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@nukadelic
nukadelic / EditorFontSize.cs
Last active April 15, 2024 14:44
Unity Editor Font Size Changer -- EditorStyles
#if UNITY_EDITOR
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.Reflection;
public class EditorFontSize : EditorWindow
{
// enable resize on launch to set a default font size , using this option will disable the ability to have the window accassible
@youhide
youhide / build.yml
Created October 25, 2019 18:45
GitHub Actions - Build for Windows, MacOS, Linux and release on tag.
name: Node CI
on:
push:
tags:
- 'v*'
jobs:
upload-release:
@astoilkov
astoilkov / readme.md
Last active March 13, 2024 10:19
Async Operations with useReducer Hook

Async Operations with useReducer Hook

9 March, 2019

We were discussing with @erusev what we can do with async operation when using useReducer() in our application. Our app is simple and we don't want to use a state management library. All our requirements are satisfied with using one root useReducer(). The problem we are facing and don't know how to solve is async operations.

In a discussion with Dan Abramov he recommends Solution 3 but points out that things are fresh with hooks and there could be better ways of handling the problem.

Problem

@munificent
munificent / generate.c
Last active March 18, 2024 08:31
A random dungeon generator that fits on a business card
#include <time.h> // Robert Nystrom
#include <stdio.h> // @munificentbob
#include <stdlib.h> // for Ginny
#define r return // 2008-2019
#define l(a, b, c, d) for (i y=a;y\
<b; y++) for (int x = c; x < d; x++)
typedef int i;const i H=40;const i W
=80;i m[40][80];i g(i x){r rand()%x;
}void cave(i s){i w=g(10)+5;i h=g(6)
+3;i t=g(W-w-2)+1;i u=g(H-h-2)+1;l(u
@umayr
umayr / README.md
Last active September 29, 2023 16:40
Dracula color scheme for FZF

Dracula Color Scheme for FZF

Preview

if you're using fish shell, you can add this in your fish config:

let g:fzf_colors = {
\ 'fg': ['fg', 'Normal'],
\ 'bg': ['bg', 'Normal'],

Core Coding Standard

Coding practices are a source of a lot of arguments among programmers. Coding standards, to some degree, help us to put certain questions to bed and resolve stylistic debates. No coding standard makes everyone happy. (And even their existence is sure to make some unhappy.) What follows are the standards we put together on the Core team, which have become the general coding standard for all programming teams on new code development. We’ve tried to balance the need for creating a common, recognizable and readable code base with not unduly burdening the programmer with minor code formatting concerns.

Table Of Contents

I'm t9md

t9md__t9md_.png Presentation1.png

  • My editor history: Vim > Emacs > Vim > Atom
@dmvaldman
dmvaldman / promisesEM.md
Last active November 3, 2021 08:54
Promises as EventEmitters

Promises as EventEmitters

I was trying to understand JavaScript Promises by using various libraries (bluebird, when, Q) and other async approaches.

I read the spec, some blog posts, and looked through some code. I learned how to

@scottming
scottming / capslock.ahk
Last active January 11, 2023 17:19
; Autohotkey Capslock Remapping Script
; Autohotkey Capslock Remapping Script
; - Deactivates capslock for normal (accidental) use.
; - Hold Capslock and drag anywhere in a window to move it (not just the title bar).
; - Access the following functions when pressing Capslock:
;Cursor keys - h, j, k, l
;Home,End - N, ;
;Page up,down - - =
;Esc - CapsLock only
;CapsLock - Space
@ArnaudValensi
ArnaudValensi / express.js
Last active September 8, 2015 13:31 — forked from azat-co/express.js
var express = require('express')
, mongoskin = require('mongoskin')
var app = express()
app.use(express.bodyParser())
var db = mongoskin.db('localhost:27017/test', {safe:true});
app.param('collectionName', function(req, res, next, collectionName){
req.collection = db.collection(collectionName)