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USize AlignForward(USize p, USize alignment) { | |
USize mod; | |
if (0 == p % alignment) { | |
return p; | |
} | |
mod = p & (alignment - 1); | |
if (mod != 0) { |
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package main | |
import "core:fmt" | |
import rl "vendor:raylib" | |
Vec2 :: [2]f32 | |
Rect :: rl.Rectangle | |
Sprite_Animation_Frame :: struct { |
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#include "common.h" | |
uintptr_t align_forward(uintptr_t ptr, size_t alignment) { | |
uintptr_t p, a, modulo; | |
if (!is_power_of_two(alignment)) { | |
return 0; | |
} | |
p = ptr; | |
a = (uintptr_t)alignment; |
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// Usage: | |
// ISQ_UI_RENDER_RECT(buffer, count) | |
// must be defined by the user. | |
// buffer: pointer to an array of rects | |
// count: number of rects in the array | |
// rect: | |
// vec4 min, max; | |
// vec4 color; | |
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vim.cmd([[ | |
let mapleader = ' ' | |
]]) | |
require('packer').startup(function(use) | |
use "BurntSushi/ripgrep" | |
use "danilamihailov/beacon.nvim" | |
use "folke/todo-comments.nvim" | |
use "folke/trouble.nvim" | |
use "goolord/alpha-nvim" |
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Machine({ | |
id: 'Dog API', | |
initial: 'idle', | |
context: { | |
dog: null | |
}, | |
states: { | |
idle: { | |
on: { | |
FETCH: 'loading' |
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/* dict.h */ | |
#pragma once | |
#include <stdlib.h> | |
struct dict { | |
int *hashed_keys; | |
void *values; | |
int count; |
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<sentence> ::= <subj> <obj> <verb> <part> | |
<sub> ::= <noun> | |
<noun> ::= dog | cat | man | woman | robot | pen | |
<obj> ::= <noun> | |
<verb> ::= kick | whack | dance | own | |
<part> ::= now | earlier | later | |
<subj> <obj> <verb> <part> | |
man pen own now == "A man owns a pen" | |
dog cat dance earlier == "A dog was dacing with a cat" |
Hero | Primary | Secondary |
---|---|---|
Ana | Hitscan (Flicking) | Projectile (Sleepdart and Grenade) |
Ashe | Hitscan (Flicking) | Projectile (Dynamite) |
Baptiste | Hitscan (Flicking) | Projectile (Healing) |
Bastion | Hitscan (Tracking) | |
Brigitte | Hybrid | |
D.Va | Hitscan (Tracking) | Projectile (Rockets) |
Doomfist | Projectile |
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