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Shader "Custom/fragmentWithSurface" { | |
Properties { | |
_Color ("Color", Color) = (1,1,1,1) | |
_MainTex ("Albedo (RGB)", 2D) = "white" {} | |
_Glossiness ("Smoothness", Range(0,1)) = 0.5 | |
_Metallic ("Metallic", Range(0,1)) = 0.0 | |
} | |
SubShader { | |
Tags { "RenderType"="Opaque" } |
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bb = NodeLocalBoundingBox $ | |
bmax = bb[2] | |
bmin = bb[1] | |
Point pos:bmax box:off cross:on | |
Point pos:bmin box:off cross:on |
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# -*- coding: cp932 -*- | |
import pymel.core as pm | |
import pymel.tools.mel2py as mel2py | |
import re | |
import math | |
import random | |
melCmd = """ | |
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""" | |
Copyright (C) 2001 - 2010 Autodesk, Inc. and/or its licensors. | |
All Rights Reserved. | |
The coded instructions, statements, computer programs, and/or related material | |
(collectively the "Data") in these files contain unpublished information | |
proprietary to Autodesk, Inc. and/or its licensors, which is protected by | |
Canada and United States of America federal copyright law and by international | |
treaties. |
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Begin Object Class=AnimSequence Name="ue4_fbx_extention" | |
Begin Object Class=FbxAnimSequenceImportData Name="FbxAnimSequenceImportData_0" | |
End Object | |
Begin Object Class=AnimCompress_BitwiseCompressOnly Name="AnimCompress_BitwiseCompressOnly_0" | |
End Object | |
Begin Object Name="FbxAnimSequenceImportData_0" | |
SourceAnimationName="Take 001" | |
End Object | |
Begin Object Name="AnimCompress_BitwiseCompressOnly_0" | |
End Object |
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Begin Object Class=AnimSequence Name="ue4_fbx_extention" | |
Begin Object Class=FbxAnimSequenceImportData Name="FbxAnimSequenceImportData_0" | |
End Object | |
Begin Object Class=AnimCompress_BitwiseCompressOnly Name="AnimCompress_BitwiseCompressOnly_0" | |
End Object | |
Begin Object Name="FbxAnimSequenceImportData_0" | |
SourceAnimationName="Take 001" | |
End Object | |
Begin Object Name="AnimCompress_BitwiseCompressOnly_0" | |
End Object |
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// -- Cornell.osl - Generate the Cornell box material --------------- | |
#include "stdosl.h" | |
#define POS_Y normal(0.0, 1.0, 0.0) | |
#define NEG_Y normal(0.0, -1.0, 0.0) | |
#define EPSILON 1e-5 | |
surface Cornell(output closure color bsdf = 0) | |
{ | |
color result = color(0, 1, 0); |
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float phongExponent(float glossiness) { | |
return (1/pow(1-glossiness, 3.5)-1); | |
} | |
surface emily_material | |
( | |
string specularUnlitNormTexture="00_specular_unlit.exr", | |
string singleScatterTexture="00_single_scatter.exr", | |
string diffuseUnlitTexture="00_diffuse_unlit.exr", | |
float scatterRadius=0.5, |
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; FBX 7.5.0 project file | |
; Copyright (C) 1997-2015 Autodesk Inc. and/or its licensors. | |
; All rights reserved. | |
; ---------------------------------------------------- | |
FBXHeaderExtension: { | |
FBXHeaderVersion: 1003 | |
FBXVersion: 7500 | |
CreationTimeStamp: { | |
Version: 1000 |
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Last login: Sun Feb 12 16:04:17 on ttys000 | |
whaisonMacBookAir:~ whaison$ git clone --recursive https://github.com/PySide/pyside2-setup.git | |
2017-02-12 16:09:01.241 xcodebuild[22375:331398] [MT] PluginLoading: Required plug-in compatibility UUID E0A62D1F-3C18-4D74-BFE5-A4167D643966 for plug-in at path '~/Library/Application Support/Developer/Shared/Xcode/Plug-ins/Unity4XC.xcplugin' not present in DVTPlugInCompatibilityUUIDs | |
Cloning into 'pyside2-setup'... | |
remote: Counting objects: 1275, done. | |
remote: Total 1275 (delta 0), reused 0 (delta 0), pack-reused 1275 | |
Receiving objects: 100% (1275/1275), 385.63 KiB | 168.00 KiB/s, done. | |
Resolving deltas: 100% (777/777), done. | |
Submodule 'sources/pyside2' (https://github.com/PySide/pyside2.git) registered for path 'sources/pyside2' | |
Submodule 'sources/pyside2-examples' (https://github.com/PySide/pyside2-examples.git) registered for path 'sources/pyside2-examples' |
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