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SA-MP ProxDetector function
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stock ProxDetector(playerid, Float:max_range, color, const string[], Float:max_ratio = 1.6) | |
{ | |
new | |
Float:pos_x, | |
Float:pos_y, | |
Float:pos_z, | |
Float:range, | |
Float:range_ratio, | |
Float:range_with_ratio, | |
clr_r, clr_g, clr_b, | |
Float:color_r, Float:color_g, Float:color_b; | |
if (!GetPlayerPos(playerid, pos_x, pos_y, pos_z)) { | |
return 0; | |
} | |
color_r = float(color >> 24 & 0xFF); | |
color_g = float(color >> 16 & 0xFF); | |
color_b = float(color >> 8 & 0xFF); | |
range_with_ratio = max_range * max_ratio; | |
#if defined foreach | |
foreach (new i : Player) { | |
#else | |
for (new i = GetPlayerPoolSize(); i != -1; i--) { | |
#endif | |
if (!IsPlayerStreamedIn(i, playerid)) { | |
continue; | |
} | |
range = GetPlayerDistanceFromPoint(i, pos_x, pos_y, pos_z); | |
if (range > max_range) { | |
continue; | |
} | |
range_ratio = (range_with_ratio - range) / range_with_ratio; | |
clr_r = floatround(range_ratio * color_r); | |
clr_g = floatround(range_ratio * color_g); | |
clr_b = floatround(range_ratio * color_b); | |
SendClientMessage(i, (color & 0xFF) | (clr_b << 8) | (clr_g << 16) | (clr_r << 24), string); | |
} | |
SendClientMessage(playerid, color, string); | |
return 1; | |
} |
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