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# wodim, 05/11/2018 -- public domain | |
# extracts an AR file from Midtown Madness 2 into the target directory | |
from math import ceil | |
import os | |
import sys | |
from struct import unpack | |
import zlib |
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// ==UserScript== | |
// @name NPC and item pictures for aowow | |
// @namespace Violentmonkey Scripts | |
// @match https://aowow.trinitycore.info/ | |
// @grant none | |
// ==/UserScript== | |
"use strict"; | |
if (jQuery("#view3D-button").length > 0 && !jQuery("#view3D-button").hasClass("button-red-disabled")) { |
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# wodim, 17/07/2014 -- public domain | |
# This script can be used to get information and/or extract | |
# the .wav files inside the .raw files of the GTA 3 and Vice City games. | |
# They are located inside the /audio folder once the game is installed. | |
# There are two files: sfx.raw and sfx.sdt. The raw file includes the audio | |
# samples, and the sdt file includes pointers to each sample, with information | |
# such as the size and the sample rate. Here is a detailed description, from the | |
# GTAModding wiki site: http://www.gtamodding.com/index.php?title=SFX |
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# When testing changes, the easiest way to reload the theme is with /RELOAD. | |
# This reloads the configuration file too, so if you did any changes remember | |
# to /SAVE it first. Remember also that /SAVE overwrites the theme file with | |
# old data so keep backups :) | |
# TEMPLATES: | |
# The real text formats that irssi uses are the ones you can find with | |
# /FORMAT command. Back in the old days all the colors and texts were mixed | |
# up in those formats, and it was really hard to change the colors since you |
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{ | |
"createdBy": "Redirector v3.5.3", | |
"createdAt": "2023-03-16T20:10:10.664Z", | |
"redirects": [ | |
{ | |
"description": "", | |
"exampleUrl": "https://doom.fandom.com/wiki/Doom", | |
"exampleResult": "https://doomwiki.org/wiki/Doom", | |
"error": null, | |
"includePattern": "https://doom.fandom.com/wiki/*", |
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DEFINE OBJECTS 204 | |
DEFINE OBJECT (noname) | |
DEFINE OBJECT DTN_STADDOORA // Object number -1 | |
DEFINE OBJECT DTN_STADDOORB // Object number -2 | |
DEFINE OBJECT DTHOTRING_A // Object number -3 | |
DEFINE OBJECT BRIBE // Object number -4 | |
DEFINE OBJECT CI_GATESCLOSED // Object number -5 | |
DEFINE OBJECT CI_BACKGATECLOSE // Object number -6 | |
DEFINE OBJECT INFO // Object number -7 | |
DEFINE OBJECT YT_MAIN_BODY // Object number -8 |
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; disable alt+f4 | |
!F4::return | |
; disable alt+esc | |
!Escape::return | |
; allows to close windows using alt+pgdown | |
!PgDn::WinKill, A | |
; a few bindings: altgr+key to add some characters | |
; that are not part of the spanish keyboard layout | |
<^>!z::Send « |
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sizeof_rwRaster | |
_rwRaster_cFlags | |
_rwRaster_cType | |
_rwRaster_nStride | |
_rwRaster_nDepth | |
_rwRaster_nHeight | |
_rwRaster_nWidth | |
_rwRaster_cpPixels | |
sizeof_rwV3d | |
_rwV3d_nZ |
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use Irssi; | |
use strict; | |
use vars qw($VERSION %IRSSI); | |
$VERSION = "0.3"; | |
%IRSSI = ( | |
authors => "wodim", | |
contact => 'wodim@outlook.com', | |
name => "ban-affects", | |
description => "Shows a list of nicks affected by a ban once it's set or unset", |
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// ==UserScript== | |
// @name Redirects | |
// @author You | |
// @match *://*/* | |
// ==/UserScript== | |
(function() { | |
'use strict' | |
const redirections = new Map([ |
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