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A1-exe / [LATEST] A1_exe's FPS Hacks v4.5.3.lua
Last active November 3, 2021 21:56
latest first person shooter stuff
--[[
__/\\\\____________/\\\\_________________________________________________________
_\/\\\\\\________/\\\\\\_________________________________________________________
_\/\\\//\\\____/\\\//\\\_________________________________________________________
_\/\\\\///\\\/\\\/_\/\\\_____/\\\\\_____/\\/\\\\\\\___/\\\\\\\\\\_____/\\\\\\\\__
_\/\\\__\///\\\/___\/\\\___/\\\///\\\__\/\\\/////\\\_\/\\\//////____/\\\/////\\\_
_\/\\\____\///_____\/\\\__/\\\__\//\\\_\/\\\___\///__\/\\\\\\\\\\__/\\\\\\\\\\\__
_\/\\\_____________\/\\\_\//\\\__/\\\__\/\\\_________\////////\\\_\//\\///////___
_\/\\\_____________\/\\\__\///\\\\\/___\/\\\__________/\\\\\\\\\\__\//\\\\\\\\\\_
@A1-exe
A1-exe / Speed.lua
Created December 21, 2020 01:14
sneaky speed hack... some games detect the jump hack
if not __hooks then
----- LOAD HOOK API -----
local Script = game:HttpGet('https://pastebin.com/raw/YJbQRmzT', true)
getgenv().__hooks = loadstring(Script)()
-------------------------------
end
local P = game:GetService('Players').LocalPlayer
__hooks.setwrite('Humanoid', 'WalkSpeed', false)
--[[
__/\\\\____________/\\\\_________________________________________________________
_\/\\\\\\________/\\\\\\_________________________________________________________
_\/\\\//\\\____/\\\//\\\_________________________________________________________
_\/\\\\///\\\/\\\/_\/\\\_____/\\\\\_____/\\/\\\\\\\___/\\\\\\\\\\_____/\\\\\\\\__
_\/\\\__\///\\\/___\/\\\___/\\\///\\\__\/\\\/////\\\_\/\\\//////____/\\\/////\\\_
_\/\\\____\///_____\/\\\__/\\\__\//\\\_\/\\\___\///__\/\\\\\\\\\\__/\\\\\\\\\\\__
_\/\\\_____________\/\\\_\//\\\__/\\\__\/\\\_________\////////\\\_\//\\///////___
_\/\\\_____________\/\\\__\///\\\\\/___\/\\\__________/\\\\\\\\\\__\//\\\\\\\\\\_
@A1-exe
A1-exe / [UPDATED][LATEST] A1_exe's Metatable API.lua
Last active February 12, 2023 11:45
dank metatable memes. An api for hooking (straight up owning) any instance-related thing in the client of that one blocky game.
--[[
Last Updated: 7/21/2021 12:25 AM
Last Change: Updated to include new synapse hookmetamethod
[
- `__len` (# operator) returns raw object from wrapped objects
- #obj returns the unwrapped version of the object
- `__call` returns the __self table
Ex: __self = obj()