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@jamespo
jamespo / zip2lha.sh
Created May 3, 2020 07:50
zip2lha.sh - convert zip files (for WHDLOAD) into lha for retropie / amiberry
#!/bin/bash
# zip2lha.sh - convert zip files (for WHDLOAD) into lha for retropie / amiberry
# USAGE: zip2lha.sh zipfilename.zip
# or to do whole directory: find . -name '*.zip -exec zip2lha.sh {} \;
# set TMPDIR & DESTDIR in script
# REQUIREMENTS: unzip & jlha-utils (NOT lha package) on raspbian
# BE CAREFUL! This script removes contents of TMPDIR after each conversion
FN=$1
@Brainiarc7
Brainiarc7 / skylake-tuning-linux.md
Last active March 30, 2024 16:01
This gist will show you how to tune your Intel-based Skylake, Kabylake and beyond Integrated Graphics Core for performance and reliability through GuC and HuC firmware usage on Linux.

Tuning Intel Skylake and beyond for optimal performance and feature level support on Linux:

Note that on Skylake, Kabylake (and the now cancelled "Broxton") SKUs, functionality such as power saving, GPU scheduling and HDMI audio have been moved onto binary-only firmware, and as such, the GuC and the HuC blobs must be loaded at run-time to access this functionality.

Enabling GuC and HuC on Skylake and above requires a few extra parameters be passed to the kernel before boot.

Instructions provided for both Fedora and Ubuntu (including Debian):

Note that the firmware for these GPUs is often packaged by your distributor, and as such, you can confirm the firmware blob's availability by running:

@janojanahan
janojanahan / MonadicNullSafety.kt
Last active March 23, 2023 02:46
Kotlin Nullable can behave like a monad
/**
* A Gist proving that Kotlin's nullable type can be made into a monad without wrapping into another
* object and satisfy the Monadic laws
*
* Kotlin has comprehensive null safety built into the language enforced at compile time, using its
* nullable type.
*
* Its language structure makes dealing with nullable values simple and succinct. Unlike other language
* monadic constructs such as Option (scala), Optional(Java8+) and Maybe(Haskell), it is enforced at
* compile time and is compatible with existing non monad aware API (for example,
@fnk0
fnk0 / BangAnimationListener.java
Last active March 8, 2016 21:11
Bang Animation View similar to Twitter
public interface BangAnimationListener {
/**
* <p>Notifies the start of the animation.</p>
*/
void onAnimationStart();
/**
* <p>Notifies the end of the animation. </p>
*/
@Ozius
Ozius / GetBitmapDescriptor.java
Last active October 25, 2023 00:46
Get BitmapDescriptor from a VectorDrawable resource for use as an icon on a Google Map Marker. Google Maps SDK for Android.
/*
mMap.addMarker(new MarkerOptions()
.position(new LatLng(latitude, longitude))
.title("Marker Title")
.snippet("Marker snippet")
.icon(getBitmapDescriptor(R.drawable.ic_place_black_48dp)));
*/
private BitmapDescriptor getBitmapDescriptor(int id) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
@AnderWeb
AnderWeb / Simple setup for item backgrounds pre - post lollipop
Last active January 12, 2024 18:04
Simple setup for item backgrounds pre/post lollipop
AppCompat-v7:21 provides a very useful way of dealing with pressed/focused/activated states maintaining backwards compatibility downto API-7, but there's a small issue (big for some) with the default selectableItemBackground: It uses some PNGs and/or default values for API<21.
The main reason is that android drawable resource definitions (prior API 21) CANNOT use theme attributes at all, so there's no way of making something like:
<shape android:shape="rectangle">
<solid android:color="?attr/colorControlHighlight" />
</shape>
For this, I've put this simple mockup on how to give your app better drawables that the appcompat defaults.
@VladSumtsov
VladSumtsov / DiskCache
Last active February 29, 2020 19:39
Cache your data with parcelable and disklrucache
import java.util.List;
public interface DiskCache<T> {
/**
* Sets the value to {@code value}.
*/
public void set(String key, T value);
/**
@Chaser324
Chaser324 / GitHub-Forking.md
Last active May 13, 2024 11:18
GitHub Standard Fork & Pull Request Workflow

Whether you're trying to give back to the open source community or collaborating on your own projects, knowing how to properly fork and generate pull requests is essential. Unfortunately, it's quite easy to make mistakes or not know what you should do when you're initially learning the process. I know that I certainly had considerable initial trouble with it, and I found a lot of the information on GitHub and around the internet to be rather piecemeal and incomplete - part of the process described here, another there, common hangups in a different place, and so on.

In an attempt to coallate this information for myself and others, this short tutorial is what I've found to be fairly standard procedure for creating a fork, doing your work, issuing a pull request, and merging that pull request back into the original project.

Creating a Fork

Just head over to the GitHub page and click the "Fork" button. It's just that simple. Once you've done that, you can use your favorite git client to clone your repo or j

@andreyvit
andreyvit / tmux.md
Created June 13, 2012 03:41
tmux cheatsheet

tmux cheat sheet

(C-x means ctrl+x, M-x means alt+x)

Prefix key

The default prefix is C-b. If you (or your muscle memory) prefer C-a, you need to add this to ~/.tmux.conf:

remap prefix to Control + a

@danielestevez
danielestevez / gist:2044589
Last active April 10, 2024 07:51
GIT Commit to an existing Tag
1) Create a branch with the tag
git branch {tagname}-branch {tagname}
git checkout {tagname}-branch
2) Include the fix manually if it's just a change ....
git add .
git ci -m "Fix included"
or cherry-pick the commit, whatever is easier
git cherry-pick {num_commit}