Created
October 3, 2023 19:46
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@echo off | |
SET "ProjectPath=%~dp0" | |
SET "EnginePath=F:\UnrealEngine" | |
call "%EnginePath%\Engine\Build\BatchFiles\Build.bat" -project="%ProjectPath%\Cigars.uproject" -Target="CigarsEditor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -Quiet -WaitMutex -FromMsBuild" | |
call "%EnginePath%\Engine\Build\BatchFiles\RunUAT.bat" BuildCookRun -nocompileeditor -nop4 -project="%ProjectPath%\Cigars.uproject" -cook -stage -package -iterate -clientconfig=Development -ue4exe="%EnginePath%\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -pak -targetplatform=PS4 -build -utf8output -verbose -cookmapsonly -FastCook -compressed -archive -archivedirectory="%ProjectPath%\Archive" -trace="cpu,gpu,frame" |
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