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@MuntashirAkon
MuntashirAkon / guide.md
Last active September 22, 2024 20:52
Guide to enable macOS Terminal to respect system proxy

Copy and paste the code below at the beginning of ~/.bash_profile.

export http_proxy=`scutil --proxy | awk '\
  /HTTPEnable/ { enabled = $3; } \
  /HTTPProxy/ { server = $3; } \
  /HTTPPort/ { port = $3; } \
  END { if (enabled == "1") { print "http://" server ":" port; } }'`
export HTTP_PROXY="${http_proxy}"
export https_proxy=`scutil --proxy | awk '\
@LotteMakesStuff
LotteMakesStuff / 1.md
Last active June 30, 2025 09:30
UPM: How to make a custom package

UPM: How to make a custom package So, Unity has this shiny new package manager, and you have code you want to share between projects - wouldn't it be great if we could bundle up our shared code and plug it into all the projects that need it? Let's figure out how to make our own Package!


Todo

  • Modify the project manifest
  • Make a package manifest
  • Package the manifest up with some test code
  • Try it out in Unity!

@androidzhibinw
androidzhibinw / Unity-Profiler-Android.md
Last active November 8, 2023 01:43
Unity profiler for Android
  1. First you select development build for Android.(Build Settings-> Android -> check Develop Build box)

  2. Here is the guide from Unity doc: https://docs.unity3d.com/Manual/ProfilerWindow.html

  3. Before the 'adb forward' you should check the port(34999) first using: netstat -a -o -n | find "34999"

  4. Kill the process that alreay take the port "34999" using: taskkill /F /PID process_id

  5. adb forward --remove-all

@DQNEO
DQNEO / COPYING
Last active November 21, 2023 16:51
git index parser by C
Note that the only valid version of the GPL as far as this project
is concerned is _this_ particular version of the license (ie v2, not
v2.2 or v3.x or whatever), unless explicitly otherwise stated.
HOWEVER, in order to allow a migration to GPLv3 if that seems like
a good idea, I also ask that people involved with the project make
their preferences known. In particular, if you trust me to make that
decision, you might note so in your copyright message, ie something
like
@magnetikonline
magnetikonline / README.md
Last active April 30, 2025 11:11
List all Git repository objects by size.

List all Git repository objects by size

Summary

Bash script which will:

  • Iterate all commits made within a Git repository.
@evanwill
evanwill / gitBash_windows.md
Last active September 14, 2025 10:43
how to add more utilities to git bash for windows, wget, make

How to add more to Git Bash on Windows

Git for Windows comes bundled with the "Git Bash" terminal which is incredibly handy for unix-like commands on a windows machine. It is missing a few standard linux utilities, but it is easy to add ones that have a windows binary available.

The basic idea is that C:\Program Files\Git\mingw64\ is your / directory according to Git Bash (note: depending on how you installed it, the directory might be different. from the start menu, right click on the Git Bash icon and open file location. It might be something like C:\Users\name\AppData\Local\Programs\Git, the mingw64 in this directory is your root. Find it by using pwd -W). If you go to that directory, you will find the typical linux root folder structure (bin, etc, lib and so on).

If you are missing a utility, such as wget, track down a binary for windows and copy the files to the corresponding directories. Sometimes the windows binary have funny prefixes, so

@lukas-h
lukas-h / license-badges.md
Last active October 15, 2025 11:10
Markdown License Badges for your Project

Markdown License badges

Collection of License badges for your Project's README file.
This list includes the most common open source and open data licenses.
Easily copy and paste the code under the badges into your Markdown files.

Notes

  • The badges do not fully replace the license informations for your projects, they are only emblems for the README, that the user can see the License at first glance.

Translations: (No guarantee that the translations are up-to-date)

@cjddmut
cjddmut / EasingFunctions.cs
Last active September 9, 2025 17:44
Easing Functions for Unity3D
/*
* Created by C.J. Kimberlin
*
* The MIT License (MIT)
*
* Copyright (c) 2019
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
@juanique
juanique / git-add-key.sh
Last active November 2, 2024 05:49
Bash script to add a new SSH key to your GitHub account
rm -rf ~/.ssh/id_rsa ~/.ssh/id_rsa.pub
read -p "Enter github email : " email
echo "Using email $email"
ssh-keygen -t rsa -b 4096 -C "$email"
ssh-add ~/.ssh/id_rsa
pub=`cat ~/.ssh/id_rsa.pub`
read -p "Enter github username: " githubuser
echo "Using username $githubuser"
read -s -p "Enter github password for user $githubuser: " githubpass
curl -u "$githubuser:$githubpass" -X POST -d "{\"title\":\"`hostname`\",\"key\":\"$pub\"}" https://api.github.com/user/keys