View TrimCtrl.ks
// unfortunately this doesn't work great. Trim setting is not shown by moving the flight tabs
// furthermore while AFBW obeys trim when set with keys, setting with kOS causes a re-center of control during input
set pitchTrim to 0.
set yawTrim to 0.
set ship:control:pitchtrim to pitchTrim.
set ship:control:yawtrim to yawTrim.
until false {
clearscreen.
on AG3 {
set pitchTrim to pitchTrim + 0.01.
View LOS.ks
// draw vector from ship to Tracking Station
until false {
vecdraw(V(0,0,0), latlng(-0.126280218823762,-74.6060470283197):altitudeposition(75), green, "", 1.0, true, 5).
wait 0.1.
clearvecdraws().
}.
View DarkTime.ks
// from https://redd.it/5eitfp
print "Estimation:"+round(1+abs(ETA:PERIAPSIS-ETA:APOAPSIS) * (arcsin(orbit:body:radius/(orbit:body:radius+altitude))/90))+ " s.".
View KerbalMass.cfg
@PHYSICSGLOBALS
{
// http://forum.kerbalspaceprogram.com/index.php?/topic/15451-the-mass-of-a-kerbal/
// only affects craft mass in flight, not in the editor!
@kerbalCrewMass = 0.03125
}
View LocalCtrl.ks
// REQUIRED: ActionGroupsExtended mod, which allows action group bindings to circumvent RT2 signal delay
// Can change action groups to whatever works for you, I use AGX to assign them to Numpad keys
set running to true.
set locked to true.
// exit the program
on AG8 { set running to false. }.
// kill rotation