Created
November 11, 2022 18:28
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Godot_v4.0-beta4_mono_win64.exe --verbose | |
C:\Users\VALK-DESKTOP\Downloads\Godot_v4.0-beta4_mono_win64> | |
TextServer: Added interface "Dummy" | |
TextServer: Added interface "ICU / HarfBuzz / Graphite (Built-in)" | |
Godot Engine v4.0.beta4.mono.official.e6751549c - https://godotengine.org | |
Text-to-Speech: SAPI initialized. | |
Vulkan devices: | |
#0: AMD AMD Radeon RX 6600 - Supported, Discrete | |
Vulkan API 1.2.0 - Using Vulkan Device #0: AMD - AMD Radeon RX 6600 | |
- Vulkan Variable Rate Shading supported: | |
Pipeline fragment shading rate | |
Primitive fragment shading rate | |
Attachment fragment shading rate, min texel size: (8, 8), max texel size: (8, 8) | |
- Vulkan multiview supported: | |
max view count: 6 | |
max instances: 4294967295 | |
- Vulkan subgroup: | |
size: 64 | |
stages: STAGE_VERTEX, STAGE_TESSELLATION_CONTROL, STAGE_TESSELLATION_EVALUATION, STAGE_GEOMETRY, STAGE_FRAGMENT, STAGE_COMPUTE, STAGE_RAYGEN_KHR, STAGE_CLOSEST_HIT_KHR, STAGE_MISS_KHR, STAGE_INTERSECTION_KHR, STAGE_CALLABLE_KHR | |
supported ops: FEATURE_BASIC, FEATURE_VOTE, FEATURE_ARITHMETIC, FEATURE_BALLOT, FEATURE_SHUFFLE, FEATURE_SHUFFLE_RELATIVE, FEATURE_CLUSTERED, FEATURE_QUAD | |
quad operations in all stages | |
Using present mode: VK_PRESENT_MODE_FIFO_KHR | |
Using "winink" pen tablet driver... | |
Creating VMA small objects pool for memory type index 0 | |
Shader 'CanvasSdfShaderRD' SHA256: 31ca4d8fe177b95d1a6e6cc415880839ecbbf64d0aab180a4b09abad477022a3 | |
Shader 'SkeletonShaderRD' SHA256: 92877089865581cd19ea6eb3b186f4a82546e7ed8eb9ff4b9c10d7a802969692 | |
Shader 'ParticlesShaderRD' SHA256: 35c8628dfec73cb10deb726f0ff160ded997ca113b28413e35e9bbe4f6f1721e | |
Shader 'ParticlesCopyShaderRD' SHA256: aace5c63a9e9acecb8c7e46fb3afb0bf3d58f7afa5d3fce79b9d13fa2717ec7f | |
Shader 'CanvasShaderRD' SHA256: 673c194f4220856f5c62beda5a74b72235abccb27fbb6abedd95d45b5f14fb95 | |
Shader 'CanvasOcclusionShaderRD' SHA256: 844f01a02a8ce939907351205f6a840f167a35df17c050af744f09137a343c32 | |
Shader 'ClusterRenderShaderRD' SHA256: 5921a4b615b7a58d4ef0974caf3f35759199796b09c794b7b8e3d0fc4155ab5a | |
Shader 'ClusterStoreShaderRD' SHA256: b7cf6bb3d619aa6f10abed1fa9a870dab3cea9edbf4094138a08ef81d62e8f47 | |
Shader 'ClusterDebugShaderRD' SHA256: 38d2438e2696220bb6e215b66ab4ebe65c791e564a06a69353ec201e5827e166 | |
Shader 'SceneForwardClusteredShaderRD' SHA256: 2df148b7eeac770c5fb728d1e2ff7cc303df349a365795ccaa34cebcb18e9f3eShader 'ResolveShaderRD' SHA256: 2f1fbabaa74b0e91bd6775d4f42390aef719928baa763a37ba65a3eb116bd1fb | |
Shader 'TaaResolveShaderRD' SHA256: 2648829d8d9a87b3d325d144784128bdbbb3f07a2e700e83b767cf3230d5a638 | |
Shader 'SsEffectsDownsampleShaderRD' SHA256: dfae0f53d890c8c2e3a9ff4553fa853ec5bde6d5561f304ab7007b3a0ac85a22 | |
Shader 'SsilShaderRD' SHA256: 3929313351d14baae247a15fce70f1a1bfb86f4c809effbe08040ab68f5fa270 | |
Shader 'SsilImportanceMapShaderRD' SHA256: b139693c615ea14ffecba56e8348f68d13bbca90d82252a09602ff88207229e8 | |
Shader 'SsilBlurShaderRD' SHA256: c337be5881257a85f57eae144ef570101c235fe8d936c542ee198577eac7fde0 | |
Shader 'SsilInterleaveShaderRD' SHA256: 6c636a67f2bd0058987dbc59eb261284b33ae107c4471b533117f25c25a206fc | |
Shader 'SsaoShaderRD' SHA256: 36626f70f3b64217b48dd58d6237b05a637e9549d9fed842bbf98b1d629024b4 | |
Shader 'SsaoImportanceMapShaderRD' SHA256: e46b59110b95306bd82d3f539eb92d71546f3e34a836ad53b13d9f457eb84ea6 | |
Shader 'SsaoBlurShaderRD' SHA256: 6fd6ec64b497c72b8155ca1e9f8a49b64cd146595507fb7089a99c2fbd636156 | |
Shader 'SsaoInterleaveShaderRD' SHA256: 0d115317723525ced9b829c9f795fe6f578faef27ca02c53af3a71aa7a678c77 | |
Shader 'ScreenSpaceReflectionScaleShaderRD' SHA256: 5d63b0ddd9d8d4e784c3f4b20e03ad318e8cecd7b87c984df23e7829912ca34d | |
Shader 'ScreenSpaceReflectionShaderRD' SHA256: e492165ba657d1c3505ed090a92ddc455271db44f206836e9ca31233e8095055Shader 'ScreenSpaceReflectionFilterShaderRD' SHA256: abcc8d3ab4180b37e1d476622b8e30dd9332e9342598c51a9449d497fcd17bf8 | |
Shader 'SubsurfaceScatteringShaderRD' SHA256: 6cd11e67e984ec7e6e0a78f5d6693540f7404752880a63f9e635400784435203 | |
Shader 'SkyShaderRD' SHA256: e1ab04ebebacac03d3505ab7b205128d02a01982dd3793722b4a54df76e15026 | |
Shader 'VoxelGiShaderRD' SHA256: f984c08e30bac2107041d7109eee0d98cc7acd148b1e4df718afe5672a71e4c9 | |
Shader 'VoxelGiDebugShaderRD' SHA256: 1f35f5c1ad13610258fffbb361837d6317bafa66caf8943dcda7c22adb4d4bcf | |
Shader 'SdfgiPreprocessShaderRD' SHA256: 8403c96f37925ac1b9bf48634d9bc790430f18c973fcfdc2835e89ec8469c4af | |
Shader 'SdfgiDirectLightShaderRD' SHA256: 245d1d2c1fd3da6b18effe8a01daff0f68c2a51380196c2fdb17cf9c5d9fd024 | |
Shader 'SdfgiIntegrateShaderRD' SHA256: a21a726a60fc27c9b85d41e5245dc86c5dc3818d88bde22bc9e9d0798f2e7c10 | |
Shader 'GiShaderRD' SHA256: e7f87e4328d2cdf878de4f85a14a7c7383cfde7d259141d68ad4aa7ff87863ea | |
Shader 'SdfgiDebugShaderRD' SHA256: 40ede07345e2748a2d77b5b819593bf63d7395d036f4d3cdfd2cc8f4765840b6 | |
Shader 'SdfgiDebugProbesShaderRD' SHA256: b5e3cd31c27d10bff08c24efe3abf8ee2bac7ad977fbccd73da9aa655fc43f55 | |
Shader 'VolumetricFogShaderRD' SHA256: 8d581b0d1760fbd415f5c2f038f478338f2bc3ea29ef80ad921eda5d7d383770 | |
Shader 'VolumetricFogProcessShaderRD' SHA256: e4d013627d09e889e5199e0b6fd330a52607994b768a37a9586b026258439beb | |
Shader 'BokehDofShaderRD' SHA256: 4ed450f08eace1138be44894c6337ab6ecbad0312a4d04cfe668192d23a5703b | |
Shader 'CopyShaderRD' SHA256: dc59cace82da75b419f445321fac3ab7ae575d4db81305cc29a2c0c5ed7e4c0e | |
Shader 'CopyToFbShaderRD' SHA256: 819c43ef287df68d0c1663fe78576969096a7781c17cec9c6055605dd8bc0464 | |
Shader 'CubeToDpShaderRD' SHA256: a4eb704994e7f99220e8509a805e7b02681c4e66bb1a63bf7bb22ffc6b7f61fb | |
Shader 'CubemapDownsamplerShaderRD' SHA256: 34d0b43175239103424d17d6c9241eb994ee79cf9990d8311fb2fc7ff819e8c5 | |
Shader 'CubemapFilterShaderRD' SHA256: 6ff70273edb568d902a450201c60b5358b982c57dc59c4eeb05f93f35dcb2f04 | |
Shader 'CubemapRoughnessShaderRD' SHA256: b04305a83154561874ba68d39d3f529669ea2b3f3ab8dd297944f18bf0be953f | |
Shader 'SpecularMergeShaderRD' SHA256: 3a3746c761e7e09c286b62c5bd0a4152b71a441acd3e3e93d866d808fb91daf4 | |
Shader 'TonemapShaderRD' SHA256: bc4a23cb52231aadc44df31cebf6028f5414a007325445980eb1e87fad152bab | |
Shader 'VrsShaderRD' SHA256: b4fe62a90f1fc7c6d85665cf7daa8bd53df6dabbf98f50a3288526a207ba462b | |
Shader 'FsrUpscaleShaderRD' SHA256: 2acf38f5b9258dd13a19e260bc76cb6dd679d3e7545d580a16f47a7c5e6420c6 | |
Shader 'LuminanceReduceShaderRD' SHA256: 575c9e83b50561c6bae1a6f8ac742f91367584d6a8dd0eee436ce01305432da9 | |
Shader 'RoughnessLimiterShaderRD' SHA256: d9d543d0f6388a67497d8b1050f53a6fb93f47fb876be7b1a55aae5c8fe849da | |
Shader 'SortShaderRD' SHA256: 26fd49b30097671d5680db5ed1e67c00073f81154dc6fc856ec9f7a48b0fdcc0 | |
Shader 'BlitShaderRD' SHA256: 7c8a9173bc63dd761d8f47715d496251c99e07492d7cf03575d54fc9cdc80226 | |
WASAPI: Activated device using IAudioClient3 interface | |
WASAPI: wFormatTag = 65534 | |
WASAPI: nChannels = 2 | |
WASAPI: nSamplesPerSec = 48000 | |
WASAPI: nAvgBytesPerSec = 384000 | |
WASAPI: nBlockAlign = 8 | |
WASAPI: wBitsPerSample = 32 | |
WASAPI: cbSize = 22 | |
WASAPI: mix_rate = 48000 | |
WASAPI: fundamental_period_frames = 480 | |
WASAPI: min_period_frames = 480 | |
WASAPI: max_period_frames = 480 | |
WASAPI: selected a period frame size of 480 | |
WASAPI: detected 2 channels | |
WASAPI: audio buffer frames: 480 calculated latency: 10ms | |
TextServer: Primary interface set to: "ICU / HarfBuzz / Graphite (Built-in)". | |
.NET: Initializing module... | |
Found hostfxr: C:\Program Files\dotnet\host/fxr/6.0.9/hostfxr.dll | |
.NET: hostfxr initialized | |
.NET: GodotPlugins initialized | |
CORE API HASH: 2564502255 | |
EDITOR API HASH: 943007129 | |
EditorSettings: Load OK! | |
Loaded builtin certs | |
EditorSettings: Save OK! | |
Editing project: C:/Users/VALK-DESKTOP/Documents/Godot Projects/Sankari | |
EditorSettings: Save OK! | |
TextServer: Added interface "Dummy" | |
TextServer: Added interface "ICU / HarfBuzz / Graphite (Built-in)" | |
Godot Engine v4.0.beta4.mono.official.e6751549c - https://godotengine.org | |
Unloading: Disposing tracked instances... | |
Unloading: Finished disposing tracked instances. | |
XR: Clearing primary interface | |
XR: Removed interfaceNative mobile | |
XR: Removed interfaceOpenXR | |
Text-to-Speech: SAPI initialized. | |
Orphan StringName: SceneMultiplayer | |
StringName: 1 unclaimed string names at exit. | |
Vulkan devices: | |
#0: AMD AMD Radeon RX 6600 - Supported, Discrete | |
Vulkan API 1.2.0 - Using Vulkan Device #0: AMD - AMD Radeon RX 6600 | |
- Vulkan Variable Rate Shading supported: | |
Pipeline fragment shading rate | |
Primitive fragment shading rate | |
Attachment fragment shading rate, min texel size: (8, 8), max texel size: (8, 8) | |
- Vulkan multiview supported: | |
max view count: 6 | |
max instances: 4294967295 | |
- Vulkan subgroup: | |
size: 64 | |
stages: STAGE_VERTEX, STAGE_TESSELLATION_CONTROL, STAGE_TESSELLATION_EVALUATION, STAGE_GEOMETRY, STAGE_FRAGMENT, STAGE_COMPUTE, STAGE_RAYGEN_KHR, STAGE_CLOSEST_HIT_KHR, STAGE_MISS_KHR, STAGE_INTERSECTION_KHR, STAGE_CALLABLE_KHR | |
supported ops: FEATURE_BASIC, FEATURE_VOTE, FEATURE_ARITHMETIC, FEATURE_BALLOT, FEATURE_SHUFFLE, FEATURE_SHUFFLE_RELATIVE, FEATURE_CLUSTERED, FEATURE_QUAD | |
quad operations in all stages | |
Using present mode: VK_PRESENT_MODE_FIFO_KHR | |
Using "winink" pen tablet driver... | |
Creating VMA small objects pool for memory type index 0 | |
Shader 'CanvasSdfShaderRD' SHA256: 31ca4d8fe177b95d1a6e6cc415880839ecbbf64d0aab180a4b09abad477022a3 | |
Shader 'SkeletonShaderRD' SHA256: 92877089865581cd19ea6eb3b186f4a82546e7ed8eb9ff4b9c10d7a802969692 | |
Shader 'ParticlesShaderRD' SHA256: 35c8628dfec73cb10deb726f0ff160ded997ca113b28413e35e9bbe4f6f1721e | |
Shader 'ParticlesCopyShaderRD' SHA256: aace5c63a9e9acecb8c7e46fb3afb0bf3d58f7afa5d3fce79b9d13fa2717ec7f | |
Shader 'CanvasShaderRD' SHA256: 673c194f4220856f5c62beda5a74b72235abccb27fbb6abedd95d45b5f14fb95 | |
Shader 'CanvasOcclusionShaderRD' SHA256: 844f01a02a8ce939907351205f6a840f167a35df17c050af744f09137a343c32 | |
Shader 'ClusterRenderShaderRD' SHA256: 5921a4b615b7a58d4ef0974caf3f35759199796b09c794b7b8e3d0fc4155ab5a | |
Shader 'ClusterStoreShaderRD' SHA256: b7cf6bb3d619aa6f10abed1fa9a870dab3cea9edbf4094138a08ef81d62e8f47 | |
Shader 'ClusterDebugShaderRD' SHA256: 38d2438e2696220bb6e215b66ab4ebe65c791e564a06a69353ec201e5827e166 | |
Shader 'SceneForwardClusteredShaderRD' SHA256: 2df148b7eeac770c5fb728d1e2ff7cc303df349a365795ccaa34cebcb18e9f3eShader 'ResolveShaderRD' SHA256: 2f1fbabaa74b0e91bd6775d4f42390aef719928baa763a37ba65a3eb116bd1fb | |
Shader 'TaaResolveShaderRD' SHA256: 2648829d8d9a87b3d325d144784128bdbbb3f07a2e700e83b767cf3230d5a638 | |
Shader 'SsEffectsDownsampleShaderRD' SHA256: dfae0f53d890c8c2e3a9ff4553fa853ec5bde6d5561f304ab7007b3a0ac85a22 | |
Shader 'SsilShaderRD' SHA256: 3929313351d14baae247a15fce70f1a1bfb86f4c809effbe08040ab68f5fa270 | |
Shader 'SsilImportanceMapShaderRD' SHA256: b139693c615ea14ffecba56e8348f68d13bbca90d82252a09602ff88207229e8 | |
Shader 'SsilBlurShaderRD' SHA256: c337be5881257a85f57eae144ef570101c235fe8d936c542ee198577eac7fde0 | |
Shader 'SsilInterleaveShaderRD' SHA256: 6c636a67f2bd0058987dbc59eb261284b33ae107c4471b533117f25c25a206fc | |
Shader 'SsaoShaderRD' SHA256: 36626f70f3b64217b48dd58d6237b05a637e9549d9fed842bbf98b1d629024b4 | |
Shader 'SsaoImportanceMapShaderRD' SHA256: e46b59110b95306bd82d3f539eb92d71546f3e34a836ad53b13d9f457eb84ea6 | |
Shader 'SsaoBlurShaderRD' SHA256: 6fd6ec64b497c72b8155ca1e9f8a49b64cd146595507fb7089a99c2fbd636156 | |
Shader 'SsaoInterleaveShaderRD' SHA256: 0d115317723525ced9b829c9f795fe6f578faef27ca02c53af3a71aa7a678c77 | |
Shader 'ScreenSpaceReflectionScaleShaderRD' SHA256: 5d63b0ddd9d8d4e784c3f4b20e03ad318e8cecd7b87c984df23e7829912ca34d | |
Shader 'ScreenSpaceReflectionShaderRD' SHA256: e492165ba657d1c3505ed090a92ddc455271db44f206836e9ca31233e8095055Shader 'ScreenSpaceReflectionFilterShaderRD' SHA256: abcc8d3ab4180b37e1d476622b8e30dd9332e9342598c51a9449d497fcd17bf8 | |
Shader 'SubsurfaceScatteringShaderRD' SHA256: 6cd11e67e984ec7e6e0a78f5d6693540f7404752880a63f9e635400784435203 | |
Shader 'SkyShaderRD' SHA256: e1ab04ebebacac03d3505ab7b205128d02a01982dd3793722b4a54df76e15026 | |
Shader 'VoxelGiShaderRD' SHA256: f984c08e30bac2107041d7109eee0d98cc7acd148b1e4df718afe5672a71e4c9 | |
Shader 'VoxelGiDebugShaderRD' SHA256: 1f35f5c1ad13610258fffbb361837d6317bafa66caf8943dcda7c22adb4d4bcf | |
Shader 'SdfgiPreprocessShaderRD' SHA256: 8403c96f37925ac1b9bf48634d9bc790430f18c973fcfdc2835e89ec8469c4af | |
Shader 'SdfgiDirectLightShaderRD' SHA256: 245d1d2c1fd3da6b18effe8a01daff0f68c2a51380196c2fdb17cf9c5d9fd024 | |
Shader 'SdfgiIntegrateShaderRD' SHA256: a21a726a60fc27c9b85d41e5245dc86c5dc3818d88bde22bc9e9d0798f2e7c10 | |
Shader 'GiShaderRD' SHA256: e7f87e4328d2cdf878de4f85a14a7c7383cfde7d259141d68ad4aa7ff87863ea | |
Shader 'SdfgiDebugShaderRD' SHA256: 40ede07345e2748a2d77b5b819593bf63d7395d036f4d3cdfd2cc8f4765840b6 | |
Shader 'SdfgiDebugProbesShaderRD' SHA256: b5e3cd31c27d10bff08c24efe3abf8ee2bac7ad977fbccd73da9aa655fc43f55 | |
Shader 'VolumetricFogShaderRD' SHA256: 8d581b0d1760fbd415f5c2f038f478338f2bc3ea29ef80ad921eda5d7d383770 | |
Shader 'VolumetricFogProcessShaderRD' SHA256: e4d013627d09e889e5199e0b6fd330a52607994b768a37a9586b026258439beb | |
Shader 'BokehDofShaderRD' SHA256: 4ed450f08eace1138be44894c6337ab6ecbad0312a4d04cfe668192d23a5703b | |
Shader 'CopyShaderRD' SHA256: dc59cace82da75b419f445321fac3ab7ae575d4db81305cc29a2c0c5ed7e4c0e | |
Shader 'CopyToFbShaderRD' SHA256: 819c43ef287df68d0c1663fe78576969096a7781c17cec9c6055605dd8bc0464 | |
Shader 'CubeToDpShaderRD' SHA256: a4eb704994e7f99220e8509a805e7b02681c4e66bb1a63bf7bb22ffc6b7f61fb | |
Shader 'CubemapDownsamplerShaderRD' SHA256: 34d0b43175239103424d17d6c9241eb994ee79cf9990d8311fb2fc7ff819e8c5 | |
Shader 'CubemapFilterShaderRD' SHA256: 6ff70273edb568d902a450201c60b5358b982c57dc59c4eeb05f93f35dcb2f04 | |
Shader 'CubemapRoughnessShaderRD' SHA256: b04305a83154561874ba68d39d3f529669ea2b3f3ab8dd297944f18bf0be953f | |
Shader 'SpecularMergeShaderRD' SHA256: 3a3746c761e7e09c286b62c5bd0a4152b71a441acd3e3e93d866d808fb91daf4 | |
Shader 'TonemapShaderRD' SHA256: bc4a23cb52231aadc44df31cebf6028f5414a007325445980eb1e87fad152bab | |
Shader 'VrsShaderRD' SHA256: b4fe62a90f1fc7c6d85665cf7daa8bd53df6dabbf98f50a3288526a207ba462b | |
Shader 'FsrUpscaleShaderRD' SHA256: 2acf38f5b9258dd13a19e260bc76cb6dd679d3e7545d580a16f47a7c5e6420c6 | |
Shader 'LuminanceReduceShaderRD' SHA256: 575c9e83b50561c6bae1a6f8ac742f91367584d6a8dd0eee436ce01305432da9 | |
Shader 'RoughnessLimiterShaderRD' SHA256: d9d543d0f6388a67497d8b1050f53a6fb93f47fb876be7b1a55aae5c8fe849da | |
Shader 'SortShaderRD' SHA256: 26fd49b30097671d5680db5ed1e67c00073f81154dc6fc856ec9f7a48b0fdcc0 | |
Shader 'BlitShaderRD' SHA256: 7c8a9173bc63dd761d8f47715d496251c99e07492d7cf03575d54fc9cdc80226 | |
WASAPI: Activated device using IAudioClient3 interface | |
WASAPI: wFormatTag = 65534 | |
WASAPI: nChannels = 2 | |
WASAPI: nSamplesPerSec = 48000 | |
WASAPI: nAvgBytesPerSec = 384000 | |
WASAPI: nBlockAlign = 8 | |
WASAPI: wBitsPerSample = 32 | |
WASAPI: cbSize = 22 | |
WASAPI: mix_rate = 48000 | |
WASAPI: fundamental_period_frames = 480 | |
WASAPI: min_period_frames = 480 | |
WASAPI: max_period_frames = 480 | |
WASAPI: selected a period frame size of 480 | |
WASAPI: detected 2 channels | |
WASAPI: audio buffer frames: 480 calculated latency: 10ms | |
Using present mode: VK_PRESENT_MODE_FIFO_KHR | |
TextServer: Primary interface set to: "ICU / HarfBuzz / Graphite (Built-in)". | |
.NET: Initializing module... | |
Found hostfxr: C:\Program Files\dotnet\host/fxr/6.0.9/hostfxr.dll | |
.NET: hostfxr initialized | |
.NET: GodotPlugins initialized | |
CORE API HASH: 2564502255 | |
EDITOR API HASH: 943007129 | |
Class 'EditorPropertyNameProcessor' is not exposed, skipping. | |
Class 'FramebufferCacheRD' is not exposed, skipping. | |
Class 'GDScriptEditorTranslationParserPlugin' is not exposed, skipping. | |
Class 'GDScriptNativeClass' is not exposed, skipping. | |
Class 'GodotPhysicsDirectSpaceState2D' is not exposed, skipping. | |
Class 'GodotPhysicsDirectSpaceState3D' is not exposed, skipping. | |
Class 'GodotPhysicsServer2D' is not exposed, skipping. | |
Class 'GodotPhysicsServer3D' is not exposed, skipping. | |
Class 'IPUnix' is not exposed, skipping. | |
Class 'ManagedCallableMiddleman' is not exposed, skipping. | |
Class 'MovieWriterMJPEG' is not exposed, skipping. | |
Class 'MovieWriterPNGWAV' is not exposed, skipping. | |
Class 'ResourceImporterMP3' is not exposed, skipping. | |
Class 'ResourceImporterOggVorbis' is not exposed, skipping. | |
Class 'SceneCacheInterface' is not exposed, skipping. | |
Class 'SceneRPCInterface' is not exposed, skipping. | |
Class 'SceneReplicationInterface' is not exposed, skipping. | |
Class 'UniformSetCacheRD' is not exposed, skipping. | |
EditorSettings: Load OK! | |
WARNING: Blend file import is enabled in the project settings, but no Blender path is configured in the editor settings. Blend files will not be imported. | |
at: _editor_init (modules/gltf/register_types.cpp:76) | |
WARNING: FBX file import is enabled in the project settings, but no FBX2glTF path is configured in the editor settings. FBX files will not be imported. | |
at: _editor_init (modules/gltf/register_types.cpp:100) | |
Found .NET Sdk version '6.0.401': C:\Program Files\dotnet\sdk\6.0.401 | |
Loaded builtin certs | |
Creating VMA small objects pool for memory type index 3 | |
EditorSettings: Save OK! | |
ERROR: System.InvalidOperationException: Late bound operations cannot be performed on types or methods for which ContainsGenericParameters is true. | |
at System.Reflection.RuntimeMethodInfo.ThrowNoInvokeException() | |
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) | |
at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters) | |
at Godot.Bridge.ScriptManagerBridge.GetMethodListForType(Type type) in /root/godot/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs:line 761 | |
at Godot.Bridge.ScriptManagerBridge.UpdateScriptClassInfo(IntPtr scriptPtr, godot_bool* outTool, godot_array* outMethodsDest, godot_dictionary* outRpcFunctionsDest, godot_dictionary* outEventSignalsDest, godot_ref* outBaseScript) in /root/godot/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs:line 593 | |
at: godotsharp_pusherror (modules/mono/glue/runtime_interop.cpp:1240) | |
Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. | |
at Godot.NativeInterop.NativeFuncs.godotsharp_internal_reload_registered_script(IntPtr) | |
at Godot.Bridge.ScriptManagerBridge.CreateScriptBridgeForType(System.Type, Godot.NativeInterop.godot_ref*) | |
at Godot.Bridge.ScriptManagerBridge.GetOrCreateScriptBridgeForType(System.Type, Godot.NativeInterop.godot_ref*) | |
at Godot.Bridge.ScriptManagerBridge.GetOrCreateScriptBridgeForPath(Godot.NativeInterop.godot_string*, Godot.NativeInterop.godot_ref*) | |
Using present mode: VK_PRESENT_MODE_FIFO_KHR |
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