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| //------------------------------------------------------------------------------ | |
| // pdbdump.c - dump symbols from .pdb and executable files (public domain). | |
| // - to compile; cl.exe /Ox /Zi pdbdump.c | |
| // - | |
| // - Martin Ridgers, pdbdump 'at' fireproofgravy.co.uk | |
| //------------------------------------------------------------------------------ | |
| #include <stdio.h> | |
| #include <Windows.h> | |
| #include <DbgHelp.h> |
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| // Copyright 2016 People Gotta Play. All rights reserved. | |
| #include "ProjectMK.h" | |
| #include "UMGExtensionLibrary.h" | |
| UTextureRenderTarget2D * UUMGExtensionLibrary::RenderWidgetToTexture(bool UseGamma, TextureFilter Filter, UUserWidget * WidgetToRender, FVector2D DrawSize, float DeltaTime) | |
| { | |
| if (!WidgetToRender) return nullptr; | |
| if (DrawSize == FVector2D(0, 0)) return nullptr; |
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| #ifndef SSVU_FASTFUNC | |
| #define SSVU_FASTFUNC | |
| #include <cstring> | |
| #include <type_traits> | |
| #include <cassert> | |
| #include <cstddef> | |
| #include <memory> | |
| #include <new> | |
| #include <utility> |