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Lars G LarsGKodehode

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  • Norway, Bergen
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@elierotenberg
elierotenberg / BLOG.md
Last active July 25, 2025 05:47
Idiomatic Data Fetching using React Hooks

Idiomatic Data Fetching using React Hooks

This post has been written in collaboration with @klervicn

Virtually all web apps and websites need to pull data from a server, usually through a JSON-returning API. When it comes to integrating data fetching in React component, the "impedence mismatch" between the React components, which are declarative and synchronous, and the HTTP requests, which are imperative and asynchronous, is often problematic.

Many apps use third-party libraries such as Redux or Apollo Client to abstract it away. This requires extra dependencies, and couple your app with a specific library to perform data fetching. In most cases, what we want is a direct way to integrate plain HTTP requests (e.g. using native fetch) for usage in React components.

Here we will discuss how we can use React Hooks to do this in an elegant, scalable manner.

@robertpainsi
robertpainsi / commit-message-guidelines.md
Last active October 27, 2025 18:09
Commit message guidelines

Commit Message Guidelines

Short (72 chars or less) summary

More detailed explanatory text. Wrap it to 72 characters. The blank
line separating the summary from the body is critical (unless you omit
the body entirely).

Write your commit message in the imperative: "Fix bug" and not "Fixed
bug" or "Fixes bug." This convention matches up with commit messages
@wojteklu
wojteklu / clean_code.md
Last active November 3, 2025 03:19
Summary of 'Clean code' by Robert C. Martin

Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.


General rules

  1. Follow standard conventions.
  2. Keep it simple stupid. Simpler is always better. Reduce complexity as much as possible.
  3. Boy scout rule. Leave the campground cleaner than you found it.
  4. Always find root cause. Always look for the root cause of a problem.

Design rules

@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs