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JustinFincher / ScriptEngine.cs
Created March 3, 2017 08:06 — forked from SeargeDP/ScriptEngine.cs
Sandboxed scripting environment for C# based on Mono.CSharp for .NET 3.5 (works in Unity3D projects)
// Written by Michael 'Searge' Stoyke in 03/2015
// Released as public domain, do whatever you want with it!
using System;
using System.IO;
using System.Reflection;
using System.Text;
using Mono.CSharp;
namespace GameLibrary {