};n&&(t={geometries:{},materials:{},textures:{},images:{}},r.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var a={};if(a.uuid=this.uuid,a.type=this.type,""!==this.name&&(a.name=this.name),!0===this.castShadow&&(a.castShadow=!0),!0===this.receiveShadow&&(a.receiveShadow=!0),!1===this.visible&&(a.visible=!1),"{}"!==JSON.stringify(this.userData)&&(a.userData=this.userData),a.matrix=this.matrix.toArray(),void 0!==this.geometry&&(a.geometry=e(t.geometries,this.geometry)),void 0!==this.material)if(Array.isArray(this.material)){for(var o=[],s=0,c=this.material.length;s<c;s++)o.push(e(t.materials,this.material[s]));a.material=o}else a.material=e(t.materials,this.material);if(this.children.length>0){a.children=[];for(s=0;s<this.children.length;s++)a.children.push(this.children[s].toJSON(t).object)}if(n){var h=i(t.geometries),l=i(t.materials),u=i(t.textures),p=i(t.images);h.length>0&&(r.geometries=h),l.length>0&&(r.materials=l),u.length>0&&(r.textures=u),p.length>0&&(r.images=p)}return r.object=a,r},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(var i=0;i<t.children.length;i++){var n=t.children[i];this.add(n.clone())}return this}}),ct.prototype=Object.assign(Object.create(st.prototype),{constructor:ct,isCamera:!0,copy:function(t,e){return st.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this},getWorldDirection:function(){var t=new r;return function(e){var i=e||new a;return this.getWorldQuaternion(t),i.set(0,0,-1).applyQuaternion(t)}}(),updateMatrixWorld:function(t){st.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),ht.prototype=Object.assign(Object.create(ct.prototype),{constructor:ht,isOrthographicCamera:!0,copy:function(t,e){return ct.prototype.copy.call(this,t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,i,n,r,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2,r=i-t,a=i+t,o=n+e,s=n-e;if(null!==this.view&&this.view.enabled){var c=this.zoom/(this.view.width/this.view.fullWidth),h=this.zoom/(this.view.height/this.view.fullHeight),l=(this.right-this.left)/this.view.width,u=(this.top-this.bottom)/this.view.height;a=(r+=l*(this.view.offsetX/c))+l*(this.view.width/c),s=(o-=u*(this.view.offsetY/h))-u*(this.view.height/h)}this.projectionMatrix.makeOrthographic(r,a,o,s,this.near,this.far)},toJSON:function(t){var e=st.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}),Object.assign(lt.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(var e=0,i=t.vertexNormals.length;e<i;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(e=0,i=t.vertexColors.length;e<i;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}});var jo=0;ut.prototype=Object.assign(Object.create(e.prototype),{constructor:ut,isGeometry:!0,applyMatrix:function(t){for(var e=(new o).getNormalMatrix(t),i=0,n=this.vertices.length;i<n;i++){this.vertices[i].applyMatrix4(t)}for(i=0,n=this.faces.length;i<n;i++){var r=this.faces[i];r.normal.applyMatrix3(e).normalize();for(var a=0,s=r.vertexNormals.length;a<s;a++)r.vertexNormals[a].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(){var t=new n;return function(e){return t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t=new n;return function(e){return t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t=new n;return function(e){return t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t=new n;return function(e,i,n){return t.makeTranslation(e,i,n),this.applyMatrix(t),this}}(),scale:function(){var t=new n;return function(e,i,n){return t.makeScale(e,i,n),this.applyMatrix(t),this}}(),lookAt:function(){var t=new st;return function(e){t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),fromBufferGeometry:function(t){function e(t,e,i,r){var a=new lt(t,e,i,void 0!==c?[p[t].clone(),p[e].clone(),p[i].clone()]:[],void 0!==h?[n.colors[t].clone(),n.colors[e].clone(),n.colors[i].clone()]:[],r);n.faces.push(a),void 0!==l&&n.faceVertexUvs[0].push([d[t].clone(),d[e].clone(),d[i].clone()]),void 0!==u&&n.faceVertexUvs[1].push([f[t].clone(),f[e].clone(),f[i].clone()])}var n=this,r=null!==t.index?t.index.array:void 0,o=t.attributes,s=o.position.array,c=void 0!==o.normal?o.normal.array:void 0,h=void 0!==o.color?o.color.array:void 0,l=void 0!==o.uv?o.uv.array:void 0,u=void 0!==o.uv2?o.uv2.array:void 0;void 0!==u&&(this.faceVertexUvs[1]=[]);for(var p=[],d=[],f=[],m=0,g=0;m<s.length;m+=3,g+=2)n.vertices.push(new a(s[m],s[m+1],s[m+2])),void 0!==c&&p.push(new a(c[m],c[m+1],c[m+2])),void 0!==h&&n.colors.push(new W(h[m],h[m+1],h[m+2])),void 0!==l&&d.push(new i(l[g],l[g+1])),void 0!==u&&f.push(new i(u[g],u[g+1]));var v=t.groups;if(v.length>0)for(m=0;m<v.length;m++)for(var y=v[m],x=y.start,b=(g=x,x+y.count);g<b;g+=3)void 0!==r?e(r[g],r[g+1],r[g+2],y.materialIndex):e(g,g+1,g+2,y.materialIndex);else if(void 0!==r)for(m=0;m<r.length;m+=3)e(r[m],r[m+1],r[m+2]);else for(m=0;m<s.length/3;m+=3)e(m,m+1,m+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,i=0===e?1:1/e,r=new n;return r.set(i,0,0,-i*t.x,0,i,0,-i*t.y,0,0,i,-i*t.z,0,0,0,1),this.applyMatrix(r),this},computeFaceNormals:function(){for(var t=new a,e=new a,i=0,n=this.faces.length;i<n;i++){var r=this.faces[i],o=this.vertices[r.a],s=this.vertices[r.b],c=this.vertices[r.c];t.subVectors(c,s),e.subVectors(o,s),t.cross(e),t.normalize(),r.normal.copy(t)}},computeVertexNormals:function(t){void 0===t&&(t=!0);var e,i,n,r,o,s;for(s=new Array(this.vertices.length),e=0,i=this.vertices.length;e<i;e++)s[e]=new a;if(t){var c,h,l,u=new a,p=new a;for(n=0,r=this.faces.length;n<r;n++)o=this.faces[n],c=this.vertices[o.a],h=this.vertices[o.b],l=this.vertices[o.c],u.subVectors(l,h),p.subVectors(c,h),u.cross(p),s[o.a].add(u),s[o.b].add(u),s[o.c].add(u)}else for(this.computeFaceNormals(),n=0,r=this.faces.length;n<r;n++)s[(o=this.faces[n]).a].add(o.normal),s[o.b].add(o.normal),s[o.c].add(o.normal);for(e=0,i=this.vertices.length;e<i;e++)s[e].normalize();for(n=0,r=this.faces.length;n<r;n++){var d=(o=this.faces[n]).vertexNormals;3===d.length?(d[0].copy(s[o.a]),d[1].copy(s[o.b]),d[2].copy(s[o.c])):(d[0]=s[o.a].clone(),d[1]=s[o.b].clone(),d[2]=s[o.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var t,e,i;for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++){var n=(i=this.faces[t]).vertexNormals;3===n.length?(n[0].copy(i.normal),n[1].copy(i.normal),n[2].copy(i.normal)):(n[0]=i.normal.clone(),n[1]=i.normal.clone(),n[2]=i.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var t,e,i,n,r;for(i=0,n=this.faces.length;i<n;i++)for((r=this.faces[i]).__originalFaceNormal?r.__originalFaceNormal.copy(r.normal):r.__originalFaceNormal=r.normal.clone(),r.__originalVertexNormals||(r.__originalVertexNormals=[]),t=0,e=r.vertexNormals.length;t<e;t++)r.__originalVertexNormals[t]?r.__originalVertexNormals[t].copy(r.vertexNormals[t]):r.__originalVertexNormals[t]=r.vertexNormals[t].clone();var o=new ut;for(o.faces=this.faces,t=0,e=this.morphTargets.length;t<e;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];var s=this.morphNormals[t].faceNormals,c=this.morphNormals[t].vertexNormals;for(i=0,n=this.faces.length;i<n;i++)l=new a,u={a:new a,b:new a,c:new a},s.push(l),c.push(u)}var h=this.morphNormals[t];o.vertices=this.morphTargets[t].vertices,o.computeFaceNormals(),o.computeVertexNormals();var l,u;for(i=0,n=this.faces.length;i<n;i++)r=this.faces[i],l=h.faceNormals[i],u=h.vertexNormals[i],l.copy(r.normal),u.a.copy(r.vertexNormals[0]),u.b.copy(r.vertexNormals[1]),u.c.copy(r.vertexNormals[2])}for(i=0,n=this.faces.length;i<n;i++)(r=this.faces[i]).normal=r.__originalFaceNormal,r.vertexNormals=r.__originalVertexNormals},computeLineDistances:function(){for(var t=0,e=this.vertices,i=0,n=e.length;i<n;i++)i>0&&(t+=e[i].distanceTo(e[i-1])),this.lineDistances[i]=t},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new $),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new tt),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,i){if(t&&t.isGeometry){var n,r=this.vertices.length,a=this.vertices,s=t.vertices,c=this.faces,h=t.faces,l=this.faceVertexUvs[0],u=t.faceVertexUvs[0],p=this.colors,d=t.colors;void 0===i&&(i=0),void 0!==e&&(n=(new o).getNormalMatrix(e));for(var f=0,m=s.length;f<m;f++){var g=s[f].clone();void 0!==e&&g.applyMatrix4(e),a.push(g)}for(f=0,m=d.length;f<m;f++)p.push(d[f].clone());for(f=0,m=h.length;f<m;f++){var v,y,x,b=h[f],_=b.vertexNormals,w=b.vertexColors;(v=new lt(b.a+r,b.b+r,b.c+r)).normal.copy(b.normal),void 0!==n&&v.normal.applyMatrix3(n).normalize();for(var M=0,E=_.length;M<E;M++)y=_[M].clone(),void 0!==n&&y.applyMatrix3(n).normalize(),v.vertexNormals.push(y);v.color.copy(b.color);for(M=0,E=w.length;M<E;M++)x=w[M],v.vertexColors.push(x.clone());v.materialIndex=b.materialIndex+i,c.push(v)}for(f=0,m=u.length;f<m;f++){var T=u[f],S=[];if(void 0!==T){for(M=0,E=T.length;M<E;M++)S.push(T[M].clone());l.push(S)}}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t)},mergeMesh:function(t){t&&t.isMesh?(t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t)},mergeVertices:function(){var t,e,i,n,r,a,o,s,c={},h=[],l=[],u=Math.pow(10,4);for(i=0,n=this.vertices.length;i<n;i++)t=this.vertices[i],void 0===c[e=Math.round(t.x*u)+"_"+Math.round(t.y*u)+"_"+Math.round(t.z*u)]?(c[e]=i,h.push(this.vertices[i]),l[i]=h.length-1):l[i]=l[c[e]];var p=[];for(i=0,n=this.faces.length;i<n;i++){(r=this.faces[i]).a=l[r.a],r.b=l[r.b],r.c=l[r.c],a=[r.a,r.b,r.c];for(var d=0;d<3;d++)if(a[d]===a[(d+1)%3]){p.push(i);break}}for(i=p.length-1;i>=0;i--){var f=p[i];for(this.faces.splice(f,1),o=0,s=this.faceVertexUvs.length;o<s;o++)this.faceVertexUvs[o].splice(f,1)}var m=this.vertices.length-h.length;return this.vertices=h,m},setFromPoints:function(t){this.vertices=[];for(var e=0,i=t.length;e<i;e++){var n=t[e];this.vertices.push(new a(n.x,n.y,n.z||0))}return this},sortFacesByMaterialIndex:function(){for(var t=this.faces,e=t.length,i=0;i<e;i++)t[i]._id=i;t.sort(function(t,e){return t.materialIndex-e.materialIndex});var n,r,a=this.faceVertexUvs[0],o=this.faceVertexUvs[1];a&&a.length===e&&(n=[]),o&&o.length===e&&(r=[]);for(i=0;i<e;i++){var s=t[i]._id;n&&n.push(a[s]),r&&r.push(o[s])}n&&(this.faceVertexUvs[0]=n),r&&(this.faceVertexUvs[1]=r)},toJSON:function(){function t(t,e,i){return i?t|1<<e:t&~(1<<e)}function e(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==p[e]?p[e]:(p[e]=u.length/3,u.push(t.x,t.y,t.z),p[e])}function i(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==f[e]?f[e]:(f[e]=d.length,d.push(t.getHex()),f[e])}function n(t){var e=t.x.toString()+t.y.toString();return void 0!==g[e]?g[e]:(g[e]=m.length/2,m.push(t.x,t.y),g[e])}var r={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),void 0!==this.parameters){var a=this.parameters;for(var o in a)void 0!==a[o]&&(r[o]=a[o]);return r}for(var s=[],c=0;c<this.vertices.length;c++){var h=this.vertices[c];s.push(h.x,h.y,h.z)}var l=[],u=[],p={},d=[],f={},m=[],g={};for(c=0;c<this.faces.length;c++){var v=this.faces[c],y=void 0!==this.faceVertexUvs[0][c],x=v.normal.length()>0,b=v.vertexNormals.length>0,_=1!==v.color.r||1!==v.color.g||1!==v.color.b,w=v.vertexColors.length>0,M=0;if(M=t(M,0,0),M=t(M,1,!0),M=t(M,2,!1),M=t(M,3,y),M=t(M,4,x),M=t(M,5,b),M=t(M,6,_),M=t(M,7,w),l.push(M),l.push(v.a,v.b,v.c),l.push(v.materialIndex),y){var E=this.faceVertexUvs[0][c];l.push(n(E[0]),n(E[1]),n(E[2]))}if(x&&l.push(e(v.normal)),b){var T=v.vertexNormals;l.push(e(T[0]),e(T[1]),e(T[2]))}if(_&&l.push(i(v.color)),w){var S=v.vertexColors;l.push(i(S[0]),i(S[1]),i(S[2]))}}return r.data={},r.data.vertices=s,r.data.normals=u,d.length>0&&(r.data.colors=d),m.length>0&&(r.data.uvs=[m]),r.data.faces=l,r},clone:function(){return(new ut).copy(this)},copy:function(t){var e,i,n,r,a,o;this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var s=t.vertices;for(e=0,i=s.length;e<i;e++)this.vertices.push(s[e].clone());var c=t.colors;for(e=0,i=c.length;e<i;e++)this.colors.push(c[e].clone());var h=t.faces;for(e=0,i=h.length;e<i;e++)this.faces.push(h[e].clone());for(e=0,i=t.faceVertexUvs.length;e<i;e++){var l=t.faceVertexUvs[e];for(void 0===this.faceVertexUvs[e]&&(this.faceVertexUvs[e]=[]),n=0,r=l.length;n<r;n++){var u=l[n],p=[];for(a=0,o=u.length;a<o;a++){var d=u[a];p.push(d.clone())}this.faceVertexUvs[e].push(p)}}var f=t.morphTargets;for(e=0,i=f.length;e<i;e++){var m={};if(m.name=f[e].name,void 0!==f[e].vertices)for(m.vertices=[],n=0,r=f[e].vertices.length;n<r;n++)m.vertices.push(f[e].vertices[n].clone());if(void 0!==f[e].normals)for(m.normals=[],n=0,r=f[e].normals.length;n<r;n++)m.normals.push(f[e].normals[n].clone());this.morphTargets.push(m)}var g=t.morphNormals;for(e=0,i=g.length;e<i;e++){var v={};if(void 0!==g[e].vertexNormals)for(v.vertexNormals=[],n=0,r=g[e].vertexNormals.length;n<r;n++){var y=g[e].vertexNormals[n],x={};x.a=y.a.clone(),x.b=y.b.clone(),x.c=y.c.clone(),v.vertexNormals.push(x)}if(void 0!==g[e].faceNormals)for(v.faceNormals=[],n=0,r=g[e].faceNormals.length;n<r;n++)v.faceNormals.push(g[e].faceNormals[n].clone());this.morphNormals.push(v)}var b=t.skinWeights;for(e=0,i=b.length;e<i;e++)this.skinWeights.push(b[e].clone());var _=t.skinIndices;for(e=0,i=_.length;e<i;e++)this.skinIndices.push(_[e].clone());var w=t.lineDistances;for(e=0,i=w.length;e<i;e++)this.lineDistances.push(w[e]);var M=t.boundingBox;null!==M&&(this.boundingBox=M.clone());var E=t.boundingSphere;return null!==E&&(this.boundingSphere=E.clone()),this.elementsNeedUpdate=t.elementsNeedUpdate,this.verticesNeedUpdate=t.verticesNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.lineDistancesNeedUpdate=t.lineDistancesNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(pt.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(pt.prototype,{isBufferAttribute:!0,setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.itemSize:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.dynamic=t.dynamic,this},copyAt:function(t,e,i){t*=this.itemSize,i*=e.itemSize;for(var n=0,r=this.itemSize;n<r;n++)this.array[t+n]=e.array[i+n];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",n),a=new W),e[i++]=a.r,e[i++]=a.g,e[i++]=a.b}return this},copyIndicesArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];e[i++]=a.a,e[i++]=a.b,e[i++]=a.c}return this},copyVector2sArray:function(t){for(var e=this.array,n=0,r=0,a=t.length;r<a;r++){var o=t[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),o=new i),e[n++]=o.x,e[n++]=o.y}return this},copyVector3sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var o=t[n];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",n),o=new a),e[i++]=o.x,e[i++]=o.y,e[i++]=o.z}return this},copyVector4sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",n),a=new c),e[i++]=a.x,e[i++]=a.y,e[i++]=a.z,e[i++]=a.w}return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this},setXYZ:function(t,e,i,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this},setXYZW:function(t,e,i,n,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this.array[t+3]=r,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)}}),(dt.prototype=Object.create(pt.prototype)).constructor=dt,(ft.prototype=Object.create(pt.prototype)).constructor=ft,(mt.prototype=Object.create(pt.prototype)).constructor=mt,(gt.prototype=Object.create(pt.prototype)).constructor=gt,(vt.prototype=Object.create(pt.prototype)).constructor=vt,(yt.prototype=Object.create(pt.prototype)).constructor=yt,(xt.prototype=Object.create(pt.prototype)).constructor=xt,(bt.prototype=Object.create(pt.prototype)).constructor=bt,(_t.prototype=Object.create(pt.prototype)).constructor=_t,Object.assign(wt.prototype,{computeGroups:function(t){for(var e,i=[],n=void 0,r=t.faces,a=0;a<r.length;a++){var o=r[a];o.materialIndex!==n&&(n=o.materialIndex,void 0!==e&&(e.count=3*a-e.start,i.push(e)),e={start:3*a,materialIndex:n})}void 0!==e&&(e.count=3*a-e.start,i.push(e)),this.groups=i},fromGeometry:function(t){var e,n=t.faces,r=t.vertices,a=t.faceVertexUvs,o=a[0]&&a[0].length>0,s=a[1]&&a[1].length>0,c=t.morphTargets,h=c.length;if(h>0){e=[];for(var l=0;l<h;l++)e[l]=[];this.morphTargets.position=e}var u,p=t.morphNormals,d=p.length;if(d>0){u=[];for(l=0;l<d;l++)u[l]=[];this.morphTargets.normal=u}var f=t.skinIndices,m=t.skinWeights,g=f.length===r.length,v=m.length===r.length;for(l=0;l<n.length;l++){var y=n[l];this.vertices.push(r[y.a],r[y.b],r[y.c]);var x=y.vertexNormals;if(3===x.length)this.normals.push(x[0],x[1],x[2]);else{var b=y.normal;this.normals.push(b,b,b)}var _=y.vertexColors;if(3===_.length)this.colors.push(_[0],_[1],_[2]);else{var w=y.color;this.colors.push(w,w,w)}if(!0===o){void 0!==(M=a[0][l])?this.uvs.push(M[0],M[1],M[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",l),this.uvs.push(new i,new i,new i))}if(!0===s){var M;void 0!==(M=a[1][l])?this.uvs2.push(M[0],M[1],M[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",l),this.uvs2.push(new i,new i,new i))}for(var E=0;E<h;E++){var T=c[E].vertices;e[E].push(T[y.a],T[y.b],T[y.c])}for(E=0;E<d;E++){var S=p[E].vertexNormals[l];u[E].push(S.a,S.b,S.c)}g&&this.skinIndices.push(f[y.a],f[y.b],f[y.c]),v&&this.skinWeights.push(m[y.a],m[y.b],m[y.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this}});var Wo=1;Et.prototype=Object.assign(Object.create(e.prototype),{constructor:Et,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){Array.isArray(t)?this.index=new(Mt(t)>65535?xt:vt)(t,1):this.index=t},addAttribute:function(t,e){return e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),void this.setIndex(e)):(this.attributes[t]=e,this):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),void this.addAttribute(t,new pt(arguments[1],arguments[2])))},getAttribute:function(t){return this.attributes[t]},removeAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,i){this.groups.push({start:t,count:e,materialIndex:void 0!==i?i:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix:function(t){var e=this.attributes.position;void 0!==e&&(t.applyToBufferAttribute(e),e.needsUpdate=!0);var i=this.attributes.normal;if(void 0!==i){(new o).getNormalMatrix(t).applyToBufferAttribute(i),i.needsUpdate=!0}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(){var t=new n;return function(e){return t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t=new n;return function(e){return t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t=new n;return function(e){return t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t=new n;return function(e,i,n){return t.makeTranslation(e,i,n),this.applyMatrix(t),this}}(),scale:function(){var t=new n;return function(e,i,n){return t.makeScale(e,i,n),this.applyMatrix(t),this}}(),lookAt:function(){var t=new st;return function(e){t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},setFromObject:function(t){var e=t.geometry;if(t.isPoints||t.isLine){var i=new bt(3*e.vertices.length,3),n=new bt(3*e.colors.length,3);if(this.addAttribute("position",i.copyVector3sArray(e.vertices)),this.addAttribute("color",n.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){var r=new bt(e.lineDistances.length,1);this.addAttribute("lineDistance",r.copyArray(e.lineDistances))}null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},setFromPoints:function(t){for(var e=[],i=0,n=t.length;i<n;i++){var r=t[i];e.push(r.x,r.y,r.z||0)}return this.addAttribute("position",new bt(e,3)),this},updateFromObject:function(t){var e=t.geometry;if(t.isMesh){var i=e.__directGeometry;if(!0===e.elementsNeedUpdate&&(i=void 0,e.elementsNeedUpdate=!1),void 0===i)return this.fromGeometry(e);i.verticesNeedUpdate=e.verticesNeedUpdate,i.normalsNeedUpdate=e.normalsNeedUpdate,i.colorsNeedUpdate=e.colorsNeedUpdate,i.uvsNeedUpdate=e.uvsNeedUpdate,i.groupsNeedUpdate=e.groupsNeedUpdate,e.verticesNeedUpdate=!1,e.normalsNeedUpdate=!1,e.colorsNeedUpdate=!1,e.uvsNeedUpdate=!1,e.groupsNeedUpdate=!1,e=i}var n;return!0===e.verticesNeedUpdate&&(void 0!==(n=this.attributes.position)&&(n.copyVector3sArray(e.vertices),n.needsUpdate=!0),e.verticesNeedUpdate=!1),!0===e.normalsNeedUpdate&&(void 0!==(n=this.attributes.normal)&&(n.copyVector3sArray(e.normals),n.needsUpdate=!0),e.normalsNeedUpdate=!1),!0===e.colorsNeedUpdate&&(void 0!==(n=this.attributes.color)&&(n.copyColorsArray(e.colors),n.needsUpdate=!0),e.colorsNeedUpdate=!1),e.uvsNeedUpdate&&(void 0!==(n=this.attributes.uv)&&(n.copyVector2sArray(e.uvs),n.needsUpdate=!0),e.uvsNeedUpdate=!1),e.lineDistancesNeedUpdate&&(void 0!==(n=this.attributes.lineDistance)&&(n.copyArray(e.lineDistances),n.needsUpdate=!0),e.lineDistancesNeedUpdate=!1),e.groupsNeedUpdate&&(e.computeGroups(t.geometry),this.groups=e.groups,e.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new wt).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e=new Float32Array(3*t.vertices.length);if(this.addAttribute("position",new pt(e,3).copyVector3sArray(t.vertices)),t.normals.length>0){var i=new Float32Array(3*t.normals.length);this.addAttribute("normal",new pt(i,3).copyVector3sArray(t.normals))}if(t.colors.length>0){var n=new Float32Array(3*t.colors.length);this.addAttribute("color",new pt(n,3).copyColorsArray(t.colors))}if(t.uvs.length>0){var r=new Float32Array(2*t.uvs.length);this.addAttribute("uv",new pt(r,2).copyVector2sArray(t.uvs))}if(t.uvs2.length>0){var a=new Float32Array(2*t.uvs2.length);this.addAttribute("uv2",new pt(a,2).copyVector2sArray(t.uvs2))}if(t.indices.length>0){var o=new(Mt(t.indices)>65535?Uint32Array:Uint16Array)(3*t.indices.length);this.setIndex(new pt(o,1).copyIndicesArray(t.indices))}this.groups=t.groups;for(var s in t.morphTargets){for(var c=[],h=t.morphTargets[s],l=0,u=h.length;l<u;l++){var p=h[l],d=new bt(3*p.length,3);c.push(d.copyVector3sArray(p))}this.morphAttributes[s]=c}if(t.skinIndices.length>0){var f=new bt(4*t.skinIndices.length,4);this.addAttribute("skinIndex",f.copyVector4sArray(t.skinIndices))}if(t.skinWeights.length>0){var m=new bt(4*t.skinWeights.length,4);this.addAttribute("skinWeight",m.copyVector4sArray(t.skinWeights))}return null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new $);var t=this.attributes.position;void 0!==t?this.boundingBox.setFromBufferAttribute(t):this.boundingBox.makeEmpty(),(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var t=new $,e=new a;return function(){null===this.boundingSphere&&(this.boundingSphere=new tt);var i=this.attributes.position;if(i){var n=this.boundingSphere.center;t.setFromBufferAttribute(i),t.getCenter(n);for(var r=0,a=0,o=i.count;a<o;a++)e.x=i.getX(a),e.y=i.getY(a),e.z=i.getZ(a),r=Math.max(r,n.distanceToSquared(e));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.attributes,i=this.groups;if(e.position){var n=e.position.array;if(void 0===e.normal)this.addAttribute("normal",new pt(new Float32Array(n.length),3));else for(var r=e.normal.array,o=0,s=r.length;o<s;o++)r[o]=0;var c,h,l,u=e.normal.array,p=new a,d=new a,f=new a,m=new a,g=new a;if(t){var v=t.array;0===i.length&&this.addGroup(0,v.length);for(var y=0,x=i.length;y<x;++y){var b=i[y],_=b.start;for(o=_,s=_+b.count;o<s;o+=3)c=3*v[o+0],h=3*v[o+1],l=3*v[o+2],p.fromArray(n,c),d.fromArray(n,h),f.fromArray(n,l),m.subVectors(f,d),g.subVectors(p,d),m.cross(g),u[c]+=m.x,u[c+1]+=m.y,u[c+2]+=m.z,u[h]+=m.x,u[h+1]+=m.y,u[h+2]+=m.z,u[l]+=m.x,u[l+1]+=m.y,u[l+2]+=m.z}}else for(o=0,s=n.length;o<s;o+=9)p.fromArray(n,o),d.fromArray(n,o+3),f.fromArray(n,o+6),m.subVectors(f,d),g.subVectors(p,d),m.cross(g),u[o]=m.x,u[o+1]=m.y,u[o+2]=m.z,u[o+3]=m.x,u[o+4]=m.y,u[o+5]=m.z,u[o+6]=m.x,u[o+7]=m.y,u[o+8]=m.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(t,e){if(t&&t.isBufferGeometry){void 0===e&&(e=0);var i=this.attributes;for(var n in i)if(void 0!==t.attributes[n])for(var r=i[n].array,a=t.attributes[n],o=a.array,s=0,c=a.itemSize*e;s<o.length;s++,c++)r[c]=o[s];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t)},normalizeNormals:function(){var t=new a;return function(){for(var e=this.attributes.normal,i=0,n=e.count;i<n;i++)t.x=e.getX(i),t.y=e.getY(i),t.z=e.getZ(i),t.normalize(),e.setXYZ(i,t.x,t.y,t.z)}}(),toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var t=new Et,e=this.index.array,i=this.attributes;for(var n in i){for(var r=i[n],a=r.array,o=r.itemSize,s=new a.constructor(e.length*o),c=0,h=0,l=0,u=e.length;l<u;l++){c=e[l]*o;for(var p=0;p<o;p++)s[h++]=a[c++]}t.addAttribute(n,new pt(s,o))}return t},toJSON:function(){var t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e=this.parameters;for(var i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};var n=this.index;if(null!==n){var r=Array.prototype.slice.call(n.array);t.data.index={type:n.array.constructor.name,array:r}}var a=this.attributes;for(var i in a){var o=a[i];r=Array.prototype.slice.call(o.array);t.data.attributes[i]={itemSize:o.itemSize,type:o.array.constructor.name,array:r,normalized:o.normalized}}var s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));var c=this.boundingSphere;return null!==c&&(t.data.boundingSphere={center:c.center.toArray(),radius:c.radius}),t},clone:function(){return(new Et).copy(this)},copy:function(t){var e,i,n;this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var r=t.index;null!==r&&this.setIndex(r.clone());var a=t.attributes;for(e in a){var o=a[e];this.addAttribute(e,o.clone())}var s=t.morphAttributes;for(e in s){var c=[],h=s[e];for(i=0,n=h.length;i<n;i++)c.push(h[i].clone());this.morphAttributes[e]=c}var l=t.groups;for(i=0,n=l.length;i<n;i++){var u=l[i];this.addGroup(u.start,u.count,u.materialIndex)}var p=t.boundingBox;null!==p&&(this.boundingBox=p.clone());var d=t.boundingSphere;return null!==d&&(this.boundingSphere=d.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),(Tt.prototype=Object.create(ut.prototype)).constructor=Tt,(St.prototype=Object.create(Et.prototype)).constructor=St,(At.prototype=Object.create(ut.prototype)).constructor=At,(Rt.prototype=Object.create(Et.prototype)).constructor=Rt,(Lt.prototype=Object.create(J.prototype)).constructor=Lt,Lt.prototype.isMeshBasicMaterial=!0,Lt.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this},(Pt.prototype=Object.create(J.prototype)).constructor=Pt,Pt.prototype.isShaderMaterial=!0,Pt.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=zo.clone(t.uniforms),this.defines=t.defines,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=t.extensions,this},Pt.prototype.toJSON=function(t){var e=J.prototype.toJSON.call(this,t);return e.uniforms=this.uniforms,e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e},Object.assign(Ct.prototype,{set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){return(e||new a).copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:function(){var t=new a;return function(e){return this.origin.copy(this.at(e,t)),this}}(),closestPointToPoint:function(t,e){var i=e||new a;i.subVectors(t,this.origin);var n=i.dot(this.direction);return n<0?i.copy(this.origin):i.copy(this.direction).multiplyScalar(n).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:function(){var t=new a;return function(e){var i=t.subVectors(e,this.origin).dot(this.direction);return i<0?this.origin.distanceToSquared(e):(t.copy(this.direction).multiplyScalar(i).add(this.origin),t.distanceToSquared(e))}}(),distanceSqToSegment:function(){var t=new a,e=new a,i=new a;return function(n,r,a,o){t.copy(n).add(r).multiplyScalar(.5),e.copy(r).sub(n).normalize(),i.copy(this.origin).sub(t);var s,c,h,l,u=.5*n.distanceTo(r),p=-this.direction.dot(e),d=i.dot(this.direction),f=-i.dot(e),m=i.lengthSq(),g=Math.abs(1-p*p);if(g>0)if(s=p*f-d,c=p*d-f,l=u*g,s>=0)if(c>=-l)if(c<=l){var v=1/g;h=(s*=v)*(s+p*(c*=v)+2*d)+c*(p*s+c+2*f)+m}else c=u,h=-(s=Math.max(0,-(p*c+d)))*s+c*(c+2*f)+m;else c=-u,h=-(s=Math.max(0,-(p*c+d)))*s+c*(c+2*f)+m;else c<=-l?h=-(s=Math.max(0,-(-p*u+d)))*s+(c=s>0?-u:Math.min(Math.max(-u,-f),u))*(c+2*f)+m:c<=l?(s=0,h=(c=Math.min(Math.max(-u,-f),u))*(c+2*f)+m):h=-(s=Math.max(0,-(p*u+d)))*s+(c=s>0?u:Math.min(Math.max(-u,-f),u))*(c+2*f)+m;else c=p>0?-u:u,h=-(s=Math.max(0,-(p*c+d)))*s+c*(c+2*f)+m;return a&&a.copy(this.direction).multiplyScalar(s).add(this.origin),o&&o.copy(e).multiplyScalar(c).add(t),h}}(),intersectSphere:function(){var t=new a;return function(e,i){t.subVectors(e.center,this.origin);var n=t.dot(this.direction),r=t.dot(t)-n*n,a=e.radius*e.radius;if(r>a)return null;var o=Math.sqrt(a-r),s=n-o,c=n+o;return s<0&&c<0?null:s<0?this.at(c,i):this.at(s,i)}}(),intersectsSphere:function(t){return this.distanceToPoint(t.center)<=t.radius},distanceToPlane:function(t){var e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;var i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null},intersectPlane:function(t,e){var i=this.distanceToPlane(t);return null===i?null:this.at(i,e)},intersectsPlane:function(t){var e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0},intersectBox:function(t,e){var i,n,r,a,o,s,c=1/this.direction.x,h=1/this.direction.y,l=1/this.direction.z,u=this.origin;return c>=0?(i=(t.min.x-u.x)*c,n=(t.max.x-u.x)*c):(i=(t.max.x-u.x)*c,n=(t.min.x-u.x)*c),h>=0?(r=(t.min.y-u.y)*h,a=(t.max.y-u.y)*h):(r=(t.max.y-u.y)*h,a=(t.min.y-u.y)*h),i>a||r>n?null:((r>i||i!=i)&&(i=r),(a<n||n!=n)&&(n=a),l>=0?(o=(t.min.z-u.z)*l,s=(t.max.z-u.z)*l):(o=(t.max.z-u.z)*l,s=(t.min.z-u.z)*l),i>s||o>n?null:((o>i||i!=i)&&(i=o),(s<n||n!=n)&&(n=s),n<0?null:this.at(i>=0?i:n,e)))},intersectsBox:function(){var t=new a;return function(e){return null!==this.intersectBox(e,t)}}(),intersectTriangle:function(){var t=new a,e=new a,i=new a,n=new a;return function(r,a,o,s,c){e.subVectors(a,r),i.subVectors(o,r),n.crossVectors(e,i);var h,l=this.direction.dot(n);if(l>0){if(s)return null;h=1}else{if(!(l<0))return null;h=-1,l=-l}t.subVectors(this.origin,r);var u=h*this.direction.dot(i.crossVectors(t,i));if(u<0)return null;var p=h*this.direction.dot(e.cross(t));if(p<0)return null;if(u+p>l)return null;var d=-h*t.dot(n);return d<0?null:this.at(d/l,c)}}(),applyMatrix4:function(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}}),Object.assign(It.prototype,{set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){return(t||new a).addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){return(t||new a).subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(t,e){var i=e||new a;return this.delta(i).multiplyScalar(t).add(this.start)},closestPointToPointParameter:function(){var t=new a,e=new a;return function(i,n){t.subVectors(i,this.start),e.subVectors(this.end,this.start);var r=e.dot(e),a=e.dot(t)/r;return n&&(a=Ro.clamp(a,0,1)),a}}(),closestPointToPoint:function(t,e,i){var n=this.closestPointToPointParameter(t,e),r=i||new a;return this.delta(r).multiplyScalar(n).add(this.start)},applyMatrix4:function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},equals:function(t){return t.start.equals(this.start)&&t.end.equals(this.end)}}),Object.assign(Ut,{normal:function(){var t=new a;return function(e,i,n,r){var o=r||new a;o.subVectors(n,i),t.subVectors(e,i),o.cross(t);var s=o.lengthSq();return s>0?o.multiplyScalar(1/Math.sqrt(s)):o.set(0,0,0)}}(),barycoordFromPoint:function(){var t=new a,e=new a,i=new a;return function(n,r,o,s,c){t.subVectors(s,r),e.subVectors(o,r),i.subVectors(n,r);var h=t.dot(t),l=t.dot(e),u=t.dot(i),p=e.dot(e),d=e.dot(i),f=h*p-l*l,m=c||new a;if(0===f)return m.set(-2,-1,-1);var g=1/f,v=(p*u-l*d)*g,y=(h*d-l*u)*g;return m.set(1-v-y,y,v)}}(),containsPoint:function(){var t=new a;return function(e,i,n,r){var a=Ut.barycoordFromPoint(e,i,n,r,t);return a.x>=0&&a.y>=0&&a.x+a.y<=1}}()}),Object.assign(Ut.prototype,{set:function(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this},setFromPointsAndIndices:function(t,e,i,n){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[n]),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},area:function(){var t=new a,e=new a;return function(){return t.subVectors(this.c,this.b),e.subVectors(this.a,this.b),.5*t.cross(e).length()}}(),midpoint:function(t){return(t||new a).addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(t){return Ut.normal(this.a,this.b,this.c,t)},plane:function(t){return(t||new et).setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(t,e){return Ut.barycoordFromPoint(t,this.a,this.b,this.c,e)},containsPoint:function(t){return Ut.containsPoint(t,this.a,this.b,this.c)},closestPointToPoint:function(){var t=new et,e=[new It,new It,new It],i=new a,n=new a;return function(r,o){var s=o||new a,c=1/0;if(t.setFromCoplanarPoints(this.a,this.b,this.c),t.projectPoint(r,i),!0===this.containsPoint(i))s.copy(i);else{e[0].set(this.a,this.b),e[1].set(this.b,this.c),e[2].set(this.c,this.a);for(var h=0;h<e.length;h++){e[h].closestPointToPoint(i,!0,n);var l=i.distanceToSquared(n);l<c&&(c=l,s.copy(n))}}return s}}(),equals:function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}),Dt.prototype=Object.assign(Object.create(st.prototype),{constructor:Dt,isMesh:!0,setDrawMode:function(t){this.drawMode=t},copy:function(t){return st.prototype.copy.call(this,t),this.drawMode=t.drawMode,void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this},updateMorphTargets:function(){var t,e,i,n=this.geometry;if(n.isBufferGeometry){var r=n.morphAttributes,a=Object.keys(r);if(a.length>0){var o=r[a[0]];if(void 0!==o)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},t=0,e=o.length;t<e;t++)i=o[t].name||String(t),this.morphTargetInfluences.push(0),this.morphTargetDictionary[i]=t}}else{var s=n.morphTargets;if(void 0!==s&&s.length>0)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},t=0,e=s.length;t<e;t++)i=s[t].name||String(t),this.morphTargetInfluences.push(0),this.morphTargetDictionary[i]=t}},raycast:function(){function t(t,e,i,n,r,a,o){return Ut.barycoordFromPoint(t,e,i,n,y),r.multiplyScalar(y.x),a.multiplyScalar(y.y),o.multiplyScalar(y.z),r.add(a).add(o),r.clone()}function e(t,e,i,n,r,a,o,s){if(null===(e.side===Ur?n.intersectTriangle(o,a,r,!0,s):n.intersectTriangle(r,a,o,e.side!==Dr,s)))return null;b.copy(s),b.applyMatrix4(t.matrixWorld);var c=i.ray.origin.distanceTo(b);return c<i.near||c>i.far?null:{distance:c,point:b.clone(),object:t}}function r(i,n,r,a,o,s,c,p){h.fromBufferAttribute(a,s),l.fromBufferAttribute(a,c),u.fromBufferAttribute(a,p);var d=e(i,i.material,n,r,h,l,u,x);return d&&(o&&(m.fromBufferAttribute(o,s),g.fromBufferAttribute(o,c),v.fromBufferAttribute(o,p),d.uv=t(x,h,l,u,m,g,v)),d.face=new lt(s,c,p,Ut.normal(h,l,u)),d.faceIndex=s),d}var o=new n,s=new Ct,c=new tt,h=new a,l=new a,u=new a,p=new a,d=new a,f=new a,m=new i,g=new i,v=new i,y=new a,x=new a,b=new a;return function(i,n){var a=this.geometry,y=this.material,b=this.matrixWorld;if(void 0!==y&&(null===a.boundingSphere&&a.computeBoundingSphere(),c.copy(a.boundingSphere),c.applyMatrix4(b),!1!==i.ray.intersectsSphere(c)&&(o.getInverse(b),s.copy(i.ray).applyMatrix4(o),null===a.boundingBox||!1!==s.intersectsBox(a.boundingBox)))){var _;if(a.isBufferGeometry){var w,M,E,T,S,A=a.index,R=a.attributes.position,L=a.attributes.uv;if(null!==A)for(T=0,S=A.count;T<S;T+=3)w=A.getX(T),M=A.getX(T+1),E=A.getX(T+2),(_=r(this,i,s,R,L,w,M,E))&&(_.faceIndex=Math.floor(T/3),n.push(_));else if(void 0!==R)for(T=0,S=R.count;T<S;T+=3)(_=r(this,i,s,R,L,w=T,M=T+1,E=T+2))&&(_.index=w,n.push(_))}else if(a.isGeometry){var P,C,I,U,D=Array.isArray(y),O=a.vertices,N=a.faces,B=a.faceVertexUvs[0];B.length>0&&(U=B);for(var F=0,z=N.length;F<z;F++){var G=N[F],H=D?y[G.materialIndex]:y;if(void 0!==H){if(P=O[G.a],C=O[G.b],I=O[G.c],!0===H.morphTargets){var V=a.morphTargets,k=this.morphTargetInfluences;h.set(0,0,0),l.set(0,0,0),u.set(0,0,0);for(var j=0,W=V.length;j<W;j++){var X=k[j];if(0!==X){var q=V[j].vertices;h.addScaledVector(p.subVectors(q[G.a],P),X),l.addScaledVector(d.subVectors(q[G.b],C),X),u.addScaledVector(f.subVectors(q[G.c],I),X)}}h.add(P),l.add(C),u.add(I),P=h,C=l,I=u}if(_=e(this,H,i,s,P,C,I,x)){if(U&&U[F]){var Y=U[F];m.copy(Y[0]),g.copy(Y[1]),v.copy(Y[2]),_.uv=t(x,P,C,I,m,g,v)}_.face=G,_.faceIndex=F,n.push(_)}}}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});var Xo=0;Jt.prototype=Object.assign(Object.create(ct.prototype),{constructor:Jt,isPerspectiveCamera:!0,copy:function(t,e){return ct.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){var e=.5*this.getFilmHeight()/t;this.fov=2*Ro.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*Ro.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*Ro.RAD2DEG*Math.atan(Math.tan(.5*Ro.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,i,n,r,a){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=this.near,e=t*Math.tan(.5*Ro.DEG2RAD*this.fov)/this.zoom,i=2*e,n=this.aspect*i,r=-.5*n,a=this.view;if(null!==this.view&&this.view.enabled){var o=a.fullWidth,s=a.fullHeight;r+=a.offsetX*n/o,e-=a.offsetY*i/s,n*=a.width/o,i*=a.height/s}var c=this.filmOffset;0!==c&&(r+=t*c/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+n,e,e-i,t,this.far)},toJSON:function(t){var e=st.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}),Qt.prototype=Object.assign(Object.create(Jt.prototype),{constructor:Qt,isArrayCamera:!0}),ee.prototype.isFogExp2=!0,ee.prototype.clone=function(){return new ee(this.color.getHex(),this.density)},ee.prototype.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},ie.prototype.isFog=!0,ie.prototype.clone=function(){return new ie(this.color.getHex(),this.near,this.far)},ie.prototype.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},ne.prototype=Object.assign(Object.create(st.prototype),{constructor:ne,copy:function(t,e){return st.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},toJSON:function(t){var e=st.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}),re.prototype=Object.assign(Object.create(st.prototype),{constructor:re,isLensFlare:!0,copy:function(t){st.prototype.copy.call(this,t),this.positionScreen.copy(t.positionScreen),this.customUpdateCallback=t.customUpdateCallback;for(var e=0,i=t.lensFlares.length;e<i;e++)this.lensFlares.push(t.lensFlares[e]);return this},add:function(t,e,i,n,r,a){void 0===e&&(e=-1),void 0===i&&(i=0),void 0===a&&(a=1),void 0===r&&(r=new W(16777215)),void 0===n&&(n=zr),i=Math.min(i,Math.max(0,i)),this.lensFlares.push({texture:t,size:e,distance:i,x:0,y:0,z:0,scale:1,rotation:0,opacity:a,color:r,blending:n})},updateLensFlares:function(){var t,e,i=this.lensFlares.length,n=2*-this.positionScreen.x,r=2*-this.positionScreen.y;for(t=0;t<i;t++)(e=this.lensFlares[t]).x=this.positionScreen.x+n*e.distance,e.y=this.positionScreen.y+r*e.distance,e.wantedRotation=e.x*Math.PI*.25,e.rotation+=.25*(e.wantedRotation-e.rotation)}}),(ae.prototype=Object.create(J.prototype)).constructor=ae,ae.prototype.isSpriteMaterial=!0,ae.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.rotation=t.rotation,this},oe.prototype=Object.assign(Object.create(st.prototype),{constructor:oe,isSprite:!0,raycast:function(){var t=new a,e=new a,i=new a;return function(n,r){e.setFromMatrixPosition(this.matrixWorld),n.ray.closestPointToPoint(e,t),i.setFromMatrixScale(this.matrixWorld);var a=i.x*i.y/4;if(!(e.distanceToSquared(t)>a)){var o=n.ray.origin.distanceTo(t);o<n.near||o>n.far||r.push({distance:o,point:t.clone(),face:null,object:this})}}}(),clone:function(){return new this.constructor(this.material).copy(this)}}),se.prototype=Object.assign(Object.create(st.prototype),{constructor:se,copy:function(t){st.prototype.copy.call(this,t,!1);for(var e=t.levels,i=0,n=e.length;i<n;i++){var r=e[i];this.addLevel(r.object.clone(),r.distance)}return this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);for(var i=this.levels,n=0;n<i.length&&!(e<i[n].distance);n++);i.splice(n,0,{distance:e,object:t}),this.add(t)},getObjectForDistance:function(t){for(var e=this.levels,i=1,n=e.length;i<n&&!(t<e[i].distance);i++);return e[i-1].object},raycast:function(){var t=new a;return function(e,i){t.setFromMatrixPosition(this.matrixWorld);var n=e.ray.origin.distanceTo(t);this.getObjectForDistance(n).raycast(e,i)}}(),update:function(){var t=new a,e=new a;return function(i){var n=this.levels;if(n.length>1){t.setFromMatrixPosition(i.matrixWorld),e.setFromMatrixPosition(this.matrixWorld);var r=t.distanceTo(e);n[0].object.visible=!0;for(var a=1,o=n.length;a<o&&r>=n[a].distance;a++)n[a-1].object.visible=!1,n[a].object.visible=!0;for(;a<o;a++)n[a].object.visible=!1}}}(),toJSON:function(t){var e=st.prototype.toJSON.call(this,t);e.object.levels=[];for(var i=this.levels,n=0,r=i.length;n<r;n++){var a=i[n];e.object.levels.push({object:a.object.uuid,distance:a.distance})}return e}}),Object.assign(ce.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var i=new n;this.bones[t]&&i.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(i)}},pose:function(){var t,e,i;for(e=0,i=this.bones.length;e<i;e++)(t=this.bones[e])&&t.matrixWorld.getInverse(this.boneInverses[e]);for(e=0,i=this.bones.length;e<i;e++)(t=this.bones[e])&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))},update:function(){var t=new n,e=new n;return function(){for(var i=this.bones,n=this.boneInverses,r=this.boneMatrices,a=this.boneTexture,o=0,s=i.length;o<s;o++){var c=i[o]?i[o].matrixWorld:e;t.multiplyMatrices(c,n[o]),t.toArray(r,16*o)}void 0!==a&&(a.needsUpdate=!0)}}(),clone:function(){return new ce(this.bones,this.boneInverses)}}),he.prototype=Object.assign(Object.create(st.prototype),{constructor:he,isBone:!0}),le.prototype=Object.assign(Object.create(Dt.prototype),{constructor:le,isSkinnedMesh:!0,initBones:function(){var t,e,i,n,r=[];if(this.geometry&&void 0!==this.geometry.bones){for(i=0,n=this.geometry.bones.length;i<n;i++)e=this.geometry.bones[i],t=new he,r.push(t),t.name=e.name,t.position.fromArray(e.pos),t.quaternion.fromArray(e.rotq),void 0!==e.scl&&t.scale.fromArray(e.scl);for(i=0,n=this.geometry.bones.length;i<n;i++)-1!==(e=this.geometry.bones[i]).parent&&null!==e.parent&&void 0!==r[e.parent]?r[e.parent].add(r[i]):this.add(r[i])}return this.updateMatrixWorld(!0),r},bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){var t,e;if(this.geometry&&this.geometry.isGeometry)for(e=0;e<this.geometry.skinWeights.length;e++){var i=this.geometry.skinWeights[e];(t=1/i.manhattanLength())!==1/0?i.multiplyScalar(t):i.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry){var n=new c,r=this.geometry.attributes.skinWeight;for(e=0;e<r.count;e++)n.x=r.getX(e),n.y=r.getY(e),n.z=r.getZ(e),n.w=r.getW(e),(t=1/n.manhattanLength())!==1/0?n.multiplyScalar(t):n.set(1,0,0,0),r.setXYZW(e,n.x,n.y,n.z,n.w)}},updateMatrixWorld:function(t){Dt.prototype.updateMatrixWorld.call(this,t),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),(ue.prototype=Object.create(J.prototype)).constructor=ue,ue.prototype.isLineBasicMaterial=!0,ue.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this},pe.prototype=Object.assign(Object.create(st.prototype),{constructor:pe,isLine:!0,raycast:function(){var t=new n,e=new Ct,i=new tt;return function(n,r){var o=n.linePrecision,s=o*o,c=this.geometry,h=this.matrixWorld;if(null===c.boundingSphere&&c.computeBoundingSphere(),i.copy(c.boundingSphere),i.applyMatrix4(h),!1!==n.ray.intersectsSphere(i)){t.getInverse(h),e.copy(n.ray).applyMatrix4(t);var l=new a,u=new a,p=new a,d=new a,f=this&&this.isLineSegments?2:1;if(c.isBufferGeometry){var m=c.index,g=c.attributes.position.array;if(null!==m)for(var v=m.array,y=0,x=v.length-1;y<x;y+=f){var b=v[y],_=v[y+1];l.fromArray(g,3*b),u.fromArray(g,3*_);if(!(e.distanceSqToSegment(l,u,d,p)>s)){d.applyMatrix4(this.matrixWorld);(E=n.ray.origin.distanceTo(d))<n.near||E>n.far||r.push({distance:E,point:p.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}else for(y=0,x=g.length/3-1;y<x;y+=f){l.fromArray(g,3*y),u.fromArray(g,3*y+3);if(!(e.distanceSqToSegment(l,u,d,p)>s)){d.applyMatrix4(this.matrixWorld);(E=n.ray.origin.distanceTo(d))<n.near||E>n.far||r.push({distance:E,point:p.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}else if(c.isGeometry){var w=c.vertices,M=w.length;for(y=0;y<M-1;y+=f){if(!(e.distanceSqToSegment(w[y],w[y+1],d,p)>s)){d.applyMatrix4(this.matrixWorld);var E;(E=n.ray.origin.distanceTo(d))<n.near||E>n.far||r.push({distance:E,point:p.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),de.prototype=Object.assign(Object.create(pe.prototype),{constructor:de,isLineSegments:!0}),fe.prototype=Object.assign(Object.create(pe.prototype),{constructor:fe,isLineLoop:!0}),(me.prototype=Object.create(J.prototype)).constructor=me,me.prototype.isPointsMaterial=!0,me.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this},ge.prototype=Object.assign(Object.create(st.prototype),{constructor:ge,isPoints:!0,raycast:function(){var t=new n,e=new Ct,i=new tt;return function(n,r){function o(t,i){var a=e.distanceSqToPoint(t);if(a<p){var o=e.closestPointToPoint(t);o.applyMatrix4(h);var c=n.ray.origin.distanceTo(o);if(c<n.near||c>n.far)return;r.push({distance:c,distanceToRay:Math.sqrt(a),point:o.clone(),index:i,face:null,object:s})}}var s=this,c=this.geometry,h=this.matrixWorld,l=n.params.Points.threshold;if(null===c.boundingSphere&&c.computeBoundingSphere(),i.copy(c.boundingSphere),i.applyMatrix4(h),i.radius+=l,!1!==n.ray.intersectsSphere(i)){t.getInverse(h),e.copy(n.ray).applyMatrix4(t);var u=l/((this.scale.x+this.scale.y+this.scale.z)/3),p=u*u,d=new a;if(c.isBufferGeometry){var f=c.index,m=c.attributes.position.array;if(null!==f)for(var g=f.array,v=0,y=g.length;v<y;v++){var x=g[v];d.fromArray(m,3*x),o(d,x)}else{v=0;for(var b=m.length/3;v<b;v++)d.fromArray(m,3*v),o(d,v)}}else{var _=c.vertices;for(v=0,b=_.length;v<b;v++)o(_[v],v)}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),ve.prototype=Object.assign(Object.create(st.prototype),{constructor:ve,isGroup:!0}),ye.prototype=Object.assign(Object.create(s.prototype),{constructor:ye,isVideoTexture:!0,update:function(){var 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t=this.getAttribute("position"),e=t?Array.prototype.slice.call(t.array):[],i=this.getAttribute("uv"),n=i?Array.prototype.slice.call(i.array):[],r=this.index;return{position:e,uv:n,index:r?Array.prototype.slice.call(r.array):[]}},ii.prototype.addShapeList=function(t,e){var i=t.length;e.arrays=this.getArrays();for(var n=0;n<i;n++){var r=t[n];this.addShape(r,e)}this.setIndex(e.arrays.index),this.addAttribute("position",new bt(e.arrays.position,3)),this.addAttribute("uv",new bt(e.arrays.uv,2))},ii.prototype.addShape=function(t,e){function n(t,e,i){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),e.clone().multiplyScalar(i).add(t)}function r(t,e,n){var r,a,o,s=t.x-e.x,c=t.y-e.y,h=n.x-t.x,l=n.y-t.y,u=s*s+c*c,p=s*l-c*h;if(Math.abs(p)>Number.EPSILON){var d=Math.sqrt(u),f=Math.sqrt(h*h+l*l),m=e.x-c/d,g=e.y+s/d,v=((n.x-l/f-m)*l-(n.y+h/f-g)*h)/(s*l-c*h),y=(r=m+s*v-t.x)*r+(a=g+c*v-t.y)*a;if(y<=2)return new i(r,a);o=Math.sqrt(y/2)}else{var x=!1;s>Number.EPSILON?h>Number.EPSILON&&(x=!0):s<-Number.EPSILON?h<-Number.EPSILON&&(x=!0):Math.sign(c)===Math.sign(l)&&(x=!0),x?(r=-c,a=s,o=Math.sqrt(u)):(r=s,a=c,o=Math.sqrt(u/2))}return new i(r/o,a/o)}function o(t,e){var i,n;for(Z=t.length;--Z>=0;){i=Z,(n=Z-1)<0&&(n=t.length-1);var r=0,a=A+2*E;for(r=0;r<a;r++){var o=X*r,s=X*(r+1);!function(t,e,i,n){h(t),h(e),h(n),h(e),h(i),h(n);var r=v.length/3,a=P.generateSideWallUV(D,v,r-6,r-3,r-2,r-1);l(a[0]),l(a[1]),l(a[3]),l(a[1]),l(a[2]),l(a[3])}(e+i+o,e+n+o,e+n+s,e+i+s)}}}function s(t,e,i){b.push(t),b.push(e),b.push(i)}function c(t,e,i){h(t),h(e),h(i);var n=v.length/3,r=P.generateTopUV(D,v,n-3,n-2,n-1);l(r[0]),l(r[1]),l(r[2])}function h(t){y.push(v.length/3),v.push(b[3*t+0]),v.push(b[3*t+1]),v.push(b[3*t+2])}function l(t){x.push(t.x),x.push(t.y)}var u,p,d,f,m,g=e.arrays?e.arrays:this.getArrays(),v=g.position,y=g.index,x=g.uv,b=[],_=void 0!==e.amount?e.amount:100,w=void 0!==e.bevelThickness?e.bevelThickness:6,M=void 0!==e.bevelSize?e.bevelSize:w-2,E=void 0!==e.bevelSegments?e.bevelSegments:3,T=void 0===e.bevelEnabled||e.bevelEnabled,S=void 0!==e.curveSegments?e.curveSegments:12,A=void 0!==e.steps?e.steps:1,R=e.extrudePath,L=!1,P=void 0!==e.UVGenerator?e.UVGenerator:ei.WorldUVGenerator;R&&(u=R.getSpacedPoints(A),L=!0,T=!1,p=void 0!==e.frames?e.frames:R.computeFrenetFrames(A,!1),d=new a,f=new a,m=new a),T||(E=0,w=0,M=0);var C,I,U,D=this,O=t.extractPoints(S),N=O.shape,B=O.holes;if(!Yo.isClockWise(N))for(N=N.reverse(),I=0,U=B.length;I<U;I++)C=B[I],Yo.isClockWise(C)&&(B[I]=C.reverse());var F=Yo.triangulateShape(N,B),z=N;for(I=0,U=B.length;I<U;I++)C=B[I],N=N.concat(C);for(var G,H,V,k,j,W,X=N.length,q=F.length,Y=[],Z=0,J=z.length,Q=J-1,K=Z+1;Z<J;Z++,Q++,K++)Q===J&&(Q=0),K===J&&(K=0),Y[Z]=r(z[Z],z[Q],z[K]);var $,tt=[],et=Y.concat();for(I=0,U=B.length;I<U;I++){for(C=B[I],$=[],Z=0,Q=(J=C.length)-1,K=Z+1;Z<J;Z++,Q++,K++)Q===J&&(Q=0),K===J&&(K=0),$[Z]=r(C[Z],C[Q],C[K]);tt.push($),et=et.concat($)}for(G=0;G<E;G++){for(V=G/E,k=w*Math.cos(V*Math.PI/2),H=M*Math.sin(V*Math.PI/2),Z=0,J=z.length;Z<J;Z++)s((j=n(z[Z],Y[Z],H)).x,j.y,-k);for(I=0,U=B.length;I<U;I++)for(C=B[I],$=tt[I],Z=0,J=C.length;Z<J;Z++)s((j=n(C[Z],$[Z],H)).x,j.y,-k)}for(H=M,Z=0;Z<X;Z++)j=T?n(N[Z],et[Z],H):N[Z],L?(f.copy(p.normals[0]).multiplyScalar(j.x),d.copy(p.binormals[0]).multiplyScalar(j.y),m.copy(u[0]).add(f).add(d),s(m.x,m.y,m.z)):s(j.x,j.y,0);var it;for(it=1;it<=A;it++)for(Z=0;Z<X;Z++)j=T?n(N[Z],et[Z],H):N[Z],L?(f.copy(p.normals[it]).multiplyScalar(j.x),d.copy(p.binormals[it]).multiplyScalar(j.y),m.copy(u[it]).add(f).add(d),s(m.x,m.y,m.z)):s(j.x,j.y,_/A*it);for(G=E-1;G>=0;G--){for(V=G/E,k=w*Math.cos(V*Math.PI/2),H=M*Math.sin(V*Math.PI/2),Z=0,J=z.length;Z<J;Z++)s((j=n(z[Z],Y[Z],H)).x,j.y,_+k);for(I=0,U=B.length;I<U;I++)for(C=B[I],$=tt[I],Z=0,J=C.length;Z<J;Z++)j=n(C[Z],$[Z],H),L?s(j.x,j.y+u[A-1].y,u[A-1].x+k):s(j.x,j.y,_+k)}!function(){var t=v.length/3;if(T){var i=0,n=X*i;for(Z=0;Z<q;Z++)c((W=F[Z])[2]+n,W[1]+n,W[0]+n);for(n=X*(i=A+2*E),Z=0;Z<q;Z++)c((W=F[Z])[0]+n,W[1]+n,W[2]+n)}else{for(Z=0;Z<q;Z++)c((W=F[Z])[2],W[1],W[0]);for(Z=0;Z<q;Z++)c((W=F[Z])[0]+X*A,W[1]+X*A,W[2]+X*A)}D.addGroup(t,v.length/3-t,void 0!==e.material?e.material:0)}(),function(){var t=v.length/3,i=0;for(o(z,i),i+=z.length,I=0,U=B.length;I<U;I++)o(C=B[I],i),i+=C.length;D.addGroup(t,v.length/3-t,void 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wi.prototype.copy.call(this,t),this.defines={PHYSICAL:""},this.reflectivity=t.reflectivity,this.clearCoat=t.clearCoat,this.clearCoatRoughness=t.clearCoatRoughness,this},(Ei.prototype=Object.create(J.prototype)).constructor=Ei,Ei.prototype.isMeshPhongMaterial=!0,Ei.prototype.copy=function(t){return 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Jo=Object.freeze({ShadowMaterial:bi,SpriteMaterial:ae,RawShaderMaterial:_i,ShaderMaterial:Pt,PointsMaterial:me,MeshPhysicalMaterial:Mi,MeshStandardMaterial:wi,MeshPhongMaterial:Ei,MeshToonMaterial:Ti,MeshNormalMaterial:Si,MeshLambertMaterial:Ai,MeshDepthMaterial:Q,MeshDistanceMaterial:K,MeshBasicMaterial:Lt,LineDashedMaterial:Ri,LineBasicMaterial:ue,Material:J}),Qo={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}},Ko=new Li,$o={};Object.assign(Pi.prototype,{load:function(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);var r=this,a=Qo.get(t);if(void 0!==a)return r.manager.itemStart(t),setTimeout(function(){e&&e(a),r.manager.itemEnd(t)},0),a;if(void 0===$o[t]){var o=t.match(/^data:(.*?)(;base64)?,(.*)$/);if(o){var s=o[1],c=!!o[2],h=o[3];h=window.decodeURIComponent(h),c&&(h=window.atob(h));try{var l,u=(this.responseType||"").toLowerCase();switch(u){case"arraybuffer":case"blob":for(var p=new Uint8Array(h.length),d=0;d<h.length;d++)p[d]=h.charCodeAt(d);l="blob"===u?new Blob([p.buffer],{type:s}):p.buffer;break;case"document":var f=new DOMParser;l=f.parseFromString(h,s);break;case"json":l=JSON.parse(h);break;default:l=h}window.setTimeout(function(){e&&e(l),r.manager.itemEnd(t)},0)}catch(e){window.setTimeout(function(){n&&n(e),r.manager.itemEnd(t),r.manager.itemError(t)},0)}}else{$o[t]=[],$o[t].push({onLoad:e,onProgress:i,onError:n});var m=new XMLHttpRequest;m.open("GET",t,!0),m.addEventListener("load",function(e){var i=this.response;Qo.add(t,i);var n=$o[t];if(delete $o[t],200===this.status){for(var a=0,o=n.length;a<o;a++){(s=n[a]).onLoad&&s.onLoad(i)}r.manager.itemEnd(t)}else if(0===this.status){console.warn("THREE.FileLoader: HTTP Status 0 received.");for(a=0,o=n.length;a<o;a++){(s=n[a]).onLoad&&s.onLoad(i)}r.manager.itemEnd(t)}else{for(a=0,o=n.length;a<o;a++){var s;(s=n[a]).onError&&s.onError(e)}r.manager.itemEnd(t),r.manager.itemError(t)}},!1),m.addEventListener("progress",function(e){for(var i=$o[t],n=0,r=i.length;n<r;n++){var a=i[n];a.onProgress&&a.onProgress(e)}},!1),m.addEventListener("error",function(e){var i=$o[t];delete $o[t];for(var n=0,a=i.length;n<a;n++){var o=i[n];o.onError&&o.onError(e)}r.manager.itemEnd(t),r.manager.itemError(t)},!1),void 0!==this.responseType&&(m.responseType=this.responseType),void 0!==this.withCredentials&&(m.withCredentials=this.withCredentials),m.overrideMimeType&&m.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain");for(var g in this.requestHeader)m.setRequestHeader(g,this.requestHeader[g]);m.send(null)}return r.manager.itemStart(t),m}$o[t].push({onLoad:e,onProgress:i,onError:n})},setPath:function(t){return this.path=t,this},setResponseType:function(t){return this.responseType=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setMimeType:function(t){return this.mimeType=t,this},setRequestHeader:function(t){return this.requestHeader=t,this}}),Object.assign(Ci.prototype,{load:function(t,e,i,n){function r(r){c.load(t[r],function(t){var i=a._parser(t,!0);o[r]={width:i.width,height:i.height,format:i.format,mipmaps:i.mipmaps},6===(h+=1)&&(1===i.mipmapCount&&(s.minFilter=Oa),s.format=i.format,s.needsUpdate=!0,e&&e(s))},i,n)}var a=this,o=[],s=new xe;s.image=o;var c=new Pi(this.manager);if(c.setPath(this.path),c.setResponseType("arraybuffer"),Array.isArray(t))for(var h=0,l=0,u=t.length;l<u;++l)r(l);else c.load(t,function(t){var i=a._parser(t,!0);if(i.isCubemap)for(var n=i.mipmaps.length/i.mipmapCount,r=0;r<n;r++){o[r]={mipmaps:[]};for(var c=0;c<i.mipmapCount;c++)o[r].mipmaps.push(i.mipmaps[r*i.mipmapCount+c]),o[r].format=i.format,o[r].width=i.width,o[r].height=i.height}else s.image.width=i.width,s.image.height=i.height,s.mipmaps=i.mipmaps;1===i.mipmapCount&&(s.minFilter=Oa),s.format=i.format,s.needsUpdate=!0,e&&e(s)},i,n);return s},setPath:function(t){return this.path=t,this}}),Object.assign(Ii.prototype,{load:function(t,e,i,n){var r=this,a=new u,o=new Pi(this.manager);return o.setResponseType("arraybuffer"),o.load(t,function(t){var i=r._parser(t);i&&(void 0!==i.image?a.image=i.image:void 0!==i.data&&(a.image.width=i.width,a.image.height=i.height,a.image.data=i.data),a.wrapS=void 0!==i.wrapS?i.wrapS:Pa,a.wrapT=void 0!==i.wrapT?i.wrapT:Pa,a.magFilter=void 0!==i.magFilter?i.magFilter:Oa,a.minFilter=void 0!==i.minFilter?i.minFilter:Ba,a.anisotropy=void 0!==i.anisotropy?i.anisotropy:1,void 0!==i.format&&(a.format=i.format),void 0!==i.type&&(a.type=i.type),void 0!==i.mipmaps&&(a.mipmaps=i.mipmaps),1===i.mipmapCount&&(a.minFilter=Oa),a.needsUpdate=!0,e&&e(a,i))},i,n),a}}),Object.assign(Ui.prototype,{crossOrigin:"Anonymous",load:function(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);var r=this,a=Qo.get(t);if(void 0!==a)return r.manager.itemStart(t),setTimeout(function(){e&&e(a),r.manager.itemEnd(t)},0),a;var o=document.createElementNS("http://www.w3.org/1999/xhtml","img");return o.addEventListener("load",function(){Qo.add(t,this),e&&e(this),r.manager.itemEnd(t)},!1),o.addEventListener("error",function(e){n&&n(e),r.manager.itemEnd(t),r.manager.itemError(t)},!1),"data:"!==t.substr(0,5)&&void 0!==this.crossOrigin&&(o.crossOrigin=this.crossOrigin),r.manager.itemStart(t),o.src=t,o},setCrossOrigin:function(t){return this.crossOrigin=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(Di.prototype,{crossOrigin:"Anonymous",load:function(t,e,i,n){function r(i){o.load(t[i],function(t){a.images[i]=t,6===++s&&(a.needsUpdate=!0,e&&e(a))},void 0,n)}var a=new p,o=new Ui(this.manager);o.setCrossOrigin(this.crossOrigin),o.setPath(this.path);for(var s=0,c=0;c<t.length;++c)r(c);return a},setCrossOrigin:function(t){return this.crossOrigin=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(Oi.prototype,{crossOrigin:"Anonymous",load:function(t,e,i,n){var r=new s,a=new Ui(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(t,function(i){r.image=i;var n=t.search(/\.(jpg|jpeg)$/)>0||0===t.search(/^data\:image\/jpeg/);r.format=n?Qa:Ka,r.needsUpdate=!0,void 0!==e&&e(r)},i,n),r},setCrossOrigin:function(t){return this.crossOrigin=t,this},setPath:function(t){return this.path=t,this}}),Ni.prototype=Object.assign(Object.create(st.prototype),{constructor:Ni,isLight:!0,copy:function(t){return st.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){var e=st.prototype.toJSON.call(this,t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}),Bi.prototype=Object.assign(Object.create(Ni.prototype),{constructor:Bi,isHemisphereLight:!0,copy:function(t){return Ni.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(Fi.prototype,{copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t={};return 0!==this.bias&&(t.bias=this.bias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),zi.prototype=Object.assign(Object.create(Fi.prototype),{constructor:zi,isSpotLightShadow:!0,update:function(t){var e=this.camera,i=2*Ro.RAD2DEG*t.angle,n=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;i===e.fov&&n===e.aspect&&r===e.far||(e.fov=i,e.aspect=n,e.far=r,e.updateProjectionMatrix())}}),Gi.prototype=Object.assign(Object.create(Ni.prototype),{constructor:Gi,isSpotLight:!0,copy:function(t){return Ni.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Hi.prototype=Object.assign(Object.create(Ni.prototype),{constructor:Hi,isPointLight:!0,copy:function(t){return Ni.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),Vi.prototype=Object.assign(Object.create(Fi.prototype),{constructor:Vi}),ki.prototype=Object.assign(Object.create(Ni.prototype),{constructor:ki,isDirectionalLight:!0,copy:function(t){return Ni.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),ji.prototype=Object.assign(Object.create(Ni.prototype),{constructor:ji,isAmbientLight:!0}),Wi.prototype=Object.assign(Object.create(Ni.prototype),{constructor:Wi,isRectAreaLight:!0,copy:function(t){return Ni.prototype.copy.call(this,t),this.width=t.width,this.height=t.height,this},toJSON:function(t){var e=Ni.prototype.toJSON.call(this,t);return e.object.width=this.width,e.object.height=this.height,e}}),Xi.prototype=Object.assign(Object.create(nn.prototype),{constructor:Xi,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),qi.prototype=Object.assign(Object.create(nn.prototype),{constructor:qi,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Object.assign(Yi.prototype,{evaluate:function(t){var e=this.parameterPositions,i=this._cachedIndex,n=e[i],r=e[i-1];t:{e:{var a;i:{n:if(!(t<n)){for(var o=i+2;;){if(void 0===n){if(t<r)break n;return i=e.length,this._cachedIndex=i,this.afterEnd_(i-1,t,r)}if(i===o)break;if(r=n,n=e[++i],t<n)break e}a=e.length;break i}{if(t>=r)break t;var s=e[1];t<s&&(i=2,r=s);for(o=i-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,n);if(i===o)break;if(n=r,r=e[--i-1],t>=r)break e}a=i,i=0}}for(;i<a;){var c=i+a>>>1;t<e[c]?a=c:i=c+1}if(n=e[i],void 0===(r=e[i-1]))return this._cachedIndex=0,this.beforeStart_(0,t,n);if(void 0===n)return i=e.length,this._cachedIndex=i,this.afterEnd_(i-1,r,t)}this._cachedIndex=i,this.intervalChanged_(i,r,n)}return this.interpolate_(i,r,t,n)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){for(var e=this.resultBuffer,i=this.sampleValues,n=this.valueSize,r=t*n,a=0;a!==n;++a)e[a]=i[r+a];return e},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(Yi.prototype,{beforeStart_:Yi.prototype.copySampleValue_,afterEnd_:Yi.prototype.copySampleValue_}),Zi.prototype=Object.assign(Object.create(Yi.prototype),{constructor:Zi,interpolate_:function(t,e,i,n){for(var a=this.resultBuffer,o=this.sampleValues,s=this.valueSize,c=t*s,h=(i-e)/(n-e),l=c+s;c!==l;c+=4)r.slerpFlat(a,0,o,c-s,o,c,h);return a}}),Ji.prototype=Object.assign(Object.create(nn.prototype),{constructor:Ji,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(t){return new Zi(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),Qi.prototype=Object.assign(Object.create(nn.prototype),{constructor:Qi,ValueTypeName:"color"}),Ki.prototype=Object.assign(Object.create(nn.prototype),{constructor:Ki,ValueTypeName:"number"}),$i.prototype=Object.assign(Object.create(Yi.prototype),{constructor:$i,DefaultSettings_:{endingStart:mo,endingEnd:mo},intervalChanged_:function(t,e,i){var n=this.parameterPositions,r=t-2,a=t+1,o=n[r],s=n[a];if(void 0===o)switch(this.getSettings_().endingStart){case 2401:r=t,o=2*e-i;break;case 2402:o=e+n[r=n.length-2]-n[r+1];break;default:r=t,o=i}if(void 0===s)switch(this.getSettings_().endingEnd){case 2401:a=t,s=2*i-e;break;case 2402:a=1,s=i+n[1]-n[0];break;default:a=t-1,s=e}var c=.5*(i-e),h=this.valueSize;this._weightPrev=c/(e-o),this._weightNext=c/(s-i),this._offsetPrev=r*h,this._offsetNext=a*h},interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,h=this._offsetPrev,l=this._offsetNext,u=this._weightPrev,p=this._weightNext,d=(i-e)/(n-e),f=d*d,m=f*d,g=-u*m+2*u*f-u*d,v=(1+u)*m+(-1.5-2*u)*f+(-.5+u)*d+1,y=(-1-p)*m+(1.5+p)*f+.5*d,x=p*m-p*f,b=0;b!==o;++b)r[b]=g*a[h+b]+v*a[c+b]+y*a[s+b]+x*a[l+b];return r}}),tn.prototype=Object.assign(Object.create(Yi.prototype),{constructor:tn,interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,h=(i-e)/(n-e),l=1-h,u=0;u!==o;++u)r[u]=a[c+u]*l+a[s+u]*h;return r}}),en.prototype=Object.assign(Object.create(Yi.prototype),{constructor:en,interpolate_:function(t){return this.copySampleValue_(t-1)}});var ts={arraySlice:function(t,e,i){return ts.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==i?i:t.length)):t.slice(e,i)},convertArray:function(t,e,i){return!t||!i&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){for(var e=t.length,i=new Array(e),n=0;n!==e;++n)i[n]=n;return i.sort(function(e,i){return t[e]-t[i]}),i},sortedArray:function(t,e,i){for(var n=t.length,r=new t.constructor(n),a=0,o=0;o!==n;++a)for(var s=i[a]*e,c=0;c!==e;++c)r[o++]=t[s+c];return r},flattenJSON:function(t,e,i,n){for(var r=1,a=t[0];void 0!==a&&void 0===a[n];)a=t[r++];if(void 0!==a){var o=a[n];if(void 0!==o)if(Array.isArray(o))do{void 0!==(o=a[n])&&(e.push(a.time),i.push.apply(i,o)),a=t[r++]}while(void 0!==a);else if(void 0!==o.toArray)do{void 0!==(o=a[n])&&(e.push(a.time),o.toArray(i,i.length)),a=t[r++]}while(void 0!==a);else do{void 0!==(o=a[n])&&(e.push(a.time),i.push(o)),a=t[r++]}while(void 0!==a)}}};Object.assign(nn,{parse:function(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");var e=nn._getTrackTypeForValueTypeName(t.type);if(void 0===t.times){var i=[],n=[];ts.flattenJSON(t.keys,i,n,"value"),t.times=i,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)},toJSON:function(t){var e,i=t.constructor;if(void 0!==i.toJSON)e=i.toJSON(t);else{e={name:t.name,times:ts.convertArray(t.times,Array),values:ts.convertArray(t.values,Array)};var n=t.getInterpolation();n!==t.DefaultInterpolation&&(e.interpolation=n)}return e.type=t.ValueTypeName,e},_getTrackTypeForValueTypeName:function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Ki;case"vector":case"vector2":case"vector3":case"vector4":return rn;case"color":return Qi;case"quaternion":return Ji;case"bool":case"boolean":return qi;case"string":return Xi}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}}),Object.assign(nn.prototype,{constructor:nn,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(t){return new en(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new tn(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new $i(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case 2300:e=this.InterpolantFactoryMethodDiscrete;break;case 2301:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0!==e)this.createInterpolant=e;else{var i="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(i);this.setInterpolation(this.DefaultInterpolation)}console.warn("THREE.KeyframeTrack:",i)}},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,i=0,n=e.length;i!==n;++i)e[i]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,i=0,n=e.length;i!==n;++i)e[i]*=t;return this},trim:function(t,e){for(var i=this.times,n=i.length,r=0,a=n-1;r!==n&&i[r]<t;)++r;for(;-1!==a&&i[a]>e;)--a;if(++a,0!==r||a!==n){r>=a&&(a=Math.max(a,1),r=a-1);var o=this.getValueSize();this.times=ts.arraySlice(i,r,a),this.values=ts.arraySlice(this.values,r*o,a*o)}return this},validate:function(){var t=!0,e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);var i=this.times,n=this.values,r=i.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);for(var a=null,o=0;o!==r;o++){var s=i[o];if("number"==typeof s&&isNaN(s)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,o,s),t=!1;break}if(null!==a&&a>s){console.error("THREE.KeyframeTrack: Out of order keys.",this,o,s,a),t=!1;break}a=s}if(void 0!==n&&ts.isTypedArray(n)){o=0;for(var c=n.length;o!==c;++o){var h=n[o];if(isNaN(h)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,o,h),t=!1;break}}}return t},optimize:function(){for(var t=this.times,e=this.values,i=this.getValueSize(),n=2302===this.getInterpolation(),r=1,a=t.length-1,o=1;o<a;++o){var s=!1,c=t[o];if(c!==t[o+1]&&(1!==o||c!==c[0]))if(n)s=!0;else for(var h=o*i,l=h-i,u=h+i,p=0;p!==i;++p){var d=e[h+p];if(d!==e[l+p]||d!==e[u+p]){s=!0;break}}if(s){if(o!==r){t[r]=t[o];var f=o*i,m=r*i;for(p=0;p!==i;++p)e[m+p]=e[f+p]}++r}}if(a>0){t[r]=t[a];for(f=a*i,m=r*i,p=0;p!==i;++p)e[m+p]=e[f+p];++r}return r!==t.length&&(this.times=ts.arraySlice(t,0,r),this.values=ts.arraySlice(e,0,r*i)),this}}),rn.prototype=Object.assign(Object.create(nn.prototype),{constructor:rn,ValueTypeName:"vector"}),Object.assign(an,{parse:function(t){for(var e=[],i=t.tracks,n=1/(t.fps||1),r=0,a=i.length;r!==a;++r)e.push(nn.parse(i[r]).scale(n));return new an(t.name,t.duration,e)},toJSON:function(t){for(var e=[],i=t.tracks,n={name:t.name,duration:t.duration,tracks:e},r=0,a=i.length;r!==a;++r)e.push(nn.toJSON(i[r]));return n},CreateFromMorphTargetSequence:function(t,e,i,n){for(var r=e.length,a=[],o=0;o<r;o++){var s=[],c=[];s.push((o+r-1)%r,o,(o+1)%r),c.push(0,1,0);var h=ts.getKeyframeOrder(s);s=ts.sortedArray(s,1,h),c=ts.sortedArray(c,1,h),n||0!==s[0]||(s.push(r),c.push(c[0])),a.push(new Ki(".morphTargetInfluences["+e[o].name+"]",s,c).scale(1/i))}return new an(t,-1,a)},findByName:function(t,e){var i=t;if(!Array.isArray(t)){var n=t;i=n.geometry&&n.geometry.animations||n.animations}for(var r=0;r<i.length;r++)if(i[r].name===e)return i[r];return null},CreateClipsFromMorphTargetSequences:function(t,e,i){for(var n={},r=/^([\w-]*?)([\d]+)$/,a=0,o=t.length;a<o;a++){var s=t[a],c=s.name.match(r);if(c&&c.length>1){var h=n[u=c[1]];h||(n[u]=h=[]),h.push(s)}}var l=[];for(var u in n)l.push(an.CreateFromMorphTargetSequence(u,n[u],e,i));return l},parseAnimation:function(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var i=function(t,e,i,n,r){if(0!==i.length){var a=[],o=[];ts.flattenJSON(i,a,o,n),0!==a.length&&r.push(new t(e,a,o))}},n=[],r=t.name||"default",a=t.length||-1,o=t.fps||30,s=t.hierarchy||[],c=0;c<s.length;c++){var h=s[c].keys;if(h&&0!==h.length)if(h[0].morphTargets){for(var l={},u=0;u<h.length;u++)if(h[u].morphTargets)for(var p=0;p<h[u].morphTargets.length;p++)l[h[u].morphTargets[p]]=-1;for(var d in l){var f=[],m=[];for(p=0;p!==h[u].morphTargets.length;++p){var g=h[u];f.push(g.time),m.push(g.morphTarget===d?1:0)}n.push(new Ki(".morphTargetInfluence["+d+"]",f,m))}a=l.length*(o||1)}else{var v=".bones["+e[c].name+"]";i(rn,v+".position",h,"pos",n),i(Ji,v+".quaternion",h,"rot",n),i(rn,v+".scale",h,"scl",n)}}if(0===n.length)return null;return new an(r,a,n)}}),Object.assign(an.prototype,{resetDuration:function(){for(var t=0,e=0,i=this.tracks.length;e!==i;++e){var n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}this.duration=t},trim:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this},optimize:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}}),Object.assign(on.prototype,{load:function(t,e,i,n){var r=this;new Pi(r.manager).load(t,function(t){e(r.parse(JSON.parse(t)))},i,n)},setTextures:function(t){this.textures=t},parse:function(t){function e(t){return void 0===n[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),n[t]}var n=this.textures,r=new Jo[t.type];if(void 0!==t.uuid&&(r.uuid=t.uuid),void 0!==t.name&&(r.name=t.name),void 0!==t.color&&r.color.setHex(t.color),void 0!==t.roughness&&(r.roughness=t.roughness),void 0!==t.metalness&&(r.metalness=t.metalness),void 0!==t.emissive&&r.emissive.setHex(t.emissive),void 0!==t.specular&&r.specular.setHex(t.specular),void 0!==t.shininess&&(r.shininess=t.shininess),void 0!==t.clearCoat&&(r.clearCoat=t.clearCoat),void 0!==t.clearCoatRoughness&&(r.clearCoatRoughness=t.clearCoatRoughness),void 0!==t.uniforms&&(r.uniforms=t.uniforms),void 0!==t.vertexShader&&(r.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(r.fragmentShader=t.fragmentShader),void 0!==t.vertexColors&&(r.vertexColors=t.vertexColors),void 0!==t.fog&&(r.fog=t.fog),void 0!==t.flatShading&&(r.flatShading=t.flatShading),void 0!==t.blending&&(r.blending=t.blending),void 0!==t.side&&(r.side=t.side),void 0!==t.opacity&&(r.opacity=t.opacity),void 0!==t.transparent&&(r.transparent=t.transparent),void 0!==t.alphaTest&&(r.alphaTest=t.alphaTest),void 0!==t.depthTest&&(r.depthTest=t.depthTest),void 0!==t.depthWrite&&(r.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(r.colorWrite=t.colorWrite),void 0!==t.wireframe&&(r.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(r.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(r.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(r.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(r.rotation=t.rotation),1!==t.linewidth&&(r.linewidth=t.linewidth),void 0!==t.dashSize&&(r.dashSize=t.dashSize),void 0!==t.gapSize&&(r.gapSize=t.gapSize),void 0!==t.scale&&(r.scale=t.scale),void 0!==t.skinning&&(r.skinning=t.skinning),void 0!==t.morphTargets&&(r.morphTargets=t.morphTargets),void 0!==t.dithering&&(r.dithering=t.dithering),void 0!==t.visible&&(r.visible=t.visible),void 0!==t.userData&&(r.userData=t.userData),void 0!==t.shading&&(r.flatShading=1===t.shading),void 0!==t.size&&(r.size=t.size),void 0!==t.sizeAttenuation&&(r.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(r.map=e(t.map)),void 0!==t.alphaMap&&(r.alphaMap=e(t.alphaMap),r.transparent=!0),void 0!==t.bumpMap&&(r.bumpMap=e(t.bumpMap)),void 0!==t.bumpScale&&(r.bumpScale=t.bumpScale),void 0!==t.normalMap&&(r.normalMap=e(t.normalMap)),void 0!==t.normalScale){var a=t.normalScale;!1===Array.isArray(a)&&(a=[a,a]),r.normalScale=(new i).fromArray(a)}return void 0!==t.displacementMap&&(r.displacementMap=e(t.displacementMap)),void 0!==t.displacementScale&&(r.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(r.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(r.roughnessMap=e(t.roughnessMap)),void 0!==t.metalnessMap&&(r.metalnessMap=e(t.metalnessMap)),void 0!==t.emissiveMap&&(r.emissiveMap=e(t.emissiveMap)),void 0!==t.emissiveIntensity&&(r.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(r.specularMap=e(t.specularMap)),void 0!==t.envMap&&(r.envMap=e(t.envMap)),void 0!==t.reflectivity&&(r.reflectivity=t.reflectivity),void 0!==t.lightMap&&(r.lightMap=e(t.lightMap)),void 0!==t.lightMapIntensity&&(r.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(r.aoMap=e(t.aoMap)),void 0!==t.aoMapIntensity&&(r.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(r.gradientMap=e(t.gradientMap)),r}}),Object.assign(sn.prototype,{load:function(t,e,i,n){var r=this;new Pi(r.manager).load(t,function(t){e(r.parse(JSON.parse(t)))},i,n)},parse:function(t){var e=new Et,i=t.data.index;if(void 0!==i){var n=new es[i.type](i.array);e.setIndex(new pt(n,1))}var r=t.data.attributes;for(var o in r){var s=r[o];n=new es[s.type](s.array);e.addAttribute(o,new pt(n,s.itemSize,s.normalized))}var c=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==c)for(var h=0,l=c.length;h!==l;++h){var u=c[h];e.addGroup(u.start,u.count,u.materialIndex)}var p=t.data.boundingSphere;if(void 0!==p){var d=new a;void 0!==p.center&&d.fromArray(p.center),e.boundingSphere=new tt(d,p.radius)}return e}});var es={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};cn.Handlers={handlers:[],add:function(t,e){this.handlers.push(t,e)},get:function(t){for(var e=this.handlers,i=0,n=e.length;i<n;i+=2){var r=e[i],a=e[i+1];if(r.test(t))return a}return null}},Object.assign(cn.prototype,{crossOrigin:void 0,initMaterials:function(t,e,i){for(var n=[],r=0;r<t.length;++r)n[r]=this.createMaterial(t[r],e,i);return n},createMaterial:function(){var t={NoBlending:Fr,NormalBlending:zr,AdditiveBlending:Gr,SubtractiveBlending:Hr,MultiplyBlending:Vr,CustomBlending:kr},e=new W,i=new Oi,n=new on;return function(r,a,o){function s(t,e,n,r,s){var h,l=a+t,u=cn.Handlers.get(l);null!==u?h=u.load(l):(i.setCrossOrigin(o),h=i.load(l)),void 0!==e&&(h.repeat.fromArray(e),1!==e[0]&&(h.wrapS=La),1!==e[1]&&(h.wrapT=La)),void 0!==n&&h.offset.fromArray(n),void 0!==r&&("repeat"===r[0]&&(h.wrapS=La),"mirror"===r[0]&&(h.wrapS=Ca),"repeat"===r[1]&&(h.wrapT=La),"mirror"===r[1]&&(h.wrapT=Ca)),void 0!==s&&(h.anisotropy=s);var p=Ro.generateUUID();return c[p]=h,p}var c={},h={uuid:Ro.generateUUID(),type:"MeshLambertMaterial"};for(var l in r){var u=r[l];switch(l){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":h.name=u;break;case"blending":h.blending=t[u];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",l,"is no longer supported.");break;case"colorDiffuse":h.color=e.fromArray(u).getHex();break;case"colorSpecular":h.specular=e.fromArray(u).getHex();break;case"colorEmissive":h.emissive=e.fromArray(u).getHex();break;case"specularCoef":h.shininess=u;break;case"shading":"basic"===u.toLowerCase()&&(h.type="MeshBasicMaterial"),"phong"===u.toLowerCase()&&(h.type="MeshPhongMaterial"),"standard"===u.toLowerCase()&&(h.type="MeshStandardMaterial");break;case"mapDiffuse":h.map=s(u,r.mapDiffuseRepeat,r.mapDiffuseOffset,r.mapDiffuseWrap,r.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":h.emissiveMap=s(u,r.mapEmissiveRepeat,r.mapEmissiveOffset,r.mapEmissiveWrap,r.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":h.lightMap=s(u,r.mapLightRepeat,r.mapLightOffset,r.mapLightWrap,r.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":h.aoMap=s(u,r.mapAORepeat,r.mapAOOffset,r.mapAOWrap,r.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":h.bumpMap=s(u,r.mapBumpRepeat,r.mapBumpOffset,r.mapBumpWrap,r.mapBumpAnisotropy);break;case"mapBumpScale":h.bumpScale=u;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":h.normalMap=s(u,r.mapNormalRepeat,r.mapNormalOffset,r.mapNormalWrap,r.mapNormalAnisotropy);break;case"mapNormalFactor":h.normalScale=[u,u];break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":h.specularMap=s(u,r.mapSpecularRepeat,r.mapSpecularOffset,r.mapSpecularWrap,r.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":h.metalnessMap=s(u,r.mapMetalnessRepeat,r.mapMetalnessOffset,r.mapMetalnessWrap,r.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":h.roughnessMap=s(u,r.mapRoughnessRepeat,r.mapRoughnessOffset,r.mapRoughnessWrap,r.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":h.alphaMap=s(u,r.mapAlphaRepeat,r.mapAlphaOffset,r.mapAlphaWrap,r.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":h.side=Ur;break;case"doubleSided":h.side=Dr;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),h.opacity=u;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":h[l]=u;break;case"vertexColors":!0===u&&(h.vertexColors=Br),"face"===u&&(h.vertexColors=Nr);break;default:console.error("THREE.Loader.createMaterial: Unsupported",l,u)}}return"MeshBasicMaterial"===h.type&&delete h.emissive,"MeshPhongMaterial"!==h.type&&delete h.specular,h.opacity<1&&(h.transparent=!0),n.setTextures(c),n.parse(h)}}()});var is={decodeText:function(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);for(var e="",i=0,n=t.length;i<n;i++)e+=String.fromCharCode(t[i]);return e},extractUrlBase:function(t){var e=t.split("/");return 1===e.length?"./":(e.pop(),e.join("/")+"/")}};Object.assign(hn.prototype,{load:function(t,e,i,n){var r=this,a=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:is.extractUrlBase(t),o=new Pi(this.manager);o.setWithCredentials(this.withCredentials),o.load(t,function(i){var n=JSON.parse(i),o=n.metadata;if(void 0!==o){var s=o.type;if(void 0!==s){if("object"===s.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.ObjectLoader instead.");if("scene"===s.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.SceneLoader instead.")}}var c=r.parse(n,a);e(c.geometry,c.materials)},i,n)},setTexturePath:function(t){this.texturePath=t},parse:function(){return function(t,e){void 0!==t.data&&(t=t.data),void 0!==t.scale?t.scale=1/t.scale:t.scale=1;var n=new ut;if(function(t,e){function n(t,e){return t&1<<e}var r,o,s,c,h,l,u,p,d,f,m,g,v,y,x,b,_,w,M,E,T,S,A,R,L,P=t.faces,C=t.vertices,I=t.normals,U=t.colors,D=t.scale,O=0;if(void 0!==t.uvs){for(r=0;r<t.uvs.length;r++)t.uvs[r].length&&O++;for(r=0;r<O;r++)e.faceVertexUvs[r]=[]}for(c=0,h=C.length;c<h;)(w=new a).x=C[c++]*D,w.y=C[c++]*D,w.z=C[c++]*D,e.vertices.push(w);for(c=0,h=P.length;c<h;)if(f=P[c++],m=n(f,0),g=n(f,1),v=n(f,3),y=n(f,4),x=n(f,5),b=n(f,6),_=n(f,7),m){if(E=new lt,E.a=P[c],E.b=P[c+1],E.c=P[c+3],T=new lt,T.a=P[c+1],T.b=P[c+2],T.c=P[c+3],c+=4,g&&(d=P[c++],E.materialIndex=d,T.materialIndex=d),s=e.faces.length,v)for(r=0;r<O;r++)for(R=t.uvs[r],e.faceVertexUvs[r][s]=[],e.faceVertexUvs[r][s+1]=[],o=0;o<4;o++)L=new i(R[2*(p=P[c++])],R[2*p+1]),2!==o&&e.faceVertexUvs[r][s].push(L),0!==o&&e.faceVertexUvs[r][s+1].push(L);if(y&&(u=3*P[c++],E.normal.set(I[u++],I[u++],I[u]),T.normal.copy(E.normal)),x)for(r=0;r<4;r++)u=3*P[c++],A=new a(I[u++],I[u++],I[u]),2!==r&&E.vertexNormals.push(A),0!==r&&T.vertexNormals.push(A);if(b&&(S=U[l=P[c++]],E.color.setHex(S),T.color.setHex(S)),_)for(r=0;r<4;r++)S=U[l=P[c++]],2!==r&&E.vertexColors.push(new W(S)),0!==r&&T.vertexColors.push(new W(S));e.faces.push(E),e.faces.push(T)}else{if(M=new lt,M.a=P[c++],M.b=P[c++],M.c=P[c++],g&&(d=P[c++],M.materialIndex=d),s=e.faces.length,v)for(r=0;r<O;r++)for(R=t.uvs[r],e.faceVertexUvs[r][s]=[],o=0;o<3;o++)L=new i(R[2*(p=P[c++])],R[2*p+1]),e.faceVertexUvs[r][s].push(L);if(y&&(u=3*P[c++],M.normal.set(I[u++],I[u++],I[u])),x)for(r=0;r<3;r++)u=3*P[c++],A=new a(I[u++],I[u++],I[u]),M.vertexNormals.push(A);if(b&&(l=P[c++],M.color.setHex(U[l])),_)for(r=0;r<3;r++)l=P[c++],M.vertexColors.push(new W(U[l]));e.faces.push(M)}}(t,n),function(t,e){var i=void 0!==t.influencesPerVertex?t.influencesPerVertex:2;if(t.skinWeights)for(var n=0,r=t.skinWeights.length;n<r;n+=i){var a=t.skinWeights[n],o=i>1?t.skinWeights[n+1]:0,s=i>2?t.skinWeights[n+2]:0,h=i>3?t.skinWeights[n+3]:0;e.skinWeights.push(new c(a,o,s,h))}if(t.skinIndices)for(n=0,r=t.skinIndices.length;n<r;n+=i){var l=t.skinIndices[n],u=i>1?t.skinIndices[n+1]:0,p=i>2?t.skinIndices[n+2]:0,d=i>3?t.skinIndices[n+3]:0;e.skinIndices.push(new c(l,u,p,d))}e.bones=t.bones,e.bones&&e.bones.length>0&&(e.skinWeights.length!==e.skinIndices.length||e.skinIndices.length!==e.vertices.length)&&console.warn("When skinning, number of vertices ("+e.vertices.length+"), skinIndices ("+e.skinIndices.length+"), and skinWeights ("+e.skinWeights.length+") should match.")}(t,n),function(t,e){var i=t.scale;if(void 0!==t.morphTargets)for(var n=0,r=t.morphTargets.length;n<r;n++){e.morphTargets[n]={},e.morphTargets[n].name=t.morphTargets[n].name,e.morphTargets[n].vertices=[];for(var o=e.morphTargets[n].vertices,s=t.morphTargets[n].vertices,c=0,h=s.length;c<h;c+=3){var l=new a;l.x=s[c]*i,l.y=s[c+1]*i,l.z=s[c+2]*i,o.push(l)}}if(void 0!==t.morphColors&&t.morphColors.length>0){console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');var u=e.faces,p=t.morphColors[0].colors;for(n=0,r=u.length;n<r;n++)u[n].color.fromArray(p,3*n)}}(t,n),function(t,e){var i=[],n=[];void 0!==t.animation&&n.push(t.animation),void 0!==t.animations&&(t.animations.length?n=n.concat(t.animations):n.push(t.animations));for(var r=0;r<n.length;r++){var a=an.parseAnimation(n[r],e.bones);a&&i.push(a)}if(e.morphTargets){var o=an.CreateClipsFromMorphTargetSequences(e.morphTargets,10);i=i.concat(o)}i.length>0&&(e.animations=i)}(t,n),n.computeFaceNormals(),n.computeBoundingSphere(),void 0===t.materials||0===t.materials.length)return{geometry:n};return{geometry:n,materials:cn.prototype.initMaterials(t.materials,e,this.crossOrigin)}}}()}),Object.assign(ln.prototype,{load:function(t,e,i,n){""===this.texturePath&&(this.texturePath=t.substring(0,t.lastIndexOf("/")+1));var r=this;new Pi(r.manager).load(t,function(i){var a=null;try{a=JSON.parse(i)}catch(e){return void 0!==n&&n(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}var o=a.metadata;void 0!==o&&void 0!==o.type&&"geometry"!==o.type.toLowerCase()?r.parse(a,e):console.error("THREE.ObjectLoader: Can't load "+t+". Use THREE.JSONLoader instead.")},i,n)},setTexturePath:function(t){this.texturePath=t},setCrossOrigin:function(t){this.crossOrigin=t},parse:function(t,e){var i=this.parseGeometries(t.geometries),n=this.parseImages(t.images,function(){void 0!==e&&e(o)}),r=this.parseTextures(t.textures,n),a=this.parseMaterials(t.materials,r),o=this.parseObject(t.object,i,a);return t.animations&&(o.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0!==e&&e(o),o},parseGeometries:function(t){var e={};if(void 0!==t)for(var i=new hn,n=new sn,r=0,a=t.length;r<a;r++){var o,s=t[r];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":o=new Zo[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":o=new Zo[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":o=new Zo[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":o=new Zo[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":o=new Zo[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":o=new Zo[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":o=new Zo[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":o=new Zo[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":o=new Zo[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":o=new Zo[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"LatheGeometry":case"LatheBufferGeometry":o=new Zo[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":o=new Zo[s.type](s.vertices,s.indices,s.radius,s.details);break;case"BufferGeometry":o=n.parse(s);break;case"Geometry":o=i.parse(s,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}o.uuid=s.uuid,void 0!==s.name&&(o.name=s.name),e[s.uuid]=o}return e},parseMaterials:function(t,e){var i={};if(void 0!==t){var n=new on;n.setTextures(e);for(var r=0,a=t.length;r<a;r++){var o=t[r];if("MultiMaterial"===o.type){for(var s=[],c=0;c<o.materials.length;c++)s.push(n.parse(o.materials[c]));i[o.uuid]=s}else i[o.uuid]=n.parse(o)}}return i},parseAnimations:function(t){for(var e=[],i=0;i<t.length;i++){var n=an.parse(t[i]);e.push(n)}return e},parseImages:function(t,e){function i(t){return n.manager.itemStart(t),a.load(t,function(){n.manager.itemEnd(t)},void 0,function(){n.manager.itemEnd(t),n.manager.itemError(t)})}var n=this,r={};if(void 0!==t&&t.length>0){var a=new Ui(new Li(e));a.setCrossOrigin(this.crossOrigin);for(var o=0,s=t.length;o<s;o++){var c=t[o],h=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url)?c.url:n.texturePath+c.url;r[c.uuid]=i(h)}}return r},parseTextures:function(t,e){function i(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var n={};if(void 0!==t)for(var r=0,a=t.length;r<a;r++){var o=t[r];void 0===o.image&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),void 0===e[o.image]&&console.warn("THREE.ObjectLoader: Undefined image",o.image);var c=new s(e[o.image]);c.needsUpdate=!0,c.uuid=o.uuid,void 0!==o.name&&(c.name=o.name),void 0!==o.mapping&&(c.mapping=i(o.mapping,ns)),void 0!==o.offset&&c.offset.fromArray(o.offset),void 0!==o.repeat&&c.repeat.fromArray(o.repeat),void 0!==o.center&&c.center.fromArray(o.center),void 0!==o.rotation&&(c.rotation=o.rotation),void 0!==o.wrap&&(c.wrapS=i(o.wrap[0],rs),c.wrapT=i(o.wrap[1],rs)),void 0!==o.minFilter&&(c.minFilter=i(o.minFilter,as)),void 0!==o.magFilter&&(c.magFilter=i(o.magFilter,as)),void 0!==o.anisotropy&&(c.anisotropy=o.anisotropy),void 0!==o.flipY&&(c.flipY=o.flipY),n[o.uuid]=c}return n},parseObject:function(){var t=new n;return function(e,i,n){function r(t){return void 0===i[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),i[t]}function a(t){if(void 0!==t){if(Array.isArray(t)){for(var e=[],i=0,r=t.length;i<r;i++){var a=t[i];void 0===n[a]&&console.warn("THREE.ObjectLoader: Undefined material",a),e.push(n[a])}return e}return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}}var o;switch(e.type){case"Scene":o=new ne,void 0!==e.background&&Number.isInteger(e.background)&&(o.background=new W(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?o.fog=new ie(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(o.fog=new ee(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":o=new Jt(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(o.focus=e.focus),void 0!==e.zoom&&(o.zoom=e.zoom),void 0!==e.filmGauge&&(o.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(o.filmOffset=e.filmOffset),void 0!==e.view&&(o.view=Object.assign({},e.view));break;case"OrthographicCamera":o=new ht(e.left,e.right,e.top,e.bottom,e.near,e.far);break;case"AmbientLight":o=new ji(e.color,e.intensity);break;case"DirectionalLight":o=new ki(e.color,e.intensity);break;case"PointLight":o=new Hi(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":o=new Wi(e.color,e.intensity,e.width,e.height);break;case"SpotLight":o=new Gi(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":o=new Bi(e.color,e.groundColor,e.intensity);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":var s=r(e.geometry),c=a(e.material);o=s.bones&&s.bones.length>0?new le(s,c):new Dt(s,c);break;case"LOD":o=new se;break;case"Line":o=new pe(r(e.geometry),a(e.material),e.mode);break;case"LineLoop":o=new fe(r(e.geometry),a(e.material));break;case"LineSegments":o=new de(r(e.geometry),a(e.material));break;case"PointCloud":case"Points":o=new ge(r(e.geometry),a(e.material));break;case"Sprite":o=new oe(a(e.material));break;case"Group":o=new ve;break;default:o=new st}if(o.uuid=e.uuid,void 0!==e.name&&(o.name=e.name),void 0!==e.matrix?(t.fromArray(e.matrix),t.decompose(o.position,o.quaternion,o.scale)):(void 0!==e.position&&o.position.fromArray(e.position),void 0!==e.rotation&&o.rotation.fromArray(e.rotation),void 0!==e.quaternion&&o.quaternion.fromArray(e.quaternion),void 0!==e.scale&&o.scale.fromArray(e.scale)),void 0!==e.castShadow&&(o.castShadow=e.castShadow),void 0!==e.receiveShadow&&(o.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(o.shadow.bias=e.shadow.bias),void 0!==e.shadow.radius&&(o.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&o.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(o.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(o.visible=e.visible),void 0!==e.userData&&(o.userData=e.userData),void 0!==e.children)for(var h=e.children,l=0;l<h.length;l++)o.add(this.parseObject(h[l],i,n));if("LOD"===e.type)for(var u=e.levels,p=0;p<u.length;p++){var d=u[p],f=o.getObjectByProperty("uuid",d.object);void 0!==f&&o.addLevel(f,d.distance)}return o}}()});var ns={UVMapping:300,CubeReflectionMapping:wa,CubeRefractionMapping:Ma,EquirectangularReflectionMapping:Ea,EquirectangularRefractionMapping:Ta,SphericalReflectionMapping:Sa,CubeUVReflectionMapping:Aa,CubeUVRefractionMapping:Ra},rs={RepeatWrapping:La,ClampToEdgeWrapping:Pa,MirroredRepeatWrapping:Ca},as={NearestFilter:Ia,NearestMipMapNearestFilter:Ua,NearestMipMapLinearFilter:Da,LinearFilter:Oa,LinearMipMapNearestFilter:Na,LinearMipMapLinearFilter:Ba};un.prototype={constructor:un,setOptions:function(t){return this.options=t,this},load:function(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t);var r=this,a=Qo.get(t);if(void 0!==a)return r.manager.itemStart(t),setTimeout(function(){e&&e(a),r.manager.itemEnd(t)},0),a;fetch(t).then(function(t){return t.blob()}).then(function(t){return createImageBitmap(t,r.options)}).then(function(i){Qo.add(t,i),e&&e(i),r.manager.itemEnd(t)}).catch(function(e){n&&n(e),r.manager.itemEnd(t),r.manager.itemError(t)})},setCrossOrigin:function(){return this},setPath:function(t){return this.path=t,this}},Object.assign(mn.prototype,{getPoint:function(){return console.warn("THREE.Curve: .getPoint() not implemented."),null},getPointAt:function(t,e){var i=this.getUtoTmapping(t);return this.getPoint(i,e)},getPoints:function(t){void 0===t&&(t=5);for(var e=[],i=0;i<=t;i++)e.push(this.getPoint(i/t));return e},getSpacedPoints:function(t){void 0===t&&(t=5);for(var e=[],i=0;i<=t;i++)e.push(this.getPointAt(i/t));return e},getLength:function(){var t=this.getLengths();return t[t.length-1]},getLengths:function(t){if(void 0===t&&(t=this.arcLengthDivisions),this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var e,i,n=[],r=this.getPoint(0),a=0;for(n.push(0),i=1;i<=t;i++)a+=(e=this.getPoint(i/t)).distanceTo(r),n.push(a),r=e;return this.cacheArcLengths=n,n},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(t,e){var i,n=this.getLengths(),r=0,a=n.length;i=e||t*n[a-1];for(var o,s=0,c=a-1;s<=c;)if(r=Math.floor(s+(c-s)/2),(o=n[r]-i)<0)s=r+1;else{if(!(o>0)){c=r;break}c=r-1}if(r=c,n[r]===i)return r/(a-1);var h=n[r];return(r+(i-h)/(n[r+1]-h))/(a-1)},getTangent:function(t){var e=t-1e-4,i=t+1e-4;e<0&&(e=0),i>1&&(i=1);var n=this.getPoint(e);return this.getPoint(i).clone().sub(n).normalize()},getTangentAt:function(t){var e=this.getUtoTmapping(t);return this.getTangent(e)},computeFrenetFrames:function(t,e){var i,r,o,s=new a,c=[],h=[],l=[],u=new a,p=new n;for(i=0;i<=t;i++)r=i/t,c[i]=this.getTangentAt(r),c[i].normalize();h[0]=new a,l[0]=new a;var d=Number.MAX_VALUE,f=Math.abs(c[0].x),m=Math.abs(c[0].y),g=Math.abs(c[0].z);for(f<=d&&(d=f,s.set(1,0,0)),m<=d&&(d=m,s.set(0,1,0)),g<=d&&s.set(0,0,1),u.crossVectors(c[0],s).normalize(),h[0].crossVectors(c[0],u),l[0].crossVectors(c[0],h[0]),i=1;i<=t;i++)h[i]=h[i-1].clone(),l[i]=l[i-1].clone(),u.crossVectors(c[i-1],c[i]),u.length()>Number.EPSILON&&(u.normalize(),o=Math.acos(Ro.clamp(c[i-1].dot(c[i]),-1,1)),h[i].applyMatrix4(p.makeRotationAxis(u,o))),l[i].crossVectors(c[i],h[i]);if(!0===e)for(o=Math.acos(Ro.clamp(h[0].dot(h[t]),-1,1)),o/=t,c[0].dot(u.crossVectors(h[0],h[t]))>0&&(o=-o),i=1;i<=t;i++)h[i].applyMatrix4(p.makeRotationAxis(c[i],o*i)),l[i].crossVectors(c[i],h[i]);return{tangents:c,normals:h,binormals:l}},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}),(gn.prototype=Object.create(mn.prototype)).constructor=gn,gn.prototype.isLineCurve=!0,gn.prototype.getPoint=function(t,e){var n=e||new i;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},gn.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},gn.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()},gn.prototype.copy=function(t){return mn.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},vn.prototype=Object.assign(Object.create(mn.prototype),{constructor:vn,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new gn(e,t))},getPoint:function(t){for(var e=t*this.getLength(),i=this.getCurveLengths(),n=0;n<i.length;){if(i[n]>=e){var r=i[n]-e,a=this.curves[n],o=a.getLength(),s=0===o?0:1-r/o;return a.getPointAt(s)}n++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,i=0,n=this.curves.length;i<n;i++)e+=this.curves[i].getLength(),t.push(e);return this.cacheLengths=t,t},getSpacedPoints:function(t){void 0===t&&(t=40);for(var e=[],i=0;i<=t;i++)e.push(this.getPoint(i/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,i=[],n=0,r=this.curves;n<r.length;n++)for(var a=r[n],o=a&&a.isEllipseCurve?2*t:a&&a.isLineCurve?1:a&&a.isSplineCurve?t*a.points.length:t,s=a.getPoints(o),c=0;c<s.length;c++){var h=s[c];e&&e.equals(h)||(i.push(h),e=h)}return this.autoClose&&i.length>1&&!i[i.length-1].equals(i[0])&&i.push(i[0]),i},copy:function(t){mn.prototype.copy.call(this,t),this.curves=[];for(var e=0,i=t.curves.length;e<i;e++){var n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this}}),(yn.prototype=Object.create(mn.prototype)).constructor=yn,yn.prototype.isEllipseCurve=!0,yn.prototype.getPoint=function(t,e){for(var n=e||new i,r=2*Math.PI,a=this.aEndAngle-this.aStartAngle,o=Math.abs(a)<Number.EPSILON;a<0;)a+=r;for(;a>r;)a-=r;a<Number.EPSILON&&(a=o?0:r),!0!==this.aClockwise||o||(a===r?a=-r:a-=r);var s=this.aStartAngle+t*a,c=this.aX+this.xRadius*Math.cos(s),h=this.aY+this.yRadius*Math.sin(s);if(0!==this.aRotation){var l=Math.cos(this.aRotation),u=Math.sin(this.aRotation),p=c-this.aX,d=h-this.aY;c=p*l-d*u+this.aX,h=p*u+d*l+this.aY}return n.set(c,h)},yn.prototype.copy=function(t){return mn.prototype.copy.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},(xn.prototype=Object.create(mn.prototype)).constructor=xn,xn.prototype.isSplineCurve=!0,xn.prototype.getPoint=function(t,e){var n=e||new i,r=this.points,a=(r.length-1)*t,o=Math.floor(a),s=a-o,c=r[0===o?o:o-1],h=r[o],l=r[o>r.length-2?r.length-1:o+1],u=r[o>r.length-3?r.length-1:o+2];return n.set(pn(s,c.x,h.x,l.x,u.x),pn(s,c.y,h.y,l.y,u.y)),n},xn.prototype.copy=function(t){mn.prototype.copy.call(this,t),this.points=[];for(var e=0,i=t.points.length;e<i;e++){var n=t.points[e];this.points.push(n.clone())}return this},(bn.prototype=Object.create(mn.prototype)).constructor=bn,bn.prototype.isCubicBezierCurve=!0,bn.prototype.getPoint=function(t,e){var n=e||new i,r=this.v0,a=this.v1,o=this.v2,s=this.v3;return n.set(fn(t,r.x,a.x,o.x,s.x),fn(t,r.y,a.y,o.y,s.y)),n},bn.prototype.copy=function(t){return mn.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},(_n.prototype=Object.create(mn.prototype)).constructor=_n,_n.prototype.isQuadraticBezierCurve=!0,_n.prototype.getPoint=function(t,e){var n=e||new i,r=this.v0,a=this.v1,o=this.v2;return n.set(dn(t,r.x,a.x,o.x),dn(t,r.y,a.y,o.y)),n},_n.prototype.copy=function(t){return mn.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},wn.prototype=Object.assign(Object.create(vn.prototype),{constructor:wn,setFromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,i=t.length;e<i;e++)this.lineTo(t[e].x,t[e].y)},moveTo:function(t,e){this.currentPoint.set(t,e)},lineTo:function(t,e){var n=new gn(this.currentPoint.clone(),new i(t,e));this.curves.push(n),this.currentPoint.set(t,e)},quadraticCurveTo:function(t,e,n,r){var a=new _n(this.currentPoint.clone(),new i(t,e),new i(n,r));this.curves.push(a),this.currentPoint.set(n,r)},bezierCurveTo:function(t,e,n,r,a,o){var s=new bn(this.currentPoint.clone(),new i(t,e),new i(n,r),new i(a,o));this.curves.push(s),this.currentPoint.set(a,o)},splineThru:function(t){var e=new xn([this.currentPoint.clone()].concat(t));this.curves.push(e),this.currentPoint.copy(t[t.length-1])},arc:function(t,e,i,n,r,a){var o=this.currentPoint.x,s=this.currentPoint.y;this.absarc(t+o,e+s,i,n,r,a)},absarc:function(t,e,i,n,r,a){this.absellipse(t,e,i,i,n,r,a)},ellipse:function(t,e,i,n,r,a,o,s){var c=this.currentPoint.x,h=this.currentPoint.y;this.absellipse(t+c,e+h,i,n,r,a,o,s)},absellipse:function(t,e,i,n,r,a,o,s){var c=new yn(t,e,i,n,r,a,o,s);if(this.curves.length>0){var h=c.getPoint(0);h.equals(this.currentPoint)||this.lineTo(h.x,h.y)}this.curves.push(c);var l=c.getPoint(1);this.currentPoint.copy(l)},copy:function(t){return vn.prototype.copy.call(this,t),this.currentPoint.copy(t.currentPoint),this}}),Mn.prototype=Object.assign(Object.create(wn.prototype),{constructor:Mn,getPointsHoles:function(t){for(var e=[],i=0,n=this.holes.length;i<n;i++)e[i]=this.holes[i].getPoints(t);return e},extractPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},copy:function(t){wn.prototype.copy.call(this,t),this.holes=[];for(var e=0,i=t.holes.length;e<i;e++){var n=t.holes[e];this.holes.push(n.clone())}return this}}),Object.assign(En.prototype,{moveTo:function(t,e){this.currentPath=new wn,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e)},lineTo:function(t,e){this.currentPath.lineTo(t,e)},quadraticCurveTo:function(t,e,i,n){this.currentPath.quadraticCurveTo(t,e,i,n)},bezierCurveTo:function(t,e,i,n,r,a){this.currentPath.bezierCurveTo(t,e,i,n,r,a)},splineThru:function(t){this.currentPath.splineThru(t)},toShapes:function(t,e){function i(t){for(var e=[],i=0,n=t.length;i<n;i++){var r=t[i],a=new Mn;a.curves=r.curves,e.push(a)}return e}function n(t,e){for(var i=e.length,n=!1,r=i-1,a=0;a<i;r=a++){var o=e[r],s=e[a],c=s.x-o.x,h=s.y-o.y;if(Math.abs(h)>Number.EPSILON){if(h<0&&(o=e[a],c=-c,s=e[r],h=-h),t.y<o.y||t.y>s.y)continue;if(t.y===o.y){if(t.x===o.x)return!0}else{var l=h*(t.x-o.x)-c*(t.y-o.y);if(0===l)return!0;if(l<0)continue;n=!n}}else{if(t.y!==o.y)continue;if(s.x<=t.x&&t.x<=o.x||o.x<=t.x&&t.x<=s.x)return!0}}return n}var r=Yo.isClockWise,a=this.subPaths;if(0===a.length)return[];if(!0===e)return i(a);var o,s,c,h=[];if(1===a.length)return s=a[0],c=new Mn,c.curves=s.curves,h.push(c),h;var l=!r(a[0].getPoints());l=t?!l:l;var u,p=[],d=[],f=[],m=0;d[m]=void 0,f[m]=[];for(var g=0,v=a.length;g<v;g++)o=r(u=(s=a[g]).getPoints()),(o=t?!o:o)?(!l&&d[m]&&m++,d[m]={s:new Mn,p:u},d[m].s.curves=s.curves,l&&m++,f[m]=[]):f[m].push({h:s,p:u[0]});if(!d[0])return i(a);if(d.length>1){for(var y=!1,x=[],b=0,_=d.length;b<_;b++)p[b]=[];for(b=0,_=d.length;b<_;b++)for(var w=f[b],M=0;M<w.length;M++){for(var E=w[M],T=!0,S=0;S<d.length;S++)n(E.p,d[S].p)&&(b!==S&&x.push({froms:b,tos:S,hole:M}),T?(T=!1,p[S].push(E)):y=!0);T&&p[b].push(E)}x.length>0&&(y||(f=p))}g=0;for(var A,R=d.length;g<R;g++){c=d[g].s,h.push(c);for(var L=0,P=(A=f[g]).length;L<P;L++)c.holes.push(A[L].h)}return h}}),Object.assign(Tn.prototype,{isFont:!0,generateShapes:function(t,e,i){void 0===e&&(e=100),void 0===i&&(i=4);for(var n=this.data,r=function(t){for(var i=String(t).split(""),r=e/n.resolution,a=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*r,o=0,s=0,c=[],h=0;h<i.length;h++){var l=i[h];if("\n"===l)o=0,s-=a;else{var u=function(t,e,i,r){var a=n.glyphs[t]||n.glyphs["?"];if(a){var o,s,c,h,l,u,p,d,f,m=new En,g=[];if(a.o)for(var v=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),y=0,x=v.length;y<x;){var b=v[y++];switch(b){case"m":o=v[y++]*e+i,s=v[y++]*e+r,m.moveTo(o,s);break;case"l":o=v[y++]*e+i,s=v[y++]*e+r,m.lineTo(o,s);break;case"q":c=v[y++]*e+i,h=v[y++]*e+r,l=v[y++]*e+i,u=v[y++]*e+r,m.quadraticCurveTo(l,u,c,h),(f=g[g.length-1])&&(f.x,f.y);break;case"b":c=v[y++]*e+i,h=v[y++]*e+r,l=v[y++]*e+i,u=v[y++]*e+r,p=v[y++]*e+i,d=v[y++]*e+r,m.bezierCurveTo(l,u,p,d,c,h),(f=g[g.length-1])&&(f.x,f.y)}}return{offsetX:a.ha*e,path:m}}}(l,r,o,s);o+=u.offsetX,c.push(u.path)}}return c}(t),a=[],o=0,s=r.length;o<s;o++)Array.prototype.push.apply(a,r[o].toShapes());return a}}),Object.assign(Sn.prototype,{load:function(t,e,i,n){var r=this,a=new Pi(this.manager);a.setPath(this.path),a.load(t,function(t){var i;try{i=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),i=JSON.parse(t.substring(65,t.length-2))}var n=r.parse(i);e&&e(n)},i,n)},parse:function(t){return new Tn(t)},setPath:function(t){return this.path=t,this}});var os,ss={getContext:function(){return void 0===os&&(os=new(window.AudioContext||window.webkitAudioContext)),os},setContext:function(t){os=t}};Object.assign(An.prototype,{load:function(t,e,i,n){var r=new Pi(this.manager);r.setResponseType("arraybuffer"),r.load(t,function(t){ss.getContext().decodeAudioData(t,function(t){e(t)})},i,n)}}),Object.assign(Rn.prototype,{update:function(){var t,e,i,r,a,o,s,c,h=new n,l=new n;return function(n){if(t!==this||e!==n.focus||i!==n.fov||r!==n.aspect*this.aspect||a!==n.near||o!==n.far||s!==n.zoom||c!==this.eyeSep){t=this,e=n.focus,i=n.fov,r=n.aspect*this.aspect,a=n.near,o=n.far,s=n.zoom;var u,p,d=n.projectionMatrix.clone(),f=(c=this.eyeSep/2)*a/e,m=a*Math.tan(Ro.DEG2RAD*i*.5)/s;l.elements[12]=-c,h.elements[12]=c,u=-m*r+f,p=m*r+f,d.elements[0]=2*a/(p-u),d.elements[8]=(p+u)/(p-u),this.cameraL.projectionMatrix.copy(d),u=-m*r-f,p=m*r-f,d.elements[0]=2*a/(p-u),d.elements[8]=(p+u)/(p-u),this.cameraR.projectionMatrix.copy(d)}this.cameraL.matrixWorld.copy(n.matrixWorld).multiply(l),this.cameraR.matrixWorld.copy(n.matrixWorld).multiply(h)}}()}),(Ln.prototype=Object.create(st.prototype)).constructor=Ln,Pn.prototype=Object.assign(Object.create(st.prototype),{constructor:Pn,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(t){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){this.gain.gain.value=t},updateMatrixWorld:function(){var t=new a,e=new r,i=new a,n=new a;return function(r){st.prototype.updateMatrixWorld.call(this,r);var a=this.context.listener,o=this.up;this.matrixWorld.decompose(t,e,i),n.set(0,0,-1).applyQuaternion(e),a.positionX?(a.positionX.setValueAtTime(t.x,this.context.currentTime),a.positionY.setValueAtTime(t.y,this.context.currentTime),a.positionZ.setValueAtTime(t.z,this.context.currentTime),a.forwardX.setValueAtTime(n.x,this.context.currentTime),a.forwardY.setValueAtTime(n.y,this.context.currentTime),a.forwardZ.setValueAtTime(n.z,this.context.currentTime),a.upX.setValueAtTime(o.x,this.context.currentTime),a.upY.setValueAtTime(o.y,this.context.currentTime),a.upZ.setValueAtTime(o.z,this.context.currentTime)):(a.setPosition(t.x,t.y,t.z),a.setOrientation(n.x,n.y,n.z,o.x,o.y,o.z))}}()}),Cn.prototype=Object.assign(Object.create(st.prototype),{constructor:Cn,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setBuffer:function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.onended=this.onEnded.bind(this),t.playbackRate.setValueAtTime(this.playbackRate,this.startTime),this.startTime=this.context.currentTime,t.start(this.startTime,this.offset),this.isPlaying=!0,this.source=t,this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")},pause:function(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this.source.stop(),this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")},stop:function(){if(!1!==this.hasPlaybackControl)return this.source.stop(),this.offset=0,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t||(t=[]),!0===this.isPlaying?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this;console.warn("THREE.Audio: this Audio has no playback control.")},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.value=t,this}}),In.prototype=Object.assign(Object.create(Cn.prototype),{constructor:In,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){this.panner.refDistance=t},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){this.panner.rolloffFactor=t},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){this.panner.distanceModel=t},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){this.panner.maxDistance=t},updateMatrixWorld:function(){var t=new a;return function(e){st.prototype.updateMatrixWorld.call(this,e),t.setFromMatrixPosition(this.matrixWorld),this.panner.setPosition(t.x,t.y,t.z)}}()}),Object.assign(Un.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var t=0,e=this.getFrequencyData(),i=0;i<e.length;i++)t+=e[i];return t/e.length}}),Object.assign(Dn.prototype,{accumulate:function(t,e){var i=this.buffer,n=this.valueSize,r=t*n+n,a=this.cumulativeWeight;if(0===a){for(var o=0;o!==n;++o)i[r+o]=i[o];a=e}else{var s=e/(a+=e);this._mixBufferRegion(i,r,0,s,n)}this.cumulativeWeight=a},apply:function(t){var e=this.valueSize,i=this.buffer,n=t*e+e,r=this.cumulativeWeight,a=this.binding;if(this.cumulativeWeight=0,r<1){var o=3*e;this._mixBufferRegion(i,n,o,1-r,e)}for(var s=e,c=e+e;s!==c;++s)if(i[s]!==i[s+e]){a.setValue(i,n);break}},saveOriginalState:function(){var t=this.binding,e=this.buffer,i=this.valueSize,n=3*i;t.getValue(e,n);for(var r=i,a=n;r!==a;++r)e[r]=e[n+r%i];this.cumulativeWeight=0},restoreOriginalState:function(){var t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_select:function(t,e,i,n,r){if(n>=.5)for(var a=0;a!==r;++a)t[e+a]=t[i+a]},_slerp:function(t,e,i,n){r.slerpFlat(t,e,t,e,t,i,n)},_lerp:function(t,e,i,n,r){for(var a=1-n,o=0;o!==r;++o){var s=e+o;t[s]=t[s]*a+t[i+o]*n}}}),Object.assign(On.prototype,{getValue:function(t,e){this.bind();var i=this._targetGroup.nCachedObjects_,n=this._bindings[i];void 0!==n&&n.getValue(t,e)},setValue:function(t,e){for(var i=this._bindings,n=this._targetGroup.nCachedObjects_,r=i.length;n!==r;++n)i[n].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].unbind()}}),Object.assign(Nn,{Composite:On,create:function(t,e,i){return t&&t.isAnimationObjectGroup?new Nn.Composite(t,e,i):new Nn(t,e,i)},sanitizeNodeName:function(t){return t.replace(/\s/g,"_").replace(/[^\w-]/g,"")},parseTrackName:function(){var t=new RegExp("^"+/((?:[\w-]+[\/:])*)/.source+/([\w-\.]+)?/.source+/(?:\.([\w-]+)(?:\[(.+)\])?)?/.source+/\.([\w-]+)(?:\[(.+)\])?/.source+"$"),e=["material","materials","bones"];return function(i){var n=t.exec(i);if(!n)throw new Error("PropertyBinding: Cannot parse trackName: "+i);var r={nodeName:n[2],objectName:n[3],objectIndex:n[4],propertyName:n[5],propertyIndex:n[6]},a=r.nodeName&&r.nodeName.lastIndexOf(".");if(void 0!==a&&-1!==a){var o=r.nodeName.substring(a+1);-1!==e.indexOf(o)&&(r.nodeName=r.nodeName.substring(0,a),r.objectName=o)}if(null===r.propertyName||0===r.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+i);return r}}(),findNode:function(t,e){if(!e||""===e||"root"===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){var i=function(t){for(var i=0;i<t.bones.length;i++){var n=t.bones[i];if(n.name===e)return n}return null}(t.skeleton);if(i)return i}if(t.children){var n=function(t){for(var i=0;i<t.length;i++){var r=t[i];if(r.name===e||r.uuid===e)return r;var a=n(r.children);if(a)return a}return null},r=n(t.children);if(r)return r}return null}}),Object.assign(Nn.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)t[e++]=i[n]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.targetObject[this.propertyName]=t[e]},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++]},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,i=e.objectName,n=e.propertyName,r=e.propertyIndex;if(t||(t=Nn.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,t){if(i){var a=e.objectIndex;switch(i){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(var o=0;o<t.length;o++)if(t[o].name===a){a=o;break}break;default:if(void 0===t[i])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[i]}if(void 0!==a){if(void 0===t[a])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[a]}}var s=t[n];if(void 0!==s){var c=this.Versioning.None;void 0!==t.needsUpdate?(c=this.Versioning.NeedsUpdate,this.targetObject=t):void 0!==t.matrixWorldNeedsUpdate&&(c=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=t);var h=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===n){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(t.geometry.isBufferGeometry){if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);for(o=0;o<this.node.geometry.morphAttributes.position.length;o++)if(t.geometry.morphAttributes.position[o].name===r){r=o;break}}else{if(!t.geometry.morphTargets)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",this);for(o=0;o<this.node.geometry.morphTargets.length;o++)if(t.geometry.morphTargets[o].name===r){r=o;break}}}h=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(h=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(h=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=n;this.getValue=this.GetterByBindingType[h],this.setValue=this.SetterByBindingTypeAndVersioning[h][c]}else{var l=e.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+l+"."+n+" but it wasn't found.",t)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(Nn.prototype,{_getValue_unbound:Nn.prototype.getValue,_setValue_unbound:Nn.prototype.setValue}),Object.assign(Bn.prototype,{isAnimationObjectGroup:!0,add:function(){for(var t=this._objects,e=t.length,i=this.nCachedObjects_,n=this._indicesByUUID,r=this._paths,a=this._parsedPaths,o=this._bindings,s=o.length,c=0,h=arguments.length;c!==h;++c){var l=arguments[c],u=l.uuid,p=n[u],d=void 0;if(void 0===p){p=e++,n[u]=p,t.push(l);for(var f=0,m=s;f!==m;++f)o[f].push(new Nn(l,r[f],a[f]))}else if(p<i){d=t[p];var g=--i,v=t[g];n[v.uuid]=p,t[p]=v,n[u]=g,t[g]=l;for(f=0,m=s;f!==m;++f){var y=o[f],x=y[g],b=y[p];y[p]=x,void 0===b&&(b=new Nn(l,r[f],a[f])),y[g]=b}}else t[p]!==d&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=i},remove:function(){for(var t=this._objects,e=this.nCachedObjects_,i=this._indicesByUUID,n=this._bindings,r=n.length,a=0,o=arguments.length;a!==o;++a){var s=arguments[a],c=s.uuid,h=i[c];if(void 0!==h&&h>=e){var l=e++,u=t[l];i[u.uuid]=h,t[h]=u,i[c]=l,t[l]=s;for(var p=0,d=r;p!==d;++p){var f=n[p],m=f[l],g=f[h];f[h]=m,f[l]=g}}}this.nCachedObjects_=e},uncache:function(){for(var t=this._objects,e=t.length,i=this.nCachedObjects_,n=this._indicesByUUID,r=this._bindings,a=r.length,o=0,s=arguments.length;o!==s;++o){var c=arguments[o].uuid,h=n[c];if(void 0!==h)if(delete n[c],h<i){var l=--i,u=t[l],p=t[v=--e];n[u.uuid]=h,t[h]=u,n[p.uuid]=l,t[l]=p,t.pop();for(var d=0,f=a;d!==f;++d){var m=(y=r[d])[l],g=y[v];y[h]=m,y[l]=g,y.pop()}}else{var v;n[(p=t[v=--e]).uuid]=h,t[h]=p,t.pop();for(d=0,f=a;d!==f;++d){var y;(y=r[d])[h]=y[v],y.pop()}}}this.nCachedObjects_=i},subscribe_:function(t,e){var i=this._bindingsIndicesByPath,n=i[t],r=this._bindings;if(void 0!==n)return r[n];var a=this._paths,o=this._parsedPaths,s=this._objects,c=s.length,h=this.nCachedObjects_,l=new Array(c);n=r.length,i[t]=n,a.push(t),o.push(e),r.push(l);for(var u=h,p=s.length;u!==p;++u){var d=s[u];l[u]=new Nn(d,t,e)}return l},unsubscribe_:function(t){var e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){var n=this._paths,r=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o];e[t[o]]=i,a[i]=s,a.pop(),r[i]=r[o],r.pop(),n[i]=n[o],n.pop()}}}),Object.assign(Fn.prototype,{play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,i){if(t.fadeOut(e),this.fadeIn(e),i){var n=this._clip.duration,r=t._clip.duration,a=r/n,o=n/r;t.warp(1,a,e),this.warp(o,1,e)}return this},crossFadeTo:function(t,e,i){return t.crossFadeFrom(this,e,i)},stopFading:function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,i){var n=this._mixer,r=n.time,a=this._timeScaleInterpolant,o=this.timeScale;null===a&&(a=n._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,c=a.sampleValues;return s[0]=r,s[1]=r+i,c[0]=t/o,c[1]=e/o,this},stopWarping:function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,i,n){if(this.enabled){var r=this._startTime;if(null!==r){var a=(t-r)*i;if(a<0||0===i)return;this._startTime=null,e=i*a}e*=this._updateTimeScale(t);var o=this._updateTime(e),s=this._updateWeight(t);if(s>0)for(var c=this._interpolants,h=this._propertyBindings,l=0,u=c.length;l!==u;++l)c[l].evaluate(o),h[l].accumulate(n,s)}else this._updateWeight(t)},_updateWeight:function(t){var e=0;if(this.enabled){e=this.weight;var i=this._weightInterpolant;if(null!==i){var n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e,e},_updateTimeScale:function(t){var e=0;if(!this.paused){e=this.timeScale;var i=this._timeScaleInterpolant;if(null!==i){e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e},_updateTime:function(t){var e=this.time+t;if(0===t)return e;var i=this._clip.duration,n=this.loop,r=this._loopCount;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(e>=i)e=i;else{if(!(e<0))break t;e=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{var a=2202===n;if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),e>=i||e<0){var o=Math.floor(e/i);e-=i*o,r+=Math.abs(o);var s=this.repetitions-r;if(s<0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=t>0?i:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(0===s){var c=t<0;this._setEndings(c,!c,a)}else this._setEndings(!1,!1,a);this._loopCount=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}if(a&&1==(1&r))return this.time=e,i-e}return this.time=e,e},_setEndings:function(t,e,i){var n=this._interpolantSettings;i?(n.endingStart=2401,n.endingEnd=2401):(n.endingStart=t?this.zeroSlopeAtStart?2401:mo:2402,n.endingEnd=e?this.zeroSlopeAtEnd?2401:mo:2402)},_scheduleFading:function(t,e,i){var n=this._mixer,r=n.time,a=this._weightInterpolant;null===a&&(a=n._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=r,s[0]=e,o[1]=r+t,s[1]=i,this}}),zn.prototype=Object.assign(Object.create(e.prototype),{constructor:zn,_bindAction:function(t,e){var i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,a=t._propertyBindings,o=t._interpolants,s=i.uuid,c=this._bindingsByRootAndName,h=c[s];void 0===h&&(h={},c[s]=h);for(var l=0;l!==r;++l){var u=n[l],p=u.name,d=h[p];if(void 0!==d)a[l]=d;else{if(void 0!==(d=a[l])){null===d._cacheIndex&&(++d.referenceCount,this._addInactiveBinding(d,s,p));continue}var f=e&&e._propertyBindings[l].binding.parsedPath;++(d=new Dn(Nn.create(i,p,f),u.ValueTypeName,u.getValueSize())).referenceCount,this._addInactiveBinding(d,s,p),a[l]=d}o[l].resultBuffer=d.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,i=t._clip.uuid,n=this._actionsByClip[i];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,i,e)}for(var r=t._propertyBindings,a=0,o=r.length;a!==o;++a){var s=r[a];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,i=0,n=e.length;i!==n;++i){var r=e[i];0==--r.useCount&&(r.restoreOriginalState(),this._takeBackBinding(r))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){var e=t._cacheIndex;return null!==e&&e<this._nActiveActions},_addInactiveAction:function(t,e,i){var n=this._actions,r=this._actionsByClip,a=r[e];if(void 0===a)a={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=a;else{var o=a.knownActions;t._byClipCacheIndex=o.length,o.push(t)}t._cacheIndex=n.length,n.push(t),a.actionByRoot[i]=t},_removeInactiveAction:function(t){var e=this._actions,i=e[e.length-1],n=t._cacheIndex;i._cacheIndex=n,e[n]=i,e.pop(),t._cacheIndex=null;var r=t._clip.uuid,a=this._actionsByClip,o=a[r],s=o.knownActions,c=s[s.length-1],h=t._byClipCacheIndex;c._byClipCacheIndex=h,s[h]=c,s.pop(),t._byClipCacheIndex=null;delete o.actionByRoot[(t._localRoot||this._root).uuid],0===s.length&&delete a[r],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){for(var e=t._propertyBindings,i=0,n=e.length;i!==n;++i){var r=e[i];0==--r.referenceCount&&this._removeInactiveBinding(r)}},_lendAction:function(t){var e=this._actions,i=t._cacheIndex,n=this._nActiveActions++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_takeBackAction:function(t){var e=this._actions,i=t._cacheIndex,n=--this._nActiveActions,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_addInactiveBinding:function(t,e,i){var n=this._bindingsByRootAndName,r=n[e],a=this._bindings;void 0===r&&(r={},n[e]=r),r[i]=t,t._cacheIndex=a.length,a.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,i=t.binding,n=i.rootNode.uuid,r=i.path,a=this._bindingsByRootAndName,o=a[n],s=e[e.length-1],c=t._cacheIndex;s._cacheIndex=c,e[c]=s,e.pop(),delete o[r];t:{for(var h in o)break t;delete a[n]}},_lendBinding:function(t){var e=this._bindings,i=t._cacheIndex,n=this._nActiveBindings++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_takeBackBinding:function(t){var e=this._bindings,i=t._cacheIndex,n=--this._nActiveBindings,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,i=t[e];return void 0===i&&((i=new tn(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=e,t[e]=i),i},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,i=t.__cacheIndex,n=--this._nActiveControlInterpolants,r=e[n];t.__cacheIndex=n,e[n]=t,r.__cacheIndex=i,e[i]=r},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(t,e){var i=e||this._root,n=i.uuid,r="string"==typeof t?an.findByName(i,t):t,a=null!==r?r.uuid:t,o=this._actionsByClip[a],s=null;if(void 0!==o){var c=o.actionByRoot[n];if(void 0!==c)return c;s=o.knownActions[0],null===r&&(r=s._clip)}if(null===r)return null;var h=new Fn(this,r,e);return this._bindAction(h,s),this._addInactiveAction(h,a,n),h},existingAction:function(t,e){var i=e||this._root,n=i.uuid,r="string"==typeof t?an.findByName(i,t):t,a=r?r.uuid:t,o=this._actionsByClip[a];return void 0!==o?o.actionByRoot[n]||null:null},stopAllAction:function(){var t=this._actions,e=this._nActiveActions,i=this._bindings,n=this._nActiveBindings;this._nActiveActions=0,this._nActiveBindings=0;for(var r=0;r!==e;++r)t[r].reset();for(r=0;r!==n;++r)i[r].useCount=0;return this},update:function(t){t*=this.timeScale;for(var e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),a=this._accuIndex^=1,o=0;o!==i;++o){e[o]._update(n,t,r,a)}var s=this._bindings,c=this._nActiveBindings;for(o=0;o!==c;++o)s[o].apply(a);return this},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions,i=t.uuid,n=this._actionsByClip,r=n[i];if(void 0!==r){for(var a=r.knownActions,o=0,s=a.length;o!==s;++o){var c=a[o];this._deactivateAction(c);var h=c._cacheIndex,l=e[e.length-1];c._cacheIndex=null,c._byClipCacheIndex=null,l._cacheIndex=h,e[h]=l,e.pop(),this._removeInactiveBindingsForAction(c)}delete n[i]}},uncacheRoot:function(t){var e=t.uuid,i=this._actionsByClip;for(var n in i){var r=i[n].actionByRoot[e];void 0!==r&&(this._deactivateAction(r),this._removeInactiveAction(r))}var a=this._bindingsByRootAndName[e];if(void 0!==a)for(var o in a){var s=a[o];s.restoreOriginalState(),this._removeInactiveBinding(s)}},uncacheAction:function(t,e){var i=this.existingAction(t,e);null!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}}),Gn.prototype.clone=function(){return new Gn(void 0===this.value.clone?this.value:this.value.clone())},Hn.prototype=Object.assign(Object.create(Et.prototype),{constructor:Hn,isInstancedBufferGeometry:!0,copy:function(t){return Et.prototype.copy.call(this,t),this.maxInstancedCount=t.maxInstancedCount,this},clone:function(){return(new this.constructor).copy(this)}}),Object.defineProperties(Vn.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}}),Object.assign(Vn.prototype,{isInterleavedBufferAttribute:!0,setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this},setXYZ:function(t,e,i,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this},setXYZW:function(t,e,i,n,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this.data.array[t+3]=r,this}}),Object.defineProperty(kn.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(kn.prototype,{isInterleavedBuffer:!0,setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.stride:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.dynamic=t.dynamic,this},copyAt:function(t,e,i){t*=this.stride,i*=e.stride;for(var n=0,r=this.stride;n<r;n++)this.array[t+n]=e.array[i+n];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(t){return this.onUploadCallback=t,this}}),jn.prototype=Object.assign(Object.create(kn.prototype),{constructor:jn,isInstancedInterleavedBuffer:!0,copy:function(t){return kn.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),Wn.prototype=Object.assign(Object.create(pt.prototype),{constructor:Wn,isInstancedBufferAttribute:!0,copy:function(t){return pt.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),Object.assign(Xn.prototype,{linePrecision:1,set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e){var i=[];return Yn(t,this,i,e),i.sort(qn),i},intersectObjects:function(t,e){var i=[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),i;for(var n=0,r=t.length;n<r;n++)Yn(t[n],this,i,e);return i.sort(qn),i}}),Object.assign(Zn.prototype,{start:function(){this.startTime=("undefined"==typeof performance?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var e=("undefined"==typeof performance?Date:performance).now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}),Object.assign(Jn.prototype,{set:function(t,e,i){return this.radius=t,this.phi=e,this.theta=i,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},makeSafe:function(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this},setFromVector3:function(t){return this.radius=t.length(),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t.x,t.z),this.phi=Math.acos(Ro.clamp(t.y/this.radius,-1,1))),this}}),Object.assign(Qn.prototype,{set:function(t,e,i){return this.radius=t,this.theta=e,this.y=i,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},setFromVector3:function(t){return this.radius=Math.sqrt(t.x*t.x+t.z*t.z),this.theta=Math.atan2(t.x,t.z),this.y=t.y,this}}),(Kn.prototype=Object.create(st.prototype)).constructor=Kn,Kn.prototype.isImmediateRenderObject=!0,($n.prototype=Object.create(de.prototype)).constructor=$n,$n.prototype.update=function(){var t=new a,e=new a,i=new o;return function(){var n=["a","b","c"];this.object.updateMatrixWorld(!0),i.getNormalMatrix(this.object.matrixWorld);var r=this.object.matrixWorld,a=this.geometry.attributes.position,o=this.object.geometry;if(o&&o.isGeometry)for(var s=o.vertices,c=o.faces,h=0,l=0,u=c.length;l<u;l++)for(var p=c[l],d=0,f=p.vertexNormals.length;d<f;d++){var m=s[p[n[d]]],g=p.vertexNormals[d];t.copy(m).applyMatrix4(r),e.copy(g).applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),a.setXYZ(h,t.x,t.y,t.z),h+=1,a.setXYZ(h,e.x,e.y,e.z),h+=1}else if(o&&o.isBufferGeometry){var v=o.attributes.position,y=o.attributes.normal;for(h=0,d=0,f=v.count;d<f;d++)t.set(v.getX(d),v.getY(d),v.getZ(d)).applyMatrix4(r),e.set(y.getX(d),y.getY(d),y.getZ(d)),e.applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),a.setXYZ(h,t.x,t.y,t.z),h+=1,a.setXYZ(h,e.x,e.y,e.z),h+=1}a.needsUpdate=!0}}(),(tr.prototype=Object.create(st.prototype)).constructor=tr,tr.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},tr.prototype.update=function(){var t=new a,e=new a;return function(){this.light.updateMatrixWorld();var i=this.light.distance?this.light.distance:1e3,n=i*Math.tan(this.light.angle);this.cone.scale.set(n,n,i),t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(e.sub(t)),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}}(),(ir.prototype=Object.create(de.prototype)).constructor=ir,ir.prototype.updateMatrixWorld=function(){var t=new a,e=new n,i=new n;return function(n){var r=this.bones,a=this.geometry,o=a.getAttribute("position");i.getInverse(this.root.matrixWorld);for(var s=0,c=0;s<r.length;s++){var h=r[s];h.parent&&h.parent.isBone&&(e.multiplyMatrices(i,h.matrixWorld),t.setFromMatrixPosition(e),o.setXYZ(c,t.x,t.y,t.z),e.multiplyMatrices(i,h.parent.matrixWorld),t.setFromMatrixPosition(e),o.setXYZ(c+1,t.x,t.y,t.z),c+=2)}a.getAttribute("position").needsUpdate=!0,st.prototype.updateMatrixWorld.call(this,n)}}(),(nr.prototype=Object.create(Dt.prototype)).constructor=nr,nr.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},nr.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)},(rr.prototype=Object.create(st.prototype)).constructor=rr,rr.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},rr.prototype.update=function(){var t=.5*this.light.width,e=.5*this.light.height,i=this.line.geometry.attributes.position,n=i.array;n[0]=t,n[1]=-e,n[2]=0,n[3]=t,n[4]=e,n[5]=0,n[6]=-t,n[7]=e,n[8]=0,n[9]=-t,n[10]=-e,n[11]=0,n[12]=t,n[13]=-e,n[14]=0,i.needsUpdate=!0,void 0!==this.color?this.line.material.color.set(this.color):this.line.material.color.copy(this.light.color)},(ar.prototype=Object.create(st.prototype)).constructor=ar,ar.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},ar.prototype.update=function(){var t=new a,e=new W,i=new W;return function(){var n=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var r=n.geometry.getAttribute("color");e.copy(this.light.color),i.copy(this.light.groundColor);for(var a=0,o=r.count;a<o;a++){var s=a<o/2?e:i;r.setXYZ(a,s.r,s.g,s.b)}r.needsUpdate=!0}n.lookAt(t.setFromMatrixPosition(this.light.matrixWorld).negate())}}(),(or.prototype=Object.create(de.prototype)).constructor=or,(sr.prototype=Object.create(de.prototype)).constructor=sr,(cr.prototype=Object.create(de.prototype)).constructor=cr,cr.prototype.update=function(){var t=new a,e=new a,i=new o;return function(){this.object.updateMatrixWorld(!0),i.getNormalMatrix(this.object.matrixWorld);for(var n=this.object.matrixWorld,r=this.geometry.attributes.position,a=this.object.geometry,o=a.vertices,s=a.faces,c=0,h=0,l=s.length;h<l;h++){var u=s[h],p=u.normal;t.copy(o[u.a]).add(o[u.b]).add(o[u.c]).divideScalar(3).applyMatrix4(n),e.copy(p).applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),r.setXYZ(c,t.x,t.y,t.z),c+=1,r.setXYZ(c,e.x,e.y,e.z),c+=1}r.needsUpdate=!0}}(),(hr.prototype=Object.create(st.prototype)).constructor=hr,hr.prototype.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},hr.prototype.update=function(){var t=new a,e=new a,i=new a;return function(){t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),i.subVectors(e,t),this.lightPlane.lookAt(i),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(i),this.targetLine.scale.z=i.length()}}(),(lr.prototype=Object.create(de.prototype)).constructor=lr,lr.prototype.update=function(){function t(t,a,o,s){n.set(a,o,s).unproject(r);var c=i[t];if(void 0!==c)for(var h=e.getAttribute("position"),l=0,u=c.length;l<u;l++)h.setXYZ(c[l],n.x,n.y,n.z)}var e,i,n=new a,r=new ct;return function(){e=this.geometry,i=this.pointMap;r.projectionMatrix.copy(this.camera.projectionMatrix),t("c",0,0,-1),t("t",0,0,1),t("n1",-1,-1,-1),t("n2",1,-1,-1),t("n3",-1,1,-1),t("n4",1,1,-1),t("f1",-1,-1,1),t("f2",1,-1,1),t("f3",-1,1,1),t("f4",1,1,1),t("u1",.7,1.1,-1),t("u2",-.7,1.1,-1),t("u3",0,2,-1),t("cf1",-1,0,1),t("cf2",1,0,1),t("cf3",0,-1,1),t("cf4",0,1,1),t("cn1",-1,0,-1),t("cn2",1,0,-1),t("cn3",0,-1,-1),t("cn4",0,1,-1),e.getAttribute("position").needsUpdate=!0}}(),(ur.prototype=Object.create(de.prototype)).constructor=ur,ur.prototype.update=function(){var t=new $;return function(e){if(void 0!==e&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&t.setFromObject(this.object),!t.isEmpty()){var i=t.min,n=t.max,r=this.geometry.attributes.position,a=r.array;a[0]=n.x,a[1]=n.y,a[2]=n.z,a[3]=i.x,a[4]=n.y,a[5]=n.z,a[6]=i.x,a[7]=i.y,a[8]=n.z,a[9]=n.x,a[10]=i.y,a[11]=n.z,a[12]=n.x,a[13]=n.y,a[14]=i.z,a[15]=i.x,a[16]=n.y,a[17]=i.z,a[18]=i.x,a[19]=i.y,a[20]=i.z,a[21]=n.x,a[22]=i.y,a[23]=i.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}}}(),ur.prototype.setFromObject=function(t){return this.object=t,this.update(),this},(pr.prototype=Object.create(de.prototype)).constructor=pr,pr.prototype.updateMatrixWorld=function(t){var e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),st.prototype.updateMatrixWorld.call(this,t))},(dr.prototype=Object.create(pe.prototype)).constructor=dr,dr.prototype.updateMatrixWorld=function(t){var e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.lookAt(this.plane.normal),st.prototype.updateMatrixWorld.call(this,t)};var cs,hs;(fr.prototype=Object.create(st.prototype)).constructor=fr,fr.prototype.setDirection=function(){var t,e=new a;return function(i){i.y>.99999?this.quaternion.set(0,0,0,1):i.y<-.99999?this.quaternion.set(1,0,0,0):(e.set(i.z,0,-i.x).normalize(),t=Math.acos(i.y),this.quaternion.setFromAxisAngle(e,t))}}(),fr.prototype.setLength=function(t,e,i){void 0===e&&(e=.2*t),void 0===i&&(i=.2*e),this.line.scale.set(1,Math.max(0,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()},fr.prototype.setColor=function(t){this.line.material.color.copy(t),this.cone.material.color.copy(t)},(mr.prototype=Object.create(de.prototype)).constructor=mr;var ls=new a,us=new gr,ps=new gr,ds=new gr;(vr.prototype=Object.create(mn.prototype)).constructor=vr,vr.prototype.isCatmullRomCurve3=!0,vr.prototype.getPoint=function(t,e){var i=e||new a,n=this.points,r=n.length,o=(r-(this.closed?0:1))*t,s=Math.floor(o),c=o-s;this.closed?s+=s>0?0:(Math.floor(Math.abs(s)/n.length)+1)*n.length:0===c&&s===r-1&&(s=r-2,c=1);var h,l,u,p;if(this.closed||s>0?h=n[(s-1)%r]:(ls.subVectors(n[0],n[1]).add(n[0]),h=ls),l=n[s%r],u=n[(s+1)%r],this.closed||s+2<r?p=n[(s+2)%r]:(ls.subVectors(n[r-1],n[r-2]).add(n[r-1]),p=ls),"centripetal"===this.curveType||"chordal"===this.curveType){var d="chordal"===this.curveType?.5:.25,f=Math.pow(h.distanceToSquared(l),d),m=Math.pow(l.distanceToSquared(u),d),g=Math.pow(u.distanceToSquared(p),d);m<1e-4&&(m=1),f<1e-4&&(f=m),g<1e-4&&(g=m),us.initNonuniformCatmullRom(h.x,l.x,u.x,p.x,f,m,g),ps.initNonuniformCatmullRom(h.y,l.y,u.y,p.y,f,m,g),ds.initNonuniformCatmullRom(h.z,l.z,u.z,p.z,f,m,g)}else"catmullrom"===this.curveType&&(us.initCatmullRom(h.x,l.x,u.x,p.x,this.tension),ps.initCatmullRom(h.y,l.y,u.y,p.y,this.tension),ds.initCatmullRom(h.z,l.z,u.z,p.z,this.tension));return i.set(us.calc(c),ps.calc(c),ds.calc(c)),i},vr.prototype.copy=function(t){mn.prototype.copy.call(this,t),this.points=[];for(var e=0,i=t.points.length;e<i;e++){var n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},(yr.prototype=Object.create(mn.prototype)).constructor=yr,yr.prototype.isCubicBezierCurve3=!0,yr.prototype.getPoint=function(t,e){var i=e||new a,n=this.v0,r=this.v1,o=this.v2,s=this.v3;return i.set(fn(t,n.x,r.x,o.x,s.x),fn(t,n.y,r.y,o.y,s.y),fn(t,n.z,r.z,o.z,s.z)),i},yr.prototype.copy=function(t){return mn.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},(xr.prototype=Object.create(mn.prototype)).constructor=xr,xr.prototype.isQuadraticBezierCurve3=!0,xr.prototype.getPoint=function(t,e){var i=e||new a,n=this.v0,r=this.v1,o=this.v2;return i.set(dn(t,n.x,r.x,o.x),dn(t,n.y,r.y,o.y),dn(t,n.z,r.z,o.z)),i},xr.prototype.copy=function(t){return mn.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},(br.prototype=Object.create(mn.prototype)).constructor=br,br.prototype.isLineCurve3=!0,br.prototype.getPoint=function(t,e){var i=e||new a;return 1===t?i.copy(this.v2):(i.copy(this.v2).sub(this.v1),i.multiplyScalar(t).add(this.v1)),i},br.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},br.prototype.copy=function(t){return mn.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},(_r.prototype=Object.create(yn.prototype)).constructor=_r,_r.prototype.isArcCurve=!0;var fs={createMultiMaterialObject:function(t,e){for(var i=new ve,n=0,r=e.length;n<r;n++)i.add(new Dt(t,e[n]));return i},detach:function(t,e,i){t.applyMatrix(e.matrixWorld),e.remove(t),i.add(t)},attach:function(t,e,i){t.applyMatrix((new n).getInverse(i.matrixWorld)),e.remove(t),i.add(t)}};mn.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(mn.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Object.assign(vn.prototype,{createPointsGeometry:function(t){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getPoints(t);return this.createGeometry(e)},createSpacedPointsGeometry:function(t){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getSpacedPoints(t);return this.createGeometry(e)},createGeometry:function(t){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var e=new ut,i=0,n=t.length;i<n;i++){var r=t[i];e.vertices.push(new a(r.x,r.y,r.z||0))}return e}}),Object.assign(wn.prototype,{fromPoints:function(t){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)}}),wr.prototype=Object.create(vr.prototype),Mr.prototype=Object.create(vr.prototype),Er.prototype=Object.create(vr.prototype),Object.assign(Er.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),or.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},ir.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(cn.prototype,{extractUrlBase:function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),is.extractUrlBase(t)}}),Object.assign(X.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign($.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),It.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Object.assign(Ro,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(t){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),Ro.floorPowerOfTwo(t)},nextPowerOfTwo:function(t){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),Ro.ceilPowerOfTwo(t)}}),Object.assign(o.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(n.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){var t;return function(){return void 0===t&&(t=new a),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),t.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(t,e,i,n,r,a){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,n,i,r,a)}}),et.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},r.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Object.assign(Ct.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(Mn.prototype,{extractAllPoints:function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new ei(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new ui(this,t)}}),Object.assign(i.prototype,{fromAttribute:function(t,e,i){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},distanceToManhattan:function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(a.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},applyProjection:function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},fromAttribute:function(t,e,i){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},distanceToManhattan:function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(c.prototype,{fromAttribute:function(t,e,i){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),ut.prototype.computeTangents=function(){console.warn("THREE.Geometry: .computeTangents() has been removed.")},Object.assign(st.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)}}),Object.defineProperties(st.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.defineProperties(se.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(ce.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Object.defineProperty(mn.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(t){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=t}}),Jt.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(Ni.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(pt.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}}}),Object.assign(Et.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addDrawCall:function(t,e,i){void 0!==i&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}}),Object.defineProperties(Et.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(Gn.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(J.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new W}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}}}),Object.defineProperties(Ei.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Pt.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Object.assign(te.prototype,{getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")}}),Object.defineProperties(te.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),this.shadowMap.cullFace=t}}}),Object.defineProperties(nt.prototype,{cullFace:{get:function(){return this.renderReverseSided?Rr:Ar},set:function(t){var e=t!==Ar;console.warn("WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to "+e+"."),this.renderReverseSided=e}}}),Object.defineProperties(h.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Object.assign(Kt.prototype,{getStandingMatrix:function(){console.warn("THREE.WebVRManager: .getStandingMatrix() has been removed.")}}),Object.defineProperties(Kt.prototype,{standing:{set:function(){console.warn("THREE.WebVRManager: .standing has been removed.")}}}),Cn.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var e=this;return(new An).load(t,function(t){e.setBuffer(t)}),this},Un.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},Ln.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)};var ms={merge:function(t,e,i){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");var n;e.isMesh&&(e.matrixAutoUpdate&&e.updateMatrix(),n=e.matrix,e=e.geometry),t.merge(e,n,i)},center:function(t){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),t.center()}},gs={crossOrigin:void 0,loadTexture:function(t,e,i,n){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var r=new Oi;r.setCrossOrigin(this.crossOrigin);var a=r.load(t,i,void 0,n);return e&&(a.mapping=e),a},loadTextureCube:function(t,e,i,n){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var r=new Di;r.setCrossOrigin(this.crossOrigin);var a=r.load(t,i,void 0,n);return e&&(a.mapping=e),a},loadCompressedTexture:function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},loadCompressedTextureCube:function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")}};t.WebGLRenderTargetCube=l,t.WebGLRenderTarget=h,t.WebGLRenderer=te,t.ShaderLib=Ho,t.UniformsLib=Fo,t.UniformsUtils=zo,t.ShaderChunk=Go,t.FogExp2=ee,t.Fog=ie,t.Scene=ne,t.LensFlare=re,t.Sprite=oe,t.LOD=se,t.SkinnedMesh=le,t.Skeleton=ce,t.Bone=he,t.Mesh=Dt,t.LineSegments=de,t.LineLoop=fe,t.Line=pe,t.Points=ge,t.Group=ve,t.VideoTexture=ye,t.DataTexture=u,t.CompressedTexture=xe,t.CubeTexture=p,t.CanvasTexture=Y,t.DepthTexture=be,t.Texture=s,t.CompressedTextureLoader=Ci,t.DataTextureLoader=Ii,t.CubeTextureLoader=Di,t.TextureLoader=Oi,t.ObjectLoader=ln,t.MaterialLoader=on,t.BufferGeometryLoader=sn,t.DefaultLoadingManager=Ko,t.LoadingManager=Li,t.JSONLoader=hn,t.ImageLoader=Ui,t.ImageBitmapLoader=un,t.FontLoader=Sn,t.FileLoader=Pi,t.Loader=cn,t.LoaderUtils=is,t.Cache=Qo,t.AudioLoader=An,t.SpotLightShadow=zi,t.SpotLight=Gi,t.PointLight=Hi,t.RectAreaLight=Wi,t.HemisphereLight=Bi,t.DirectionalLightShadow=Vi,t.DirectionalLight=ki,t.AmbientLight=ji,t.LightShadow=Fi,t.Light=Ni,t.StereoCamera=Rn,t.PerspectiveCamera=Jt,t.OrthographicCamera=ht,t.CubeCamera=Ln,t.ArrayCamera=Qt,t.Camera=ct,t.AudioListener=Pn,t.PositionalAudio=In,t.AudioContext=ss,t.AudioAnalyser=Un,t.Audio=Cn,t.VectorKeyframeTrack=rn,t.StringKeyframeTrack=Xi,t.QuaternionKeyframeTrack=Ji,t.NumberKeyframeTrack=Ki,t.ColorKeyframeTrack=Qi,t.BooleanKeyframeTrack=qi,t.PropertyMixer=Dn,t.PropertyBinding=Nn,t.KeyframeTrack=nn,t.AnimationUtils=ts,t.AnimationObjectGroup=Bn,t.AnimationMixer=zn,t.AnimationClip=an,t.Uniform=Gn,t.InstancedBufferGeometry=Hn,t.BufferGeometry=Et,t.Geometry=ut,t.InterleavedBufferAttribute=Vn,t.InstancedInterleavedBuffer=jn,t.InterleavedBuffer=kn,t.InstancedBufferAttribute=Wn,t.Face3=lt,t.Object3D=st,t.Raycaster=Xn,t.Layers=ot,t.EventDispatcher=e,t.Clock=Zn,t.QuaternionLinearInterpolant=Zi,t.LinearInterpolant=tn,t.DiscreteInterpolant=en,t.CubicInterpolant=$i,t.Interpolant=Yi,t.Triangle=Ut,t.Math=Ro,t.Spherical=Jn,t.Cylindrical=Qn,t.Plane=et,t.Frustum=it,t.Sphere=tt,t.Ray=Ct,t.Matrix4=n,t.Matrix3=o,t.Box3=$,t.Box2=X,t.Line3=It,t.Euler=at,t.Vector4=c,t.Vector3=a,t.Vector2=i,t.Quaternion=r,t.Color=W,t.ImmediateRenderObject=Kn,t.VertexNormalsHelper=$n,t.SpotLightHelper=tr,t.SkeletonHelper=ir,t.PointLightHelper=nr,t.RectAreaLightHelper=rr,t.HemisphereLightHelper=ar,t.GridHelper=or,t.PolarGridHelper=sr,t.FaceNormalsHelper=cr,t.DirectionalLightHelper=hr,t.CameraHelper=lr,t.BoxHelper=ur,t.Box3Helper=pr,t.PlaneHelper=dr,t.ArrowHelper=fr,t.AxesHelper=mr,t.CatmullRomCurve3=vr,t.CubicBezierCurve3=yr,t.QuadraticBezierCurve3=xr,t.LineCurve3=br,t.ArcCurve=_r,t.EllipseCurve=yn,t.SplineCurve=xn,t.CubicBezierCurve=bn,t.QuadraticBezierCurve=_n,t.LineCurve=gn,t.Shape=Mn,t.Path=wn,t.ShapePath=En,t.Font=Tn,t.CurvePath=vn,t.Curve=mn,t.ShapeUtils=Yo,t.SceneUtils=fs,t.WebGLUtils=$t,t.WireframeGeometry=_e,t.ParametricGeometry=we,t.ParametricBufferGeometry=Me,t.TetrahedronGeometry=Se,t.TetrahedronBufferGeometry=Ae,t.OctahedronGeometry=Re,t.OctahedronBufferGeometry=Le,t.IcosahedronGeometry=Pe,t.IcosahedronBufferGeometry=Ce,t.DodecahedronGeometry=Ie,t.DodecahedronBufferGeometry=Ue,t.PolyhedronGeometry=Ee,t.PolyhedronBufferGeometry=Te,t.TubeGeometry=De,t.TubeBufferGeometry=Oe,t.TorusKnotGeometry=Ne,t.TorusKnotBufferGeometry=Be,t.TorusGeometry=Fe,t.TorusBufferGeometry=ze,t.TextGeometry=ni,t.TextBufferGeometry=ri,t.SphereGeometry=ai,t.SphereBufferGeometry=oi,t.RingGeometry=si,t.RingBufferGeometry=ci,t.PlaneGeometry=At,t.PlaneBufferGeometry=Rt,t.LatheGeometry=hi,t.LatheBufferGeometry=li,t.ShapeGeometry=ui,t.ShapeBufferGeometry=pi,t.ExtrudeGeometry=ei,t.ExtrudeBufferGeometry=ii,t.EdgesGeometry=di,t.ConeGeometry=gi,t.ConeBufferGeometry=vi,t.CylinderGeometry=fi,t.CylinderBufferGeometry=mi,t.CircleGeometry=yi,t.CircleBufferGeometry=xi,t.BoxGeometry=Tt,t.BoxBufferGeometry=St,t.ShadowMaterial=bi,t.SpriteMaterial=ae,t.RawShaderMaterial=_i,t.ShaderMaterial=Pt,t.PointsMaterial=me,t.MeshPhysicalMaterial=Mi,t.MeshStandardMaterial=wi,t.MeshPhongMaterial=Ei,t.MeshToonMaterial=Ti,t.MeshNormalMaterial=Si,t.MeshLambertMaterial=Ai,t.MeshDepthMaterial=Q,t.MeshDistanceMaterial=K,t.MeshBasicMaterial=Lt,t.LineDashedMaterial=Ri,t.LineBasicMaterial=ue,t.Material=J,t.Float64BufferAttribute=_t,t.Float32BufferAttribute=bt,t.Uint32BufferAttribute=xt,t.Int32BufferAttribute=yt,t.Uint16BufferAttribute=vt,t.Int16BufferAttribute=gt,t.Uint8ClampedBufferAttribute=mt,t.Uint8BufferAttribute=ft,t.Int8BufferAttribute=dt,t.BufferAttribute=pt,t.REVISION=Tr,t.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2},t.CullFaceNone=Sr,t.CullFaceBack=Ar,t.CullFaceFront=Rr,t.CullFaceFrontBack=3,t.FrontFaceDirectionCW=Lr,t.FrontFaceDirectionCCW=1,t.BasicShadowMap=0,t.PCFShadowMap=Pr,t.PCFSoftShadowMap=Cr,t.FrontSide=Ir,t.BackSide=Ur,t.DoubleSide=Dr,t.FlatShading=1,t.SmoothShading=2,t.NoColors=Or,t.FaceColors=Nr,t.VertexColors=Br,t.NoBlending=Fr,t.NormalBlending=zr,t.AdditiveBlending=Gr,t.SubtractiveBlending=Hr,t.MultiplyBlending=Vr,t.CustomBlending=kr,t.AddEquation=jr,t.SubtractEquation=Wr,t.ReverseSubtractEquation=Xr,t.MinEquation=qr,t.MaxEquation=Yr,t.ZeroFactor=Zr,t.OneFactor=Jr,t.SrcColorFactor=Qr,t.OneMinusSrcColorFactor=Kr,t.SrcAlphaFactor=$r,t.OneMinusSrcAlphaFactor=ta,t.DstAlphaFactor=ea,t.OneMinusDstAlphaFactor=ia,t.DstColorFactor=na,t.OneMinusDstColorFactor=ra,t.SrcAlphaSaturateFactor=aa,t.NeverDepth=oa,t.AlwaysDepth=sa,t.LessDepth=ca,t.LessEqualDepth=ha,t.EqualDepth=la,t.GreaterEqualDepth=ua,t.GreaterDepth=pa,t.NotEqualDepth=da,t.MultiplyOperation=fa,t.MixOperation=ma,t.AddOperation=ga,t.NoToneMapping=va,t.LinearToneMapping=ya,t.ReinhardToneMapping=xa,t.Uncharted2ToneMapping=ba,t.CineonToneMapping=_a,t.UVMapping=300,t.CubeReflectionMapping=wa,t.CubeRefractionMapping=Ma,t.EquirectangularReflectionMapping=Ea,t.EquirectangularRefractionMapping=Ta,t.SphericalReflectionMapping=Sa,t.CubeUVReflectionMapping=Aa,t.CubeUVRefractionMapping=Ra,t.RepeatWrapping=La,t.ClampToEdgeWrapping=Pa,t.MirroredRepeatWrapping=Ca,t.NearestFilter=Ia,t.NearestMipMapNearestFilter=Ua,t.NearestMipMapLinearFilter=Da,t.LinearFilter=Oa,t.LinearMipMapNearestFilter=Na,t.LinearMipMapLinearFilter=Ba,t.UnsignedByteType=Fa,t.ByteType=za,t.ShortType=Ga,t.UnsignedShortType=Ha,t.IntType=Va,t.UnsignedIntType=ka,t.FloatType=ja,t.HalfFloatType=Wa,t.UnsignedShort4444Type=Xa,t.UnsignedShort5551Type=qa,t.UnsignedShort565Type=Ya,t.UnsignedInt248Type=Za,t.AlphaFormat=Ja,t.RGBFormat=Qa,t.RGBAFormat=Ka,t.LuminanceFormat=$a,t.LuminanceAlphaFormat=to,t.RGBEFormat=eo,t.DepthFormat=io,t.DepthStencilFormat=no,t.RGB_S3TC_DXT1_Format=ro,t.RGBA_S3TC_DXT1_Format=ao,t.RGBA_S3TC_DXT3_Format=oo,t.RGBA_S3TC_DXT5_Format=so,t.RGB_PVRTC_4BPPV1_Format=co,t.RGB_PVRTC_2BPPV1_Format=ho,t.RGBA_PVRTC_4BPPV1_Format=lo,t.RGBA_PVRTC_2BPPV1_Format=uo,t.RGB_ETC1_Format=po,t.LoopOnce=2200,t.LoopRepeat=fo,t.LoopPingPong=2202,t.InterpolateDiscrete=2300,t.InterpolateLinear=2301,t.InterpolateSmooth=2302,t.ZeroCurvatureEnding=mo,t.ZeroSlopeEnding=2401,t.WrapAroundEnding=2402,t.TrianglesDrawMode=go,t.TriangleStripDrawMode=vo,t.TriangleFanDrawMode=yo,t.LinearEncoding=xo,t.sRGBEncoding=bo,t.GammaEncoding=_o,t.RGBEEncoding=wo,t.LogLuvEncoding=3003,t.RGBM7Encoding=Mo,t.RGBM16Encoding=Eo,t.RGBDEncoding=To,t.BasicDepthPacking=So,t.RGBADepthPacking=Ao,t.CubeGeometry=Tt,t.Face4=function(t,e,i,n,r,a,o){return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),new lt(t,e,i,r,a,o)},t.LineStrip=0,t.LinePieces=1,t.MeshFaceMaterial=function(t){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),t},t.MultiMaterial=function(t){return void 0===t&&(t=[]),console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),t.isMultiMaterial=!0,t.materials=t,t.clone=function(){return t.slice()},t},t.PointCloud=function(t,e){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new ge(t,e)},t.Particle=function(t){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new oe(t)},t.ParticleSystem=function(t,e){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new ge(t,e)},t.PointCloudMaterial=function(t){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new me(t)},t.ParticleBasicMaterial=function(t){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new me(t)},t.ParticleSystemMaterial=function(t){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new me(t)},t.Vertex=function(t,e,i){return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),new a(t,e,i)},t.DynamicBufferAttribute=function(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),new pt(t,e).setDynamic(!0)},t.Int8Attribute=function(t,e){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new dt(t,e)},t.Uint8Attribute=function(t,e){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new ft(t,e)},t.Uint8ClampedAttribute=function(t,e){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new mt(t,e)},t.Int16Attribute=function(t,e){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new gt(t,e)},t.Uint16Attribute=function(t,e){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new vt(t,e)},t.Int32Attribute=function(t,e){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new yt(t,e)},t.Uint32Attribute=function(t,e){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new xt(t,e)},t.Float32Attribute=function(t,e){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new bt(t,e)},t.Float64Attribute=function(t,e){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new _t(t,e)},t.ClosedSplineCurve3=wr,t.SplineCurve3=Mr,t.Spline=Er,t.AxisHelper=function(t){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new mr(t)},t.BoundingBoxHelper=function(t,e){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new ur(t,e)},t.EdgesHelper=function(t,e){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new de(new di(t.geometry),new ue({color:void 0!==e?e:16777215}))},t.WireframeHelper=function(t,e){return console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead."),new de(new _e(t.geometry),new ue({color:void 0!==e?e:16777215}))},t.XHRLoader=function(t){return console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader."),new Pi(t)},t.BinaryTextureLoader=function(t){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new Ii(t)},t.GeometryUtils=ms,t.ImageUtils=gs,t.Projector=function(){console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),this.projectVector=function(t,e){console.warn("THREE.Projector: .projectVector() is now vector.project()."),t.project(e)},this.unprojectVector=function(t,e){console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),t.unproject(e)},this.pickingRay=function(){console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")}},t.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),this.domElement=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),this.clear=function(){},this.render=function(){},this.setClearColor=function(){},this.setSize=function(){}},Object.defineProperty(t,"__esModule",{value:!0})});
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