Original file is in this repo: https://github.com/chrisbanes/tivi/blob/96e7cae7560ffd358b8c58c47267ed1024df53f6/app/src/main/java/me/banes/chris/tivi/ui/ProgressTimeLatch.kt
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November 8, 2017 13:34
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ProgressTimeLatch: it's basically ContentLoadingProgressBar but works with any view
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/* | |
* Copyright 2017 Google, Inc. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
*/ | |
package me.banes.chris.tivi.ui | |
import android.os.Handler | |
import android.os.Looper | |
import android.os.SystemClock | |
/** | |
* A class which acts as a time latch for show progress bars UIs. It waits a minimum time to be | |
* dismissed before showing. Once visible, the progress bar will be visible for | |
* a minimum amount of time to avoid "flashes" in the UI when an event could take | |
* a largely variable time to complete (from none, to a user perceivable amount). | |
* | |
* Works with an view through the lambda API. | |
*/ | |
class ProgressTimeLatch( | |
private val delayMs: Long = 750, | |
private val minShowTime: Long = 500, | |
private val viewRefreshingToggle: ((Boolean) -> Unit) | |
) { | |
private val handler = Handler(Looper.getMainLooper()) | |
private var showTime = 0L | |
private val delayedShow = Runnable(this::show) | |
private val delayedHide = Runnable(this::hideAndReset) | |
var refreshing = false | |
set(value) { | |
if (field != value) { | |
field = value | |
handler.removeCallbacks(delayedShow) | |
handler.removeCallbacks(delayedHide) | |
if (value) { | |
handler.postDelayed(delayedShow, delayMs) | |
} else if (showTime >= 0) { | |
// We're already showing, lets check if we need to delay the hide | |
val showTime = SystemClock.uptimeMillis() - showTime | |
if (showTime < minShowTime) { | |
handler.postDelayed(delayedHide, minShowTime - showTime) | |
} else { | |
// We've been showing longer than the min, so hide and clean up | |
hideAndReset() | |
} | |
} else { | |
// We're not currently show so just hide and clean up | |
hideAndReset() | |
} | |
} | |
} | |
private fun show() { | |
viewRefreshingToggle(true) | |
showTime = SystemClock.uptimeMillis() | |
} | |
private fun hideAndReset() { | |
viewRefreshingToggle(false) | |
showTime = 0 | |
} | |
} |
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