- Update UserSettings:
C:\Users\<user>\AppData\Local\CD Projekt Red\Cyberpunk 2077\UserSettings.json
- Latest file
- WASD -> ESDF
crouchToggle
->IK_O
;walkToggle
->IK_None
;dodgeDash
->IK_L
pocketRadio
->IK_None
, can still long=pressZ
for radio
- Put Crouch (O) & DodgeDash (L) on Mouse 4 & 5 in mouse mapping program
Summary of how to get Morrowind running on the Deck with MGE XE and MWSE-Lua. MO2 is used to manage mods. Includes a method for keeping a desktop (Linux or Windows) in sync with the Steam Deck - useful since you can more easily manage your mods on the desktop with MO2, mlox, TES3Merge, Wrye Mash and then sync all of it over to the Deck.
In Steam's game mode
- Install Morrowind on your primary SSD (not your SD card)
- Right click the game in the Library, Properties > Compatibility > tick Specific Proton Version and select 9.0 or Experimental (which is at least 10.0)
- Run the game once - this will create a "prefix", essentially a small Windows install that Morrowind will run in
-- v1ld.git@gmail.com, May 2025 | |
-- Almost all the code is from Necrolesian's awesome CCCP mod | |
-- Read Necrolesian's license on the CCCP mod for reuse terms | |
local savedData, simulateActive | |
local version = "1.0" -- configuration layout in save game | |
local defaultConfig = { | |
slowdownStart = 60, |
- DXVK
- Unnecessary on Steam Deck where Proton has DXVK built in
- Morrowind Code Patch
- Disable "Map Expansion" in Interface; use UI Expansion instead
- MCP Skunk Works
- Edit ini rain values for Snow/Rain collision fix
IWP + CotZ is a fine alternative to all of the Misery-based CoC variants based on CoM (Call of Misery) Like ANOMALY, Escape from Pripyat and GAMMA. It doesn't have all of the repair and artifact mechanics introduced by Misery and then taken much further by CoM/Anomaly/GAMMA, which can be a welcome change if you yearn for the original STALKER experience as in the original trilogy.
Old World Addon (OWA) is another fine alternative. It's a demake of Anomaly that removes all the many extra items introduced by Misery and severely simplifies the crafting and other systems to be closer to vanilla STALKER.
Call of the Zone is a superb mod for Call of Chernobyl, adding quests, better spawns and a host of other neat features all done very well. Unfortunately it needs base CoC which is quite out of date these days and is also more crash prone than the newer engines based on the CoP source code.
Thoughts on what a deleveled mod would look like.
You are a mercenary, you work for cash. Everything flows from this primary motivation.
Act 1 will no longer restrict you to Watson. Feel free to go anywhere and do any gig. Earn money like the mercenary you are. Buy gear, get stronger. Come back and do the Heist when you want to make a bid for glory.