Created
December 5, 2012 23:35
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Jeffrey
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
var clone = robot.clone(); | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(100); | |
robot.turn(30); | |
robot.rotateCannon(-40); | |
}; | |
Robot.prototype.onScannedRobot = function(ev) { | |
var robot = ev.robot, | |
other = ev.scannedRobot, | |
shoot = robot.parentId !== other.id; | |
robot.stop(); | |
robot.ignore('onIdle'); | |
if( shoot ){ | |
robot.fire(); | |
}else{ | |
robot.turn(180); | |
} | |
}; | |
Robot.prototype.onWallCollision = function(ev) { | |
var robot = ev.robot; // trying to run away | |
}; | |
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