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@archagon
archagon / gdc-downloader.py
Last active April 12, 2025 19:12
A quick and dirty script to download GDC Vault videos.
# GDC Vault videos can't be watched on mobile devices and this is a very sad thing indeed!
# (Note: this has changed for GDC2013, which lets you watch raw MP4 streams. Kudos!)
# This script is designed to circumvent this by downloading the lecture and slideshow
# videos which can then be re-encoded into whatever format you wish. Obviously, you
# won't be able to do this without access to the Vault. This is strictly for the
# convenience of legitimate Vault users!
# Note: this code is rather flimsy and was written as fast as possible for my own personal use.
# The code only works for the most recent GDC Vault videos, since they all use the same player
# format. If the XML format used to run the player is changed (as it has in the past), the code
@Erfan-Ahmadi
Erfan-Ahmadi / Bokeh-DOF
Last active March 22, 2025 22:48
Bokeh Depth Of Field Resources
GPU Gems 1 - Chapter 23. Depth of Field: A Survey of Techniques
GPU Gems 2
GPU Gems 3 - Chapter 28. Practical Post-Process Depth of Field
GPU Pro 1 - Realistic Depth of Field in Post-Production
GPU Pro 2 - Post-Proccessing Effects on Mobile Devices
GPU Pro 3 -
GPU Pro 4 - Images Space -> First Two Chapters
GPU Pro 5 - 241 - Bokeh Effects on The SPU
GPU Pro 6 -
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active July 1, 2025 07:13
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https: