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@tuti107
tuti107 / KudanPositionTracker.cs
Last active March 24, 2017 18:08
KudanPositionTracker
using UnityEngine;
using Kudan.AR;
public class KudanPositionTracker : MonoBehaviour {
public KudanTracker _kudanTracker;
private float scaleFactor = 0.0004f;
private Vector3 origVector;
private Vector3 origPos;
using UnityEngine;
using System.Collections;
using System.Diagnostics;
using System.IO;
using UnityEngine.UI;
public class FrameEncoder : MonoBehaviour {
public string videoDir;
public int FPS = 30;
using UnityEngine;
using System.Collections;
public class WebCameraController : MonoBehaviour
{
public int Width = 1280;
public int Height = 720;
public int FPS = 30;
public int camIndex = 0;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class Board : MonoBehaviour {
public GameObject keyPrefab;
public Display display;
private static string[] keyboardStr = {
import java.awt.image.BufferedImage;
import java.io.ByteArrayInputStream;
import java.io.InputStream;
import javax.imageio.ImageIO;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import org.opencv.core.Core;
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using UnityEngine.SceneManagement;
public class Continue : MonoBehaviour {
public Image blackImage;
private Color blackImageColor;