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karpathy / pg-pong.py
Created May 30, 2016 22:50
Training a Neural Network ATARI Pong agent with Policy Gradients from raw pixels
""" Trains an agent with (stochastic) Policy Gradients on Pong. Uses OpenAI Gym. """
import numpy as np
import cPickle as pickle
import gym
# hyperparameters
H = 200 # number of hidden layer neurons
batch_size = 10 # every how many episodes to do a param update?
learning_rate = 1e-4
gamma = 0.99 # discount factor for reward
# pylint: disable=C0111,too-many-arguments,too-many-instance-attributes,too-many-locals,redefined-outer-name,fixme
# pylint: disable=superfluous-parens, no-member, invalid-name
import sys
sys.path.insert(0, "../../python")
import mxnet as mx
import numpy as np
import cv2, random
from io import BytesIO
from captcha.image import ImageCaptcha