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using UnityEngine; | |
using Kudan.AR; | |
public class KudanPositionTracker : MonoBehaviour { | |
public KudanTracker _kudanTracker; | |
private float scaleFactor = 0.0004f; | |
private Vector3 origVector; | |
private Vector3 origPos; |
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using UnityEngine; | |
using System.Collections; | |
using System.Diagnostics; | |
using System.IO; | |
using UnityEngine.UI; | |
public class FrameEncoder : MonoBehaviour { | |
public string videoDir; | |
public int FPS = 30; |
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using UnityEngine; | |
using System.Collections; | |
public class WebCameraController : MonoBehaviour | |
{ | |
public int Width = 1280; | |
public int Height = 720; | |
public int FPS = 30; | |
public int camIndex = 0; |
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class Board : MonoBehaviour { | |
public GameObject keyPrefab; | |
public Display display; | |
private static string[] keyboardStr = { |
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import java.awt.image.BufferedImage; | |
import java.io.ByteArrayInputStream; | |
import java.io.InputStream; | |
import javax.imageio.ImageIO; | |
import javax.swing.ImageIcon; | |
import javax.swing.JFrame; | |
import javax.swing.JLabel; | |
import org.opencv.core.Core; |
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using UnityEngine; | |
using UnityEngine.UI; | |
using System.Collections; | |
using UnityEngine.SceneManagement; | |
public class Continue : MonoBehaviour { | |
public Image blackImage; | |
private Color blackImageColor; |