Skip to content

Instantly share code, notes, and snippets.

View GHvW's full-sized avatar
🌳
coffee

Garrett van Wageningen GHvW

🌳
coffee
View GitHub Profile
@veekaybee
veekaybee / normcore-llm.md
Last active October 13, 2025 07:06
Normcore LLM Reads

Anti-hype LLM reading list

Goals: Add links that are reasonable and good explanations of how stuff works. No hype and no vendor content if possible. Practical first-hand accounts of models in prod eagerly sought.

Foundational Concepts

Screenshot 2023-12-18 at 10 40 27 PM

Pre-Transformer Models

@mrange
mrange / 0_README.md
Last active June 29, 2022 14:29
Simple physics game in F# and WPF

Simple physics game in F# and WPF

This is an example on how to use WPF and F# to do a simple physics game using Verlet Integration.

The program creates a system of particles and constraints. Particles have inertia and is affected by gravity but their motion is also contrained by the constraints.

You control the ship by firing rockets attached to the ship. Use the arrow keys to fire the rockets.

I tried to annotate the source code to help guide a developer familiar with languages like C#. If you have suggestions for how to improve it please leave a comment below.

@mrange
mrange / 0_README.md
Last active June 3, 2024 08:06
Simple physics in F# and WPF

Simple physics in F# and WPF

This is an example on how to use WPF and F# to do some simple physics using Verlet Integration.

The program creates a system of particles and constraints. Particles have inertia and is affected by gravity but their motion is also contrained by the constraints.

I tried to annotate the source code to help guide a developer familiar with languages like C#. If you have suggestions for how to improve it please leave a comment below.

How to run

@mrange
mrange / README.md
Last active January 20, 2022 20:33
Parsers combinators with F#6

Parsers combinators with F#6 [<InlineIfLambda>]

Thanks to manofstick peer reviewing the blog post.

Full source code at github

For F# Advent 2021 I wrote a blog post exploring how F#6 [<InlineIfLambda>] can improve data pipeline performance.

I was thinking of other places where [<InlineIfLambda>] can help and decided to try to build a parser combinator library with [<InlineIfLambda>].

@davidfowl
davidfowl / .NET6Migration.md
Last active April 11, 2025 11:12
.NET 6 ASP.NET Core Migration
using System;
using System.Threading.Tasks;
namespace System.Collections.Concurrent
{
public static class ConcurrentDictionaryExtensions
{
/// <summary>
/// Provides an alternative to <see cref="ConcurrentDictionary{TKey, TValue}.GetOrAdd(TKey, Func{TKey, TValue})"/> that disposes values that implement <see cref="IDisposable"/>.
/// </summary>
@pesterhazy
pesterhazy / promises-cljs.md
Last active April 14, 2025 16:42
Promises in ClojureScript

Chaining promises

Chaining promises in ClojureScript is best done using the thread-first macro, ->. Here's an example of using the fetch API:

(-> (js/fetch "/data")
    (.then (fn [r]
             (when-not (.-ok r)
               (throw (js/Error. "Could not fetch /data")))
             (.json r)))

What Hiring Should Look Like

This is definitely not the first time I've written about this topic, but I haven't written formally about it in quite awhile. So I want to revisit why I think technical-position interviewing is so poorly designed, and lay out what I think would be a better process.

I'm just one guy, with a bunch of strong opinions and a bunch of flaws. So take these suggestions with a grain of salt. I'm sure there's a lot of talented, passionate folks with other thoughts, and some are probably a lot more interesting and useful than my own.

But at the same time, I hope you'll set aside the assumptions and status quo of how interviewing is always done. Just because you were hired a certain way, and even if you liked it, doesn't mean that it's a good interview process to repeat.

If you're happy with the way technical interviewing currently works at your company, fine. Just stop, don't read any further. I'm not going to spend any effort trying to convince you otherwise.

@Horusiath
Horusiath / CASPaxos.fs
Last active May 7, 2020 14:45
CASPaxos implementation
/// Toy implementation of CAS Paxos (see: https://github.com/rystsov/caspaxos/blob/master/latex/caspaxos.pdf).
module DemoFs.CASPaxos
open Akka.Actor
open Akkling
open System
type NodeId = string
[<Struct>]