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TheNathannator / GIP Interface
Last active April 23, 2024 21:46
A writeup on how to interact with the Xbox One driver on Windows directly

GIP Interface

A writeup on how to directly communicate with GIP (Xbox One) devices on a basic level.

I tried Windows.Gaming.Input.Custom and was unable to get it to work, so I resorted to this. Would have liked if I could do things more legitimately with what little documentation was provided, but oh well.

This writeup is not at all comprehensive of every possibilty with the interface, otherwise there'd be far too much to go through.

Thanks to the XInputHooker project for having a bunch of function detours set up, made my life easier when doing all of this.

Byrom90 / 360-Base-Address-List.txt
Created November 22, 2021 20:02
Xbox 360 module base address list
-Base Address- -SysModule/Plugin-
91E60000 connectx.xex
91F00000 xbdm.xex
815F0000 xam.xex
913E0000 hud.xex
916D0000 deviceselector.xex
917D0000 vk.xex
90100000 createprofile.xex
motorailgun /
Last active November 16, 2023 03:13
Installing Windows and Linux into the same partition

Installing Windows and Linux into the same partition

But WHY?

There was a reddit post about installing Arch on NTFS3 partition. Since Windows and Linux doesn't have directories with same names under the /(C:\), I thought it's possible, and turned out it was actually possible.
If you are not familiar to Linux, for example you've searched on Google "how to dualboot Linux and Windos" or brbrbr... you mustn't try this. This is not practical.


  • UEFI system
  • Any Linux live-boot CD/DVD/USB... with Linux kernel newer than 5.15
  • Windows installer USB
jam1garner /
Last active April 10, 2024 11:10
GDB for Switch Modding Cheatsheet/Tutorial

This is a mini-tutorial of sorts for getting started with gdb on the Switch, with the target audience being people who want to mod and/or reverse games, with no prerequisite knowledge of gdb. The goal will be to walk you through some of the basic workflows needed to use a debugger on the Switch, while being brief enough for skimming for when you forget things.

If some part is unclear, your OS doesn't have install instructions, or you feel part of your workflow should be added here, feel free to comment any additions.

(If you only need a quick reference Jump to the Appendix)

Installing GDB

First off you'll need a version of GDB compatible with aarch64. This can be obtained via either a distribution of

akemin-dayo /
Last active April 9, 2024 15:12
A guide to building and using the audio-enabled "Screamer" fork of PowerPC QEMU on macOS and Windows

A guide to building and using the audio-enabled "Screamer" fork of PowerPC QEMU on macOS and Windows

Karen/あけみ (Twitter, Homepage)

Last updated: 2021/10/09 (QEMU-screamer version 6.1.50)

Here's a quickly-written guide describing how to build and use mcayland's excellent "Screamer" fork of QEMU which adds working audio support to QEMU for PowerPC guests!

Yes, this means working audio in PowerPC versions of OS X, Mac OS 9, and even Linux!

This guide isn't… quite up to my quality standards yet, but I figured I'd release it in this state regardless for anyone that might benefit from it, especially since I had to figure out quite a bit of this myself due to some of the existing documentation being somewhat outdated or incorrect.

Siguza / phoenix.c
Last active January 19, 2024 01:59
Phœnix exploit / iOS 9.3.5
// Bugs by NSO Group / Ian Beer.
// Exploit by Siguza & tihmstar.
// Thanks also to Max Bazaliy.
#include <stdint.h> // uint32_t, uint64_t
#include <stdio.h> // fprintf, stderr
#include <string.h> // memcpy, memset, strncmp
#include <unistd.h> // getpid
#include <mach/mach.h>
#include <stdlib.h>
marcan / ghettohci.c
Created April 24, 2018 16:48
GhettOHCI - perhaps the world's smallest and stupidest OHCI stack.
mini - a Free Software replacement for the Nintendo/BroadOn IOS.
ghettohci - debug over FT232 over OHCI
Copyright (C) 2012 Hector Martin "marcan" <>
# This code is licensed to you under the terms of the GNU GPL, version 2;
# see file COPYING or