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LightGive / GraphicCast.cs
Last active May 9, 2018 08:35 — forked from tsubaki/GraphicCast.cs
GraphicRaycasterの当たり判定だけを使う
using UnityEngine;
using System.Collections;
using UnityEngine.EventSystems;
using UnityEngine.UI;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace UnityEngine.UI