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//
// Copyright (c) Nathan Tannar
//
import SwiftUI
import Engine // https://github.com/nathantannar4/Engine
import Turbocharger // https://github.com/nathantannar4/Turbocharger
import Transmission // https://github.com/nathantannar4/Transmission
#if os(iOS)
@ccwasden
ccwasden / WithPopover.swift
Created February 5, 2020 13:39
Custom size popover in iOS SwiftUI
// -- Usage
struct Content: View {
@State var open = false
@State var popoverSize = CGSize(width: 300, height: 300)
var body: some View {
WithPopover(
showPopover: $open,
popoverSize: popoverSize,
@nicklockwood
nicklockwood / AnyFoo.swift
Last active March 17, 2021 17:57
POC for serializing heterogeneous array of structs using Codable in Swift
import Foundation
enum FooType: String, Codable {
case bar, baz
}
protocol Foo: Codable {
var type: FooType { get }
}
@soffes
soffes / Readme.markdown
Created July 3, 2018 23:25 — forked from calebd/Readme.markdown
Run Loop Source

CFRunLoopSource is cool. It lets you build behavior similar to the mechanisms that drive setNeedsLayout and setNeedsDisplay in UIKit.

I found myself in need of something like this a couple of times. It's great to know that no matter how many times I say I need to update something, I will get a single callback at the end of the run loop that gives me a chance to perform my work.

Here is a little Swift wrapper that makes the API easier to deal with.


Updated for Swift 4

@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active June 27, 2024 10:27
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@smileyborg
smileyborg / InteractiveTransitionCollectionViewDeselection.m
Last active January 15, 2023 13:03
Animate table & collection view deselection alongside interactive transition (for iOS 11 and later)
// UICollectionView Objective-C example
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
NSIndexPath *selectedIndexPath = [[self.collectionView indexPathsForSelectedItems] firstObject];
if (selectedIndexPath != nil) {
id<UIViewControllerTransitionCoordinator> coordinator = self.transitionCoordinator;
if (coordinator != nil) {
[coordinator animateAlongsideTransition:^(id<UIViewControllerTransitionCoordinatorContext> context) {
@gonzalezreal
gonzalezreal / KeyedDecodingContainer+EmptyRepresentable.swift
Last active January 11, 2023 08:25
A technique to avoid having optional array properties in your models when decoding JSON using Swift 4
/// A type that has an "empty" representation.
public protocol EmptyRepresentable {
static func empty() -> Self
}
extension Array: EmptyRepresentable {
public static func empty() -> Array<Element> {
return Array()
}
}
@import OCHamcrest;
NS_ASSUME_NONNULL_BEGIN
@interface HCArgumentCaptor (OCMockitoBridge)
- (NSObject *)tm_objectValue;
@end
// ------------------------------------
// Network
// ------------------------------------
struct MeetupResponse {
var groupName: String = ""
var groupOrganizers: [String] = []
var meetupTitle: String = ""
var meetupAttendes: Int = 0
@sjoerdvisscher
sjoerdvisscher / minimal.swift
Created June 28, 2017 14:42
Using Decodable to generate a minimal value
struct MinimalDecoder : Decoder {
var codingPath = [CodingKey?]()
var userInfo = [CodingUserInfoKey : Any]()
public func container<Key>(keyedBy type: Key.Type) throws -> KeyedDecodingContainer<Key> {
return KeyedDecodingContainer(MinimalKeyedDecodingContainer<Key>(decoder: self))
}
public func unkeyedContainer() throws -> UnkeyedDecodingContainer {
return DecodingContainer(decoder: self)