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@m417z
m417z / StartResources.xbf
Created December 19, 2023 18:47
Start menu-related XAML resources extracted from C:\Windows\SystemApps\MicrosoftWindows.Client.Core_cw5n1h2txyewy\resources.pri, Windows 11 version 22H2 (OS Build 22621.2861)
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:StartMenu="using:StartMenu"
xmlns:muxc="using:Microsoft.UI.Xaml.Controls"
x:Class="StartMenu.StartResources">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Light">
@m417z
m417z / 01-TaskbarResources.xbf.xml
Created May 13, 2023 19:48
Taskbar-related XAML resources extracted from C:\Windows\SystemApps\MicrosoftWindows.Client.Core_cw5n1h2txyewy\resources.pri, Windows 11 version 22H2 (OS Build 22621.1702)
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:muxc="using:Microsoft.UI.Xaml.Controls"
xmlns:taskbar="using:Taskbar"
xmlns:udk="using:WindowsUdk.UI.Shell"
x:Class="Taskbar.TaskbarResources">
<ResourceDictionary.ThemeDictionaries>
@taskylizard
taskylizard / fmhy.md
Last active July 25, 2024 15:44
/r/freemediaheckyeah, in one single file (view raw)
@martymcmodding
martymcmodding / MMPX.fx
Last active May 31, 2023 13:47
McGuire & Mara, MMPX Style-Preserving Pixel Art Magnification, port to ReShade
/*
Copyright 2020 Morgan McGuire & Mara Gagiu.
Provided under the Open Source MIT license https://opensource.org/licenses/MIT
by Morgan McGuire and Mara Gagiu.
*/
/*=============================================================================
ReShade 4 effect file
github.com/martymcmodding
@hibiyasleep
hibiyasleep / Histogram.fx
Last active February 18, 2024 15:05
Histogram Pixel Shader for ReShade 3/4
/**
* Copyright (C) 2015-2016 Ganossa (mediehawk@gmail.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software with restriction, including without limitation the rights to
* use and/or sell copies of the Software, and to permit persons to whom the Software
* is furnished to do so, subject to the following conditions:
*
* The above copyright notice and the permission notices (this and below) shall
@OrigamiPaper
OrigamiPaper / WH_Particels.xml
Created March 16, 2020 11:29
Cooking cauldron turn smoke off stop flickering smoke modified WH_Particels.xml file (under Libs/Particles in GameData.pak
<?xml version="1.0" encoding="us-ascii"?>
<ParticleLibrary Name="WH_Particels" SandboxVersion="1.9.0.0" ParticleVersion="26">
<Particles Name="smokes.smithery">
<Params />
<Childs>
<Particles Name="left">
<Params Count="10" MaintainDensity="1" Continuous="true" ParticleLifeTime="8,Random=0.25" PositionOffset="x=0.5" FocusAngle="45.6" FocusAzimuth="90" OrientToVelocity="true" Curvature="0.5" Texture="textures/particles/smoke_b_diff.tif" TextureTiling="TilesX=5,TilesY=5,AnimFramesCount=25,AnimFramerate=16.73,AnimCycle=Loop,AnimBlend=true" SoftParticle="true" Alpha="ParticleAge=(flags=32;t=0.298,v=1;t=1,flags=4)" Color="(x=0.05286065,y=0.05286065,z=0.05286065)" DiffuseLighting="0.884" DiffuseBacklighting="0.496" Size="2,Random=0.446,ParticleAge=(v=0.067,flags=32;t=0.792,v=1)" Speed="0.1,Random=0.455" AirResistance="0.05,Random=0.5" GravityScale="-0.01,ParticleAge=(v=1;t=1)" Acceleration="y=0.05" RandomAngles="y=90" RotationRate="y=10" RandomRotationRate="y=20" CameraMaxDistance="70" SortO
@DavidWells
DavidWells / tiny-markdown-text.md
Last active July 12, 2024 15:00
Tiny tiny markdown text

How to make tiny text in markdown

Normal text here. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer vitae mauris arcu, eu pretium nisi. Vivamus vitae mi ligula, non hendrerit urna. Suspendisse potenti. Quisque eget massa a massa semper mollis.

Tiny text is here. Awwwww its so cuteeeeeeeeeee

Normal big text

@trongtinh1212
trongtinh1212 / Tweaks.reg
Last active July 20, 2024 10:39
Registry Tweaks Windows 10
Windows Registry Editor Version 5.00
;USE AT YOUR OWN RISK!
;USE AT YOUR OWN RISK!
;USE AT YOUR OWN RISK!
;Improves system responsiveness and network speed.
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile]
"SystemResponsiveness"=dword:00000001
@Expack3
Expack3 / GPallet.fx
Last active January 16, 2023 01:09
Generic Palletizer
//Generic Palletizer
//Created by abelcamarena https://www.shadertoy.com/view/tsKGDm
//Adapted by The MacGovern with assistance from Matsilagi and kingeric1992
#include "ReShade.fxh"
#include "ReShadeUI.fxh"
uniform float PIXEL_FACTOR <
ui_type = "drag";
ui_min = 32; ui_max=ReShade::ScreenSize.x; ui_step = 1;
@Expack3
Expack3 / hbpg.fx
Last active January 16, 2023 00:43
Implementing a 1-bit hue-based palette shader in the ReShade FX language.
#include "ReShade.fxh"
/*
1-bit Hue-Based Palette Shader
Created by Expack3, adapting source code from the following sources:
"Dithering on the GPU" by Alex Charlton: http://alex-charlton.com/posts/Dithering_on_the_GPU
"RGB to HSV/HSL/HCY/HCL in HLSL" by Ian Taylor (Copyright © 2002-2018 Ian Taylor): http://www.chilliant.com/rgb2hsv.html
Thanks to EDCVBNM and Matsilagi for their invaluable assistance!
*/