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From a755238aa8a2c679cf8c26851f1c2509bbeb7805 Mon Sep 17 00:00:00 2001 | |
From: Unknown W. Brackets <checkins@unknownbrackets.org> | |
Date: Sun, 28 Aug 2011 00:06:56 -0700 | |
Subject: [PATCH] Don't use require.paths, just use relative paths in require(). | |
--- | |
bin/lessc | 3 ++- | |
lib/less/functions.js | 2 +- | |
lib/less/index.js | 15 ++++++--------- | |
lib/less/parser.js | 2 +- |
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From 017e4e7a3fcbb3dfbd8d8341aaccfd1df947b5e2 Mon Sep 17 00:00:00 2001 | |
From: Unknown W. Brackets <checkins@unknownbrackets.org> | |
Date: Fri, 11 Nov 2011 21:22:25 -0800 | |
Subject: [PATCH] Properly handle percentages for color channels - issue 454. | |
--- | |
lib/less/functions.js | 10 +++++++++- | |
test/css/colors.css | 3 +++ | |
test/less/colors.less | 4 ++++ | |
3 files changed, 16 insertions(+), 1 deletions(-) |
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From 8cae7442f0e1e5c89b732062417128bffcf7cfe2 Mon Sep 17 00:00:00 2001 | |
From: Unknown W. Brackets <checkins@unknownbrackets.org> | |
Date: Fri, 11 Nov 2011 21:48:21 -0800 | |
Subject: [PATCH] Support relative paths on Windows - issue 447. | |
--- | |
bin/lessc | 14 ++++++-------- | |
1 files changed, 6 insertions(+), 8 deletions(-) | |
diff --git a/bin/lessc b/bin/lessc |
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#include <common.h> | |
#include <pspsdk.h> | |
#include <pspkernel.h> | |
#include <pspdisplay.h> | |
#include <pspthreadman.h> | |
#include <psploadexec.h> | |
SceUID threads[4]; | |
volatile int thread_time[4]; |
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#include <common.h> | |
#include <stdarg.h> | |
#include <pspsdk.h> | |
#include <pspkernel.h> | |
#include <pspthreadman.h> | |
#include <psploadexec.h> | |
#include <pspumd.h> | |
char schedulingLog[65536]; |
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#include <common.h> | |
#include <stdio.h> | |
#include <string.h> | |
#include <malloc.h> | |
#define sceUtilitySavedataUpdate sceUtilitySavedataUpdate_INCORRECT | |
#include <pspdebug.h> | |
#include <pspdisplay.h> | |
#include <pspmoduleinfo.h> |
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unsigned int __attribute__((aligned(16))) dlist1[] = { | |
0x00000000, // 0x00 NOP, geman crashes if signal is first instruction | |
0x0E010000, // 0x01 SIGNAL + WAIT | |
0x0C000000, // 0x02 END | |
0x00000000, // 0x03 NOP | |
0x00000000, // 0x04 NOP | |
0x00000000, // 0x05 NOP | |
0x00000000, // 0x06 NOP | |
0x00000000, // 0x07 NOP | |
0x0E017777, // 0x08 SIGNAL + WAIT |
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#define sceMpegFinish sceMpegFinish_IGNORE | |
#define sceMpegRingbufferDestruct sceMpegRingbufferDestruct_IGNORE | |
#define sceMpegDelete sceMpegDelete_IGNORE | |
#include <common.h> | |
#include <pspkernel.h> | |
#include <pspsdk.h> | |
#include <psptypes.h> | |
#include <psppower.h> |
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40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFlush | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexSync | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Src: 04000000 W: 512 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Src: 044000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Src Rect TL: 433, 225 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Dest: 08b0d000 W: 48 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Dst: b0d000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Dest Rect TL: 1, 1 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Rect Size: 48 x 48 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ |
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With the bed, etc. on screen: | |
16:01:696 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 FramebufPtr: 00154000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 FramebufWidth: 512 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 FramebufPixeFormat: 3 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 FramebufPtr: 00154000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 FramebufWidth: 512 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 Zbuf ptr: 110000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 Zbuf width: 000200 |
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