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@wynand1004
Created September 2, 2018 08:56
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A Simple Snake Game made in Python 3
# Simple Snake Game in Python 3 for Beginners
# By @TokyoEdTech
import turtle
import time
import random
delay = 0.1
# Score
score = 0
high_score = 0
# Set up the screen
wn = turtle.Screen()
wn.title("Snake Game by @TokyoEdTech")
wn.bgcolor("green")
wn.setup(width=600, height=600)
wn.tracer(0) # Turns off the screen updates
# Snake head
head = turtle.Turtle()
head.speed(0)
head.shape("square")
head.color("black")
head.penup()
head.goto(0,0)
head.direction = "stop"
# Snake food
food = turtle.Turtle()
food.speed(0)
food.shape("circle")
food.color("red")
food.penup()
food.goto(0,100)
segments = []
# Pen
pen = turtle.Turtle()
pen.speed(0)
pen.shape("square")
pen.color("white")
pen.penup()
pen.hideturtle()
pen.goto(0, 260)
pen.write("Score: 0 High Score: 0", align="center", font=("Courier", 24, "normal"))
# Functions
def go_up():
if head.direction != "down":
head.direction = "up"
def go_down():
if head.direction != "up":
head.direction = "down"
def go_left():
if head.direction != "right":
head.direction = "left"
def go_right():
if head.direction != "left":
head.direction = "right"
def move():
if head.direction == "up":
y = head.ycor()
head.sety(y + 20)
if head.direction == "down":
y = head.ycor()
head.sety(y - 20)
if head.direction == "left":
x = head.xcor()
head.setx(x - 20)
if head.direction == "right":
x = head.xcor()
head.setx(x + 20)
# Keyboard bindings
wn.listen()
wn.onkeypress(go_up, "w")
wn.onkeypress(go_down, "s")
wn.onkeypress(go_left, "a")
wn.onkeypress(go_right, "d")
# Main game loop
while True:
wn.update()
# Check for a collision with the border
if head.xcor()>290 or head.xcor()<-290 or head.ycor()>290 or head.ycor()<-290:
time.sleep(1)
head.goto(0,0)
head.direction = "stop"
# Hide the segments
for segment in segments:
segment.goto(1000, 1000)
# Clear the segments list
segments.clear()
# Reset the score
score = 0
# Reset the delay
delay = 0.1
pen.clear()
pen.write("Score: {} High Score: {}".format(score, high_score), align="center", font=("Courier", 24, "normal"))
# Check for a collision with the food
if head.distance(food) < 20:
# Move the food to a random spot
x = random.randint(-290, 290)
y = random.randint(-290, 290)
food.goto(x,y)
# Add a segment
new_segment = turtle.Turtle()
new_segment.speed(0)
new_segment.shape("square")
new_segment.color("grey")
new_segment.penup()
segments.append(new_segment)
# Shorten the delay
delay -= 0.001
# Increase the score
score += 10
if score > high_score:
high_score = score
pen.clear()
pen.write("Score: {} High Score: {}".format(score, high_score), align="center", font=("Courier", 24, "normal"))
# Move the end segments first in reverse order
for index in range(len(segments)-1, 0, -1):
x = segments[index-1].xcor()
y = segments[index-1].ycor()
segments[index].goto(x, y)
# Move segment 0 to where the head is
if len(segments) > 0:
x = head.xcor()
y = head.ycor()
segments[0].goto(x,y)
move()
# Check for head collision with the body segments
for segment in segments:
if segment.distance(head) < 20:
time.sleep(1)
head.goto(0,0)
head.direction = "stop"
# Hide the segments
for segment in segments:
segment.goto(1000, 1000)
# Clear the segments list
segments.clear()
# Reset the score
score = 0
# Reset the delay
delay = 0.1
# Update the score display
pen.clear()
pen.write("Score: {} High Score: {}".format(score, high_score), align="center", font=("Courier", 24, "normal"))
time.sleep(delay)
wn.mainloop()
@bigroux
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bigroux commented Aug 18, 2021

umm.... how the hell do you run the thing i can run it but it doesn't move for all you smart coders out there please help me

@MooCowPlywood
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Hey! I was wondering is there a way I can change the background from green to checkers?

@MooCowPlywood
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How do apply lines on the screen so it looks like a board with alot of black squares?

Have you figured it out im wondering the same thing

@ElmoDaFrog
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How to change the background to a custom picture instead of a colour

@bon2013
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bon2013 commented Dec 23, 2021

thanks

@TinyHaitch
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nice game

@Olexandr-Andriyenko
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Nice game, you can create classes for the snake body, scoreboard, food and maybe wall. Then the code will be more structured :)

@SohamRoy20Gaming
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 /bin/python3 "/home/devil/Code/Python/Turtle/Snake Game/snake_game.py"
Traceback (most recent call last):
  File "/home/devil/Code/Python/Turtle/Snake Game/snake_game.py", line 4, in <module>
    import turtle
  File "/usr/lib/python3.10/turtle.py", line 107, in <module>
    import tkinter as TK
ModuleNotFoundError: No module named 'tkinter'

@wynand1004
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wynand1004 commented Jan 20, 2023 via email

@sweir66
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sweir66 commented Feb 9, 2023

how would one add a border around the playable area, as i would like to enlarge the game screen but a border around the playable are would make it easier to play

@wynand1004
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wynand1004 commented Feb 9, 2023 via email

@Angus-Developer
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How to play?

@wynand1004
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wynand1004 commented Apr 14, 2023 via email

@sajjad-salam
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module 'turtle' has no attribute 'Screen'

@zohaibpy7
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how to fix it when the snake hits the borders the game overs can you provide me some code for that?

@bruno889972
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foto do perfil
O que vocΓͺ consiga fazer

Eu sou um grande modelo de linguagem, tambΓ©m conhecido como IA conversacional ou chatbot treinado para ser informativo e abrangente. Sou treinado em uma enorme quantidade de dados de texto e sou capaz de comunicar e gerar texto semelhante ao humano em resposta a uma ampla gama de prompts e perguntas. Por exemplo, posso fornecer resumos de tΓ³picos factuais ou criar histΓ³rias.

Aqui estΓ£o algumas coisas que posso fazer:

Vou tentar o meu melhor para seguir suas instruçáes e completar seus pedidos de forma atenciosa.
Usarei meu conhecimento para responder Γ s suas perguntas de forma abrangente e informativa, mesmo que sejam abertas, desafiadoras ou estranhas.
Vou gerar diferentes formatos de texto criativo de conteúdo de texto, como poemas, código, scripts, peças musicais, e-mail, cartas, etc. Vou tentar o meu melhor para cumprir todos os seus requisitos.
Ainda estou em desenvolvimento e estou sempre aprendendo coisas novas. Estou animado para ver o que posso fazer no futuro!

foto do perfil
Gerar um cΓ³digo de aplicativo

Claro, eu posso te ajudar com isso. O que vocΓͺ gostaria de fazer? VocΓͺ pode me dar mais detalhes sobre o seu aplicativo?

foto do perfil
Gerar um cΓ³digo para aplicativo de jogo da cobrinha

Claro, aqui estΓ‘ um cΓ³digo para um aplicativo de jogo da cobrinha em Python:

Python
import pygame

Define as dimensΓ΅es da tela

WIDTH = 400
HEIGHT = 400

Cria uma janela pygame

screen = pygame.display.set_mode((WIDTH, HEIGHT))

Define as cores

BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
RED = (255, 0, 0)

Cria a cobra

snake = pygame.Rect(10, 10, 10, 10)
snake_color = RED

Cria a comida

food = pygame.Rect(300, 300, 10, 10)
food_color = WHITE

Inicia o contador de pontos

score = 0

Inicia o loop do jogo

running = True
while running:

# Limpa a tela
screen.fill(BLACK)

# Desenha a cobra
pygame.draw.rect(screen, snake_color, snake)

# Desenha a comida
pygame.draw.rect(screen, food_color, food)

# Checa se a cobra comeu a comida
if snake.colliderect(food):
    score += 1
    food.x = random.randint(10, WIDTH - 10)
    food.y = random.randint(10, HEIGHT - 10)

# Checa se a cobra colidiu com a si mesma ou com as bordas da tela
for i in range(1, len(snake)):
    if snake[0].colliderect(snake[i]):
        running = False
        break

if snake.x < 0 or snake.x > WIDTH or snake.y < 0 or snake.y > HEIGHT:
    running = False
    break

# Atualiza a posição da cobra
snake[0].x += snake_direction[0]
snake[0].y += snake_direction[1]

# Remove o ΓΊltimo bloco da cobra
snake.pop()

# Adiciona um novo bloco na cabeça da cobra
snake.insert(0, pygame.Rect(snake[0].x, snake[0].y, 10, 10))

# Atualiza a tela
pygame.display.update()

# Checa se o usuΓ‘rio pressionou o botΓ£o de fechar
for event in pygame.event.get():
    if event.type == pygame.QUIT:
        running = False

Finaliza o pygame

pygame.quit()

@khangaup
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Simple Snake Game in Python 3 for Beginners

import turtle
import time
import random

delay = 0.1

Score

score = 0
high_score = 0

Set up the screen

wn = turtle.Screen()
wn.title("Snake Game")
wn.bgcolor("black")
wn.setup(width=600, height=600)
wn.tracer(0) # Turns off the screen updates

Snake head

head = turtle.Turtle()
head.speed(0)
head.shape("square")
head.color("red")
head.penup()
head.goto(0,0)
head.direction = "stop"

Snake food

food = turtle.Turtle()
food.speed(0)
food.shape("circle")
food.color("blue")
food.penup()
food.goto(0,100)

segments = []

Pen

pen = turtle.Turtle()
pen.speed(0)
pen.shape("square")
pen.color("white")
pen.penup()
pen.hideturtle()
pen.goto(0, 260)
pen.write("Score: 0 High Score: 0", align="center", font=("Courier", 24, "normal"))

Functions

def go_up():
if head.direction != "down":
head.direction = "up"

def go_down():
if head.direction != "up":
head.direction = "down"

def go_left():
if head.direction != "right":
head.direction = "left"

def go_right():
if head.direction != "left":
head.direction = "right"

def move():
if head.direction == "up"and head.direction != "down":
y = head.ycor()
head.sety(y + 20)

if head.direction == "down" and head.direction != "up":
    y = head.ycor()
    head.sety(y - 20)

if head.direction == "left" and head.direction != "right":
    x = head.xcor()
    head.setx(x - 20)

if head.direction == "right" and head.direction != "left":
    x = head.xcor()
    head.setx(x + 20)

Keyboard bindings

wn.listen()
wn.onkeypress(go_up, "w")
wn.onkeypress(go_down, "s")
wn.onkeypress(go_left, "a")
wn.onkeypress(go_right, "d")

Main game loop

while True:
wn.update()

# Check for a collision with the border
if head.xcor()>290:
    time.sleep(0.1)
    head.goto(-290,y)
    # head.direction = "stop" 
if head.xcor()<-290:
    time.sleep(0.1)
    head.goto(290,y)
if head.ycor()>290: 
    time.sleep(0.1)
    head.goto(x,-290)
if head.ycor()<-290:
    time.sleep(0.1)
    head.goto(x,290)

    # Hide the segments
    for segment in segments:
         segment.goto(1000, 1000)
    
    # Clear the segments list
    # segments.clear()

    # Reset the score
    # score = 0

    # Reset the delay
    delay = 0.1

    pen.clear()
    pen.write("Score: {}  High Score: {}".format(score, high_score), align="center", font=("Courier", 24, "normal")) 


# Check for a collision with the food
if head.distance(food) < 20:
    # Move the food to a random spot
    x = random.randint(-290, 290)
    y = random.randint(-290, 290)
    food.goto(x,y)

    # Add a segment
    new_segment = turtle.Turtle()
    new_segment.speed(0)
    new_segment.shape("square")
    new_segment.color("red")
    new_segment.penup()
    segments.append(new_segment)

    # Shorten the delay
    delay -= 0.001

    # Increase the score
    score += 10

    if score > high_score:
        high_score = score
    
    pen.clear()
    pen.write("Score: {}  High Score: {}".format(score, high_score), align="center", font=("Courier", 24, "normal")) 

# Move the end segments first in reverse order
for index in range(len(segments)-1, 0, -1):
    x = segments[index-1].xcor()
    y = segments[index-1].ycor()
    segments[index].goto(x, y)

# Move segment 0 to where the head is
if len(segments) > 0:
    x = head.xcor()
    y = head.ycor()
    segments[0].goto(x,y)

move()    

# Check for head collision with the body segments
for segment in segments:
    if segment.distance(head) < 20:
        time.sleep(1)
        head.goto(0,0)
        head.direction = "stop"
    
        # Hide the segments
        for segment in segments:
            segment.goto(1000, 1000)
    
        # Clear the segments list
        segments.clear()

        # Reset the score
        score = 0

        # Reset the delay
        delay = 0.1
    
        # Update the score display
        pen.clear()
        pen.write("Score: {}  High Score: {}".format(score, high_score), align="center", font=("Courier", 24, "normal"))

time.sleep(delay)

wn.mainloop()

@Aroulis8
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Great i liked it

@wynand1004
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wynand1004 commented Aug 21, 2023 via email

@Aroulis8
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πŸ˜„

@jarvissilva937
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Great code, here is is tutorial to make fruit ninja game in python

@futureneurologist
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Traceback (most recent call last):
File "C:/Users/INDIA/AppData/Local/Programs/Python/Python311/Lovely game.py", line 90, in
wn.update()
File "C:\Users\INDIA\AppData\Local\Programs\Python\Python311\Lib\turtle.py", line 1304, in update
t._update_data()
File "C:\Users\INDIA\AppData\Local\Programs\Python\Python311\Lib\turtle.py", line 2647, in _update_data
self.screen._incrementudc()
File "C:\Users\INDIA\AppData\Local\Programs\Python\Python311\Lib\turtle.py", line 1293, in _incrementudc
raise Terminator
turtle.Terminator
"What to do with this now??"

@wynand1004
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wynand1004 commented Nov 5, 2023 via email

@futureneurologist
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futureneurologist commented Nov 5, 2023 via email

@wynand1004
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wynand1004 commented Nov 5, 2023 via email

@ShantanuPandeyGit
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ShantanuPandeyGit commented Dec 8, 2023

Getting below error while running in Ubuntu terminal

Traceback (most recent call last):
File "/home/ubuntu/python/snake.py", line 12, in
wn = turtle.Screen()
File "/usr/lib/python3.10/turtle.py", line 3664, in Screen
Turtle._screen = _Screen()
File "/usr/lib/python3.10/turtle.py", line 3680, in init
_Screen._root = self._root = _Root()
File "/usr/lib/python3.10/turtle.py", line 435, in init
TK.Tk.init(self)
File "/usr/lib/python3.10/tkinter/init.py", line 2299, in init
self.tk = _tkinter.create(screenName, baseName, className, interactive, wantobjects, useTk, sync, use)
_tkinter.TclError: no display name and no $DISPLAY environment variable
ubuntu@ip-172-31-22-55:~/python$ nano snake.py

@wynand1004
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wynand1004 commented Dec 8, 2023 via email

@NaxUnknown
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Thank you for the code! The snake game was amazing.

I think you're commenting to the wrong person, just saying

Wdym it works

@AshfaqueAhmed123
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arrow keys are not working in ubuntu how to play the game

@wynand1004
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wynand1004 commented Apr 7, 2024 via email

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