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@jlong
jlong / uri.js
Created April 20, 2012 13:29
URI Parsing with Javascript
var parser = document.createElement('a');
parser.href = "http://example.com:3000/pathname/?search=test#hash";
parser.protocol; // => "http:"
parser.hostname; // => "example.com"
parser.port; // => "3000"
parser.pathname; // => "/pathname/"
parser.search; // => "?search=test"
parser.hash; // => "#hash"
parser.host; // => "example.com:3000"
@ryanmcgrath
ryanmcgrath / JapaneseRegex.js
Created May 20, 2011 02:32 — forked from sym3tri/JapaneseRegex.js
Regex to test for presence of Japanese characters
// REFERENCE UNICODE TABLES:
// http://www.rikai.com/library/kanjitables/kanji_codes.unicode.shtml
// http://www.tamasoft.co.jp/en/general-info/unicode.html
//
// TEST EDITOR:
// http://www.gethifi.com/tools/regex
//
// UNICODE RANGE : DESCRIPTION
//
// 3000-303F : punctuation
@polotek
polotek / pipeaccept.js
Created May 18, 2011 01:16 — forked from heapwolf/pipeaccept.js
accepting input from a pipe, nodejs
var data;
process.stdin.resume();
process.stdin.setEncoding('utf8');
process.stdin.on('data', function(chunk) {
data += chunk;
});
process.stdin.on('end', function() {
@mminer
mminer / Console.cs
Last active March 28, 2024 22:23
Unity script to display in-game debug console. Actively maintained version: https://github.com/mminer/consolation
// NOTE: For an actively-maintained version of this script, see https://github.com/mminer/consolation.
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// A console to display Unity's debug logs in-game.
/// </summary>
public class Console : MonoBehaviour
{