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@dergachev
dergachev / GIF-Screencast-OSX.md
Last active July 17, 2024 14:20
OS X Screencast to animated GIF

OS X Screencast to animated GIF

This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.

Screencapture GIF

Instructions

To capture the video (filesize: 19MB), using the free "QuickTime Player" application:

@flibitijibibo
flibitijibibo / flibitSave.c
Last active November 21, 2017 23:31
flibit's XDG/OSX Save and Config Folder Thing
/* XDG/OSX Save and Config Folder Thing
* Written by Ethan "flibitijibibo" Lee
* http://www.flibitijibibo.com/
*
* Released under public domain.
* No warranty implied; use at your own risk.
*/
#include <stdio.h>
#include <stdlib.h>
@roundand
roundand / OpenWithSublimeText3.bat
Last active June 29, 2024 01:16 — forked from mrchief/LICENSE.md
Open folders and files with Sublime Text 3 from windows explorer context menu (tested in Windows 7)
@echo off
SET st3Path=C:\Program Files\Sublime Text 3\sublime_text.exe
rem add it for all file types
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_EXPAND_SZ /v "Icon" /d "%st3Path%,0" /f
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3\command" /t REG_SZ /v "" /d "%st3Path% \"%%1\"" /f
rem add it for folders
@reg add "HKEY_CLASSES_ROOT\Folder\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f
@nickloewen
nickloewen / bret_victor-reading_list.md
Last active July 12, 2024 17:54
Bret Victor’s Reading List

This is a plain-text version of Bret Victor’s reading list. It was requested by hf on Hacker News.


Highly recommended things!

This is my five-star list. These are my favorite things in all the world.

A few of these works have had an extraordinary effect on my life or way of thinking. They get a sixth star. ★

@paniq
paniq / mt.glsl
Last active June 23, 2019 04:58
World's Tiniest* Marching Tetrahedron
// World's Tiniest* Marching Tetrahedron
// by Leonard Ritter (leonard.ritter@duangle.com)
// this code is public domain
// 0
// +
// / | \
// 3 +-----+ 1
// \ | /
@flibitijibibo
flibitijibibo / flibitPackaging.md
Created June 17, 2016 16:00
Hope you like reading ldd output!

A week ago I was CC'd in on a thread about Linux packaging, and how to avoid doing it the wrong way (i.e. RPM, Deb, etc.). I've always used MojoSetup and I've never forced distributions to do any additional work, but this is still a new concept to a lot of people. Additionally, Amos suggested that I expand on Itch's FNA appendix, so here's a guide on how I package my games.

This is a bit of an expansion on my MAGFest 2016 presentation, which you can find here:

http://www.flibitijibibo.com/magfest2016/

https://www.youtube.com/watch?v=B83CWUh0Log

I would recommend looking at that first! After that, read on...

@pixelsnafu
pixelsnafu / CloudsResources.md
Last active July 10, 2024 08:04
Useful Resources for Rendering Volumetric Clouds

Volumetric Clouds Resources List

  1. A. Schneider, "Real-Time Volumetric Cloudscapes," in GPU Pro 7: Advanced Rendering Techniques, 2016, pp. 97-127. (Follow up presentations here, and here.)

  2. S. Hillaire, "Physically Based Sky, Atmosphere and Cloud Rendering in Frostbite" in Physically Based Shading in Theory and Practice course, SIGGRAPH 2016. [video] [course notes] [scatter integral shadertoy]

  3. [R. Högfeldt, "Convincing Cloud Rendering – An Implementation of Real-Time Dynamic Volumetric Clouds in Frostbite"](https://odr.chalmers.se/hand