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@ebachter
ebachter / iframe_handling_in_react.js
Last active October 6, 2019 10:58
iframe handling in react
import React from 'react';
import { connect } from 'react-redux';
class PageWidget extends React.Component {
componentDidMount() {
this.ifr.onload = () => {
this.ifr.contentWindow.postMessage('hello', '*');
};
window.addEventListener("message", this.handleFrameTasks);
}
@bendc
bendc / easing.css
Created September 23, 2016 04:12
Easing CSS variables
:root {
--ease-in-quad: cubic-bezier(.55, .085, .68, .53);
--ease-in-cubic: cubic-bezier(.550, .055, .675, .19);
--ease-in-quart: cubic-bezier(.895, .03, .685, .22);
--ease-in-quint: cubic-bezier(.755, .05, .855, .06);
--ease-in-expo: cubic-bezier(.95, .05, .795, .035);
--ease-in-circ: cubic-bezier(.6, .04, .98, .335);
--ease-out-quad: cubic-bezier(.25, .46, .45, .94);
--ease-out-cubic: cubic-bezier(.215, .61, .355, 1);
@OlegIlyenko
OlegIlyenko / Event-stream based GraphQL subscriptions.md
Last active February 24, 2024 04:41
Event-stream based GraphQL subscriptions for real-time updates

In this gist I would like to describe an idea for GraphQL subscriptions. It was inspired by conversations about subscriptions in the GraphQL slack channel and different GH issues, like #89 and #411.

Conceptual Model

At the moment GraphQL allows 2 types of queries:

  • query
  • mutation

Reference implementation also adds the third type: subscription. It does not have any semantics yet, so here I would like to propose one possible semantics interpretation and the reasoning behind it.

@parties
parties / responsive-fitted-table.jsx
Last active March 13, 2020 20:02
Responsive Wrapper for Facebook's Fixed Data Table
var React = require('react');
var {Table} = require('fixed-data-table');
var _ = require('lodash');
var FittedTable = React.createClass({
getInitialState() {
return {
tableWidth : 400,
tableHeight : 400
};
//
// RecipePageRenderer.swift
// (c) 2014 Nate Cook, licensed under the MIT License
//
import UIKit
import AVFoundation
/// Units for printing content insets
let POINTS_PER_INCH: CGFloat = 72
@lostincode
lostincode / CollectionViewDataSource.swift
Last active December 27, 2018 16:38
Lighter View Controller (UICollectionViewDatasource) in Swift
//
// CollectionViewDataSource.swift
//
// Created by Bill Richards on 10/1/14.
// Copyright (c) 2014 Bill Richards. All rights reserved.
//
import Foundation
typealias CollectionViewCellConfigureBlock = (cell:UICollectionViewCell, item:AnyObject?) -> ()
@daniellevass
daniellevass / android_material_design_colours.xml
Last active March 26, 2024 15:48
Android Material Design Colours
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- google's material design colours from
http://www.google.com/design/spec/style/color.html#color-ui-color-palette -->
<!--reds-->
<color name="md_red_50">#FFEBEE</color>
<color name="md_red_100">#FFCDD2</color>
<color name="md_red_200">#EF9A9A</color>
@staltz
staltz / introrx.md
Last active May 7, 2024 09:38
The introduction to Reactive Programming you've been missing
@yuchi
yuchi / dictionary_map.swift
Last active September 13, 2018 15:39
Swift extension that gives Dictionaries support for .map
extension Dictionary /* <KeyType, ValueType> */ {
func mapKeys<U> (transform: KeyType -> U) -> Array<U> {
var results: Array<U> = []
for k in self.keys {
results.append(transform(k))
}
return results
}
@chenglou
chenglou / gist:40b75d820123a9ed53d8
Last active March 13, 2024 12:14
Thoughts on Animation

Interesting part (unmounting & API) is at the end if you're not interested in the rest =).

Stress Tests

This animation proposal is just an attempt. In case it doesn't work out, I've gathered a few examples that can test the power of a future animation system.

  1. Parent is an infinitely spinning ball, and has a child ball that is also spinning. Clicking on the parent causes child to reverse spinning direction. This tests the ability of the animation system to compose animation, not in the sense of applying multiple interpolations to one or more variables passed onto the child (this should be trivial), but in the sense that the parent's constantly updating at the same time as the child, and has to ensure that it passes the animation commands correctly to it. This also tests that we can still intercept these animations (the clicking) and immediately change their configuration instead of queueing them.

  2. Typing letters and let them fly in concurrently. This tests concurrency, coordination of an array of ch