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Forked from anonymous/AddCount.cs
Last active Dec 24, 2015
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using UnityEngine;
using System.Collections;
public class AddCount : MonoBehaviour
Sample data;
void OnGUI ()
GUILayout.Label (data.count.ToString ());
if (GUILayout.Button ("add")) {
data.count += 1;
public class Sample : ScriptableObject
public string data;
public int count;
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