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@myusuf3
myusuf3 / delete_git_submodule.md
Created November 3, 2014 17:36
How effectively delete a git submodule.

To remove a submodule you need to:

  • Delete the relevant section from the .gitmodules file.
  • Stage the .gitmodules changes git add .gitmodules
  • Delete the relevant section from .git/config.
  • Run git rm --cached path_to_submodule (no trailing slash).
  • Run rm -rf .git/modules/path_to_submodule (no trailing slash).
  • Commit git commit -m "Removed submodule "
  • Delete the now untracked submodule files rm -rf path_to_submodule
@kenji21
kenji21 / xcode-previous-older-sdks.md
Last active April 21, 2024 13:40
Use previous/older SDKs with Xcode
@chrisbanes
chrisbanes / FloatLabelLayout.java
Last active March 15, 2024 06:39
FloatLabelLayout
/*
* Copyright 2014 Chris Banes
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
@dlew
dlew / themes-debug.xml
Last active March 1, 2024 15:46
With the new theming in AppCompat, a lot of assets are tinted automatically for you via theme attributes. That has often led me to wonder "where the hell did this color come from?" You can replace your normal theme with this debug theme to help figure out the source of that color.
<!-- You can change the parent around to whatever you normally use -->
<style name="DebugColors" parent="Theme.AppCompat">
<!-- System colors -->
<item name="android:windowBackground">@color/__debugWindowBackground</item>
<item name="android:colorPressedHighlight">#FF4400</item>
<item name="android:colorLongPressedHighlight">#FF0044</item>
<item name="android:colorFocusedHighlight">#44FF00</item>
<item name="android:colorActivatedHighlight">#00FF44</item>
@nnsnodnb
nnsnodnb / AnyError.swift
Last active February 29, 2024 17:41
How to upload jpeg image using URLSession.
import Foundation
struct AnyError: Error {
let error: Error
init(_ error: Error) {
self.error = error
}
}
@Zhuinden
Zhuinden / FragmentViewBindingDelegate.kt
Last active February 24, 2024 20:13
Fragment view binding delegate
// https://github.com/Zhuinden/fragmentviewbindingdelegate-kt
import android.view.View
import androidx.fragment.app.Fragment
import androidx.lifecycle.DefaultLifecycleObserver
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleOwner
import androidx.lifecycle.Observer
import androidx.viewbinding.ViewBinding
import kotlin.properties.ReadOnlyProperty
@christopherperry
christopherperry / ExpiringLruCache.java
Last active February 16, 2024 15:12
LruCache for Android with expiring keys. Instead of modifying LruCache directly I used delegation to get around final keyword usage and a dirty hack to override everything else.
import android.os.SystemClock;
import android.support.v4.util.LruCache;
import java.util.HashMap;
import java.util.Map;
/**
* An Lru Cache that allows entries to expire after
* a period of time. Items are evicted based on a combination
* of time, and usage. Adding items past the {@code maxSize}
public class CircularProgressDrawable extends Drawable
implements Animatable {
private static final Interpolator ANGLE_INTERPOLATOR = new LinearInterpolator();
private static final Interpolator SWEEP_INTERPOLATOR = new DecelerateInterpolator();
private static final int ANGLE_ANIMATOR_DURATION = 2000;
private static final int SWEEP_ANIMATOR_DURATION = 600;
private static final int MIN_SWEEP_ANGLE = 30;
private final RectF fBounds = new RectF();
@lopspower
lopspower / README.md
Last active December 24, 2023 13:01
Material Animations

Material Animations

Android Arsenal

[Android Transition Framework][transition-framework] can be used for three main things:

  1. Animate activity layout content when transitioning from one activity to another.
  2. Animate shared elements (Hero views) in transitions between activities.
  3. Animate view changes within same activity.
@steipete
steipete / ios-xcode-device-support.sh
Last active December 12, 2023 03:36
Using iOS 15 devices with Xcode 12.5 (instead of Xcode 13)
# The trick is to link the DeviceSupport folder from the beta to the stable version.
# sudo needed if you run the Mac App Store version. Always download the dmg instead... you'll thank me later :)
# Support iOS 15 devices (Xcode 13.0) with Xcode 12.5:
sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/15.0 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport
# Then restart Xcode and reconnect your devices. You will need to do that for every beta of future iOS versions
# (A similar approach works for older versions too, just change the version number after DeviceSupport)