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ue4_fbx_extention.T3D
Begin Object Class=AnimSequence Name="ue4_fbx_extention"
Begin Object Class=FbxAnimSequenceImportData Name="FbxAnimSequenceImportData_0"
End Object
Begin Object Class=AnimCompress_BitwiseCompressOnly Name="AnimCompress_BitwiseCompressOnly_0"
End Object
Begin Object Name="FbxAnimSequenceImportData_0"
SourceAnimationName="Take 001"
End Object
Begin Object Name="AnimCompress_BitwiseCompressOnly_0"
End Object
NumFrames=298
TrackToSkeletonMapTable(0)=()
TrackToSkeletonMapTable(1)=(BoneTreeIndex=1)
TrackToSkeletonMapTable(2)=(BoneTreeIndex=2)
TrackToSkeletonMapTable(3)=(BoneTreeIndex=3)
TrackToSkeletonMapTable(4)=(BoneTreeIndex=4)
TrackToSkeletonMapTable(5)=(BoneTreeIndex=5)
TrackToSkeletonMapTable(6)=(BoneTreeIndex=6)
TrackToSkeletonMapTable(7)=(BoneTreeIndex=7)
TrackToSkeletonMapTable(8)=(BoneTreeIndex=8)
TrackToSkeletonMapTable(9)=(BoneTreeIndex=9)
TrackToSkeletonMapTable(10)=(BoneTreeIndex=10)
TrackToSkeletonMapTable(11)=(BoneTreeIndex=11)
TrackToSkeletonMapTable(12)=(BoneTreeIndex=12)
TrackToSkeletonMapTable(13)=(BoneTreeIndex=13)
TrackToSkeletonMapTable(14)=(BoneTreeIndex=14)
TrackToSkeletonMapTable(15)=(BoneTreeIndex=15)
TrackToSkeletonMapTable(16)=(BoneTreeIndex=16)
TrackToSkeletonMapTable(17)=(BoneTreeIndex=17)
TrackToSkeletonMapTable(18)=(BoneTreeIndex=18)
TrackToSkeletonMapTable(19)=(BoneTreeIndex=19)
TrackToSkeletonMapTable(20)=(BoneTreeIndex=20)
TrackToSkeletonMapTable(21)=(BoneTreeIndex=21)
TrackToSkeletonMapTable(22)=(BoneTreeIndex=22)
TrackToSkeletonMapTable(23)=(BoneTreeIndex=23)
TrackToSkeletonMapTable(24)=(BoneTreeIndex=24)
TrackToSkeletonMapTable(25)=(BoneTreeIndex=25)
TrackToSkeletonMapTable(26)=(BoneTreeIndex=26)
TrackToSkeletonMapTable(27)=(BoneTreeIndex=27)
TrackToSkeletonMapTable(28)=(BoneTreeIndex=28)
TrackToSkeletonMapTable(29)=(BoneTreeIndex=29)
TrackToSkeletonMapTable(30)=(BoneTreeIndex=30)
TrackToSkeletonMapTable(31)=(BoneTreeIndex=31)
TrackToSkeletonMapTable(32)=(BoneTreeIndex=32)
TrackToSkeletonMapTable(33)=(BoneTreeIndex=33)
TrackToSkeletonMapTable(34)=(BoneTreeIndex=34)
TrackToSkeletonMapTable(35)=(BoneTreeIndex=35)
TrackToSkeletonMapTable(36)=(BoneTreeIndex=36)
TrackToSkeletonMapTable(37)=(BoneTreeIndex=37)
TrackToSkeletonMapTable(38)=(BoneTreeIndex=38)
TrackToSkeletonMapTable(39)=(BoneTreeIndex=39)
TrackToSkeletonMapTable(40)=(BoneTreeIndex=40)
TrackToSkeletonMapTable(41)=(BoneTreeIndex=41)
TrackToSkeletonMapTable(42)=(BoneTreeIndex=42)
TrackToSkeletonMapTable(43)=(BoneTreeIndex=43)
TrackToSkeletonMapTable(44)=(BoneTreeIndex=44)
TrackToSkeletonMapTable(45)=(BoneTreeIndex=45)
TrackToSkeletonMapTable(46)=(BoneTreeIndex=46)
TrackToSkeletonMapTable(47)=(BoneTreeIndex=47)
TrackToSkeletonMapTable(48)=(BoneTreeIndex=48)
TrackToSkeletonMapTable(49)=(BoneTreeIndex=49)
TrackToSkeletonMapTable(50)=(BoneTreeIndex=50)
TrackToSkeletonMapTable(51)=(BoneTreeIndex=51)
TrackToSkeletonMapTable(52)=(BoneTreeIndex=52)
TrackToSkeletonMapTable(53)=(BoneTreeIndex=53)
TrackToSkeletonMapTable(54)=(BoneTreeIndex=54)
TrackToSkeletonMapTable(55)=(BoneTreeIndex=55)
TrackToSkeletonMapTable(56)=(BoneTreeIndex=56)
TrackToSkeletonMapTable(57)=(BoneTreeIndex=57)
TrackToSkeletonMapTable(58)=(BoneTreeIndex=58)
TrackToSkeletonMapTable(59)=(BoneTreeIndex=59)
TrackToSkeletonMapTable(60)=(BoneTreeIndex=60)
TrackToSkeletonMapTable(61)=(BoneTreeIndex=61)
RawDataGuid=6B21BC99438B1B622A880597B068BF14
AnimationTrackNames(0)="Root"
AnimationTrackNames(1)="C_Pelvis"
AnimationTrackNames(2)="L_Leg_A"
AnimationTrackNames(3)="L_Leg_B"
AnimationTrackNames(4)="L_Foot_A"
AnimationTrackNames(5)="L_Foot_B"
AnimationTrackNames(6)="L_LegExp_A"
AnimationTrackNames(7)="R_Leg_A"
AnimationTrackNames(8)="R_Leg_B"
AnimationTrackNames(9)="R_Foot_A"
AnimationTrackNames(10)="R_Foot_B"
AnimationTrackNames(11)="R_LegExp_A"
AnimationTrackNames(12)="C_Spine_A"
AnimationTrackNames(13)="C_Spine_B"
AnimationTrackNames(14)="C_Spine_C"
AnimationTrackNames(15)="C_Neck"
AnimationTrackNames(16)="C_Head"
AnimationTrackNames(17)="C_Jaw"
AnimationTrackNames(18)="L_Eye"
AnimationTrackNames(19)="R_Eye"
AnimationTrackNames(20)="L_Shoulder"
AnimationTrackNames(21)="L_Arm_A"
AnimationTrackNames(22)="L_Arm_B"
AnimationTrackNames(23)="L_Hand"
AnimationTrackNames(24)="L_FingerThumb_A"
AnimationTrackNames(25)="L_FingerThumb_B"
AnimationTrackNames(26)="L_FingerThumb_C"
AnimationTrackNames(27)="L_FingerPinkie_A"
AnimationTrackNames(28)="L_FingerPinkie_B"
AnimationTrackNames(29)="L_FingerPinkie_C"
AnimationTrackNames(30)="L_FingerRing_A"
AnimationTrackNames(31)="L_FingerRing_B"
AnimationTrackNames(32)="L_FingerRing_C"
AnimationTrackNames(33)="L_FingerMiddle_A"
AnimationTrackNames(34)="L_FingerMiddle_B"
AnimationTrackNames(35)="L_FingerMiddle_C"
AnimationTrackNames(36)="L_FingerIndex_A"
AnimationTrackNames(37)="L_FingerIndex_B"
AnimationTrackNames(38)="L_FingerIndex_C"
AnimationTrackNames(39)="L_HandExp_A"
AnimationTrackNames(40)="L_ArmExp_A"
AnimationTrackNames(41)="R_Shoulder"
AnimationTrackNames(42)="R_Arm_A"
AnimationTrackNames(43)="R_Arm_B"
AnimationTrackNames(44)="R_Hand"
AnimationTrackNames(45)="R_FingerPinkie_A"
AnimationTrackNames(46)="R_FingerPinkie_B"
AnimationTrackNames(47)="R_FingerPinkie_C"
AnimationTrackNames(48)="R_FingerRing_A"
AnimationTrackNames(49)="R_FingerRing_B"
AnimationTrackNames(50)="R_FingerRing_C"
AnimationTrackNames(51)="R_FingerMiddle_A"
AnimationTrackNames(52)="R_FingerMiddle_B"
AnimationTrackNames(53)="R_FingerMiddle_C"
AnimationTrackNames(54)="R_FingerIndex_A"
AnimationTrackNames(55)="R_FingerIndex_B"
AnimationTrackNames(56)="R_FingerIndex_C"
AnimationTrackNames(57)="R_FingerThumb_A"
AnimationTrackNames(58)="R_FingerThumb_B"
AnimationTrackNames(59)="R_FingerThumb_C"
AnimationTrackNames(60)="R_HandExp_A"
AnimationTrackNames(61)="R_ArmExp_A"
CompressionScheme=AnimCompress_BitwiseCompressOnly'AnimCompress_BitwiseCompressOnly_0'
AssetImportData=FbxAnimSequenceImportData'FbxAnimSequenceImportData_0'
SequenceLength=4.958333
AnimNotifyTracks(0)=(TrackName="1")
Skeleton=Skeleton'/Game/Character/_Skeleton2_._Skeleton2_'
End Object
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