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Last active November 15, 2022 00:53
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5E Spellcasting Configuration

The goal is to stick closely to the original game tables but with the additional flexibility of 5E casting. We want the flexibility but don't want to get too overpowered. subtledoctor capped all of the 5E mod's tables at 5 casts at any level, a very good check on the power added by the flexibility of 5E casting.

Additional slots and casts

We'll be using Scale's of Balance's component 201, which adds additional ability based spells for WIS/INT/CHA, and 2013, which makes those spells be casts and not slots in 5E. We'll skip 5E's items can grant casts option so they only grant slots.

End result: ability score bonuses will only grant casts while magical items will only grant slots. This is in line with subtledoctor's recommendations in the SoB README.

Table selection

Mages, Rangers & Paladins can use the original game tables as is. Cleric & Druid will use the vanilla game tables but capped at 5 spells in any level. Bards will use the Rogue Rebalancing / P&P table which goes to 8th level, but again capped at 5 spells.

Class Table Comment
Bard RR @ 5 RR allows 8th lvl, but cap at 5 spells
Cleric Game @ 5 Game capped at 5 spells
Druid Game @ 5 Game capped at 5 spells
Mage Game Has lower growth, plus using SoB's SBO
Paladin Game 5E grows too slow in mid levels
Ranger Game 5E allows level 4, Game caps at 3

subtledoctor quote from SoB README

NOTE: if you combine component 2012 this with the component in the 5E casting mod that grants bonus casting slots for the Ring of Wizardry and similar magical items, you will end up with a LOT of both memorization and casting slots. I'm surprised to hear myself say this, but it is too many. With such bonuses a 5E mage can easily overpower a sorcerer, which is not supposed to happen. In particular, large numbers of memorization slots can unbalance things; 5E casters can change out their prepared spells every day, so limits on ho many spells they can have prepared is a key balancing mechanism. My suggestion for finding a happy medium is to skip the 5E items component, thereby setting magic items to only increase memorization slots; and to install component 2013 here, thereby setting stat bonuses to only increase casting slots. (Or, if you really want a lot of casting slots, install the 5E items component with component 2013 - that will give you lots of casting slots but retain some limits on memorization slots.)

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